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List of comments from hoppingicon (1740)
- Ramps have been changed to bridges
- Mushroom in center is removed
- Top left and bottom right walls have been made larger, more akin to the source course
- Donut bites are smaller, and it takes 8 bites to finish
- Final result decreased by 10 seconds, so now the donut finishes at 1:50
- Center changed to a cookie for extra detail
- Ramps have been changed to bridges
- Mushroom in center is removed
- Top left and bottom right walls have been made larger, more akin to the source course
- Donut bites are smaller, and it takes 8 bites to finish
- Final result decreased by 10 seconds, so now the donut finishes at 1:50
- Center changed to a cookie for extra detail
I thought it would look weird with warning indicators because I wanted it to look like it was naturally flowing.
Lately the tracks haven’t really been as good to me since the track standards increased over the years. But hey we all start somewhere and I’m happy you like it!
But yeah in actuality I don't think that low of quick mode makers
[Context: Track name said "Nobody plays Quick Mode maps. Cry about it."]
For anyone who doesn't know, the creators of "CTGP PC But Good" are now hosting battle cups but only for tracks that shrink overtime, and I think it works well. Battles can go on quicker when there's slowly nowhere to hide.
All accepted maps have a gimmick where red shading appears after almost a minute, warning players it will disappear. I liked it but thought "I can get more creative than that", so I added the Angry Sun to give the illusion that he's melting parts of the rink away, making it more like "Sherbet Shrink".
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