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MKPC Update Suggestions
On 2025-03-08 at 18:28:58
@WARGOR GIVE US GOLDEN LIGHTNING
how would people even be able to tell the difference between normal lightning and golden lightning considering that normal lightning is already yellow
also this would serve no purpose lmao
Make lightning a brighter yellow and gold lightning a darker yellow
A dark yellow?
On 2025-03-08 at 18:25:07
Also add 0.1cc cause 1cc ain't slow enough
... It takes 25 minutes to do a lap in SNES MC1 on 1cc. Don't make it 4 hours.
On 2025-03-08 at 18:20:08
Balance the character's stats. Daisy is way way too good. Also some of the tracks need to be made a bit bigger (*cough**cough*DS Rainbow road*cough**cough*). Also, maybe make a lighter off-road? because SNES Choco island 2 and luigi's mansion both have way to heavy of off-road.
You can't modify THOSE kind of tracks.
On 2025-03-02 at 20:25:23
We need Replies instead of Replies.
?

On 2025-03-02 at 20:22:10
I think that we should have a custom item editor! 

Yes, but...
Item Behavior.
Item Distribution.
CPU Behavior.
Online races.
CPU Usage.
Decoration Destruction.
URLs.
Don't expect it so soon!
On 2025-03-02 at 20:18:33
Add a setting where walls look taller than the ground in QM and Base Game...?
MARIO KART WORLD.
On 2025-04-05 at 15:34:13
The craziest thing is the Moo moo meadow cow being playable.
fr fr
Cool Update Ideas.
On 2025-03-02 at 20:11:56
I like the idea of increasing the QM track size, but I think it would be even better if we could also adjust the number of laps instead of being stuck with three. Some tracks feel too short, while others could use fewer laps to keep things from dragging. Another thing that would be cool is a way to tweak item frequency instead of just selecting which ones appear - imagine being able to reduce how often Lightning shows up or increase the chances of getting Triple Mushrooms in certain positions. Also, has anyone ever thought about adding dynamic weather? Something like rain making the track slippery or fog limiting visibility could add an extra challenge without changing the core mechanics too much.
Go to quick mode the laps number is already editable
And so are Item chances and puddles
SuperMega7's Monthly Track Building Contests!
On 2025-03-02 at 19:22:09
what? who are you talking to?
well that was extremely rude. why did you tell me to shut up when i didn't even do anything?
Well, It's too late, because it's been preserved.
you did not need to remind me of my cringy past
Sry
On 2025-03-02 at 18:35:19
what? who are you talking to?
well that was extremely rude. why did you tell me to shut up when i didn't even do anything?
Well, It's too late, because it's been preserved.

On 2025-03-02 at 11:27:43
Here is Retro Raceway, an Arcade-themed track that I drew up in (surprise, surprise) Pixilart!
https://mkpc.malahieude.net/map.php?i=172512

https://mkpc.malahieude.net/map.php?i=172512

On 2025-03-02 at 10:34:09
Pixilart too!
I use Me too!
Nice!

On 2025-03-02 at 09:14:12
Complete tracks are a pain to make. I'd rather do Quick Tracks. And don't get me started with the override stuff. I'm trying to copy this track:
I mean, it's technically pixel art,but still.
I mean, it's technically pixel art,but still.
On 2025-03-01 at 21:50:23
Just use pixilart
I use Pixilart too!
On 2025-03-01 at 19:15:41
Like Pixelart courses?
Sort of, anything pixel art
Oooh! Can we do Retro Video Game themes?

The fun side of Math
On 2025-03-25 at 19:45:04
Btw did you know that the n choose k formula is n!/(k!(n-k)!)

On 2025-03-25 at 19:43:10
What is 1+2+3+4+5+6+7+8+9+10
RICK ROLL ALERT! NEE NAW NEE NAW!
RICK ROLL ALERT! NEE NAW NEE NAW!

The worst MKPC track
On 2025-03-01 at 22:52:09
Really.
They each have their unique strategy and require a lot of skill to succeed; but if I had to choose the worst one, I'd say...
wait.
I can't choose!
They're all excellent!

What a polite way to say that Choco Island 2 and Koopa Beach 2 suck.
Say DEL to delete koopa beach 2 and choco island 2
No, It's a base game level.
On 2025-03-01 at 22:50:58
figure 8 circuit is boring on the next level cuz it literally has straight lines, bland turns, and no hazards
To be fair,
it is a starting level in the base game, so that solves that.


Did POW block got removed???
On 2025-03-02 at 19:51:50
No! 
It's just out of the base distrbutions. It can be enabled in Custom Distributions, though.

It's just out of the base distrbutions. It can be enabled in Custom Distributions, though.
