Nintendo Switch 2 News Topic

On 2025-04-03 at 22:46:04
now that i think about it... 70-90$ USD for MKW is pretty understandable, especially because of all the content added into it. it is essantially open-world mario kart, and with just that idea, it makes sense for the pricing to be above 60$ USD
On 2025-04-04 at 15:20:52
We have gameplay for Mario Kart World:
Grand Prix (yesterday):
Now this is the new Knockout Tour:
I hope you enjoy!
Grand Prix (yesterday):
Now this is the new Knockout Tour:
I hope you enjoy!

On 2025-04-04 at 16:46:09
Day 2 of Treehouse!(Sorry about the late start.)
Jamboree:
Literally everything from the trailer during the direct.
Mario Kart World:
? blocks are hittable for coins.
The hazards are way better this time. Not just re-textured items.
CPU difficulty seems to be much higher. Might just be the fact that there's more of them.
You lose items when you fall again(and the screen fades to black again)
Moo Moo Meadows remix does sound different. Not sure what happened with Sky High Sundae.
Robo-Bramballs? The hazards are so fire this time.
Choco Mountain got combined with the two Choco Islands??? Huh? Maybe Koopa Troopa Beach is more than just the Koopa Beachs combined.
The songs have actual endings for Knockout Tour. They don't just awkwardly fade out or cut out when transitioning.
Bravely Default FF: Skipping. It's Bravely, it's peak. Play it.
Forgotten Land: The lore brain is tingling. The opening level revisit is cool.
The bosses being "Crystal" is lore, that's for sure. Love the remix of the Miniboss theme too.
New enemies, increased difficulty, levels are selectable from the World Map(like, whenever you hover over a level, you'll be able to play the alternate version of it), new capsules + more gacha.
Upgrade pack is $20, definitely worth it if you already own the game.
Jamboree:
Literally everything from the trailer during the direct.
Mario Kart World:
? blocks are hittable for coins.
The hazards are way better this time. Not just re-textured items.
CPU difficulty seems to be much higher. Might just be the fact that there's more of them.
You lose items when you fall again(and the screen fades to black again)
Moo Moo Meadows remix does sound different. Not sure what happened with Sky High Sundae.
Robo-Bramballs? The hazards are so fire this time.
Choco Mountain got combined with the two Choco Islands??? Huh? Maybe Koopa Troopa Beach is more than just the Koopa Beachs combined.
The songs have actual endings for Knockout Tour. They don't just awkwardly fade out or cut out when transitioning.
Bravely Default FF: Skipping. It's Bravely, it's peak. Play it.
Forgotten Land: The lore brain is tingling. The opening level revisit is cool.
The bosses being "Crystal" is lore, that's for sure. Love the remix of the Miniboss theme too.
New enemies, increased difficulty, levels are selectable from the World Map(like, whenever you hover over a level, you'll be able to play the alternate version of it), new capsules + more gacha.
Upgrade pack is $20, definitely worth it if you already own the game.
On 2025-04-04 at 18:49:19
Mario Kart World will feature an auto-item option alongside the three from 8DX. Just like Tour, this will likely automatically chain items for you(for new players) at every item set.
On 2025-04-04 at 21:17:27
Jamboree:
Literally everything from the trailer during the direct.
Mario Kart World:
? blocks are hittable for coins.
The hazards are way better this time. Not just re-textured items.
CPU difficulty seems to be much higher. Might just be the fact that there's more of them.
You lose items when you fall again(and the screen fades to black again)
Moo Moo Meadows remix does sound different. Not sure what happened with Sky High Sundae.
Robo-Bramballs? The hazards are so fire this time.
Choco Mountain got combined with the two Choco Islands??? Huh? Maybe Koopa Troopa Beach is more than just the Koopa Beachs combined.
The songs have actual endings for Knockout Tour. They don't just awkwardly fade out or cut out when transitioning.
Bravely Default FF: Skipping. It's Bravely, it's peak. Play it.
Forgotten Land: The lore brain is tingling. The opening level revisit is cool.
The bosses being "Crystal" is lore, that's for sure. Love the remix of the Miniboss theme too.
New enemies, increased difficulty, levels are selectable from the World Map(like, whenever you hover over a level, you'll be able to play the alternate version of it), new capsules + more gacha.
Upgrade pack is $20, definitely worth it if you already own the game.
I can't wait for MKW!!

Yesterday at 00:32:32
I was looking at more footage of MK World recently and I noticed something, Kamek turns players into those stranger characters the game has now, and it looks like that's the way you unlock those characters, but there's something else, when they were racing in Desert Hills, they turned into pokeys, which can mean that the characters you get depend on the course, and it's not like they couldn't do it, since the costumes already look like they depend on the Tracks themselves, so I'll put my ideas for where you get the new characters (and maybe characters that already existed)
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
Yesterday at 01:01:27
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
Some of these are stretches, but I like the idea, although Lakitu makes more sense for the Oriental track than Wiggler.
Yesterday at 01:09:33
I was looking at more footage of MK World recently and I noticed something, Kamek turns players into those stranger characters the game has now, and it looks like that's the way you unlock those characters, but there's something else, when they were racing in Desert Hills, they turned into pokeys, which can mean that the characters you get depend on the course, and it's not like they couldn't do it, since the costumes already look like they depend on the Tracks themselves, so I'll put my ideas for where you get the new characters (and maybe characters that already existed)
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
Some of these are stretches, but I like the idea, although Lakitu makes more sense for the Oriental track than Wiggler.
Makes sense, I put wiggler there because of Maple Treeway. Maybe then Lakitu on the Oriental Track, Wiggler on Peach Stadium and Para-Biddybuddy on the ? Block Track
Yesterday at 01:14:28
I was looking at more footage of MK World recently and I noticed something, Kamek turns players into those stranger characters the game has now, and it looks like that's the way you unlock those characters, but there's something else, when they were racing in Desert Hills, they turned into pokeys, which can mean that the characters you get depend on the course, and it's not like they couldn't do it, since the costumes already look like they depend on the Tracks themselves, so I'll put my ideas for where you get the new characters (and maybe characters that already existed)
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
Some of these are stretches, but I like the idea, although Lakitu makes more sense for the Oriental track than Wiggler.
Makes sense, I put wiggler there because of Maple Treeway. Maybe then Lakitu on the Oriental Track, Wiggler on Peach Stadium and Para-Biddybuddy on the ? Block Track
The forest track had a Wiggler in it's course icon(atleast during the Knockout Rally), so maybe there? Although we'll be finding out soon enough, I guess.
Yesterday at 07:18:06
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
cool
quick question: how did you get some of the names for the new, unknown courses?
Yesterday at 14:05:33
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
cool
quick question: how did you get some of the names for the new, unknown courses?
He probably made them up, which makes sense, he's just trying to describe them.
Also the Savannah track is called Faraway Oasis.
Yesterday at 14:05:43
I was looking at more footage of MK World recently and I noticed something, Kamek turns players into those stranger characters the game has now, and it looks like that's the way you unlock those characters, but there's something else, when they were racing in Desert Hills, they turned into pokeys, which can mean that the characters you get depend on the course, and it's not like they couldn't do it, since the costumes already look like they depend on the Tracks themselves, so I'll put my ideas for where you get the new characters (and maybe characters that already existed)
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
So, taking in account the map under, I think those are the characters you get from them (no specific order):

Desert Hills, as I said, Pokey
Airship Fortress, Rocky Wrench, since they are a hazard
Peach Beach, Cataquack, same as AF
Wario Shipyard, Fish Bones
Moo Moo Meadows, Cow
Choco Mountain, Swooper
Fareway Oasis, Conkdor
Delfino looking Track, Cheep Cheep
Koopa Troopa Beach, Sidestepper
DK Spaceport, Dolphin
Mario Circuit, Goomba
DK Pass, Snowman
Starview Peak, Penguin
Dino Dino Jungle, Stingby
Great ? Block Ruins, Lakitu
Forest Track, Piranha Plant
Crown City, Chargin' Chuck
Mario Bros. Circuit, Hammer Bro
Dry Bones Burnout, Dry Bones
Toad Factory, Monty Mole
Shy Guy Bazaar, Shy Guy
Peach Stadium, Para-Biddybuddy
Savana Track, Spike
Japanese autumn Track, Wiggler
Whistletop Summit, Spike
Wario Stadium, Coincoffer
Sky-High Sundae and Bowser's Castle, idk
cool
quick question: how did you get some of the names for the new, unknown courses?
it wasn't me, I picked a image that labeled them, but some of them might've been with the demo events
also, I was looking yesterday's treehouse and looks like it's random actually, unless you find a way to explain Chargin' Chucks on Sky-High Sundae
Yesterday at 15:08:59
The videos from the Experiences are flying out. Wario Stadium & Toad's Factory look great!
Also DK does dab on hit now.
Stoplights can be moved over(probably by Megas)
Kamek turns everyone into the character(unlocking them) & adds them or something related to them as a hazard.
Also DK does dab on hit now.
Stoplights can be moved over(probably by Megas)
Kamek turns everyone into the character(unlocking them) & adds them or something related to them as a hazard.
Yesterday at 15:56:03
HE'S ABOUT TO GO THERE


Yesterday at 16:17:05

Finally, we get to play toads factory as an HD retro track
Yesterday at 16:25:25

ok but where is this low quality screenshot from
Yesterday at 16:32:56

YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Yesterday at 17:02:40

ok but where is this low quality screenshot from
It's from Dawko, he went to one of the Switch 2 Experiences with DanTDM. The track looks so much better now, & the ending has been reworked(no lake, just a bit of mud, & some gurders in the air over that as another shortcut, with some ramp over on the far left of the turn to access them) everything else is the same, except for the turn with the giant cog has been railed off(for wall riding) & the following corner with the conveyors has been changed so that you getting the items from the outside is more of a hard commitment.