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List of comments from Mozzo12 (42)

This is a really good multicup! I love the track themes, ideas, and layouts. But… I haven’t gotten just one complaint. And it’s about to show water park ride. In the part where you can fall into the water, I respawned a part I passed 40 seconds before. Please fix this, otherwise, it’s great! I posted another comment on Mario circuit, by the way.
comments In Mario kart ultra | Community courses pt2 on 2025-07-15 at 08:17:27
The checkpoints don’t work very well when taking huge shortcuts. Try making them longer, and then item smuggling will be valid!……actually, you decide.
comments In Mario Circuit on 2025-07-15 at 08:12:18
Also, what program do you use to make tracks? The program I’m using is…limited, to say the least. Cause this tracks really good looking!
comments In Mario Circuit on 2025-07-15 at 08:08:10
The checkpoint solution is simple, yet effective. If I use it in the future I will credit you for letting me know. Thanks!
comments In Mario Circuit on 2025-07-15 at 08:06:53
Poofie master: yeah. It’s music park. Over here it’s called melody motorway, though. And thanks for your consideration for my feelings, and I didn’t know that Mario Kart Master was your old account name! But I WAS being a little harsh on thundercliff canyon, and I cant apologise enough. And do you think this remake of music park/melody motorway is faithful the original?
comments In Melody Motorway on 2025-07-15 at 07:29:11
Hi Poofie master, don’t worry at all about the long comment! I like long comments anyway.
comments In Mario Kart Cross Dimension on 2025-07-15 at 07:23:29
Hey poofie master! This is such a good multicup! I love the tracks, the ideas behind the tracks, the way they look, and the characters are so well detailed! I don’t know if the characters were based on the dog named poofie, but either way I hope you make a sequel! Or keep adding stuff, both are good. And I don’t think this is just a collection of cups, I think it’s worthy of being a standalone, Mario kart fan game! Let’s just hope Nintendo doesn’t see this…. EDIT: I just scrolled down to the comments and saw super poofie kart was done…well it’s still good. And I also forgot to mention the sheer amount of CONTENT packed into this! This is enough to last me at least a year! And the unlockable characters, though I haven’t gotten them, are such a cool way of rewarding the players. Especially in MK PC, in a fan game like this!
comments In Super Poofie Kart! on 2025-07-15 at 07:20:55
Its close to the original, but you spelt storm wrong.
comments In desert strom on 2025-07-15 at 01:12:26
I wouldn’t call it a puzzle, and more a precision track.
comments In an puzzle on 2025-07-15 at 01:08:37
It’s good, but could be better. It looks a bit simple, but it doesn’t need to look complex. Maybe it’s just me, but I didn’t know the red stuff was lava. I do like the area where you have to hop, but maybe give an indication to hop? Like, arrows, or text saying HOP! I know track shouldn’t have that, but donut plains 3 was clear that you had to hop. But you can’t even see the jump pads! But overall, a good and short track.
comments In Kelp Lantis on 2025-07-15 at 01:07:17
Oh, what? Taking from someone is fine, but you need to give credit! Thanks for letting me know, babymario64. 1 star. You didn’t even consider adding collisions.
comments on 2025-07-15 at 01:01:41
And if you could give feedback on my tracks, that would be great! Be as harsh as you want, and ignore the duplicate tracks. I was messing around with cups and multi cups and it got out of hand…. I’m definitely not as talented as you, with drawings, and collisions, and layout, but I hope you enjoy my tracks! Mainly try the complete mode ones. And don’t let me stop you from completing this amazing project!
comments In Mario Kart Cross Dimension on 2025-07-15 at 00:22:21
What happened to the collisions? Just add walls! It doesn’t take that long and is very easy to do. It’s a good track layout wise, but you can also check the wall help section to help you with collisions. It looks nice, I like that you have coins even though they don’t do anything, and is just really good! Just please make collisions.
comments on 2025-07-15 at 00:16:49
It’s really good so far! The sky high sundae remake gameplay wise is better than the original. The retro track selection is excellent, but the new tracks are really, really, REALLY good! Although the CPUs might be a bit on the easy side, but they aren’t janky like SOME other tracks and multi cups I know. It’s awesome, and I hope you keep going with this! You are very talented.
comments In Mario Kart Cross Dimension on 2025-07-15 at 00:11:18
Thanks for fixing it, and I guess I was being a little harsh there. It’s just that the old ones ending really tripped me up. But all my problems with this track are fixed! It’s a really great track, and very challenging!
comments In Thundercliff Canyon on 2025-07-15 at 00:01:26
I get the idea, but its execution is bad, like the thundercloud in Mario kart Wii. It’s confusing, hard, and requires you to HOP and do PRECISION TRICKS! The precision tricks are abusing Mario kart PCs tricks though so I like it a bit, but still. Could you have made some alternative paths in the jumpy sections? And getting the hop right at the last jumpy section is really, really, hard. Mario kart isn’t a precision platformer, but you can make a platforming level. It doesn’t work well in 2D, and the placement of jump pads is downright infuriating. I would love if another track was made with the IDEA, but really test the execution and think carefully about it.
comments In Ponton Of Viiper on 2025-07-09 at 11:16:01
I feel you have reached the limits of the basic track editor. This is the most you will get out of it when it comes to remaking tracks! I think you should try the complete track editor, because there are not really any limits! It will take a while to understand, but it’s worth it, and will help you get your remakes to be more faithful recreations.
comments In grumble volcano on 2025-07-09 at 11:06:53
I love this track. From the beginning, it poses a challenge. It does lose some of that challenge though. But the end. The end is atrocious. I’m sorry, but the cannon sent me backwards. I thought it was forward, so I went forward. Then what is that? A split path, but it’s not. I see a finish line, so I go there. But the race didn’t complete? I spent the next 3 minutes trying to figure out this, only thenfinding out the cannon sent me backwards. I’m sure it might have been a mistake, but if this intensional, this is NOT good track design. Putting something that sends you backwards is not too bad, like a backward speed boost. But a cannon that sends you to think that you have to go backwards isn’t good. I hope you fix this, because the rest of the track is SO good! The theme is good, the difficulty is good, but it’s all dragged down by that last section.
comments In Thundercliff Canyon on 2025-07-09 at 11:02:26
This is a good track, but could be better. The main standout to me, is the huge loop that you can take from either side. I remember I jumped to the left in that huge loop, and then the CPUs were coming from the other side! That added some challenge! It’s like you can choose your difficulty. Unfortunately, the rest of the track is just not that interesting. The turns are wide, you can’t drift well or turn well on them either. The AI is good though, mainly the huge loop part. The checkpoints are well placed, I have no idea how you made the checkpoints work for the huge loop! If you ever come back to this track, I know you probably can’t change the layout, but add more obstacles. Add some boosts on the turns to make them driftable! It’s overall good though.
comments In Mario Circuit on 2025-07-09 at 10:53:08
This is pretty good, but I have 3 main flaws. 1st, it doesn’t really look like toad’s factory, but I like the little callback to the end of toads factory. 2nd, the enemy ai paths are a bit wonky and strange. Why does they go to the left at the beginning? And 3rd, the checkpoint system is a bit flawed. I went 4 laps, and I looked at the lap counter. It said I was still on the first lap! The main problem is the checkpoint system, but I think as a standalone track and not a RMX of toads factory, it’s great! The layout is good, the turns are easy to see coming up, and its overall pretty well made!
comments In RMX Toad's Factory on 2025-07-09 at 10:43:12

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