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Favourite Super Mario 64 Course?
On 2020-05-12 at 02:59:59
Ok I'll try make all of those! 
I also released my Whomp's Fortress track not long ago.
https://mkpc.malahieude.net/map.php?i=21314

I also released my Whomp's Fortress track not long ago.
https://mkpc.malahieude.net/map.php?i=21314
On 2020-05-11 at 07:14:00
Hello Everyone,
I just wanted to know what people's favourite Super Mario 64 course is so that I can create a track based on it. The course that the community likes the most will be created soon, so it would be nice to know your opinions on this. I've already made Bob-omb Battlefield and Shifting Sand Land, and I'm most likely going to make a Whomp's Fortress track too, so you don't need to mention them.
I just wanted to know what people's favourite Super Mario 64 course is so that I can create a track based on it. The course that the community likes the most will be created soon, so it would be nice to know your opinions on this. I've already made Bob-omb Battlefield and Shifting Sand Land, and I'm most likely going to make a Whomp's Fortress track too, so you don't need to mention them.
How do tracks delete themselves?
On 2020-05-07 at 00:29:18
Can you give an example of a track you lost? In theory I managed to restore everything now.
I lost Boo City, Yoshi Jungle, DS Tick Tock Clock and Bob-omb Battlefield. They somehow still saved in the editor so I could just easily reupload them.
On 2020-05-06 at 01:02:12
Thanks for the help. It's a shame the servers suffered a breakdown. I couldn't get on yesterday...
On 2020-05-06 at 00:44:59
I've just had my 4 most recent track delete themselves off Mario Kart PC and have no idea why. If anyone knows, can you please explain.
Tick Tock Clock
On 2020-05-04 at 05:30:46
The DS Tick Tock Clock is not the same, it needs to be fixed.
Nope!

Ok, sure. People are allowed to have their own opinions.
On 2020-05-04 at 04:14:06
Ok, I made a modified Tick Tock Clock that I believe is closer to the original.
https://mkpc.malahieude.net/map.php?i=20815
https://mkpc.malahieude.net/map.php?i=20815
On 2020-05-04 at 00:59:37
It’s because all of the DS tracks were modified so that the tracks didn’t overlap themselves (for checkpoint reasons).
I figured that out after. Having the clock and gears together won't work, so there is not much that could be done...
Thank you for sharing your opinions. But like the others said, my colleague who was in charge of the DS update, @Link-Triforce-8, was forced to make some modifications so the DS tracks could be implemented in the game.

I completely understand everything now about the modification. I've decided to challenge myself. I'm going to try make another version of Tick Tock Clock that is more accurate to the original. To do this I am going to use a cannon over the gear section. (which will be placed past the big clock because we can't really overlap sections in this game) Something similar happened in this version of Waluigi Pinball with a cannon so I thought this idea won't be too bad.
On 2020-05-02 at 01:45:59
It’s because all of the DS tracks were modified so that the tracks didn’t overlap themselves (for checkpoint reasons).
I figured that out after. Having the clock and gears together won't work, so there is not much that could be done...
On 2020-05-01 at 09:05:09
2.If you think that there is something wrong you have to be patient until Admins think about that
I think this because it is not the original, and the original was great. I also know that admins will need to think about it.
I said this exactly before

Oh oops, me dumb.
*If any admins are reading this, plz fix Tick Tock Clock*
On 2020-05-01 at 08:43:03
2.If you think that there is something wrong you have to be patient until Admins think about that
I think this because it is not the original, and the original was great. I also know that admins will need to think about it.
On 2020-05-01 at 02:23:31
The DS Tick Tock Clock is not the same, it needs to be fixed.
CTGP-PC
On 2020-05-02 at 06:12:28
I can only feel pain in this world.
Ok... what do you mean?
On 2020-05-02 at 01:53:41
Have you guys heard of Shrek's Swamp from Ermii Kart DS? It's actually a decent track.
On 2020-05-01 at 07:30:45
Actual Nintendo tracks please, not your badly-made tracks that you want for recognition.
Lol, you may need some fanmade tracks because Nintendo created only 145 tracks. Having some fanmade tracks will be fine as long as they are decent.
On 2020-05-01 at 06:21:52
These are tracks that are at least somewhat decent. If I left out you're favourites then I'm sorry, I just don't find them that interesting.
SNES:
Let's be honest, SNES tracks are bad.
N64:
- Koopa Troopa Beach
- Mario Raceway
- Sherbet Land
- Royal Raceway
- Bowser's Castle
- Yoshi Valley (Good luck with this one, the checkpoints won't be that good and there is a lot of crossovers so there will be confusion. Putting the cannon route can help)
- Rainbow Road (Make this in sections, nobody likes an 8 minute course)
GBA:
- Riverside Park
- Cheese Land
- Luigi Raceway
- Sky Garden (if this is not in then i'll be sad, I love this course compared to other GBA tracks)
- Ribbon Road
- Lakeside Park
- Bowser Castle 2,3,4
GCN:
Just put every track except Baby Park because Mario Kart PC doesn't have Bowser shells and Wario Colosseum will be really difficult so good luck with that. If you decide to put in Sherbet Land then try make it look like MK8 because the original was mediocre.
DS:
- Cheep Cheep Beach
- Luigi's Mansion
- Delfino Square
- Waluigi Pinball (If you don't put this in then CTGP-PC users will be sad)
- Shroom Ridge
- DK Pass
- Tick Tock Clock (If you also don't put this in then CTGP-PC users will be sad. Make it look like MK8 because the original looks garbage compared to it)
- Mario Circuit
- Airship Fortress
- Wario Stadium
- Peach Gardens
- Bowser's Castle
- Rainbow Road
Wii:
Every Track except Luigi Circuit because it's a tad boring. Make sure you put in Rainbow Road, it is the 2nd best one ever.
3DS:
Chuck in every track, especially Music Park/Melody Motorway because it is amazing and Rainbow Road because it is the best one ever.
Wii U:
Chuck in every track including DLC. (except excitebike arena because all you need to do is trick and you win and there is barely any challenge in it)
SNES:
Let's be honest, SNES tracks are bad.
N64:
- Koopa Troopa Beach
- Mario Raceway
- Sherbet Land
- Royal Raceway
- Bowser's Castle
- Yoshi Valley (Good luck with this one, the checkpoints won't be that good and there is a lot of crossovers so there will be confusion. Putting the cannon route can help)
- Rainbow Road (Make this in sections, nobody likes an 8 minute course)
GBA:
- Riverside Park
- Cheese Land
- Luigi Raceway
- Sky Garden (if this is not in then i'll be sad, I love this course compared to other GBA tracks)
- Ribbon Road
- Lakeside Park
- Bowser Castle 2,3,4
GCN:
Just put every track except Baby Park because Mario Kart PC doesn't have Bowser shells and Wario Colosseum will be really difficult so good luck with that. If you decide to put in Sherbet Land then try make it look like MK8 because the original was mediocre.
DS:
- Cheep Cheep Beach
- Luigi's Mansion
- Delfino Square
- Waluigi Pinball (If you don't put this in then CTGP-PC users will be sad)
- Shroom Ridge
- DK Pass
- Tick Tock Clock (If you also don't put this in then CTGP-PC users will be sad. Make it look like MK8 because the original looks garbage compared to it)
- Mario Circuit
- Airship Fortress
- Wario Stadium
- Peach Gardens
- Bowser's Castle
- Rainbow Road
Wii:
Every Track except Luigi Circuit because it's a tad boring. Make sure you put in Rainbow Road, it is the 2nd best one ever.
3DS:
Chuck in every track, especially Music Park/Melody Motorway because it is amazing and Rainbow Road because it is the best one ever.
Wii U:
Chuck in every track including DLC. (except excitebike arena because all you need to do is trick and you win and there is barely any challenge in it)