Mario Kart PC Forum - Advanced search
Results 161-180 out of 320+

Does anyone else do this?
On 2024-07-16 at 14:25:55
10:03:42
yo anyone online
10:05:29
yeah me
I don't have a group chat

mkpc yes
discord yes
On 2024-07-16 at 14:24:41
has anyone else tried to speedrun a game intended for young children? (pocoyo racing for example)
yes and i speedrun a peppa pig and i was hell

Ask a totally normal guy anything.
On 2024-07-28 at 03:16:35
can you make my scratch project into an app for android devices?
coded into java
coded into java
import {
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
very confusing but did you put it on google play store?
mostly not i don't want robotop to get me banned also it will get deleted super FAST
On 2024-07-27 at 15:53:02
can you make my scratch project into an app for android devices?
coded into java
coded into java
import {
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Project,
Sprite,
} from "https://unpkg.com/leopard@^1/dist/index.esm.js";
import Stage from "./Stage/Stage.js";
import Ground from "./Ground/Ground.js";
import Cube from "./Cube/Cube.js";
import PixilFrame020240622t173054 from "./PixilFrame020240622t173054/PixilFrame020240622t173054.js";
import PixilFrame020240622t173922 from "./PixilFrame020240622t173922/PixilFrame020240622t173922.js";
import PixilFrame014 from "./PixilFrame014/PixilFrame014.js";
import PixilFrame020240627t110844 from "./PixilFrame020240627t110844/PixilFrame020240627t110844.js";
import FreeIcon from "./FreeIcon/FreeIcon.js";
import PixilFrame020240701t130224 from "./PixilFrame020240701t130224/PixilFrame020240701t130224.js";
import PixilFrame020240622t2 from "./PixilFrame020240622t2/PixilFrame020240622t2.js";
const stage = new Stage({ costumeNumber: 1 });
const sprites = {
Ground: new Ground({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 2,
size: 100,
visible: false,
layerOrder: 1,
}),
Cube: new Cube({
x: -176,
y: -60,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 7,
size: 250,
visible: false,
layerOrder: 4,
}),
PixilFrame020240622t173054: new PixilFrame020240622t173054({
x: -100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 1000,
visible: false,
layerOrder: 2,
}),
PixilFrame020240622t173922: new PixilFrame020240622t173922({
x: 100,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 800,
visible: false,
layerOrder: 3,
}),
PixilFrame014: new PixilFrame014({
x: -25.882352941176478,
y: -117.29411764705884,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 250,
visible: false,
layerOrder: 5,
}),
PixilFrame020240627t110844: new PixilFrame020240627t110844({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 300,
visible: false,
layerOrder: 6,
}),
FreeIcon: new FreeIcon({
x: 0,
y: 0,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 99,
size: 150,
visible: false,
layerOrder: 7,
}),
PixilFrame020240701t130224: new PixilFrame020240701t130224({
x: -184,
y: 127,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 500,
visible: false,
layerOrder: 8,
}),
PixilFrame020240622t2: new PixilFrame020240622t2({
x: 199.62689509564484,
y: 0.1183050358710318,
direction: 90,
rotationStyle: Sprite.RotationStyle.ALL_AROUND,
costumeNumber: 1,
size: 400,
visible: false,
layerOrder: 9,
}),
};
const project = new Project(stage, sprites, {
frameRate: 30, // Set to 60 to make your project run faster
});
export default project;
Annoucement
On 2024-07-27 at 17:02:42
WE KNOW
+ useless topic
+ useless topic

Im new to MKPC!
On 2024-07-26 at 01:35:00
enjoy your stay and don't rage in a grand prix

MKPC wikipedia
On 2024-07-06 at 21:14:49
theres a mkpc dictionary

Goodbye..
On 2024-07-18 at 14:13:16
does anyone has a feeling that he will make a alt ?
+ im gen z
+ im gen z



Happy Birthday Wargor!!!!🎂 🎂
On 2024-07-18 at 14:06:01
happy bitrhday to you
cheers for the creator too
hope you have a nice birthday
and some cake too
cheers for the creator too
hope you have a nice birthday
and some cake too

Mario Character Tournament
On 2024-07-18 at 14:08:57
toad



Where have I been?
On 2024-07-18 at 23:12:32
OH DIANA THE DOGGO COME HELP WITH THIS
PSA! Upload tracks to be in a YT video
On 2024-05-15 at 22:56:15
pick one https:https://mkpc.malahieude.net/map.php?cid=48862
How do your bus services work???
On 2024-07-18 at 02:29:12

Crash of Cars
The Points Shop!
On 2024-07-16 at 14:16:13
can i buy a nintendo switch
what the fuck happened to Mario kart 8?!
On 2024-06-22 at 17:49:57
i want the DLC to be freeeeeeee
what made the weird kid at your school weird?
On 2024-07-15 at 13:57:34
we don't talk about the spoiled kid in my school he is crazy



Needing Wii U
Post Your AI Generated Movie Posters Here REVIVED
On 2024-07-15 at 02:52:58

How do I unlock all the characters?
On 2024-05-03 at 02:45:16
I see there are 24 characters I only got 3 left so how you get all of characters
just win more multicups to get the characters
yep