/| Mario Kart PC |\

List of comments from hoppingicon (1678)

- Design: 7/10, pretty solid, I like the chocolate and donut platforms. The plain areas are made up for by cool decor! Just make the starting platforms less of solid bright colors.

- Creativity: 7/10, I love the concept you did, though a majority of the map is a simple curvy road aside the cool platforms in two places.

- Music: 5/5, one of my favorites in this multicup! (Cute, Colorful Candies - Kirby's Dream Buffet)

- Readability: 8/10, even the milk ocean is readable thanks to the milk-themed podoboos! However, I recommend making the brown walls even darker since I got confused with the brown offroad texture.

- Gameplay: 10/15, even if it doesn't stand out a lot and there is a big shortcut part, it is very fun and it gets points for the aforementioned chocolate and donut platforms. The platforms at the finish are neat too, even if they don't do much.

Overall score: 37/50 (4 stars), you did a pretty good job Foxgirlthing!
comments In Milky Seaside on 2025-11-09 at 20:00:13
YOU ARE WELCOME!! This is my favorite map so far. I'll post the final scores when I get through everything.
comments In Subzero Temple on 2025-11-09 at 19:49:25
- Design: 8/10, I like the concept for a factory track! Some textures are slightly plain, but still!

- Creativity: 10/10, a very fun and original idea!

- Music: 5/5, I like how mysterious the music is, oddly fitting. (Disassembly Required - Murder Drones)

- Readability: 9/10, mostly great and even the acid is readable since you made it glow. For a 10, add something popping out of the acid, like acid-themed podoboos. Candy wrapper placements are weird too.

- Gameplay: 11/15, it plays quite nicely, though like I said in readability, there's some weird placements like the candy wrappers on the road as walls.

Overall score: 43/50 (5 stars), really awesome track, -iz-!
comments In Candy Cane Factory on 2025-11-09 at 19:46:53
- Design: 5/10, good colors and textures but still kinda boring. River has nearly no texture.

- Creativity: 5/10, I like all the enemies, but the world still feels empty.

- Music: 5/5, really fits the world it is assigned to. (Pokemon HGSS Safari Zone)

- Readability: 8/10, it's very easy to tell what is what, but I don't like the dark grass green being a wall color.

- Gameplay: 7/15, there's too many places to cut off the track and a large portion of the start can be cut off, leading to luck-based gameplay with online opponents.

Overall score: 30/50 (3 stars), its an ok map.
comments In Ushuaia Park on 2025-11-09 at 19:38:31
- Design: 9/10, it has gameplay issues, but the textures still look very nice and I love the grayish-brown mix.

- Creativity: 8/10, it's a very nice concept, no doubt.

- Music: 4/5, cute and fitting for the map's atmosphere (The Merry Mary Bells Ring - Super Mario RPG). NOTE: The music didn't play due to it not working.

- Readability: 7/10, sadly the blue textured floor does not look like offroad, and the milk river does not look like out-of-bounds. Also the platforms on the milk river are a little weird. But at least you put arrows.

- Gameplay: 7/15, unfortunately, the track has issues and feels quite short too, and some shortcuts are too big.

Overall score: 35/50 (4 stars), great imagination, poor execution. Not bad, Kernell.
comments In Choco Chapel on 2025-11-09 at 19:06:44
- Design: 10/10, I absolutely LOVE the setting! The saturated blue helps as well!

- Creativity: 10/10, combining snow and desert themes? I'M SOLD!!

- Music: 5/5, I think something sinister fits well! (Ice - Super Mario Odyssey)

- Readability: 10/10, for many similar colors, I can still tell them apart!

- Gameplay: 11/15, OOH... so close. It's that sand pit section that gets me since if you don't have a mushroom it can be difficult. There's also some basic parts, but one of the much better tracks in the cups!

Overall score: 46/50 (5 stars), such an amazing team effort!
comments In Subzero Temple on 2025-11-09 at 19:03:22
- Design: 6/10, compared to other maps it just... doesn't strike out. Textures are too near-solid, but the amount of decor is nice.

- Creativity: 7/10, I especially like the ship and the blue sparkies.

- Music: 4/5, I love the remix but it might be a little too energetic for its setting (Super Mario World "Monstrous Turtles!" by zirconst)

- Readability: 10/10, even with all the plain textures, I know what is what.

- Gameplay: 9/15, it's kinda long and boring but it's not too plain.

Overall score: 36/50 (4 stars), it's not bad.
comments In LuigiDawg Woods on 2025-11-09 at 19:02:05
- Design: 3/10, I respect the effort of the track itself, but the colors are really solid and bright, and many subpar textures. Try saturating more. I like the surprise sunset though, but the sky BARELY moves overall.

- Creativity: 6/10, there's so many custom sprites that help make the track stand out, even if they aren't the greatest looking.

- Music: 5/5, great energy and fitting. (Battle! [Hau] - Pokémon Masters EX)

- Readability: 7/10, It's mostly readable but the dark forest and mud textures blend in with each other a little too much.

- Gameplay: 8/15, it's not perfect, but respectable.

Overall score: 29/50 (3 stars), ok job but quite lackluster.
comments In Melemele Island on 2025-11-09 at 18:56:27
- Design: 4/10, it's very plain in appearance.

- Creativity: 5/10, I like the sunset and the Toad and Goomba sprites.

- Music: 4/5, I think it is cute and fitting for the setting. (Old Springdale - Yokai Watch CD)

- Readability: 10/10, I can tell what everything is perfectly.

- Gameplay: 7/15, if it wasn't for the lap changes it would be lower.

Overall score: 30/50 (3 stars), pretty boring track but I like the unique ideas.
comments In Spirit Town on 2025-11-09 at 18:54:47
- Design: 6/10, it's pretty ok, some solid textures I guess.

- Creativity: 6/10, I love how you added the ptooies from the BCP version, but it still feels kinda empty?

- Music: 5/5, can't go wrong with the classic.

- Readability: 10/10, I can tell what everything is perfectly.

- Gameplay: 10/15, good track to play, might be a bit over-scaled.

Overall score: 37/50 (4 stars), great work, Nodac64!
comments In Riverside Park on 2025-11-09 at 18:52:44
- Design: 4/10, the track itself is quite small and tight, but design is slightly passable.

- Creativity: 4/10, nothing really stands out to make it unique, but again the design is cute, it just feels empty outside the map itself.

- Music: 5/5, can't go wrong with the classic.

- Readability: 10/10, I can tell what everything is perfectly.

- Gameplay: 7/15, it's rather small in scale and feels weird to play.

Overall score: 30/50 (3 stars), not bad job, Dudzi.
comments In Mario Kart Stadium on 2025-11-09 at 18:50:31
- Design: 9/10, very well designed aside a minor issue below.

- Creativity: 6/10, there's some places with nearly no decor.

- Music: 5/5, can't go wrong with the classic.

- Readability: 9/10, I rammed into a wall thinking it was offroad because it's nearly the same color as the grass offroad.

- Gameplay: 11/15, mainly good aside the readability issue.

Overall score: 40/50 (4 stars), great work Mya_Hiya!

Side note: You should try adding the Wiggler.
comments In Mario Circuit on 2025-11-09 at 18:27:38
IDK I just hope Wargor locks the comment section. I want it to be about updates only now. People are flooding this like no tomorrow.
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-11-03 at 23:45:59
I appreciate it ^v^
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-09-18 at 16:58:31
Yea I decided to bring back at least the HoppingiKart playable characters. Again I regret some of the concept due to it ending up looking like a Devaintart mess, but it is something I enjoyed making too.
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-09-18 at 00:54:58
You can now ride on the fences thanks to the rails update.
comments In Banshee Boardwalk on 2025-09-14 at 17:08:04
Rails are a bit of a tricky feature to implement since they can be a bit buggy, so I'd like you guys to give me feedback.
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-09-14 at 15:04:02
Thanks to the new rails update, you can now slide across the edges of the last few platforms of N64 Bowser's Castle, DK's Jungle Parkway, and Banshee Boardwalk

I added temporary signs showing you where to go to take them
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-09-13 at 23:50:29
Thank you!
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-08-23 at 19:29:00
Oh I removed them because I wanted my content to be a little more professional instead of a Deviantart-resembling mess.
comments In hoppingicon's Mario Kart Bundle Deluxe on 2025-08-07 at 15:25:01

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