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weegeepie exposed
On 2024-06-09 at 16:54:55
this forum is shut down because i might get a lot of hate for this
then how come i can still send messages on it
FIX THIS INSANITY!!!
On 2024-06-09 at 08:43:19
maybe get better at the game so you won't be complaining as much
FANFIC: The MKPC ADVENTURE
On 2024-06-02 at 10:31:22
Name: Twilight
Colour:Light Blue
Ability: Classic Roblox Rocket Launcher and Darkheart Sword
Stats: Jump - 6 Speed - 8 Attack - 12
Pronouns: they/them
Species: furry cube thing
Colour:Light Blue
Ability: Classic Roblox Rocket Launcher and Darkheart Sword
Stats: Jump - 6 Speed - 8 Attack - 12
Pronouns: they/them
Species: furry cube thing
Who has the best stats, and Why?
On 2024-06-06 at 23:23:08
daisy has the best stats
MKPC Tower Defense
On 2024-06-06 at 17:17:21
War Mech
Place down cost: 1250
Starting attack power: 5
Starting range: 10
Starting firerate: 1.5
DPS: 0
Number of upgrades: 5
Hidden Detection: No
Upgrade 1: Stronger Bullets
Attack Power: 8
Range: 10
Firerate: 1.25
DPS: 1
Hidden Detection: No
Upgrade cost: 750
Upgrade 2: Hidden Hunter
Attack Power: 10
Range: 13
Firerate: 1.25
DPS: 1
Hidden Detection: Yes
Upgrade cost: 1575
Upgrade 3: Dual Guns
Attack Power: 15
Range: 16
Firerate: 1
DPS: 2
Hidden Detection: Yes
Upgrade cost: 2250
Upgrade 4: Advanced Tech
Attack Power: 18
Range: 20
Firerate: 0.5
DPS: 4
Hidden Detection: Yes
Upgrade cost: 3750
Upgrade 5: Futuristic Miniguns
Attack Power: 22
Range: 24
Firerate: 0.25
DPS: 6
Hidden Detection: Yes
Upgrade cost: 7500
On 2024-06-02 at 21:19:01
so idk if any of you know this but i really like tower defense games (especially the ones on Roblox) so i randomly thought to myself "hey what if one day someone randomly decided to make an MKPC tower defense game" so yea
(quick side note: this topic isn't created to cause drama or anything, it's just a fun lil thing i thought of)
anyways, here's the template for towers and enemies
EDIT: if you're making a tower based off of your OC then you can change the tower template so it fits better
and you might also be wondering, "well, what does this enemy or tower do?". if you were wondering that then here are the stats for enemies and towers
Enemy Stats
Name
HP
Speed (Very Slow, Slow, Average, Fast and Very Fast)
Hidden (yes or no)
Abilities (minimum is 1 and maximum is 3)
Immunity (freeze, burn, bullet etc)
Spawns on wave (wave number)
Tower Stats
Name
Place down cost (minimum is 50 cash and maximum is 5000 cash)
Attack Power (at start)
Range (at start)
Firerate (at start)
Damage per second (optional)
Tower limit (basically how many of them you can place down(infinite is an option btw))
Number of upgrades (minimum is 3 and maximum is 6)
and of course, you have to explain what each level upgrades (which includes attack power, range, firerate, DPS and if it gets hidden detection or not)
additionally, if you want your tower to be a tower that can spawn things (like vehicles, mini towers etc) then here are 2 bases you can use
Spawning Tower Stats
What it spawns
Place down cost (minimum is 150 cash and maximum is 2500 cash)
Cooldown until next spawn (minimum is 15 sec, maximum is 1 minute)
Range of the spawned thing (at start)
Attack power of spawned thing (at start)
and just like the normal towers, you have to explain what each upgrade does
one last thing, if you want to make a map then you have to draw it yourself (which has to include indicators as to where the enemies spawn at, the base and what places cliff towers can be placed at)
EDIT: here are all the map difficulties if you want to make one
Very Easy (0.5x rewards)
Easy (1x rewards)
Normal (1.5x rewards)
Difficult (2x rewards)
Tough (3x rewards)
Arduous (4x rewards)
EDIT: here's a quick lil map example
the blue at the start indicates where the enemies come from and the red indicates the base
anyways, enjoy i guess (also i couldn't think of a better name for this topic because idk)
(quick side note: this topic isn't created to cause drama or anything, it's just a fun lil thing i thought of)
anyways, here's the template for towers and enemies
EDIT: if you're making a tower based off of your OC then you can change the tower template so it fits better
and you might also be wondering, "well, what does this enemy or tower do?". if you were wondering that then here are the stats for enemies and towers
Enemy Stats
Name
HP
Speed (Very Slow, Slow, Average, Fast and Very Fast)
Hidden (yes or no)
Abilities (minimum is 1 and maximum is 3)
Immunity (freeze, burn, bullet etc)
Spawns on wave (wave number)
Tower Stats
Name
Place down cost (minimum is 50 cash and maximum is 5000 cash)
Attack Power (at start)
Range (at start)
Firerate (at start)
Damage per second (optional)
Tower limit (basically how many of them you can place down(infinite is an option btw))
Number of upgrades (minimum is 3 and maximum is 6)
and of course, you have to explain what each level upgrades (which includes attack power, range, firerate, DPS and if it gets hidden detection or not)
additionally, if you want your tower to be a tower that can spawn things (like vehicles, mini towers etc) then here are 2 bases you can use
Spawning Tower Stats
What it spawns
Place down cost (minimum is 150 cash and maximum is 2500 cash)
Cooldown until next spawn (minimum is 15 sec, maximum is 1 minute)
Range of the spawned thing (at start)
Attack power of spawned thing (at start)
and just like the normal towers, you have to explain what each upgrade does
one last thing, if you want to make a map then you have to draw it yourself (which has to include indicators as to where the enemies spawn at, the base and what places cliff towers can be placed at)
EDIT: here are all the map difficulties if you want to make one
Very Easy (0.5x rewards)
Easy (1x rewards)
Normal (1.5x rewards)
Difficult (2x rewards)
Tough (3x rewards)
Arduous (4x rewards)
EDIT: here's a quick lil map example
the blue at the start indicates where the enemies come from and the red indicates the base
anyways, enjoy i guess (also i couldn't think of a better name for this topic because idk)
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Things that kinda annoy you
On 2024-06-06 at 16:39:10
People looking at me or at what I'm doing. It's only when I find out...
People acting dumb when I look at them. The worst is they're some of my classmates...
didnt you leave the server to make a point/ for attention then come back after 2 days?
People who thinks I am their friend while I do not think of them the same way. I barely know them and I don't want to know them...
chronic skill issue
You were unknowingly (as far as I know) trying to make a cult you cannot talk about skill issues
Yes, I did in fact leave to make a point, but I definitely didn't create a CULT based on Gen A brainrot
How has he tried to start a cult??
He sent a message to Nudge saying "do you belive in skibidi toilet" and I don't see how that can be taken in any other context
he also said to me "do you believe in skibidi toilet"
I told him to shut up. and it apparently worked
he said that to me too and i told him "skibidi toilet is cringe" and overreacted, saying stuff like "facts only exist in skibidi toilet" and "lies"
Discord
working on a thing similar to item asylum
On 2024-06-03 at 22:25:28
bomb disguised as a plush
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If u could Delete any character from mariokart, who would u delete
On 2024-01-27 at 21:19:30
i would delete Funky Kong and Peachette because they're both overrated
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Guess a video game character by their first 2 letters
On 2024-06-04 at 18:02:18
Hint: They are from the popular Roblox game, Slap Battles
Hint 2: They can run really fast and can deal huge knockback to anyone they collide with
Speedrun glove?
you were close, but the correct answer was Sparky
On 2024-05-25 at 18:10:52
Sp____
Hint: They are from the popular Roblox game, Slap Battles
Hint 2: They can run really fast and can deal huge knockback to anyone they collide with
Hint: They are from the popular Roblox game, Slap Battles
Hint 2: They can run really fast and can deal huge knockback to anyone they collide with
What is the best Rainbow Road in the Mario kart series?
On 2024-01-25 at 17:20:23
anyways since i only posted about the fact i'm a DS RR simp on this topic (which i don't regret DS RR is beautiful) i'll do a ranking of each Rainbow Road
10th: RMX Rainbow Road 2
easily the worst RR imo
9th: N64 Rainbow Road
long as hell
8th: RMX Rainbow Road 1
not good but just meh
7th: Wii Rainbow Road
absolutely rubbish, fight me
6th: SNES Rainbow Road
too simple + it's layout is basically the same as BC1
5th: 3DS Rainbow Road
too wide and too easy
4th: GCN Rainbow Road
cool i guess
3rd: Wii U Rainbow Road
good but can be boring in some parts
2nd: GBA Rainbow Road
most amazing RR
1st: DS Rainbow Road
easily the best RR. it's well designed, the loop mechanic is so epic and the music is excellent
10th: RMX Rainbow Road 2
easily the worst RR imo
9th: N64 Rainbow Road
long as hell
8th: RMX Rainbow Road 1
not good but just meh
7th: Wii Rainbow Road
absolutely rubbish, fight me
6th: SNES Rainbow Road
too simple + it's layout is basically the same as BC1
5th: 3DS Rainbow Road
too wide and too easy
4th: GCN Rainbow Road
cool i guess
3rd: Wii U Rainbow Road
good but can be boring in some parts
2nd: GBA Rainbow Road
most amazing RR
1st: DS Rainbow Road
easily the best RR. it's well designed, the loop mechanic is so epic and the music is excellent
On 2024-01-20 at 17:11:35
3DS Rainbow Road is awful, worst Rainbow Road. Wii Rainbow Road is the best one
3DS RAINBOW ROAD ISN'T AWFUL
i highly disagree
On 2023-12-12 at 20:03:09
yall probably know by now but DS RR
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smash bros MKPC
On 2024-05-03 at 20:33:41
forgot to do this lmao
Taunts:
1: Draws in a sketchbook
2: s p i n
3: Sleeps and gets back up a few seconds later
4: Plays on their Switch
Final Smash: Heavenly Ascension
Jumps high up in to the clouds and then absorbs thousands of stars, which puts a bright blue aura and halo around them. After that, they jump back down to the stage, creating a massive crater in the middle. Also adds 500 to everyone's current percent / health they're on
Taunts:
1: Draws in a sketchbook
2: s p i n
3: Sleeps and gets back up a few seconds later
4: Plays on their Switch
Final Smash: Heavenly Ascension
Jumps high up in to the clouds and then absorbs thousands of stars, which puts a bright blue aura and halo around them. After that, they jump back down to the stage, creating a massive crater in the middle. Also adds 500 to everyone's current percent / health they're on
On 2024-04-28 at 19:28:52
Twilight
#2eb9ff
Smash Attacks:
Side: Crystal Dart (throws a sharp dart to the side)
Up: Cable Slash (uses a charging cable like a fishing rod to hit people midair)
Down: Fur Trap (leaves behind a dark blue trap that stuns anyone that is unfortunate enough to step on it)
Triple Jab: Twilium Crystals (brings an enemy close to them and jabs them with the sharpened crystals)
Rapid Jab: Cacti Craze (hits an opponent with cacti(dont ask))
Specials:
Neutral: Blue Punch (punches an opponent leaving a blue mark on them for a few seconds)
Side: Quick Pencils (this one should be self explanatory but they just throw speedy pencils to the side)
Up: Dragon Dive (flies up in to the air and, after a few seconds, crashes back down on to the ground, causing anyone near them to get badly damaged)
Down: Explosive Notebook (puts down a notebook with blue bombs attached to it, which explode after 5 seconds)
#2eb9ff
Smash Attacks:
Side: Crystal Dart (throws a sharp dart to the side)
Up: Cable Slash (uses a charging cable like a fishing rod to hit people midair)
Down: Fur Trap (leaves behind a dark blue trap that stuns anyone that is unfortunate enough to step on it)
Triple Jab: Twilium Crystals (brings an enemy close to them and jabs them with the sharpened crystals)
Rapid Jab: Cacti Craze (hits an opponent with cacti(dont ask))
Specials:
Neutral: Blue Punch (punches an opponent leaving a blue mark on them for a few seconds)
Side: Quick Pencils (this one should be self explanatory but they just throw speedy pencils to the side)
Up: Dragon Dive (flies up in to the air and, after a few seconds, crashes back down on to the ground, causing anyone near them to get badly damaged)
Down: Explosive Notebook (puts down a notebook with blue bombs attached to it, which explode after 5 seconds)
Fortnite
On 2024-06-01 at 11:06:44
Redoing the Fortnite topic but please no debates/arguments i just wanna talk about the game and game related stuff
Also Lethal Company is in Fortnite
Also Lethal Company is in Fortnite
if i remember correctly, Slap Battles is also in Fortnite too
tbh i wouldn't be surprised if Fortnite does a collab with Minecraft next
Muilti-Spoil Challenge
On 2024-06-01 at 17:41:05
I am your host, @WyattBuilder, and my second challenge for you guys.
Rules:
Put something in the last 'spoiler'.
Minimum is 2.
Maximum is 30.
Um... is this topic really necessary cause it looked like a topic about only spamming messages.
These messages are unique that they are from 2-30 and have something in the last spoiler.
yeah but it's just a way to farm unnecessary messages
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Let's make QM tiles for every official Keroro Gunso : Taiketsu! Keroro Cart de Arimasu Track together
On 2024-05-19 at 18:26:25
[img][/img]Let's make QM tiles for every official Keroro Gunso : Taiketsu! Keroro Cart de Arimasu Track together
So, that topic came to my mind after seeing lots of people requesting new Tracks for quick mode (the qm in the title), that made me thought "why don't we, the community, make them ourselfes?", and here we are now.
This topic was made to send QM tilesets (and maybe Backgrounds for the Tracks that don't have one in the base game) of other official MK Tracks that are not already in MKPC's quick mode, but in some way, also the ones that already are, I'll explain it below.
What I mean is that you can make tilesets for already existing Tracks in QM, but the remakes/reimaginations of such, that means that you can, for example, make a tileset of 8's remake of Ribbon Road, or you can also make it based on reimaginations of other people of the community, but for this case, please put the link of the original Track, so people can know what you're basing it off.
Warning! By sending your tileset here, you will be allowing anyone to use it
Here are two examples of how you can organize the tiles:
To make a tileset, use a painting software. I recommend the tiles being each a square of 100px. I also recommend that, if you are making a tileset for a Track with sections, make each section a different tileset, since each section is normally very different from the others.
Down I'll put the Tracks that were already sended here, they will be separated in 3 different sections, each with other sections for the specified game the Tracks come from. This will not use a slot system, meaning you will still be able to make tilesets for tracks that have already been made. The way the credits will be made is by showing your name and in which page the tileset was sended, both after the Track name.
I.G: Momoka Circuit (Wigglericon, page 1)
Mainline Games: Tilesets for the mainline games, from Keroro Gunso : Taiketsu! Keroro Cart de Arimasu
Keroro Gunso : Taiketsu! Keroro Cart de Arimasu
Momoka Circuit (Blobby-MKPC, page 3)
Dokkih Hole Circuit (WyattBulider, page 4)
Sun Turh Circuit (TwilightGD, page 5)
Kero Island Circuit (triple_yoshi_exploshi, page 4)
...
could you not?
Did you know Wigglericon is following me?
Yes
Examples for spam :
- One-word posts like "Lol" "oh" "Yeah" that add nothing to the conversation
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