Mario Kart PC Forum - Advanced search
Results 321-340 out of 480+
we have a hacker folks
On 2024-01-18 at 03:00:26
I am a rebel 

4スーパープリンシエッスカードズ(MKPC Trading Card Game)
On 2023-12-27 at 03:40:36
hi what mkpc card I only collect a Yu-Gi-Oh cards Pokemon cards and one piece cards and a Demon Slayer cards
Read the first message of the topic before posting please
1On 2023-12-26 at 17:53:59
I don't really understand
Are we allowed to have up to 5 variants of our card?
Edit:
Daisanko (Frost)
StarSplizz (Sky)
Idk about the other variants
Are we allowed to have up to 5 variants of our card?
Edit:
Daisanko (Frost)
StarSplizz (Sky)
Idk about the other variants
1Rainbow road Challange
On 2024-01-14 at 06:50:59
And please don't say the F word.
Swearing iw not actually against the rules fyi (with some obvious exceptions) in case you didn't know (;
31st TBC
On 2024-02-08 at 22:36:04
things i would like to see in mkpc!
On 2024-02-08 at 22:49:14
I Need To Mario Kart Pc Put This 3 Things To The Game:
1st: N64 Style For Quick Mode
2nd: Broken Pier For Quick Mode
3rd: Use Custom Music For Quick Mode
1st: N64 Style For Quick Mode
2nd: Broken Pier For Quick Mode
3rd: Use Custom Music For Quick Mode
1 and 2: Make them yourself, and string them together in complete mode (for example, take Vulpix's GBA Broken Pier https://mkpc.malahieude.net/map.php?i=93218)
3: Download the image, import it into complete mode and then do the collisions yourself
On 2024-02-05 at 16:03:30
for mk64, custom tracks exist
ITS NOT ABOUT THE CUSTOM TRACKS!
man it feels like @/mikec1913_phone and @/chocoGD are there only nice ones here...
I wasn't being rude, I was just pointing that out. As far as I know the only thing different about official and custom tracks is that Lakitu appears when you go backwards or miss a checkpoint and that's just a visual change
On 2024-02-04 at 22:20:30
for mk64, custom tracks exist
3Mario kart tracks that were ruined
On 2024-02-08 at 23:17:20
Baby Park in MKDS
1Mario Kart: MEGA Tournament
On 2023-12-21 at 09:24:12
I voted yesterday
multicup mayhem!
On 2024-01-20 at 21:12:03
why im sharing profiles...
On 2024-02-01 at 02:53:52
ok but why can't he log into his account from your computer
oh yeah I forgot my password

ah
@Wargor can help you
On 2024-02-01 at 00:04:23
ok but why can't he log into his account from your computer
Mario Kart: Past and Future
On 2023-12-21 at 18:11:24
yet another drama on the forums -_-
3On 2022-12-22 at 16:21:53
Hey guys! I had the idea to use this past theme for one of my tracks. But which one should I use it for? Sky garden Past? Or Bowser's Castle 2 Past?
Bowser Castle 2
On 2022-11-06 at 02:42:21
pretty good so far. you might want to add some extra decors that fit with the theme though
1Post you fav Mario kart music.
On 2024-01-28 at 17:40:02
MKDS SNES Koopa Beach 2
Memorial topic for my Roblox account
On 2024-01-27 at 23:24:28
RIP, I lost mine a while ago due to forgetting its password and not putting an email but I recovered the password somehow luckily (even if I am not active on Roblox anymore)
Underrated tracks in mario kart
On 2024-01-27 at 21:19:57
Hot take: SNES Mario Circuit 3
Tracks you HATE the most from EVERY Mario Kart game.
On 2024-01-27 at 16:58:16
SMK: Koopa Beach 2, it's just an oval and the underwater section was poorly done imo and wasn't improved in MKDS
MK64: Rainbow Road, why is this even 3 laps + the straightaways and the fact that basically the entire track is walled in kinda defeats the purpose of Rainbow Road... MK8DX made this track WAY better though
MKSC: all the tracks in this game are good but if I had to pick one I'd have to go with Shy Guy Beach since it's an oval
MKDD: Baby Park. I mean I like Baby Park for its original theme and all the people in stars and Bullet Bills rambling about the track as obstacles when you're in 1st but the actual track layout and creativity is objectively bad and there can be WAY better ideas for an amusement park track
MKDS: There's a lot of bad tracks in this game, but ofc I would have to go with Baby Park since it's just Double Dash's version except without the aforementioned people in stars and Bullet Bills. Not counting retros, it would be Figure-8 Circuit, it's a terrible opening track imo with it being W I D E and boring with no obstacles and a basic layout
MKWii: The tracks in this game are extremely hit or miss but the misses are BIG misses. If I had to pick one I would have to go with Mushroom Gorge. I appreciate its theme and creativity, but I hate everything else about this track from the uneven split paths near the beginning with the boost panels, the uneven split paths in the cave section, to the gap shortcut near the end (as you may know by now I HATE gap shortcuts). I would actually argue that MK8DX made the track even worse because you can't superbounce or take the gap shortcut on inward drift bikes which really makes the race unfair in competitive lobbies especially due to this being a Wii track ofc everyone's going to want to use Funky on inward bikes. Either way, MK7 removing the gap cut and adding the glider was in my opinion actually a good idea as it fit better in with the rest of MK7's courses... I'm off topic here xd but you get the point.
MK7: Kalimari Desert, again, it's W I D E and boring. Not counting retros, it would be Rainbow Road -- imo it's the second worst RR in the series behind N64 due to the long straightaways and the track just overall feels boring xd
MK8(D): Tie between Toad Harbor and Excitebike Arena. As for Toad Harbor, bad execution of the theme once again. It's too W I D E with uneven split paths and really boring imo. As for Excitebike Arena, it's just a gigantic Baby Park with randomly generated ramp layouts
MK64: Rainbow Road, why is this even 3 laps + the straightaways and the fact that basically the entire track is walled in kinda defeats the purpose of Rainbow Road... MK8DX made this track WAY better though
MKSC: all the tracks in this game are good but if I had to pick one I'd have to go with Shy Guy Beach since it's an oval
MKDD: Baby Park. I mean I like Baby Park for its original theme and all the people in stars and Bullet Bills rambling about the track as obstacles when you're in 1st but the actual track layout and creativity is objectively bad and there can be WAY better ideas for an amusement park track
MKDS: There's a lot of bad tracks in this game, but ofc I would have to go with Baby Park since it's just Double Dash's version except without the aforementioned people in stars and Bullet Bills. Not counting retros, it would be Figure-8 Circuit, it's a terrible opening track imo with it being W I D E and boring with no obstacles and a basic layout
MKWii: The tracks in this game are extremely hit or miss but the misses are BIG misses. If I had to pick one I would have to go with Mushroom Gorge. I appreciate its theme and creativity, but I hate everything else about this track from the uneven split paths near the beginning with the boost panels, the uneven split paths in the cave section, to the gap shortcut near the end (as you may know by now I HATE gap shortcuts). I would actually argue that MK8DX made the track even worse because you can't superbounce or take the gap shortcut on inward drift bikes which really makes the race unfair in competitive lobbies especially due to this being a Wii track ofc everyone's going to want to use Funky on inward bikes. Either way, MK7 removing the gap cut and adding the glider was in my opinion actually a good idea as it fit better in with the rest of MK7's courses... I'm off topic here xd but you get the point.
MK7: Kalimari Desert, again, it's W I D E and boring. Not counting retros, it would be Rainbow Road -- imo it's the second worst RR in the series behind N64 due to the long straightaways and the track just overall feels boring xd
MK8(D): Tie between Toad Harbor and Excitebike Arena. As for Toad Harbor, bad execution of the theme once again. It's too W I D E with uneven split paths and really boring imo. As for Excitebike Arena, it's just a gigantic Baby Park with randomly generated ramp layouts
2209 - 
71844 pts ★ Titan
15632 pts ★ Master