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MKPC Update Suggestions

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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
Spoon-Man wrote:
The AI in the grand prix should be more balanced because unlocking the last few characters feels impossible with how much the AI cheats.

The ai is rubber banding like that everywhere else too, not just garnd prix, but this should not happen because no ai rubber banding means that the game would just be TOO EASY
People who agree
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The only problem is that they all rubberband equally at all times even when you're behind they just go faster, and the computers often end up super clumped up making winning complete luck as item balancing is just as much an issue. Also due to them being clumped up you can't really take optimal routes when trying to pass them because you get bumped out of the way.
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
The AI in the grand prix should be more balanced because unlocking the last few characters feels impossible with how much the AI cheats.
cross7
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
Quick mode suggestion: I think Super Circuit is HEAVILY underrepresented when it comes to decors and hazards. The original game has trees similar to the ones on some ds courses, It has the shyguy beach cannonballs, cheeseland mice, shyguy tents in sunset wilds, penguins in snowland, sand pits in yoshi desert, meteors in lakeside park, boos in broken pier, and the thunderclouds from rainbow road. Also vanilla lake is missing the ice blocks which I care less about.

Lag???

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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
I'm stumped. Courses that ran fine on their own started lagging when they were part of a cup, regardless of theme. Maybe it's just a server issue?
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
It could have something to do with the cheep cheeps since getting rid of a few fixed the issue in the koopa troopa beach course i made but there are the same amount or maybe even less fish in the other beach tracks that are lagging
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
I've had this happen a couple times today where beach theme levels I've made in quickmode have become unexplainably laggy even though they weren't before. It may be coincidence that I've only encountered it with the beach themes so far but I'm not sure.
shrugging1

Minor suggestions

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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
I've noticed that heavy weight characters tend to be miserable to play as. Making a turn with DK or bowser feels like pain.
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
Spoon-Man wrote:
I just discovered this site last night and I'm already blown away by how easy and intuitive the course making process is. If I had any suggestions, it would be an option to make quick mode tracks larger with more spaces. Also, I'd like to have diagonal track parts in quick mode. Overall I already see myself making lots of stuff on here! You're doing great devs!

Do you know how to upload profile pics?
Edit: That's an option, with you being able to choose your grid space.


I haven't chosen a profile picture yet, is the grid space option in quick mode?
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Messages 9 - Goomba Goomba
vs6528 pts ★ Racer
battle5000 pts ★ Novice
United States
I just discovered this site last night and I'm already blown away by how easy and intuitive the course making process is. If I had any suggestions, it would be an option to make quick mode tracks larger with more spaces. Also, I'd like to have diagonal track parts in quick mode. Overall I already see myself making lots of stuff on here! You're doing great devs!

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