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Another Kartgames
On 2020-05-07 at 12:06:30
Yeah it's pretty cool
To the people in England
On 2020-05-19 at 10:16:58
I thought B was 5-6, rather than C being a 4-5.
@Craxycatzs 4 is the pass grade btw
@Craxycatzs 4 is the pass grade btw
Star Wars Memes
On 2020-05-07 at 11:54:37
Star wars memes are amazing
Can we all agree
On 2020-05-09 at 19:37:04
No. A lot of people like the last 2. DKJP is divisive, but some people still like it.
2500!
On 2019-05-11 at 18:55:02
GG Waluigi, nice to see what the most active members of the community have to offer
Nintendo Comeback
On 2020-05-18 at 14:07:16
Dont forget Smash Bros
Sm4sh did rather well. Besides, Smash is a "1 entry per console" series, so Ultimate was gonna come out sooner or later
Welcome our friend AquaVay!
On 2020-05-09 at 17:07:46
Wish you a warm welcome, my friend.
CPU IS UNFAIR and making mistakes! Please Fix this
On 2020-05-10 at 15:00:20
and you turn 2 times
In MKPC thats almost the double of the hits
You turn 4 times
And every time you get hit you go COMPLETLY at a stop
With MK8DX, every item puts you in roughly the same amount of hitstun. A banana is almost as threatening as a blue shell, even if it shouldn't be the case. Also in this game, you can soften the impact of a blue shell by hitting an item near the start
On 2020-05-08 at 13:59:54
Wow, les IAs sont vraiment impopulaires en ce moment !
Cela fait même débat.
En tout cas, de ce que je lis, les ordis sont, en premier lieu difficile à battre, mais ils sont surtout frustants pour les nouveaux joueurs.
En effet, on peut avoir l'impression de perdre pour de mauvaises raisons, lorsque les AIs sont buffs d'une manière perturbante pour augmenter la difficulté.
Je pense que ce sont ces méthodes de buffs qui sont le problème parce que ça ne donne pas toujours l'impression de perdre "fair".
J'aimerais maintenant, avoir l'avis de chacun à propos de ça.
Cela fait même débat.
En tout cas, de ce que je lis, les ordis sont, en premier lieu difficile à battre, mais ils sont surtout frustants pour les nouveaux joueurs.
En effet, on peut avoir l'impression de perdre pour de mauvaises raisons, lorsque les AIs sont buffs d'une manière perturbante pour augmenter la difficulté.
Je pense que ce sont ces méthodes de buffs qui sont le problème parce que ça ne donne pas toujours l'impression de perdre "fair".
J'aimerais maintenant, avoir l'avis de chacun à propos de ça.
Wow, AIs are really unpopular right now!
There is even debate.
In any case, from what I read, the computers are, in the first place difficult to beat, but they are especially frustrating for new players.
Indeed, one can have the impression of losing for the wrong reasons, when the AIs are buffered in a disturbing manner to increase the difficulty.
I think it's these buff methods that are the problem because it doesn't always seem like you're losing "fair".
I would now like to have everyone's opinion on this.
There is even debate.
In any case, from what I read, the computers are, in the first place difficult to beat, but they are especially frustrating for new players.
Indeed, one can have the impression of losing for the wrong reasons, when the AIs are buffered in a disturbing manner to increase the difficulty.
I think it's these buff methods that are the problem because it doesn't always seem like you're losing "fair".
I would now like to have everyone's opinion on this.
I think I should rephrase my justification. I think it's much more rewarding winning against AIs that are better than you, so you feel like you've improved a lot more than winning against easy ones. Also if you're complaining about CPU difficulty always being set to hard in GP...don't play GP until you think you can take the CPUs on, it's that simple. Go to VS mode, set the difficulty to Easy or Medium, and work your way up. Everyone who's complaining, it's your fault for jumping into the deep end of the CPU pool.
On 2020-05-08 at 10:42:19
It's a little bit true ex: I was first on Figure 8, Blue Shell hited me and i land on 5th place
That's just circumstantial. If a blue shell could still take your lead away, then you either have to get better so you can break away enough, or learn about using items to reduce the impact of a blue shell. Either way, you're acquiring knowledge of the game, implementing it, and improving by doing so. That's the point.
On 2020-05-08 at 09:40:07
Why do I have to explain this every time? They make the CPUs overpowered so they're intentionally harder to beat. It makes you try to improve at the game, rather than relying on the age-old Mario Kart tactic of "pray that I luck out". The CPUs in other MK games are incredibly easy to beat if you have a decent amount of knowledge at the game, and to get better they're a terrible method of doing so. Here, that's not the case.
Also the CPUs are made so they can't drift; they need higher stats to compensate for the major drawbacks this can cause
Also the CPUs are made so they can't drift; they need higher stats to compensate for the major drawbacks this can cause
Discord
On 2020-05-09 at 15:24:34
No not friendly, I need the points
On 2020-05-08 at 18:06:26
Thanks for double ping
IM BACK!!
On 2020-05-07 at 20:22:29
Ok
On 2020-05-07 at 20:11:53
Well you're back, that's all that matters
On 2020-05-07 at 20:09:42
Can you tell Nate that if you wants to talk to me to come on here
You called? What's taken you so long sis
Blurple Kart XX? (WIP)
On 2020-05-07 at 23:18:10
Yeah, sorry. I understand trying to do something interesting, but it has to be within the confines of the game...
Airship Fortress needs to be fixed
On 2020-05-07 at 23:13:21
Play the track. They take up about 40% of the track each and come out insanely fast
On 2020-05-07 at 20:21:58
Oh yeah, and combined with, LET'S COUNT THEM, 0 INVINCIBILITY FRAMES AFTER GETTING HIT makes Airship Fortress not fun at all to play on.
I understand, but the out of bounds areas can be worked around. Everything else however... I 100% agree with. However I don't think we can fix this any time soon, since the track needs some difficulty
These cpus...
On 2020-05-07 at 11:20:24
Listen, I think the bots being good is a good thing. You have to improve at the game if you want to win, isn't that what you're trying to do anyway?