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Comments list of Dricks132 (73)
Update: New Picture! plus the track has been made wider and there is now an island added in the middle of the track and a shortcut on said island
In
Broken Pier
on 2025-04-13 at 03:03:29
Update: The arena has been given more detail, plus you can now go on top of some parts of the cookie using ramps
In
Cookie Land
on 2025-04-10 at 08:49:35
Update: New Picture! plus the track has been made wider. also there are a few smaller details added like arrows added to ehery area where a teleporter is along with the cannon having the word BAM! near it and a target at the end also the broken ground at the end is now offroad similar to how it is in Mario Kart World
In
Airship Fortress
on 2025-04-08 at 14:57:25
Update: New Picture!
In
Desert Hills
on 2025-04-07 at 14:04:33
Update: New Picture! plus the boulders at the end were removed
In
Rock Rock Mountain
on 2025-04-01 at 03:07:03
Update: the track has recieved a major overhaul:
1. there is a new picture
2. there are no more jumps
3. Trees have been added on the outside of the track
4. there are a few references to the Super Mario Kart title screen on the track
5. the pit stop was removed
6. tire marks have been added near the shortcut at the end
7. the pipes are now in similar spots to where they were in the OG track
8. there are question mark blocks on the outside of the track for decoration
(also i had to reset time trial records due to all the changes)
In
Mario Circuit 4
on 2025-03-22 at 07:26:42
Update:
A) New Picture!
B) the only way i could think of getting rid of the lag was getting rid of the lap overrides. so now you'll have to rely on memory in terms of where to go. the route is still the same though it's just that this was the best way i could think of to get rid of the lag
In
Rome Avanti
on 2025-03-18 at 02:46:13
Update: Shells can now destroy the ptooies!
In
Riverside Park
on 2025-02-04 at 06:03:39
Update: N64 Wario Stadium has recieved a huge overhaul with more jumps, a half-pipe section, firebars, and piranha plants as decoration. plus the track is now 2 laps long instead of 3 sections
In
Dricks132's Track Selection
on 2025-01-03 at 00:49:33
Update: the track has recieved a huge overhaul with more jumps, a half-pipe section, firebars, and piranha plants as decoration. plus the track is now 2 laps long instead of 3 sections
In
Wario Stadium
on 2025-01-03 at 00:46:05
i have an update on future tracks, for the past 8 months i've been releasing tracks every 2 weeks but from now on they won't be released with a set schedule just whenever i complete them.
In
Moo Moo Meadows
on 2024-12-09 at 20:40:46
i just tried that and the lag is still a problem...
In
Rome Avanti
on 2024-10-05 at 18:55:28
i make it over the water everytime...
In
Madrid Drive
on 2024-08-25 at 19:08:29
what's the bug?
In
Madrid Drive
on 2024-08-25 at 18:05:30
what do you mean? there are way more than 8 tracks actually i think i understand what you mean now
In
Dricks132's Track Selection
on 2024-08-17 at 18:39:50
Update: i added lap overrides, but the track is now very laggy and i can't fix it at all
In
Rome Avanti
on 2024-08-17 at 07:41:05
update: Per-Lap Overrides have been added!
In
Los Angeles Laps
on 2024-08-16 at 05:15:53
with the new update that allows stuff to change per lap and during the laps
In
Athens Dash
on 2024-08-15 at 20:12:17
Update: Per-Lap Overrides! plus a brand new picture!
In
Athens Dash
on 2024-08-15 at 06:18:11
Update: thanks to the track builder update, the sun now sets!
In
Sunset Wilds
on 2024-08-13 at 23:46:57
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Comments list of Dricks132 (73)
1. there is a new picture
2. there are no more jumps
3. Trees have been added on the outside of the track
4. there are a few references to the Super Mario Kart title screen on the track
5. the pit stop was removed
6. tire marks have been added near the shortcut at the end
7. the pipes are now in similar spots to where they were in the OG track
8. there are question mark blocks on the outside of the track for decoration
(also i had to reset time trial records due to all the changes)
A) New Picture!
B) the only way i could think of getting rid of the lag was getting rid of the lap overrides. so now you'll have to rely on memory in terms of where to go. the route is still the same though it's just that this was the best way i could think of to get rid of the lag
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