RHGP Act II
Page: 1
Yesterday at 20:43:33
Hello, it's been a while since i did a topic lol.
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
In General:
- Added "DLC" tracks, so now the multicup has 36 tracks in total
- Removing the famous "Glidder Jump" with regular boost pannels, now glidder pannels works as cannons on almost any track (eventually there won't be any glidder jump)
Specific Track Changes:
- Nekoshima: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
- Arequipe Mountain: Now is 2 laps, improved textures, added some decos and a extra shortcut.
Old ver:
New ver:
- Los Roques Archipielago: Changed to 2 laps, improved textures and some gameplay changes.
Old ver:
New ver:
- ErHecks Mall: Now the track works with overrides instead teleporters.
- Wonderland Hideout: Added some arrows on the maze patch
- RHcks Circuit: Added extra boost pannels (The finish line is a boost pannel like f-zero tracks btw).
- Cheem's Madhouse: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
And that's all, thanks for taking your time reading this, and guess that i'll post future changes here, cya.
Eso perra
Yesterday at 20:48:09
Hello, it's been a while since i did a topic lol.
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
Getting straight to the point, i did some changes on RHGP Act II multicup, so i wanted to put the full changelog here
In General:
- Added "DLC" tracks, so now the multicup has 36 tracks in total
- Removing the famous "Glidder Jump" with regular boost pannels, now glidder pannels works as cannons on almost any track (eventually there won't be any glidder jump)
Specific Track Changes:
- Nekoshima: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
- Arequipe Mountain: Now is 2 laps, improved textures, added some decos and a extra shortcut.
Old ver:
New ver:
- Los Roques Archipielago: Changed to 2 laps, improved textures and some gameplay changes.
Old ver:
New ver:
- ErHecks Mall: Now the track works with overrides instead teleporters.
- Wonderland Hideout: Added some arrows on the maze patch
- RHcks Circuit: Added extra boost pannels (The finish line is a boost pannel like f-zero tracks btw).
- Cheem's Madhouse: Added extra boost pannels, revamped some areas and improved textures.
Old ver:
New ver:
And that's all, thanks for taking your time reading this, and guess that i'll post future changes here, cya.
Eso perra
Wow this upd/update sounds big ill get on later and also erhecks you spelled glider wrong not being rude
Yesterday at 20:52:37
Wow this upd/update sounds big ill get on later and also erhecks you spelled glider wrong not being rude
Yesterday at 21:33:59
Wow i love the new version of nekoshima, great job
1Today at 01:19:57
@rhcks vos eres como un familiar fuera del país vuelve 1 vez cada 3 años pero cuando vuelves traes un vergero de cosas pa la familia xd en este caso remasterizas y haces nuevas pistas cada 4 meses xd (y a veces más tiempo)
2Today at 02:51:45
cabron al fin (nos vemos en el infierno cuando yo acabe el dreams)
2Today at 04:34:47
cabron al fin (nos vemos en el infierno cuando yo acabe el dreams)
Osea en 3 años
Page: 1
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