Mariokart Trick: Boost Grind

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On 2025-05-23 at 21:52:58
On a track like Big Blue, on 200cc, you can use mushrooms to grind the wall. On MKPC, opportunities to grind the wall on custom tracks would be cool.
On 2025-05-24 at 12:53:07
You find mario kart world before mario kart world
On 2025-05-24 at 16:49:14
On a track like Big Blue, on 200cc, you can use mushrooms to grind the wall. On MKPC, opportunities to grind the wall on custom tracks would be cool.
how has everyone forgotten that mkpc is supposed to be like super mario kart with a small amount of features from more modern games
On 2025-05-24 at 19:06:54
You find mario kart world before mario kart world
Yep. Another trick: Try drifting off the side of a trick panel and tricking in Battle Stadium. It's essentially World's style.
On a track like Big Blue, on 200cc, you can use mushrooms to grind the wall. On MKPC, opportunities to grind the wall on custom tracks would be cool.
how has everyone forgotten that mkpc is supposed to be like super mario kart with a small amount of features from more modern games
I know it's supposed to be smk, I'm talking about custom tracks, what does that have to do with the base game???

On 2025-05-24 at 19:54:36
On a track like Big Blue, on 200cc, you can use mushrooms to grind the wall. On MKPC, opportunities to grind the wall on custom tracks would be cool.
grind the game instead of grinding the forums 🔥



On 2025-05-24 at 19:55:23
On a track like Big Blue, on 200cc, you can use mushrooms to grind the wall. On MKPC, opportunities to grind the wall on custom tracks would be cool.
grind the game instead of grinding the forums 🔥
Don't mention this. Ever. Again.
Edit: Someone becoming active just to laugh... eh whatever...
Just like I said before, you don't have to play online to have fun. So shut up and deal with it.


On 2025-05-24 at 21:07:17
That would hard to do on a flat level
On 2025-05-24 at 21:10:23
That would hard to do on a flat level
Drifting while driving on a boost panel crashing against a wall is hard to do?

On 2025-05-24 at 22:41:37
This would break every custom track ever. Especially since World's wallriding has limitations that we wouldn't be able to replicate (for example, you slide down walls over time in World, since there's not really a "down" in MKPC there'd be nothing to prevent you from wallriding forever. And that's only one of World's counterbalances.)
Also, it'd look weird because "walls" in this game are already way closer to the ground graphically than the character sprites. Even if you use some prrspective tricks to make walls look higher up than they are, it'd look even worse than it does now if the sprites were rotated 90 degrees. Half of the kart would be driving on air.
That being said, I'm definitely looking forward to seeing how people work around this for Mario Kart World retro tracks. I've got my own ideas but man do they not seem worth it. Especially since I have yet to make a single "good" track.
Also, it'd look weird because "walls" in this game are already way closer to the ground graphically than the character sprites. Even if you use some prrspective tricks to make walls look higher up than they are, it'd look even worse than it does now if the sprites were rotated 90 degrees. Half of the kart would be driving on air.
That being said, I'm definitely looking forward to seeing how people work around this for Mario Kart World retro tracks. I've got my own ideas but man do they not seem worth it. Especially since I have yet to make a single "good" track.

On 2025-05-25 at 00:40:15
That would hard to do on a flat level
Drifting while driving on a boost panel crashing against a wall is hard to do?

It would be impossible to make driving on the side of a flat wall look good.
On 2025-05-25 at 01:02:42
I'm waitin the speedruns of the races, I can't imagine the number of different roads
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