/| Mario Kart PC |\

List of comments from hoppingicon (1756)

- Design: 8/10, I love how you gave it a whole new makeover. It's pretty standard, but works.

- Creativity: 8/10, mainly for the concept of changing the map alone.

- Music: 5/5, love the replacement music choice.

- Readability: 10/10, not a single issue with the visuals!

- Gameplay: 11/15, bagging is not over-reliant and you still have to do some skill to finish. The big cuts are at the start too, which helps. The cut in front of the castle is good as well.

Overall score: 42/50 (5 stars), great reimagination!
comments In Mario Circuit 4 on 2025-11-11 at 05:30:30
- Design: 10/10, I can't help but respect how much effort went into this track compared to a majority of the others in this cup.

- Creativity: 7/10, I love the decor in the map, even if there's not a ton. What is in there rocks! Background is a bit empty though.

- Music: 5/5, keeping it OG!

- Readability: 7/10, one of the few maps with issues. The spiral being a brown color can be mistaken for off-road or a wall, and there's a jump with an invisible out-of-bounds area right after it. I recommended making it darker, but you being disinterested in that keeps it lower in rank. Some off-road patches are the same color as the road, too.

- Gameplay: 12/15, it might throw new players off because of the sudden road changes and the arrows being a bit hard to notice, but it plays good once you figure it out.

Overall score: 41/50 (5 stars), great track!
comments In Rome Avanti on 2025-11-11 at 05:26:43
- Design: 6/10. Pretty basic textures, but still good.

- Creativity: 2/10. There's almost no decor at all in the track. Very tasteless.

- Music: 5/5, keeping it OG!

- Readability: 10/10, perfectly readable.

- Gameplay: 12/15, when it comes to bagging, you're pretty much doing it just to take the front cut, so it comes with risks. Plays pretty nice overall.

Overall score: 35/50 (4 stars), not bad track.
comments In Thwomp Ruins on 2025-11-11 at 05:20:16
- Design: 7/10. It's got a huge overuse of cannons, but the track has unique sections which are very nice. However, where's the village?

- Creativity: 9/10, I prefer this way over DS Luigi's Mansion. It's more fun and a great entry to the ghost genre of tracks.

- Music: 5/5, it's really cute and charming.

- Readability: 10/10, not a single readability issue!

- Gameplay: 12/15, I like that it's long enough for 2 laps and how it's not bagging-heavy. There's plenty of cuts, one even shroomless.

Overall score: 43/50 (5 stars), awesome track!
comments In Haunted Village on 2025-11-11 at 05:16:43
- Design: 6/10. It looks a little rushed out compared to others, take the boats for example. Lake is an interesting addition though.

- Creativity: 6/10, I'll give you most points for the lake, it helps make the map less generic.

- Music: 5/5, using the 8 version of the music!

- Readability: 10/10, not a single visibility issue!

- Gameplay: 11/15, I have issues with it online, but it's a skill based track and it has plenty of nice places to cut shroomless, making it stand out for difficulty.

Overall score: 38/50 (4 stars), good job!
comments In Luigi Circuit on 2025-11-11 at 05:07:29
- Design: 6/10. I do like the unique take on textures, but I feel like the map is still kinda empty.

- Creativity: 6/10. I love the idea of a sunken ship, reminds me of Wario Shipyard! The anchors and bone fish decor are neat, too. Other than that though, it could use more.

- Music: 3/5. I get you're going for a creepy vibe, but it's not really much of racing music.

- Readability: 6/10. I think the way it glows into the out-of-bounds looks weird and could be mistaken for a wall or off-road. The road's a little hard to see, but for the actual ship itself, I assume you intended that.

- Gameplay: 7/15. I imagine this track being heavily reliant on bagging since I can cut off the track anywhere I want.

Overall score: 28/50 (3 stars), pretty mid but love the idea.
comments In Sunken Dutchman on 2025-11-11 at 04:29:21
- Design: 7/10. While a bit standard, it is still well textured, even the smoother textures. Decor is very well too!

- Creativity: 9/10. I really like how you did more than the average snow track, like the platform, and like I mentioned earlier all the decor looks really well placed!

- Music: 5/5. I'm not crying, YOU ARE!!

- Readability: 10/10. Every color is perfectly indicatable, well done!

- Gameplay: 12/15. I think it's a bit shortcut heavy, but it plays really well!! Even some cuts can be done shroomless with the boost pads, very fun.

Overall score: 43/50 (5 stars), you did really good for a semi-standard theme.
comments In YoshiCrafter Glacier on 2025-11-11 at 04:21:02
- Design: 5/10. It certainly works for a Town map, but it still just lacks. There's a useless item box route too.

- Creativity: 5/10. I mean I guess the buildings give it the benefit of the doubt, but its still weak.

- Music: 2/5. It's a really shitty Daisy Hills remix using that inaccurate MIDI from VGMusic. Does not fit the map.

- Readability: 8/10. I can read it pretty well, but in the buildings, the offroad is barely darker and doesn't look like offroad enough.

- Gameplay: 8/15. It's alright to play on, but never my first pick.

Overall score: 28/50 (3 stars). You've had better tracks, Nodac.
comments In Toad Town on 2025-11-11 at 04:12:45
- Design: 5/10. Pretty generic, and doesn't look like a stadium all that much. More of an N64 Raceway.

- Creativity: 5/10. Not really anything that makes the map stand out. Just another basic circuit.

- Music: 5/5. Still a great music pick for the map. I like Panman14 music!

- Readability: 10/10. Thankfully, you still made it easy to read.

- Gameplay: 9/15. It's decent to play at least, although there's a weird shroomless cut that I don't like. Also I don't like the monty mole holes being trickable.

Overall score: 34/50 (4 stars). Not your best work, but it works for a generic theming.
comments In MK9 Luigi Kart Stadium on 2025-11-11 at 00:21:52
Music link doesn’t work properly
comments In Kitty Meadows on 2025-11-10 at 14:56:35
Of course you change the music before I can review it. Bold ass move. 💀

You’re gonna get a 3 or 4 anyway.
comments In Midwich Bay on 2025-11-10 at 14:55:06
- Design: 6/10, pretty plain but not effortless.

- Creativity: 3/10, nothing new to add except a half pipe I guess.

- Music: 5/5, keeping it OG!

- Readability: 10/10, there's no visuality issues that ruins gameplay at least.

- Gameplay: 7/15, it's a really unfun map thanks to the boost pads being almost everywhere on the track, and a lack of shortcuts makes it harder online, since players in the back cannot catch up with mushrooms or stars. This may be accurate to the source material, but it does not make it MKPC-friendly.

Overall score: 31/50 (4 stars), not a very fun map to play, but it's not too awful on its own.
comments In Rainbow Road on 2025-11-09 at 22:10:35
- Design: 6/10, it's pretty much just a trace of the original track. While that's no bad thing (helpful for layouts), everything just retains its DS appearance so it does not stand out at all. I think you were trying to go for a CT Project kind of vibe (for those who don't know, it's a different cup having some retro tracks with different music).

- Creativity: 4/10, just like with design, there's no originality in this version of the track, aside a few new decors.

- Music: 4/5, not sure what was wrong with the original music, but it seems you want to be like CT Project. (Septette for the Dead Princess - Touhou)

- Readability: 10/10, lack of originality does not stop it from being perfectly readable.

- Gameplay: 11/15, still a decent remake overall.

Overall score: 35/50 (4 stars), nothing to make it stand out, but it's still a good track.
comments In Bowser's Castle on 2025-11-09 at 22:05:43
- Design: 6/10, not a big fan of the way it looks. I just don't see the Torterra shape enough.

- Creativity: 5/10, idk it just feels very basic.

- Music: 1/5, this had to be a joke. It's gonna get annoying after a few listens.

- Readability: 5/10, the colors are barely adding up. I am playing the guessing game wondering what is a wall, off-road, or out-of-bounds.

- Gameplay: 7/15, not a fun one. There's even an enemy that was placed inside the first row of item boxes.

Overall score: 24/50 (3 stars), WOW... what a joke.
comments In Torterra Grassland on 2025-11-09 at 21:53:33
- Design: 8/10, unlike other examples, for the most part the various colors play nicely!

- Creativity: 10/10, it's a wonderful world of candies and sweets!

- Music: 4/5, it's a decently fitting song for the map. (What Lies in Space - Kirby: Squeak Squad)

- Readability: 8/10, there's some issues for me with the popsicles and there's a shortcut that can make you go backwards if you are not paying attention. Also the road is barely lighter than the off-road on the strawberry, mint (the worst offender), and chocolate ice cream planets. But other than that its good.

- Gameplay: 11/15, despite some visuality issues, it's a fun map!

Overall score: 41/50 (5 stars), great work!
comments In Ice Cream Constellation on 2025-11-09 at 21:35:28
- Design: 7/10, it's alright for a Rainbow Road track, but it feels a little too basic? I still respect many textures though, very well done! I could not do better.

- Creativity: 7/10, pretty good though it doesn't strike out compared to 3DS Rainbow Road with the moon section. I like the cyan chomps though.

- Music: 5/5, generic Wii Rainbow Road remix (made by Starmonized), but I'm not letting music ruin the whole track's score.

- Readability: 9/10, I can mostly see what is what, but the moon is so bright I can barely see the craters.

- Gameplay: 9/15, not really that fun of a track in my opinion.

Overall score: 37/50 (4 stars), pretty basic Rainbow Road track.
comments In Mario Kart 2 (O) - Rainbow Road (Remake) on 2025-11-09 at 21:09:10
- Design: 7/10, sorry I'm just not a fan of the way this one looks.

- Creativity: 7/10, I like the custom decors, and the cave with the stalactites.

- Music: 5/5, perfectly fits the track's theming.

- Readability: 7/10, the temple has the same texture for the road and the walls. Please change that, but it's otherwise readable.

- Gameplay: 8/15, pretty boring but not terrible.

Overall score: 34/50 (4 stars), even if it's no standout, I respect all the effort. Good job, Coolioaziz.
comments In Rezzai Desert on 2025-11-09 at 20:48:34
- Design: 7/10, some solid textures but the atmosphere and turns make it quite fun and unique, like DK Mountain. Also I did not fall out in an out-of-bounds section. I like how you made it lengthy with 2 laps, very well worth the time.

- Creativity: 9/10, it recycles a lot from DK Mountain but there's some cool mushroom related stuff thrown in there.

- Music: 4/5, DK Mountain remix by Paulygon is not very good, but it still fits the track.

- Readability: 9/10, I know its technically correct since its based off DK Mountain but the dark gray not being offroad threw me off. Other than that, the darker mushrooms perfectly indicate they are low down and cannot be jumped on.

- Gameplay: 13/15, even if none of the categories are 10s, it's still a fun map to play overall! Despite the track being long, there's elements that keep it entertaining. I can't say that the gameplay is more fun than the design itself for many maps.

Overall score: 42/50 (5 stars), really fun track Nodac!!
comments In Mushroom Mountain on 2025-11-09 at 20:42:25
- Design: 7/10, it's... very basic and feels like a remake of a Wii volcano custom track. But, the routes make up for it.

- Creativity: 6/10, I like the custom implements and again, the routes, but the rehash of Grumble Volcano elements just don't do it for me.

- Music: 2/5... holy SiIvaGunner.

- Readability: 9/10, while this did not cause me any issues, the lava bills and chain platform can be a bit hard to see since they blend in.

- Gameplay: 11/15, despite the issues, it plays pretty well.

Overall score: 35/50 (4 stars), it is overall a weird map made up for by unique gameplay.
comments In Scorching Lava Land on 2025-11-09 at 20:08:25
- Design: 7/10, pretty solid, I like the chocolate and donut platforms. The plain areas are made up for by cool decor! Just make the starting platforms less of solid bright colors.

- Creativity: 7/10, I love the concept you did, though a majority of the map is a simple curvy road aside the cool platforms in two places.

- Music: 5/5, one of my favorites in this multicup! (Cute, Colorful Candies - Kirby's Dream Buffet)

- Readability: 8/10, even the milk ocean is readable thanks to the milk-themed podoboos! However, I recommend making the brown walls even darker since I got confused with the brown offroad texture.

- Gameplay: 10/15, even if it doesn't stand out a lot and there is a big shortcut part, it is very fun and it gets points for the aforementioned chocolate and donut platforms. The platforms at the finish are neat too, even if they don't do much.

Overall score: 37/50 (4 stars), you did a pretty good job Foxgirlthing!
comments In Milky Seaside on 2025-11-09 at 20:00:13

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