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Quick mode map IDs (+ cool quick mode trick)
On 2023-02-21 at 19:00:20
It’s unknown what ID 13 could be
On 2023-02-21 at 18:28:37
1 - SNES Mario Circuit
2 - SNES Donut Plains
3 - SNES Koopa Beach
4 - SNES Choco Island
5 - SNES Vanilla Lake
6 - SNES Ghost Valley
7 - SNES Bowser Castle
8 - SNES Rainbow Road
9 - SNES Battle Course 1
10 - SNES Battle Course 2
11 - SNES Battle Course 3
12 - SNES Battle Course 4
13 - *empty*
14 - GBA Mario Circuit
15 - GBA Lakeside Park
16 - GBA Cheep-Cheep Island
17 - GBA Cheese Land
18 - GBA Sky Garden
19 - GBA Snow Land
20 - GBA Sunset Wilds
21 - GBA Boo Lake
22 - GBA Ribbon Road
23 - GBA Yoshi Desert
24 - GBA Bowser Castle
25 - GBA Rainbow Road
26 - GBA Battle Course 1
27 - GBA Battle Course 2 (thin)
28 - GBA Battle Course 2 (large)
29 - GBA Battle Course 3
30 - GBA Battle Course 4
31 - DS Figure-8 Circuit
32 - DS Yoshi Falls
33 - DS Cheep Cheep Beach
34 - DS Luigi’s Mansion
35 - DS Desert Hills
36 - DS Delfino Square
37 - DS Waluigi Pinball
38 - DS Shroom Ridge
39 - DS DK Pass
40 - DS Tick-Tock Clock
41 - DS Mario Circuit
42 - DS Airship Fortress
43 - DS Wario Stadium
44 - DS Peach Gardens
45 - DS Bowser’s Castle
46 - DS Rainbow Road
47 - DS Nintendo DS
48 - DS Twilight House
49 - DS Palm Shore (connected)
50 - DS Palm Shore (separate)
51 - DS Tart Top
52 - GBA Shy Guy Beach
53 - GBA Bowser Castle 3
54 - GBA Luigi Circuit
55 - GBA Riverside Park
56+ - *empty*
That is a LONG list!
Here’s a trick:
You can use IDs used for arenas in circuits and vice-versa.
Is This For The URL?
Edit:

Exactly, it is for anyone to read this
On 2023-02-21 at 18:22:12
Here are the map IDs for each track theme in quick mode:
1 - SNES Mario Circuit
2 - SNES Donut Plains
3 - SNES Koopa Beach
4 - SNES Choco Island
5 - SNES Vanilla Lake
6 - SNES Ghost Valley
7 - SNES Bowser Castle
8 - SNES Rainbow Road
9 - SNES Battle Course 1
10 - SNES Battle Course 2
11 - SNES Battle Course 3
12 - SNES Battle Course 4
13 - *empty*
14 - GBA Mario Circuit
15 - GBA Lakeside Park
16 - GBA Cheep-Cheep Island
17 - GBA Cheese Land
18 - GBA Sky Garden
19 - GBA Snow Land
20 - GBA Sunset Wilds
21 - GBA Boo Lake
22 - GBA Ribbon Road
23 - GBA Yoshi Desert
24 - GBA Bowser Castle
25 - GBA Rainbow Road
26 - GBA Battle Course 1
27 - GBA Battle Course 2 (thin)
28 - GBA Battle Course 2 (large)
29 - GBA Battle Course 3
30 - GBA Battle Course 4
31 - DS Figure-8 Circuit
32 - DS Yoshi Falls
33 - DS Cheep Cheep Beach
34 - DS Luigi’s Mansion
35 - DS Desert Hills
36 - DS Delfino Square
37 - DS Waluigi Pinball
38 - DS Shroom Ridge
39 - DS DK Pass
40 - DS Tick-Tock Clock
41 - DS Mario Circuit
42 - DS Airship Fortress
43 - DS Wario Stadium
44 - DS Peach Gardens
45 - DS Bowser’s Castle
46 - DS Rainbow Road
47 - DS Nintendo DS
48 - DS Twilight House
49 - DS Palm Shore (connected)
50 - DS Palm Shore (separate)
51 - DS Tart Top
52 - GBA Shy Guy Beach
53 - GBA Bowser Castle 3
54 - GBA Luigi Circuit
55 - GBA Riverside Park
56 - SNES Vanilla Lake 2
57+ - *empty*
That is a LONG list!
Here’s a trick:
You can use IDs used for arenas in circuits and vice-versa.
1 - SNES Mario Circuit
2 - SNES Donut Plains
3 - SNES Koopa Beach
4 - SNES Choco Island
5 - SNES Vanilla Lake
6 - SNES Ghost Valley
7 - SNES Bowser Castle
8 - SNES Rainbow Road
9 - SNES Battle Course 1
10 - SNES Battle Course 2
11 - SNES Battle Course 3
12 - SNES Battle Course 4
13 - *empty*
14 - GBA Mario Circuit
15 - GBA Lakeside Park
16 - GBA Cheep-Cheep Island
17 - GBA Cheese Land
18 - GBA Sky Garden
19 - GBA Snow Land
20 - GBA Sunset Wilds
21 - GBA Boo Lake
22 - GBA Ribbon Road
23 - GBA Yoshi Desert
24 - GBA Bowser Castle
25 - GBA Rainbow Road
26 - GBA Battle Course 1
27 - GBA Battle Course 2 (thin)
28 - GBA Battle Course 2 (large)
29 - GBA Battle Course 3
30 - GBA Battle Course 4
31 - DS Figure-8 Circuit
32 - DS Yoshi Falls
33 - DS Cheep Cheep Beach
34 - DS Luigi’s Mansion
35 - DS Desert Hills
36 - DS Delfino Square
37 - DS Waluigi Pinball
38 - DS Shroom Ridge
39 - DS DK Pass
40 - DS Tick-Tock Clock
41 - DS Mario Circuit
42 - DS Airship Fortress
43 - DS Wario Stadium
44 - DS Peach Gardens
45 - DS Bowser’s Castle
46 - DS Rainbow Road
47 - DS Nintendo DS
48 - DS Twilight House
49 - DS Palm Shore (connected)
50 - DS Palm Shore (separate)
51 - DS Tart Top
52 - GBA Shy Guy Beach
53 - GBA Bowser Castle 3
54 - GBA Luigi Circuit
55 - GBA Riverside Park
56 - SNES Vanilla Lake 2
57+ - *empty*
That is a LONG list!
Here’s a trick:
You can use IDs used for arenas in circuits and vice-versa.
Digging into the MKPC files
On 2024-12-17 at 16:33:54
Here are some old character sprites under the image file, oldsprites:











































On 2024-12-07 at 16:53:53
There's currently 2 unused music, both of which are old versions of the menu themes.
Main menu:
https://mkpc.malahieude.net/musics/menu/main.mp3
Character select:
https://mkpc.malahieude.net/musics/menu/selection.mp3
Main menu:
https://mkpc.malahieude.net/musics/menu/main.mp3
Character select:
https://mkpc.malahieude.net/musics/menu/selection.mp3

On 2024-12-04 at 02:05:15
There's apparently an early version of the podium stand, bigger than the one we eventually got!
Early

Final

Early

Final



On 2024-12-03 at 10:05:05
I remember someone (most likely xrunner) saying that there were QM-like tiles that went split direction, but instead of a crossroad, it went 3 ways
here are a few of them btw
I think the reason beind these never being used is because it would have been too complicated to even make it work
(also there isn't a single DS-themed three-way crossroad I could find, which is probably another reason it was never showcased in-game)
here are a few of them btw
GBA Peach/Mario Circuit

GBA Cheep Cheep Beach

SNES Mario Circuit

GBA Sunset Wilds (it doesnt really work tho...)

SNES Rainbow Road (same case as Sunset Wilds. in fact, a lot that arent't shown didnt really make it work in the artsy way)


GBA Cheep Cheep Beach

SNES Mario Circuit

GBA Sunset Wilds (it doesnt really work tho...)

SNES Rainbow Road (same case as Sunset Wilds. in fact, a lot that arent't shown didnt really make it work in the artsy way)

I think the reason beind these never being used is because it would have been too complicated to even make it work
(also there isn't a single DS-themed three-way crossroad I could find, which is probably another reason it was never showcased in-game)
That was discovered by me, here's the link.

What is the best Christmas song?
On 2024-12-17 at 11:55:32
Even though they're not Christmas songs that have lyrics, but Merry Mountain (both Tour and 8DX versions] is somehow a banger to give a festive spirit:




Stuff they should add/remove from the game.
On 2024-12-11 at 19:02:36
COLLISION to the walls in the SNES Bowser castle tracks.
PLEASE
Also speaking of walls; They should add PLEASE
Adding walls to the SNES Bowser Castle courses would ruin Time Trial records, so that won't happen.

🎶 Put the music on ! 🎤
On 2024-03-12 at 17:45:08
It sounds familiar, I just can't put a figure on it!

It sounds exactly like IceCap Zone
[MULTICUP COLLAB] Sonic Robo Blast 2 Kart PC
On 2024-12-02 at 19:33:41
Coming soon is a collab multicup of a Sonic fangame:
Sonic Robo Blast 2 Kart PC
What is SRB2KPC?:
Sonic Robo Blast 2 Kart PC is a collaboration multicup/remake of the original Sonic Robo Blast 2 Kart, made by the MKPC community, something that hasn't been done before on MKPC. The multicup is heavily inspired by CTGP-PC.
How does the multicup work?:
To submit your tracks/characters, you have to use the collab links.
Rules:
1. Your submitted track has to be in complete mode and in your own art.
2. Your submitted character must have Daisy's stats.
3. Your course needs to be at least 3/5 or higher.
4. Stolen courses are not allowed to be in the multicup.
5. Submitted courses must be high quality.
6. Invisible custom characters cannot be in the multicup.


What is SRB2KPC?:
Sonic Robo Blast 2 Kart PC is a collaboration multicup/remake of the original Sonic Robo Blast 2 Kart, made by the MKPC community, something that hasn't been done before on MKPC. The multicup is heavily inspired by CTGP-PC.
How does the multicup work?:
To submit your tracks/characters, you have to use the collab links.
Rules:
1. Your submitted track has to be in complete mode and in your own art.
2. Your submitted character must have Daisy's stats.
3. Your course needs to be at least 3/5 or higher.
4. Stolen courses are not allowed to be in the multicup.
5. Submitted courses must be high quality.
6. Invisible custom characters cannot be in the multicup.


Word scramble (mario related only)
On 2024-11-24 at 21:11:27
Ldna oWira 4
Wario Land 4
Return and Account Repurpose
On 2024-11-30 at 13:15:09


Account Repurpose
I am holding a poll right now in a Discord server (invite only), and I'm considering coming back to MKPC to revive/make a new CTGP, an improvement from the original CTGP-PC Deluxe. The outcome depends on how the poll does.
This account will be mainly just to hold this CTGP, I do not plan on re-entering the Time Trial scene, being a challenge validator again etc.
Staff Ghosts will still be made with this account (assuming CTGP will run).
That's all I have to say, bye

It's glad to have you back!
More updated MKPC base game sprites
On 2024-11-28 at 12:55:14
Mario (adjusted the eye placement):

Luigi (similar case to Mario's sprite):

Toad (no longer opens his mouth):

Koopa Troopa (eyes now look straight):

Hammer Bro (completely new sprite):

Toadette (same case as Toad's sprite):

Hammer Bro/Toadette map icons:


Hammer Bro/Petey Piranha/Bowser Jr./Toadette/ podium sprites:




Note that Petey's podium sprite is bigger than the rest of the sprites
one more thing, I know this is unrelated to sprites, but....
It's time for my opinion!
Sprites.
All of your sprites are good (especially Hammer Bro.), but I think that only Hammer Brother's one should replace the current sprite. Sorry Hoppingicon, but your Hammer Bro. sprite is atrocious.
I think that if we replace other current sprites with these, the racers will have less charm.
Map icons.
They are very good and deserve to be used, especially Hammer Brother's one.
Podium sprites.
All of them are great! I think they actually should be used.
Super Star theme.
I always liked the Starman theme from SMK more than the one used in MKPC and wanted the SMK version to be used in MKPC instead, so I support you here.
I think that Petey's map icon should also be reworked. I always hated it.

I added the new Petey Piranha map icon to the first message

On 2024-11-26 at 16:32:50
Here are some more updated sprites for the base game of MKPC:
Mario (adjusted the eye placement):

Luigi (similar case to Mario's sprite):

Toad (no longer opens his mouth):

Koopa Troopa (eyes now look straight):

Hammer Bro (completely new sprite):

Toadette (same case as Toad's sprite):

Hammer Bro/Petey Piranha/Toadette map icons:



Hammer Bro/Petey Piranha/Bowser Jr./Toadette/ podium sprites:




Note that Petey's podium sprite is bigger than the rest of the sprites
one more thing, I know this is unrelated to sprites, but....
Mario (adjusted the eye placement):

Luigi (similar case to Mario's sprite):

Toad (no longer opens his mouth):

Koopa Troopa (eyes now look straight):

Hammer Bro (completely new sprite):

Toadette (same case as Toad's sprite):

Hammer Bro/Petey Piranha/Toadette map icons:



Hammer Bro/Petey Piranha/Bowser Jr./Toadette/ podium sprites:




Note that Petey's podium sprite is bigger than the rest of the sprites
one more thing, I know this is unrelated to sprites, but....




Rosalina updated sprites
On 2024-11-24 at 15:29:32
The updated Rosalina sprites are now officially added!

the credits page was also updated to accommodate this.

the credits page was also updated to accommodate this.
On 2024-11-08 at 15:30:35
Here are the updated Rosalina kart and map sprites, the new kart sprites adds the Luma next to Rosalina like in Mario Kart Wii.
Here are the sprites:
What do you think about these, should they be added to the base game or not?
Here are the sprites:
Kart sprite:

Map icon (made in the style of MKDS):

Podium:

For comparison, here are the old ones:




Map icon (made in the style of MKDS):

Podium:

For comparison, here are the old ones:



What do you think about these, should they be added to the base game or not?



Anyone goes down for a koopa troopa sprite ?
On 2024-11-12 at 20:28:01

Koopa Troopa is in the game as an unlockable character, Koopa is unlocked when you complete a cup in the base game for the first time!
Also here are sprites of Koopa Troopa from the base game:





Birdo sprite update
On 2024-10-08 at 09:42:09
Here is the updated Birdo sprites for a potential future update:
New kart sprite (the biggest change is the turning sprite):
Map icon (updated to be similar to the MKDS map icons):

Podium:

For comparison, here are the old/current sprites:



New kart sprite (the biggest change is the turning sprite):

Map icon (updated to be similar to the MKDS map icons):

Podium:

For comparison, here are the old/current sprites:




Create Mario Kart X
On 2024-08-28 at 14:06:13
Here are the retro courses we could have in the project:
Shell Cup:
DS Figure-8 Circuit
SNES Koopa Beach 1
UNS Water Park
3DS Wuhu Loop
Banana Cup:
SNES Mario Circuit 4
Wii Toad's Factory
GBA Broken Pier
GCN Mushroom City
Leaf Cup:
N64 Wario Stadium
UNS Bone-Dry Dunes
SNES Bowser Castle 2
3DS Maka Wuhu
Lightning Cup:
SNES Ghost Valley 3
Tour Piranha Plant Pipeline
DS Bowser Castle
GBA Rainbow Road
DS Figure-8 Circuit
SNES Koopa Beach 1
UNS Water Park
3DS Wuhu Loop
Banana Cup:
SNES Mario Circuit 4
Wii Toad's Factory
GBA Broken Pier
GCN Mushroom City
Leaf Cup:
N64 Wario Stadium
UNS Bone-Dry Dunes
SNES Bowser Castle 2
3DS Maka Wuhu
Lightning Cup:
SNES Ghost Valley 3
Tour Piranha Plant Pipeline
DS Bowser Castle
GBA Rainbow Road
