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What is your favorite Food?

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Eh it really depends on what I'm feeling like eating, but rn I could stand to eat a chicken taco
gamba2
thumbsup1

how do u be a f*cking god in the game

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teaman wrote:
Dudzi wrote:
teaman wrote:
xrunner48 wrote:
rd

wha

Reverse drift

how?

The strategy that xrunner48 is talking about is by pressing the back and forward keys repeatedly while using CTRL (or your preferred drift key) to chain orange drift boosts. This is possible due to the way drifting works in this game

Why Reverse Drifting and Daisy Stats are Good

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Pickels wrote:
DayziMK wrote:
Pickels wrote:
Okay there seems to be people for and people against the current strategies such as reverse drifting in MKPC, this topic is NOT a forum to help you get better at the game, this forum is for why these strategies aren't as bad as people say they are.

Part 1: Unbalanced Characters

Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.

People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it? ;)


Part 2: Reverse Drifting

I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on. *[

Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:

1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost.. :s

2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)

3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.

4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.


Conclusion

git gud :}

By Peach do you mean Birdo?

No I mean Peach. Birdo's Max Speed is terrible

Yes but Peach can't chain SMT with rd due to her low handling stat
Messages 2265 - Golden Mario Golden Mario
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Pickels wrote:
Okay there seems to be people for and people against the current strategies such as reverse drifting in MKPC, this topic is NOT a forum to help you get better at the game, this forum is for why these strategies aren't as bad as people say they are.

Part 1: Unbalanced Characters

Before I start getting onto the argument that y'all are waiting for I'd like to address a less mentioned argument regarding unbalanced characters. Out of the several characters in MKPC, the only ones that are 'good' on a competitive level are Peach and Daisy for having similar stats, Daisy being the better character.

People who use this argument usually complain about the imbalance of characters, however they ignore the fact that you can use custom characters with Daisy stats. This means that you can also play as your favourite MKPC character, whilst having the best stats. Pretty neat isn't it? ;)


Part 2: Reverse Drifting

I'm sure this is the one that you were waiting for and the part that will definitely have the most arguing going on. *[

Reverse Drifting will never get nerfed, Wargor confirmed this. Here are some reasons why I would agree:

1. This would automatically make every single World Record in this game impossible to beat, as they all use Reverse Drifting. This can be solved by resetting all the leaderboard times, however years of progress will be lost.. :s

2. Reverse Drifting has an element of strategy. Surprisingly, you don't actually want to use Reverse Drifting EVERYWHERE in MKPC, but certainly in most places. You also have to consider whether to only build a blue mini turbo, an orange mini turbo, or to not perform any mini turbo to realign yourself. Reverse Drifting also allows you to make your driving lines really precise when compared to Snaking (look at the Figure 8 Circuit Works Records!)

3. You have a skill issue. There is no better way to say it, but Reverse Drifting is easy to learn and I highly recommend you learn how to Reverse Drift before you reach Expert rank online. Every Mario Kart game has some sort of strategy used within most (if not the entire game) or a best character to play as, just like the 'meta' of MKPC. Adapt to it instead of crying on the forums.

4. Lastly, this would make many challenges impossible to beat and although the challenge validators can undo a challenge validation, we aren't going to spend time unvalidating challenges due to this change, as we can spend the time validating new ones.


Conclusion

git gud :}

By Peach do you mean Birdo?

Character/Track Sharing Center

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Share your BCP hot takes here

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Here's some more
- The characters, extra mii costumes, and jukebox were completely unnecessary
- Peachette deserved her spot
- The earlier waves weren't rushed
- Mario Circuit 3 is one of the best in Wave 2, possibly even THE best
- Waluigi Stadium's gameplay is TERRIBLE for a professional MK track. The 1st ramp shouldve been moved back a bit at the very least
- DS Mario Circuit deserved its spot
- Moonview Highway shouldve been Mushroom City or Airship Fortress
- Funky is a filler
- Why does RIW's theme have drums?
- Sunset Wilds is already janked up enough due to it no longer being shaped like a Piranha Plant. The sun setting wouldve made the track worse
- Why did they nerf bagging?
Messages 2265 - Golden Mario Golden Mario
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3DS Toad Circuit > 3DS Rainbow Road
dragon_face1
thumbsdown4
cross1
Messages 2265 - Golden Mario Golden Mario
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- Toad circuit and mario circuit 3 are one of the better tracks in the bcp along with ninja hideaway, shroom ridge, daisy cruiser, and wii rr
- MK7's ver of maple treeway is better than the bcp's
- Nintendo ruined daisy circuit's and riw's music in wave 6
- Not directly related to the bcp but waluigi pinball is actually good, it has an original theming, although the execution of the theme was a bit mid but eh it's from mkds which is full of trash tracks
down1
thumbsup1

I need some colabs for a game!

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TwilightGD wrote:
TwilightGD wrote:
YoshiLOVER wrote:
Dietsoda wrote:
oh my gosh ALL THINGS HAVE TO BE COMPLETE EVEN THE ONES WHO ARE BAD AT COMPLETE MODE WANT PEOPLE TO USE IT WE WILL GET REVENGE


At least they use an good track building method that actually takes effort. Quick mode is good but it is very limited and complete mode is just infinitely better. Also who is the "we"
@/lance4-_ maybe

they might also be referring to all the "Quick moders" (which is what lance4 and Cario call them)

bros banned and forgot his password lol

im not banned. i didn't forget my password either lol

He meant to reply to YoshiLOVER's message I think
ok1
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YoshiLOVER wrote:
So I am gonna need some tracks for my new game SYLKYLIB
Spoiler [ShowHide]
Or Super Yoshi LOVER Kart Yoshi LOVER Is back
;);)
Just saying NO RETROS LIKE MARIO CIRCUIT 1 OR THAT SORT OF STUFF And the track has to be in a multicup you have made
*[*[ and no silly tracks like........ FBI OPEN UP but anyway...

You can use one of mine if you like

I want YOUR tracks

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Is this in quick mode or complete mode? Asking because I see people submitting quick mode tracks

new quick mode pieces

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https://i.ibb.co/DLqShDG/Screenshot-2024-02-24-7-23-21-PM.png
@x_XSuperCariotsX_x can you please elaborate what the difference is between the textures on the main path and the shortcut on BC2
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koopa beach 2
choco island 2
bowser castle 2
maybe n64?????? prob not
better music tho

What would Bowser's Castle 2 and Choco Island 2 pieces look like?
up2

(Collab) Mario Kart PC DX

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Senko wrote:
Senko wrote:
is my DS Wario Stadium valable even if it's the MK8 version ?

well I guess it's not since it's still not on the list xD

Oh sorry, I didn't see it before xd I'll put it
dragon_face2
cappy_eyes1
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lance4-_ wrote:
i dont know how to make a complete mode track can i use my tick tock clock?

Sorry but quick mode cannot be merged with complete mode in cups/multicups for now (and even then I would decline because this is a complete mode collab)
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Kirby64 wrote:
Here's my submission
https://www.pixilart.com

that's not even an image file
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croassung wrote:
so are you gonna be making the other cups??

yes
croassung wrote:
also are you gonna add Yoshi's Island, Piranha Plant Cove, Piranha Plant Pipeline, and Squeaky Clean Circuit on the list?

i only added the tour tracks as filler spaces so no
ok1
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Toad64 is not active on the site anymore and therefore I cannot ask them for permission to use their track
pensive1
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eh Ill take sunset wilds instead

Sorry mb that track is taken but I forgot to register it in the list
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Can I make some? help

which ones would you like to make?

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