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Mario cart

Messages 3301 - King Mario King Mario
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Because shopping carts are cool

They all say this until they get run over by one.
RIP Angie, gone but not forgotten
xd3

Does anyone think all the Mario Kart Courses that Haven't been Remade will Ever get Brought Back?

Messages 3301 - King Mario King Mario
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-Max- wrote:
If the next game is a reboot, like previous "leaks" suggest, then we won't see ANY retro track again, ever.

RIP BOZO

i'll be honest the "RIP BOZO" was just unnecessary

I was talking to the tracks smh, they all fucking STINK.

Except Toad Factory, #SendMe2DaFactory
Messages 3301 - King Mario King Mario
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If the next game is a reboot, like previous "leaks" suggest, then we won't see ANY retro track again, ever.

RIP BOZO
xd1

Ranking every Mario Kart by map quality

Messages 3301 - King Mario King Mario
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KirbyBoy wrote:
KirbyBoy wrote:
SNES. Nintendo Never Makes the Tracks Better, TRASH! Despite Being the First.

N64. It's Good. N64 Rainbow Road is Fun Despite it's Lenght. Most are Good.

GBA. All Are Fun. Except in the TOUR/NS Version.

GCN. My Fav Game, All are Amazing. Wario Colosseum especially!

DS. Haven't Played it Much. But All the Courses are Fun, Except Yoshi Falls, That one is Boring.

Wii. Most of Them are Hard. But are Well Made. I Love Toad's Factory!

3DS. Rarely Played It, but from What My Brother Told Me, All the Courses are Great.

Wii U. I Love Them All.

NS. Some of the New BCP Courses are Boring, Like Sky High Sundae.

TOUR. The Courses are Too Confusing Like N64 Town. Amsterdam Drift is one of the only Good ones in My OP.

There aren't any Nintendo Switch tracks in the BCP...


Sky High Sundae, Squeaky Clean Sprint, and Yoshi's Island is a NS Course, Unless they are a TOUR Course.

I'm not gonna spend too long on this, but those are all Tour tracks. That's what they're listed as in the files of both games.
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KirbyBoy wrote:
SNES. Nintendo Never Makes the Tracks Better, TRASH! Despite Being the First.

N64. It's Good. N64 Rainbow Road is Fun Despite it's Lenght. Most are Good.

GBA. All Are Fun. Except in the TOUR/NS Version.

GCN. My Fav Game, All are Amazing. Wario Colosseum especially!

DS. Haven't Played it Much. But All the Courses are Fun, Except Yoshi Falls, That one is Boring.

Wii. Most of Them are Hard. But are Well Made. I Love Toad's Factory!

3DS. Rarely Played It, but from What My Brother Told Me, All the Courses are Great.

Wii U. I Love Them All.

NS. Some of the New BCP Courses are Boring, Like Sky High Sundae.

TOUR. The Courses are Too Confusing Like N64 Town. Amsterdam Drift is one of the only Good ones in My OP.

There aren't any Nintendo Switch tracks in the BCP...

The Rumors are True

Messages 3301 - King Mario King Mario
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As someone who hasn't played Tour AT ALL, yeah I think it's depressing news for people who have. I've been thinking about trying out the game to see if I like it or not once I finally get my hands on a Nintendo account, but if Nintendo makes the decision to shut the servers down then that'll stop new players from trying out the game for their opinion.

It's not going offline yet, just no new content.
Messages 3301 - King Mario King Mario
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Pigeon wrote:
I think I'm the only one that's fine with this as I haven't played in years and actually like the game's gotcha mechanics, shops and controls, so I'm excited to replay it

The gatcha is gone. You def haven't played in a while.
surprised1

Best Mario Kart Music?

Messages 3301 - King Mario King Mario
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https://www.youtube.com/watch?v=FuX5_OWObA0&t=5s this is the best thing mankind has asked for

Idk think any specific person ever asked for this, actually. The best things are just given.
Messages 3301 - King Mario King Mario
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SNES: Donut Plains
N64: Raceway theme
GBA: Cheeseland
GCN: Rainbow Road
DS: Circuit theme
Wii: Dry Dry Ruins
3DS: Neo Bowser City
U: Dragon Driftway
Tour: Unironically a 4 way tie between Ninja Hideaway, Singapore Speedway, Berlin Byways & Piranha Plant Pipeline
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How has MKPC not gotten shut down yet?

Messages 3301 - King Mario King Mario
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Lingistics wrote:
Nintendo's been known to shut down anything that has a whiff of their brand, and an entire browser game surviving this long seems unusual.

Is there an agreement or something, or just luck?

The amount of things that Nintendo actually shuts down is mega inflated, there are 8000 rom hacks of Mario World up. It's only in very rare cases that something becomes too popular that theyb ever even find out. Unless they go out of their way to find it, which they can't possibly do, there's too much stuff up.

When they do take stuff down, they're very justified tho, so it could easily happen tomorrow.
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surprised1

Open Letter to CPU Difficulty Deniers

Messages 3301 - King Mario King Mario
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screw this, i'm outta here

Bro really deleted his whole account off of this
koopa6
xd4
up3
Messages 3301 - King Mario King Mario
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Lingistics wrote:
(walks in)
what the dogs doin?

Snoop dog?
I dont understand wtf?

I think he wants to participate but doesn't know what to add, so resorts to random unfunny memes

um, hello? it's one of the memes of the decade

Doesn't make it not outdated.

does bro really have to invade our conversation? also lets stop talking about this

It's an online forum. I can interrupt whenever. You hae a problem with it, don't say it.
Messages 3301 - King Mario King Mario
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Lingistics wrote:
(walks in)
what the dogs doin?

Snoop dog?
I dont understand wtf?

I think he wants to participate but doesn't know what to add, so resorts to random unfunny memes

um, hello? it's one of the memes of the decade

Doesn't make it not outdated.
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mario_facepalm1
Messages 3301 - King Mario King Mario
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osc-omb wrote:
Lingistics wrote:
Hey everyone,

I just wanted to say something about people constantly denying the CPU's difficulties.

I notice there being a constant of people just saying that it's a skill issue when a player complains. It's true, but that was known every time that the player asks. It's not about the players not being good and trying to bring others down, it's about there needing to be more accessible difficulty options for new and old players alike.

Another note I had was that the fact that people complain about the difficulty so frequently should  be an indicator that there's a problem. I think that it's hindering the new players' experiences more than veterans see, just since they complain so often.

This doesn't mean that the entire game has to cater to the new players, but I also don't think that it should cater to great ones either.

How about there being 2 difficulties, Easy and Regular? And only being able to earn cups and new characters when on Regular difficulty? (Although, unlocking characters doesn't mean much when the cups that give it to you for free exist.)

Anyway, I just feel like the overall experience could be better if
1. New players weren't shoved off for being not good.
2. It was more accessible for new players by adding an easy mode with less rewards.

Thanks!

I'm going to respond to each of these paragraphs individually. Keep in mind, I've been on this site for nearly 2 and a half years, made 192 tracks to my main project, and got fairly good at the game. So I am "experienced" with the game. I also noticed you've been here for about a month, which means you probably don't have the hang of the game just yet?

As for my main point, which I'll start on this paragraph.
So I'll admit it. Calling it a skill issue? Is a pretty rude way of putting it, but it's quite honestly right. If you're gonna beat GP, you're gonna need to get better. Adding an easier difficulty would be cheesing it. And if you want to get better? Then just ask someone better that knows RD or good snaking. They can probably help you. Even me, though, I'm not too great in the grand scheme of things (mainly in item use though which is a lot less of an issue against CPUs as opposed to humans).

You're correct, it does happen frequently. But as you literally say, it's pretty much always from new players. New players, that don't really know what they're getting into. This game has a learning curve. It's essentially the same situation as MKDS snaking; you're gonna need to learn RD, else you don't really stand a chance unless your name is Andy

The thing here is that it isn't a case of failing to cater to new players, it's just them being, well, new. This is why I've been thinking about making a general "Getting into MKPC" tutorial, because it could help them to become better.

If you're going to add these difficulties (and, by the way, the second stage of difficulty is called Medium. Have you never played VS??????) then I don't see a reason why Extreme and Impossible wouldn't be added. Because, for many experienced players, Difficult is too easy. Even Extreme too, but that has tripped me up a few times. However there's still no point. You'd only be getting anything from Difficult. I've also not yet mentioned that you don't need to complete the main game's GP mode. All you'll get is bragging rights, since there's no point to getting all the characters - there's already copies of them made as custom ones, AND you never want to be playing as a character without Daisy's stats.

My point pretty much is:
You don't need to play GP unless it's on a multicup for a challenge. If you're still getting the hang of the game, play Easy or Medium in VS. Get help from better players.

oh boy here comes osc-omb to hate on everyone watch out people

There's nothing hateful in this. It's very well structured, & briefly touches on the fact that most games are like this(eg Splatoon) where new players have a hard time immediately bcuz there new, why would this game suddenly be different?
It's very well done.
thumbsup3

HELLO EVERYONE

Messages 3301 - King Mario King Mario
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PrimeTime wrote:
I want to greet everyone , i have been away for a long time and i am very happy to see that everyone is doing very well , i am extremely excited at the idea of having fun with all of the incredible legends on this plateform all of you are great human beings that can succeed in whatever they want in life

LADIES AND GENTLEMAN STAAAART YYYOOOOOOOOOUUUUUUURRRR EEEEEENGGGGGGGGGGGINNNEEEEEEE

What changed your mind on "retirement"?

Custom MKPC Pokemon region [ALL THE POKEMON DIED]

Messages 3301 - King Mario King Mario
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Do you choose which stat is doubled, or is it just the highest you have? It could be very broken for Paradox Pokemon, who have Protosynthesis and Quark Drive basically already doing that, so long as they have Booster energy. Also obv one a battle, but one activation too, or every switch in? Since stats reset when leaving, free reactivation on reentry? Regardless, well thought out. It's broken, and also useless, like evry gimmick ever. Good stuff.

1.) You choose
2.) Who said Paradox Pokémon will even be in this game?
3.) It's one activation. Also it doesn't change the stat like a +2 boost, it changes it more like the abilities huge power and pure power

My team is Azumarill Medicham Skarmory Malamar Skeledirge & Glalie ggs shake my hand you lost.
The balance is crazy with this one
Still, joking aside, it is very....unique. I guess

Now imagine Pure Power on a 200 attack Ranumgen with Super Attack

Every Belly Drum Pokemon is quickbanned to AG half a year before the game even drops :s
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TheOuchy1 wrote:
I made a few map designs. Which do you prefer?

Hand-Drawn 1: (This one I think is the worst)
https://i.postimg.cc/K4W7XNNH/mapgen4-187-1.png
Hand Drawn 2: (This one is better)
https://i.postimg.cc/grMpGwX5/mapgen4-187-2.png
Random: (I took a random seed and I tweaked the settings a bit, this one is alright)
https://i.postimg.cc/BtZNfpKT/mapgen4-877.png

What region do you guys think the second one is flipping off? I vote Kalos.

nahhhhhhh it's flipping off Paldea

Why would it be flipping off a good region? It'd flip off a bad one, surely.

One thing: Pokemon XY(Z) anime

Personally this whole Ash-Serena thing invalidates the good side of that series
It was nice, while it lasted.
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Do you choose which stat is doubled, or is it just the highest you have? It could be very broken for Paradox Pokemon, who have Protosynthesis and Quark Drive basically already doing that, so long as they have Booster energy. Also obv one a battle, but one activation too, or every switch in? Since stats reset when leaving, free reactivation on reentry? Regardless, well thought out. It's broken, and also useless, like evry gimmick ever. Good stuff.

1.) You choose
2.) Who said Paradox Pokémon will even be in this game?
3.) It's one activation. Also it doesn't change the stat like a +2 boost, it changes it more like the abilities huge power and pure power

My team is Azumarill Medicham Skarmory Malamar Skeledirge & Glalie ggs shake my hand you lost.
The balance is crazy with this one
Still, joking aside, it is very....unique. I guess
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TheOuchy1 wrote:
I made a few map designs. Which do you prefer?

Hand-Drawn 1: (This one I think is the worst)
https://i.postimg.cc/K4W7XNNH/mapgen4-187-1.png
Hand Drawn 2: (This one is better)
https://i.postimg.cc/grMpGwX5/mapgen4-187-2.png
Random: (I took a random seed and I tweaked the settings a bit, this one is alright)
https://i.postimg.cc/BtZNfpKT/mapgen4-877.png

What region do you guys think the second one is flipping off? I vote Kalos.

nahhhhhhh it's flipping off Paldea

Why would it be flipping off a good region? It'd flip off a bad one, surely.
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Do you choose which stat is doubled, or is it just the highest you have? It could be very broken for Paradox Pokemon, who have Protosynthesis and Quark Drive basically already doing that, so long as they have Booster energy. Also obv one a battle, but one activation too, or every switch in? Since stats reset when leaving, free reactivation on reentry? Regardless, well thought out. It's broken, and also useless, like evry gimmick ever. Good stuff.

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