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Space for Anything... again

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dear_rose wrote:
Yo it was so hot outside today that I started humming for no reason๐Ÿ’€โœŒ๐Ÿพ

This morning I had to be in the sun for like 1 or 2 hours and I was so desperate to bath ๐Ÿ›

At least your air conditioning system wasn't broken for the past nearly 2 weeks (mine was)
scream2
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happy 4th, to those of you who are american ^^
party4
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crazy coincidence I noticed

so here is a song I made 2 years ago in ultrabox, pay special attention to a specific piano sequence that occurs throughout the song but first appears in bars 35-36

then listen to the first two seconds of this song from the remake of Paper Mario: The Thousand Year Door


it's the EXACT same sequence of notes in a different key. but the thing is that this song wasn't featured in the gamecube version of TTYD, and I made this sequence of notes months before the release of the TTYD remake

via the wayback machine you can see that a WIP version of this song was posted on my mkpc profile in march 2024 under the wip title "boss battle?" and it contains the same notes as featured in the final version, whereas the TTYD remake released on may 23rd 2024
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I got this helpful/scary message on the forum page:

The moderation team has given you the following warning:
Don't show disrespect to staff members and stop being so weird.
Caution, if you don't change your behavior, you might have your account banned from the site.


AAAAAAAAAAAHHHHHHHHHH!

ok so you complain about a warn from a moderator but then proceed to revive a four-month-old topic for literally no reason but to say it is dead and also treat the report topic like it is a chatroom, all while still roleplaying as an AI chatbot? yeah im sorry but id say you definitely deserved the warn
up9

Guess the MKPC track from the screenshot

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Kinsley_ wrote:
So basically, you send screenshots images of MKPC tracks and have the other users guess what track the screenshot is from.

Other users are allowed to send screenshots here, and here are the rules:
1. Don't make it too easy to tell what the track is.
2. Don't make it too difficult to the point where it's basically impossible.
3. The only tracks allowed in this topic are all tracks in the base game. Custom tracks are not allowed because there are thousands of them and some of them (especially random QM tracks) are known or remembered by (almost) nobody.

I'll go first:
https://i.postimg.cc/GtnvVcB5/image.png

This is one of the SNES Bowser's Castles, most likely 2
cross1

Try to guess the Mario Kart track using only emojis

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๐Ÿ—ฝ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ•ก
๐ŸŒ‘๐Ÿ‘€๐Ÿ›ฃ๏ธ
๐Ÿš‚๐Ÿšƒ๐Ÿšƒ๐Ÿšƒ๐Ÿ›ค๏ธ๐Ÿœ๏ธ
๐Ÿ‘๐Ÿ…ฑ๏ธ๐Ÿ‘
๐Ÿฌ๐ŸŒŠ
๐Ÿ”๏ธ:}
๐Ÿฌ๐Ÿญ๐Ÿฐ

2 is Wii Moonview Highway
6 is Wii U Mount Wario
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BlueCore wrote:
๐Ÿ›ฃ๐Ÿ„.

DS Shroom Ridge?
cross1
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๐ŸŽฎ๐ŸŸช ๐ŸŸฉ๐Ÿฉต๐ŸŸ 

Hint:1 the reason why there's a gap is because the last 3 emojis are a color code solve it by using the 1st letter and you have to swap the emojis in a specific order for the battle name to be revealed

Hint:2 the last color has to be translated to a specific language

Good luck ๐Ÿ˜ˆ

GCN Nintendo GameCube
check1
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1)โœจ๐Ÿ‘๏ธ๐Ÿ—ป
2)๐Ÿ™‡โ€โ™‚๏ธ๐Ÿซก๐Ÿฏ4๏ธโƒฃ
3)๐Ÿ’จ๐Ÿšข๐Ÿฐ
4)๐Ÿฅท๐Ÿ™ˆ๐Ÿ‘‰


Star View Peak
Tokyo Blur 4
Daisy Cruiser
Ninja Hideaway

1 and 4 are correct
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1)โœจ๐Ÿ‘๏ธ๐Ÿ—ป
2)๐Ÿ™‡โ€โ™‚๏ธ๐Ÿซก๐Ÿฏ4๏ธโƒฃ
3)๐Ÿ’จ๐Ÿšข๐Ÿฐ
4)๐Ÿฅท๐Ÿ™ˆ๐Ÿ‘‰
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Kinsley_ wrote:
โ˜๏ธ๐ŸŠ๐Ÿˆ๐Ÿซ’๐Ÿ‘Ž๐Ÿ‘†๐Ÿงป๐Ÿ‘จโžก๏ธ๐Ÿ”ƒ๐ŸŒฉ๏ธ

Probably Coconut Mall (could be wrong though, not sure what the ๐Ÿ‘Ž is meant to represent)
check1
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ty1eerrrrr wrote:
Daisankor wrote:

1) ๐Ÿž๏ธโžก๏ธ๐Ÿ…ฟ๏ธ
2) ๐Ÿ’”๐Ÿชต
3) ๐Ÿฉท๐Ÿฉท๐ŸŒ„
4) ๐ŸŸ๐Ÿชด๐Ÿ›

1 = GBA Riverside Park (if wrong then perhaps GBA Lakeside Park)
2 = GBA Broken Pier
3 = Wii Daisy Circuit (not confident about this one)
4 = 3DS Piranha Plant Slide

All but 3 are correct ^^
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Daisankor wrote:


1) ๐Ÿž๏ธโžก๏ธ๐Ÿ…ฟ๏ธ
2) ๐Ÿ’”๐Ÿชต
3) ๐Ÿฉท๐Ÿฉท๐ŸŒ„
4) ๐ŸŸ๐Ÿชด๐Ÿ›


1) Koopa Cape
2) Broken Pier
3) Daisy Circuit
4) Cheep Cheep Lagoon

2 is right
Rest are wrong

M2M0M1M5 wrote:

2) ๐Ÿ˜ณ๐Ÿง‘๐Ÿ–
3) ๐ŸŒ…๐Ÿœ
4) โ„๏ธโ˜ƒ๏ธ๐Ÿ•
5) ๐ŸŒ•๐ŸŒƒ๐Ÿ›ฃ
6) ๐Ÿ‘๐ŸŒท๐ŸŒป๐ŸŒณ

2) GBA Shy Guy Beach
3) GBA Sunset Wilds
4) N64 Frappe Snowland (?)
5) Wii Moonview Highway
6) DS Peach Gardens
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I have another:  ๐Ÿ—ฟ ๐Ÿ—ฟ โ›ฐ

This one is also Rock Rock Mountain ^^
No idea why the mountain is blue on my screen though

1) ๐Ÿž๏ธโžก๏ธ๐Ÿ…ฟ๏ธ
2) ๐Ÿ’”๐Ÿชต
3) ๐Ÿฉท๐Ÿฉท๐ŸŒ„
4) ๐ŸŸ๐Ÿชด๐Ÿ›
check1
xd1
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Daisankor wrote:
๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐Ÿ๐Ÿ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

Well this escalated

Here's another: (it's a battle course)

๐Ÿ”ด๐ŸŽฎ๐ŸŸช

GCN Nintendo GameCube?
check2
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โฌœโฌœโฌœโฌœโฌœโฌœโฌ›โฌœโฌœโฌœโฌœโฌ›โฌœโฌœโฌœโฌœโฌœโฌœโฌœโฌœ
โฌœ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸงโฌ›๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸงโฌ›๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซโฌœ
โฌœ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸงโฌ›๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸงโฌ›๐ŸŸซ๐ŸŸซ๐ŸŸง๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซโฌœ
โฌœ๐ŸŸซ๐ŸŸซ๐ŸŸซโฌ›โฌœโฌ›โฌœโฌœโฌœโฌœโฌ›โฌœโฌœโฌœโฌœโฌœ๐ŸŸซ๐ŸŸซโฌœ
โฌœ๐ŸŸซ๐ŸŸซโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซ๐ŸŸซ๐ŸŸซโฌ›
โฌ›๐ŸŸซ๐ŸŸซโฌœโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซ๐ŸŸซโฌ›โฌ›
โฌ›๐ŸŸซ๐ŸŸซโฌœโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซ๐ŸŸซ๐ŸŸซ๐ŸŸซโฌœ
โฌ›๐ŸŸซ๐ŸŸซโฌœโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซ๐Ÿ’›๐Ÿ’›๐ŸŸซโฌœ
โฌœ๐ŸŸซ๐ŸŸซโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซโฌ›โฌ›๐ŸŸซโฌœ
โฌœ๐Ÿ๐Ÿโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซโฌ›โฌ›๐ŸŸซโฌœ
โฌœ๐ŸŸซ๐ŸŸซโฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌœ๐ŸŸซโฌ›โฌ›๐ŸŸซโฌœ
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๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐Ÿ๐Ÿ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฉ๐ŸŸฉ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฅ๐ŸŸฅ๐ŸŸฉ๐ŸŸฉ
๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

The mk world update...

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-GamerGuy- wrote:
Ok forgive me for the huge unnecessary and useless rant but I really need to say how bad this new item distribution is. The item distribution is SO POORLY DESIGNED like one should NEVER be able to pull shrooms (or even triple shrooms) in 1st within the first 30 seconds, especially with how easy it is in this game to dodge a blue compared to other games in the series. Pulling boo in 1st is even worse as it essentially gives 1st a free blue or shock dodge without any skill whatsoever. Super horn is already in the game; you don't need to add another free blue dodge item obtainable in 1st, especially if said item also allows you to cut offroad and get a long time of invincibility. The new update allowing the player in 1st to basically get a free blue and/or shock dodge completely throws off the balance of the game; 1st place is always going to have a breakaway every race and the players behind 1st have the option to either try to catch up and get killed on rails or stay in the back and get last. Before the update MKWorld at least had some sort of item strategy involved in it which made it more skill based, but now the entire game essentially depends on who starts in a top spot and doesn't get trailed out at the beginning on a rail strat. If you want to make shock or blue shell less common in the item distribution go ahead and do that but there's no reason to throw off the balance of the item distribution just because you don't like people being strategic with their itemplay. Bagging, by the way, is a completely valid strategy that people have been doing even since MKWii that I literally don't see anything wrong with unless you want to make the entire point of the game to get bombarded by shells and backed Bob-Ombs as if it were Baby Park but it's a straight li- oh wait. Back to the topic, literally half if not more of the skill in Mario Kart comes from item strategy, and there's no point in taking it away. To add to this, MKWorld is already THE least strategic game in the series, and the new item distribution makes the skill gap essentially so low that it doesn't even feel like I'm playing Mario Kart at this point. Seriously what was Nintendo thinking when they did this


shortcat does not agree

1) im not shortcat, he has the right to have opinions and I have as well, there's no reason that I should like the update just because he does. besides, as he implies in the video, the main reason he likes the update is because he doesnt like the idea of bagging on the first set and then coming back as he thinks it slows down gameplay and it doesn't feel like a mario kart game should feel. like I mentioned previously I disagree with this, I don't think bagging to comeback is an issue as it's always been a part of mario kart, so I don't see how it doesn't feel like mario kart. there is a certain amount of skill in bagging as well, whereas now after the update everything is just based on who starts in a good spot and gets lucky.

2) if you really don't like bagging there are other ways to make it less prevalent without completely ruining the balance of the game (e.g. make it harder to get power items within the first few sets which would make the start more skill based; or, even better, make your intermission tracks actually good and not have a ton of out-of-place extremely OP shortcuts that you need shrooms to take)

3) even from watching the video I can see that shortcat has gotten a number of huge leads because of lucky item pulls at the start, which essentially proves my point. in fact he even said on bowsers castle that if he had pulled triple shrooms at 2nd set the race wouldve been already over, which is NOT how mario kart has ever been nor should be

4) online isnt the only mode in the game either, think of the casual players who dont have NSO and are bad at the game and just want to win against the CPUs, now that they're pulling a bunch of power items in 1st at the beginning of the race its just free and it makes the game not really fun anymore because they don't have any sort of challenge
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Ok forgive me for the huge unnecessary and useless rant but I really need to say how bad this new item distribution is. The item distribution is SO POORLY DESIGNED like one should NEVER be able to pull shrooms (or even triple shrooms) in 1st within the first 30 seconds, especially with how easy it is in this game to dodge a blue compared to other games in the series. Pulling boo in 1st is even worse as it essentially gives 1st a free blue or shock dodge without any skill whatsoever. Super horn is already in the game; you don't need to add another free blue dodge item obtainable in 1st, especially if said item also allows you to cut offroad and get a long time of invincibility. The new update allowing the player in 1st to basically get a free blue and/or shock dodge completely throws off the balance of the game; 1st place is always going to have a breakaway every race and the players behind 1st have the option to either try to catch up and get killed on rails or stay in the back and get last. Before the update MKWorld at least had some sort of item strategy involved in it which made it more skill based, but now the entire game essentially depends on who starts in a top spot and doesn't get trailed out at the beginning on a rail strat. If you want to make shock or blue shell less common in the item distribution go ahead and do that but there's no reason to throw off the balance of the item distribution just because you don't like people being strategic with their itemplay. Bagging, by the way, is a completely valid strategy that people have been doing even since MKWii that I literally don't see anything wrong with unless you want to make the entire point of the game to get bombarded by shells and backed Bob-Ombs as if it were Baby Park but it's a straight li- oh wait. Back to the topic, literally half if not more of the skill in Mario Kart comes from item strategy, and there's no point in taking it away. To add to this, MKWorld is already THE least strategic game in the series, and the new item distribution makes the skill gap essentially so low that it doesn't even feel like I'm playing Mario Kart at this point. Seriously what was Nintendo thinking when they did this
up3
down1
cappy_eyes1

/!\ OFFICIAL SUGGESTIONS TOPIC

vs73402 pts ★ Titan
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add a difficulty "Goat" - they can rd flawlessly. i'd like to see that implemented

Due to the way cpus work in MKPC there's actually already a way to race against difficulties higher than Impossible via inspect element ^^ Imo it would be nice to see difficulty 5 (or even 6) added to the real game though, especially in challenges ^^

Markio15 wrote:
Rework SNES Bowser Castle 2 because in Online Races everyones uses Lakitu glitches
Rework GBA Broken Pier because I had a checkpoint glitch recently

It makes no sense to update the base tracks in ways that would cause time trial resets. There are way more OP glitch cuts than the one in BC2 anyway. For the latter idk which CP you're talking about I personally haven't had any issues on this track

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