MakenMoozac's profile
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53 created circuits - 8 cups
20 challenges created
0 shared characters
61 comments on circuits
1 topic followed
About
Description :
He/Him
Mario Kart Content Creator currently working on an expansion to Maken Moozac's Grand Prix (MMGP+)
Mario Kart Content Creator currently working on an expansion to Maken Moozac's Grand Prix (MMGP+)
Registered since 2023-03-28
Last connection: 2025-07-07
Mario Kart World Cup 2023[?] : Correct winner (MK8D) - Japan
Last messages on the forum:

On 2025-07-05 at 13:40:19 in Maken Moozac's Grand Prix
=== Announcement - N64 DK's Jungle Parkway Megafix Update ===
Whatsapp Racers
So it turns out my remake of N64 DK's Jungle Parkway was, as the kids say, "unimaginably broken", but thanks to everyone part of the MKPC Generations Project, I was able to fix most of the issues!
• Removed a Wall in the cave that was preventing shortcuts.
• Fixed Walls in general around the course.
• Fixed a bug where you could accidentally drive past the cannon and back onto the track below
• Fixed various Checkpoint and Hole bugs.
• Removed an awkward wall segment where the Cannon overlapped with the track below.
In addition, I made some extra visual changes:
• New Background in the Cave Section.
• Regular Backhground now moves gentler.
• Improved designs for Klaptrap and Zinger.
In addition in addition, the course now has an original music track! If you haven't heard yet, I'm slowly replacing all the music used in MMGP and MMGP+ with an original soundtrack composed by yours truly.
Anyways, that's all for now. I might shift my focus over to bug squishing for now, just to make sure my other courses are also up to code. Either way I'll be sure to post updates here!
Whatsapp Racers
So it turns out my remake of N64 DK's Jungle Parkway was, as the kids say, "unimaginably broken", but thanks to everyone part of the MKPC Generations Project, I was able to fix most of the issues!
• Removed a Wall in the cave that was preventing shortcuts.
• Fixed Walls in general around the course.
• Fixed a bug where you could accidentally drive past the cannon and back onto the track below
• Fixed various Checkpoint and Hole bugs.
• Removed an awkward wall segment where the Cannon overlapped with the track below.
In addition, I made some extra visual changes:
• New Background in the Cave Section.
• Regular Backhground now moves gentler.
• Improved designs for Klaptrap and Zinger.
In addition in addition, the course now has an original music track! If you haven't heard yet, I'm slowly replacing all the music used in MMGP and MMGP+ with an original soundtrack composed by yours truly.
Anyways, that's all for now. I might shift my focus over to bug squishing for now, just to make sure my other courses are also up to code. Either way I'll be sure to post updates here!
On 2025-06-29 at 14:54:22 in Maken Moozac's Grand Prix

I want to know, what art program do you use to draw your races?
Thank you very much! I use Autodesk Sketchbook to design my tracks.
On 2025-06-29 at 14:53:53 in Maken Moozac's Grand Prix
=== Announcement - MKPC Generations ===
For those of you who don't know, the first version of MKPC Generations, a ongoing collaborative project between 15 creators to remake (almost) every Mario Kart Classic Course, has been released!
At the moment, every Wii and N64 course is available to play, including Toad's Factory and DK's Jungle Parkway from yours' truly! The entire selection is filled with a variety of talented creators, so I highly recommend you check it out if you haven't already heard of it.
Play MKPC Generations here:
https://mkpc.malahieude.net/map.php?mid=13694
and check out the respective Forum Topic here:
https://mkpc.malahieude.net/topic.php?topic=17770
For those of you who don't know, the first version of MKPC Generations, a ongoing collaborative project between 15 creators to remake (almost) every Mario Kart Classic Course, has been released!
At the moment, every Wii and N64 course is available to play, including Toad's Factory and DK's Jungle Parkway from yours' truly! The entire selection is filled with a variety of talented creators, so I highly recommend you check it out if you haven't already heard of it.
Play MKPC Generations here:
https://mkpc.malahieude.net/map.php?mid=13694
and check out the respective Forum Topic here:
https://mkpc.malahieude.net/topic.php?topic=17770
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Best created circuits:
Maken Moozac's Grand Prix ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Blooper Inc. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Doodle Drive ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Airship Fortress ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Mari-O Mart ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Best created challenges:
(MMGP 1-4) Charge!
Moo Moo Pastures : Complete the track in less than 1:52 in Time Trial mode, in 150cc class, without reverse drifting

(MMGP 1-5) Get off the Grass!
Moo Moo Pastures : Finish in the 1st position in VS mode, in 150cc class, without driving in the grass, in medium mode
With 8 participants

(MMGP 1-6) Please Pet the Cows
Moo Moo Pastures : Drive up to all the Cows in VS mode, in 150cc class, in less than 45s

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Last circuit comments:
Whoops, small Checkpoint error, it's been fixed now. Thanks for letting me know :D

Thanks!! :D I tried to distinguish pools you can drive in by making them a lighter blue, but it is quite hard to tell in-game, I’ll try making it clearer. As for the Jumps, they’re actually intentional on the stairs and sides of the slides, but I might remove the stair jumps.

holy peak

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Last completed challenges:
Party Pooper
Town With No Name : Destroy all Piano Bones

Metris de la coup Banane
Coup Banane : Get the gold cup

Get Mushroom Cup
Mushroom Cup : Get the gold cup in Grand Prix mode
