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Mario Kart 9 Retro Tracks Predictions
On 2025-01-26 at 05:06:30
Hello guys, so if you did not know recently nintendo showed the Nintendo Switch 2 (wow so original name its gonna be another wii u) and it showed a breif clip of mario kart 9 upcoming, showing 1 track mario bros. circuit and 24 racers, So its still early but i think mario kart 9 will have 12 cups like mk8dx, and the roster will be abit larger, not "nintendokart" thats just nonsense, If mario kart 9 has 6 retro cups as well, with 24 tracks that means we can Bring 3 retros from every past game, (SNES, N64, GBA, GCN, DS, WII, 3DS and WII U) They can bring back some tracks which need a remake (ahem im talking to you N64 Wario Stadium. WII toads factory) but Here are my Picks for the 3 tracks from every 7 previous game (i dont consider tour a main mario kart cause its mobile and mobile are not mario kart 9 im tired of people saying mario kart x),
SNES Tracks: Ghost Valley 3, Vanilla Lake 2 and Choco Island 1,
N64 Tracks: Wario Stadium, Frappe Snowland and Choco Mountain
GBA Tracks: Yoshi Desert, Lakeside Park and Broken Pier
GCN Trakcs: Mushroom bridge, Wario Colloseum and Dino Dino Jungle
DS Tracks: Airship Fortress, Figure-8 Circuit and DK Pass (i want tick tock clock my fav track of all time but mk8 had to have tick tock clock)
WII Trakcs: Toad's Factory, Luigi Circuit and Mario Circuit
3DS Tracks: Wuhu Loop, Shy Guy Bazaar and Warios Shipyard/Galleon
WII U Tracks: Electrodrome, Water Park and Sunshine Airport
Note these are just my Guesses, What tracks would you pick to be in mario kart 9?
SNES Tracks: Ghost Valley 3, Vanilla Lake 2 and Choco Island 1,
N64 Tracks: Wario Stadium, Frappe Snowland and Choco Mountain
GBA Tracks: Yoshi Desert, Lakeside Park and Broken Pier
GCN Trakcs: Mushroom bridge, Wario Colloseum and Dino Dino Jungle
DS Tracks: Airship Fortress, Figure-8 Circuit and DK Pass (i want tick tock clock my fav track of all time but mk8 had to have tick tock clock)
WII Trakcs: Toad's Factory, Luigi Circuit and Mario Circuit
3DS Tracks: Wuhu Loop, Shy Guy Bazaar and Warios Shipyard/Galleon
WII U Tracks: Electrodrome, Water Park and Sunshine Airport
Note these are just my Guesses, What tracks would you pick to be in mario kart 9?
New Video
On 2025-01-08 at 08:00:22
Hello, im proudster, i was not active for along time, i was passed in VR by Limey which i congratulate him, But i am now starting to make Tutorial Videos, I just made a new revamped Tutorial of Reverse Drifting, (Voice reviel in video) and 2 seconds before it ended i was jumpscared by my brother lmao



I am BACK




I am BACK





Challenge creation isn't working
On 2024-12-06 at 20:55:30
Is anybody else not able to create challenges? I can set up the settings for the challenge, but the Validate button isn't working. What should I do?
I think i may know why, see you may not be working. im not to sure rn, but maybe mkpc for challenges is having some queue due to well many players on mkpc making challenges, i don't think that is the case since norm when you make a challenge begine, you have to set the difficulty, type and then beat it, lets say said track takes 35 seconds to do, if you get 34.9 thats valid if you can beat it that means its doable, if you get like 35.1 you cant publish it since you need to beat your own challenge, but usually when publishing challenges, you don't have them instantly i think their approved by mods (im not entirely sure but i think that) so mods have to approve challenges, which usually takes a day. so if the validate isnt working, maybe beat your challenge, if you did beat it and its not working, maybe wait a day or 2 since the mods have to approve since (mods do alot so takes some time) i hope this may help you out


No, I mean as in the Validate button simply isn't doing anything. I keep trying to press it, but literally nothing happens.
Hmm, Thats abit strange, I dont encounter that lol


On 2024-12-06 at 20:37:48
Is anybody else not able to create challenges? I can set up the settings for the challenge, but the Validate button isn't working. What should I do?
I think i may know why, see you may not be working. im not to sure rn, but maybe mkpc for challenges is having some queue due to well many players on mkpc making challenges, i don't think that is the case since norm when you make a challenge begine, you have to set the difficulty, type and then beat it, lets say said track takes 35 seconds to do, if you get 34.9 thats valid if you can beat it that means its doable, if you get like 35.1 you cant publish it since you need to beat your own challenge, but usually when publishing challenges, you don't have them instantly i think their approved by mods (im not entirely sure but i think that) so mods have to approve challenges, which usually takes a day. so if the validate isnt working, maybe beat your challenge, if you did beat it and its not working, maybe wait a day or 2 since the mods have to approve since (mods do alot so takes some time) i hope this may help you out


Reverse Drifting on Controller?
On 2024-12-05 at 22:01:52
If GameCube players make a Bluetooth GameCube controller just to push their "GameCube controller best controller🤓☝" agenda with this game imma be pissed
Nah bro

On 2024-12-03 at 02:39:40
Hello guys, Well i am sorta back and have recently uploaded a video, but i got a question for myself, "Can i reverse drift on a controller" well that answer is YES, let me explain,
If you did not know, like 100% of all pro's use Keyboard to Reverse Drift, Either from arrow keys, WASD or my Concoction of KAJD, But i found out with the right button binds on a controller (which i infact own 1) its possible to reverse drift
I think the video is playable idk contact me if no
In that video, i was on keyboard, then Later Plugged my Controller into the PC port that i could use to well use this controller like that faint yellow movement on main screen of mkpc selection of the 6 modes, Later on i tried to Reverse drift on or favorite haybail track, Figure 8 Circuit, its possible to do the reverse drift with a controller but you if you watched video, see my struggle alot trying to do RD on a controller meant for consoles,
I ended up getting a Quiet Odd time of 1'12"406 which is like Very Slow or Bad/Terrible for Pro terms but for console that may be quick. Since i just started finding this out with alot of Testing, If MKPC players who well don't use a keyboard i think some out their do, Could theoretically match skills but abit worse of a Keyboard player with enough practice

If your Woundering what Buttons i used on controller for a quick TT, I used ZR for gas, ZL for Brake, A for Drift, L for Item use and a bunch of useless crappy stuff that no one uses assigned to diff buttons, IF given enough time, Keyboard players may have some competition with Controller Players if they get good enough (I KNOW 1 CONTROLLER PLAYER MUST EXIST)
If you did not know, like 100% of all pro's use Keyboard to Reverse Drift, Either from arrow keys, WASD or my Concoction of KAJD, But i found out with the right button binds on a controller (which i infact own 1) its possible to reverse drift
I think the video is playable idk contact me if no
In that video, i was on keyboard, then Later Plugged my Controller into the PC port that i could use to well use this controller like that faint yellow movement on main screen of mkpc selection of the 6 modes, Later on i tried to Reverse drift on or favorite haybail track, Figure 8 Circuit, its possible to do the reverse drift with a controller but you if you watched video, see my struggle alot trying to do RD on a controller meant for consoles,
I ended up getting a Quiet Odd time of 1'12"406 which is like Very Slow or Bad/Terrible for Pro terms but for console that may be quick. Since i just started finding this out with alot of Testing, If MKPC players who well don't use a keyboard i think some out their do, Could theoretically match skills but abit worse of a Keyboard player with enough practice

If your Woundering what Buttons i used on controller for a quick TT, I used ZR for gas, ZL for Brake, A for Drift, L for Item use and a bunch of useless crappy stuff that no one uses assigned to diff buttons, IF given enough time, Keyboard players may have some competition with Controller Players if they get good enough (I KNOW 1 CONTROLLER PLAYER MUST EXIST)



New Items!
On 2024-11-22 at 06:34:22
People really want to do these items sure we can't add them
For me, I don't See the possibility of a new Item being added any time soon, Come on the newest item was the POW i even played before it came out. But some of these items are so Unrealistic for this SMK themed game, like Crazy 8 Lucky 7? yeah maybe would work if it was like 0.1% chance only in 7th or below but i never see this happening, but i guess time may tell, if we got the POW the most recent item added, im sure a new one May be added in the future, but not soon. Maybe a compromise of a custom item editor being added, you would have to remove 1 of your existing items you can have for this new one, you can draw sprite for it could be shell variant or something you draw yourself, but the mods will check these and approve or reject the/your custom item it if its to OP and to unbalanced, i could see this happening instead instead of having well multiple new items added, For example, Maybe you make a double shell but the shells are bigger or their same size but more common, or you could make rainbow star but you would be invincible longer but with slower speed boost, so custom items i see is more likely than well, lucky 7 or crazy 8 like your talking about.
I know, the POW Is kinda terrible but does stop players for short time but in my sense i wouldnt have expected that item to be added, but i still think a custom item editor where you make custom item and remove 1 or more of your items to compensate so no one is true OP and must be approved by mods to keep balance, I kinda see what your sensing but Maybe the truth may tell one day and we could see a Custom item Editor if the devs do add it one day (if they do ofc)
On 2024-11-21 at 04:30:06
People really want to do these items sure we can't add them
For me, I don't See the possibility of a new Item being added any time soon, Come on the newest item was the POW i even played before it came out. But some of these items are so Unrealistic for this SMK themed game, like Crazy 8 Lucky 7? yeah maybe would work if it was like 0.1% chance only in 7th or below but i never see this happening, but i guess time may tell, if we got the POW the most recent item added, im sure a new one May be added in the future, but not soon. Maybe a compromise of a custom item editor being added, you would have to remove 1 of your existing items you can have for this new one, you can draw sprite for it could be shell variant or something you draw yourself, but the mods will check these and approve or reject the/your custom item it if its to OP and to unbalanced, i could see this happening instead instead of having well multiple new items added, For example, Maybe you make a double shell but the shells are bigger or their same size but more common, or you could make rainbow star but you would be invincible longer but with slower speed boost, so custom items i see is more likely than well, lucky 7 or crazy 8 like your talking about.
Redemption Arc Soon...
On 2024-10-19 at 20:37:20
Welcome, I have been not on mario kart pc for along time now, i have abandoned the game and i feel like i just left without a trace. I have something planned for the future coming soon.. Could be tomorrow, Could be 2 weeks from now. No inbetween, I will return and regain my former glory and title of Best Us/American player like i did when i was younger and a rookie.. I will come back soon. . My Redemption arc will begin. . soon. . .
- Ayden "Proudster" Gould
- Ayden "Proudster" Gould



Suggestions For MKPC
On 2023-09-30 at 17:56:21
Fire flower: This item has been around for a while in Mario kart games and I feel like mkpc needs it. So it works either in 2 forms. 1 it works like a normal and can spam fireballs for some time or it can work like Mario kart tours and get 3 fireballs circling you and can throw 1 at a time or spam it to hit others it would be gotten in the middle of the pack preferably 4-9th place. And be about the rarity as the poison mushroom or slightly more.
It would look something like this ⬇️

Je ne vois pas par contre comment on pourrait faire " bouger " les boules de feu

So when the fireflower item is used 3 fireballs circle you like how the triple green and reds do and can be launched 1 at a time the fireballs bounce up and down slightly and fizzle up after a long distance.
On 2023-09-28 at 22:41:59
Fire flower item
Fire flower: This item has been around for a while in Mario kart games and I feel like mkpc needs it. So it works either in 2 forms. 1 it works like a normal and can spam fireballs for some time or it can work like Mario kart tours and get 3 fireballs circling you and can throw 1 at a time or spam it to hit others it would be gotten in the middle of the pack preferably 4-9th place. And be about the rarity as the poison mushroom or slightly more.
It would look something like this ⬇️

Fire flower: This item has been around for a while in Mario kart games and I feel like mkpc needs it. So it works either in 2 forms. 1 it works like a normal and can spam fireballs for some time or it can work like Mario kart tours and get 3 fireballs circling you and can throw 1 at a time or spam it to hit others it would be gotten in the middle of the pack preferably 4-9th place. And be about the rarity as the poison mushroom or slightly more.
It would look something like this ⬇️



On 2023-09-26 at 01:21:48
Coin rush or shine runners gamemode. So on mkpc screen after clicking play game, 1 of 6 icons will show battle and be able to choose balloon battle or coin/shine runners whichever one gets added and this mode will have same courses as b.b but everyone stars with 0 coins or shines and at max 20 coin/shines will spawn over course of 1 min safe time before every 30 seconds the person with least coins/shines will be eliminated and their coins/shines with spawn. Over the map and this continues untill 1 person is left and if there's tie between 2 players nothing happens and timer resets and like b.b this mode has items. I don't get why mkpc doesn't have this iconic gamemode from Mario kart in game it would be perfect in my opinion.

On 2023-04-23 at 16:20:04
Coconut Gun

You can shoot coconuts like green or red shells but you can shoot as many as you want (acutally 5-7) coconuts at opponents.This item only can be obtained between 5th or below or near the back of the pack when racing or near or at dead last

You can shoot coconuts like green or red shells but you can shoot as many as you want (acutally 5-7) coconuts at opponents.This item only can be obtained between 5th or below or near the back of the pack when racing or near or at dead last




On 2023-04-23 at 02:09:31
Oh boy, it's the 10th page on this topic.
what good idea's will we see on this page?
what good idea's will we see on this page?
On 2023-04-23 at 02:02:11
Look what i just finnished


Sorry for poor quality


Sorry for poor quality
The links do not load for me

I just got the numbers color and decided to go to 17 instead cause idc and + you don't need to click it, it is meant to be seen and maybe colors for the place positions could be added and also i dont know why they are links
On 2023-04-23 at 01:57:47
Look what i just finnished


that's right, i made the number colors on mkds style place positions and it took matter of time


that's right, i made the number colors on mkds style place positions and it took matter of time
On 2023-04-23 at 01:10:55
i would add colors to the numbers in what place you are in just like real mario kart
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th or below
5 is quite hard to see and it will be roughly the color of this box i text in
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th or below
5 is quite hard to see and it will be roughly the color of this box i text in
Made 5 slightly more visible
Ok


On 2023-04-22 at 22:12:51
i would add colors to the numbers in what place you are in just like real mario kart
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th or below
5 is quite hard to see and it will be roughly the color of this box i text in
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
14th
15th or below
5 is quite hard to see and it will be roughly the color of this box i text in



On 2023-04-08 at 17:15:57
I would probably add the fire flower as a in-game item in both, vs and battle mode

And it would look something like this

And it would look something like this
I Don't Think Fireflowers Should Be Added Because It Isn't A Good Item And The Amount Of Fireballs On-Screen Could Lag On Mobile (If Your Device Runs On A Potato

Well, i was thinking about what it would do. It would be gotten in the middle of the pact and would work similar to the triple green and reds. They would circle around you but there you will get 5 instead of 3. Then you would either shoot them forwards or backwards.After that, it would have a 5-10 second cool down before another one can be in use.You could shoot either 1 fireball at once by using spacebar or the dedicated button for mobile or use the launch forward and backward buttons to shoot all at once or the dedicated buttons for mobile.
You Put A Lot Of Thought Into That

I've Never Seen Someone Describe How It Would Work And What Buttons It Uses

You Make It Sound Like A Actually Good Item! I Might Make A Picture Of What It Might Look Like Later Today On Paint
Okay
On 2023-04-08 at 14:37:12
I would probably add the fire flower as a in-game item in both, vs and battle mode

And it would look something like this

And it would look something like this
I Don't Think Fireflowers Should Be Added Because It Isn't A Good Item And The Amount Of Fireballs On-Screen Could Lag On Mobile (If Your Device Runs On A Potato

Well, i was thinking about what it would do. It would be gotten in the middle of the pact and would work similar to the triple green and reds. They would circle around you but there you will get 5 instead of 3. Then you would either shoot them forwards or backwards.After that, it would have a 5-10 second cool down before another one can be in use.You could shoot either 1 fireball at once by using spacebar or the dedicated button for mobile or use the launch forward and backward buttons to shoot all at once or the dedicated buttons for mobile.