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Something you can't [font=Impact]STOP[/font] laughing about.
On 2025-02-09 at 05:01:29
Something happened behind the music
Mario Kart 9 Track Music
On 2025-02-09 at 04:39:15
Mario Bros. Circuit
D Note
This one will be in the note D and have some banjo sequences. It will still have that desert vibe but is upbeat. The Mario Bros. theme from 1983 will have a reference.
Luigi Lagoon
A Note
The problem with water or beach themed tracks is the way they sound similar. Like Peach Beach or Cheep Cheep Island. To change this, Luigi Lagoon will have this electronic-like theme, because of the underwater pipe section in the track, and be going up and down.
Peppermint Pass
G Note
This one will not be that too lighthearted because of the 11-year thing, but flutes and glockenspiels will come to play.
Reptile Ruins
C Note
For this music, Koopa's victory theme from Super Mario Kart will come, but not too much, because then it would be too cheesy. Some of the instruments from Thwomp Ruins will be added to this one.
A note about the Super Mario Kart samples. They kinda have been used for the Mario Kart 8 tracks, like Sweet Sweet Canyon is the whistle, the Electrodome section for the MK8 credits is the charang, and near the end of Mario Kart Stadium is the synth brass, the one that plays for the melody of Mario Circuit.
my real question is where are you getting this information from
Myself
On 2025-02-06 at 19:24:44
The most important thing about tracks is their music. It's what keeps you entertained while racing. Even the Super Mario Kart samples will return. Here are my predictions for them:
Mario Bros. Circuit
D Note
This one will be in the note D and have some banjo sequences. It will still have that desert vibe but is upbeat. The Mario Bros. theme from 1983 will have a reference.
Luigi Lagoon
A Note
The problem with water or beach themed tracks is the way they sound similar. Like Peach Beach or Cheep Cheep Island. To change this, Luigi Lagoon will have this electronic-like theme, because of the underwater pipe section in the track, and be going up and down.
Peppermint Pass
G Note
This one will not be that too lighthearted because of the 11-year thing, but flutes and glockenspiels will come to play.
Reptile Ruins
C Note
For this music, Koopa's victory theme from Super Mario Kart will come, but not too much, because then it would be too cheesy. Some of the instruments from Thwomp Ruins will be added to this one.
A note about the Super Mario Kart samples. They kinda have been used for the Mario Kart 8 tracks, like Sweet Sweet Canyon is the whistle, the Electrodome section for the MK8 credits is the charang, and near the end of Mario Kart Stadium is the synth brass, the one that plays for the melody of Mario Circuit.
Mario Bros. Circuit
D Note
This one will be in the note D and have some banjo sequences. It will still have that desert vibe but is upbeat. The Mario Bros. theme from 1983 will have a reference.
Luigi Lagoon
A Note
The problem with water or beach themed tracks is the way they sound similar. Like Peach Beach or Cheep Cheep Island. To change this, Luigi Lagoon will have this electronic-like theme, because of the underwater pipe section in the track, and be going up and down.
Peppermint Pass
G Note
This one will not be that too lighthearted because of the 11-year thing, but flutes and glockenspiels will come to play.
Reptile Ruins
C Note
For this music, Koopa's victory theme from Super Mario Kart will come, but not too much, because then it would be too cheesy. Some of the instruments from Thwomp Ruins will be added to this one.
A note about the Super Mario Kart samples. They kinda have been used for the Mario Kart 8 tracks, like Sweet Sweet Canyon is the whistle, the Electrodome section for the MK8 credits is the charang, and near the end of Mario Kart Stadium is the synth brass, the one that plays for the melody of Mario Circuit.
Meme of 2025
On 2025-02-03 at 14:45:10
The one game mostly everyone will be unified to:
![https://i.postimg.cc/gk9zBjJh/Mario-Kart-9-Graphics.webp](https://i.postimg.cc/gk9zBjJh/Mario-Kart-9-Graphics.webp)
i'm never looking at the MK8DX cover the same way again
![https://i.postimg.cc/gk9zBjJh/Mario-Kart-9-Graphics.webp](https://i.postimg.cc/gk9zBjJh/Mario-Kart-9-Graphics.webp)
i'm never looking at the MK8DX cover the same way again
On 2025-01-15 at 17:17:34
![https://i.postimg.cc/htpLyfHZ/Screenshot-2025-01-15-9-16-57-AM.png](https://i.postimg.cc/htpLyfHZ/Screenshot-2025-01-15-9-16-57-AM.png)
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![joy](images/forum/reactions/joy.png)
![xd](images/forum/reactions/xd.png)
![genius](images/forum/reactions/genius.png)
Every Wii Sports Boxer's Dream
On 2025-02-08 at 21:53:22
(They're the blue one)
Mario Kart Wii Master Credits
On 2025-02-08 at 17:39:43
Before everything is unlocked:
Luigi Circuit - Luigi (Standard Kart)
Moo Moo Meadows - Bowser (Offroader)
Mushroom Gorge - Baby Peach (Baby Booster)
Toad's Factory - Toad (Bullet Bike)
GCN Peach Beach - Waluigi (Flame Flyer)
DS Yoshi Falls - Koopa Troopa (Bit Bike)
SNES Ghost Valley 2 - Luigi (Classic Dragster)
N64 Mario Raceway - Mario (Mach Bike)
Mario Circuit - Mario (Wild Wing)
Coconut Mall - Peach (Sugarscoot)
Dk Summit - Donkey Kong (Standard Bike)
Wario's Gold Mine - Wario (Wario Bike)
N64 Sherbet Land - Baby Mario (Mini Beast)
GBA Shy Guy Beach - Bowser (Flame Runner)
DS Delfino Square - Yoshi (Zip Zip)
GCN Waluigi Stadium - Waluigi (Standard Bike)
After everything is unlocked:
Luigi Circuit - Luigi (Sprinter)
Moo Moo Meadows - Baby Luigi (Tiny Titan)
Mushroom Gorge - Toad (Magikruiser)
Toad's Factory - Toadette (Jet Bubble)
GCN Peach Beach - Peach (Sneakster)
DS Yoshi Falls - Yoshi (Super Blooper)
SNES Ghost Valley 2 - King Boo (Jetsetter)
N64 Mario Raceway - Funky Kong (Piranha Prowler)
Mario Circuit - Mario (Standard Kart)
Coconut Mall - Baby Daisy (Baby Booster)
DK Summit - Diddy Kong (Classic Dragster)
Wario's Gold Mine - Wario (Flame Flyer)
N64 Sherbet Land - Birdo (Sneakster)
GBA Shy Guy Beach - Baby Mario (Cheep Charger)
DS Delfino Square - Luigi (Daytripper)
GCN Waluigi Stadium - Wario (Wario Bike)
Daisy Circuit - Daisy (Wild Wing)
Koopa Cape - Mario (Dolphin Dasher)
Maple Treeway - Diddy Kong (Standard Bike)
Grumble Volcano - Dry Bowser (Offroader)
DS Desert Hills - Dry Bowser (Phantom)
GBA Bowser Castle 3 - Bowser Jr. (Sprinter)
N64 DK's Jungle Parkway - Funky Kong (P. Prwlr.)
GCN Mario Circuit - Baby Peach (Quacker)
Dry Dry Ruins - Dry Bones (Tiny Titan)
Moonview Highway - Mario (Wild Wing)
Bowser's Castle - Bowser (Spear)
Rainbow Road - Rosalina (Shooting Star)
SNES Mario Circuit 3 - Toad (Blue Falcon)
DS Peach Gardens - Peach (Daytripper)
GCN DK Mountain - Donkey Kong (Offroader)
N64 Bowser's Castle - Bowser (Flame Runner)
After everything is unlocked with 2 pressed:
Luigi Circuit - Luigi (Wild Wing)
Moo Moo Meadows - Daisy (Classic Dragster)
Mushroom Gorge - Toadette (Standard Kart)
Toad's Factory - Toad (Mini Beast)
GCN Peach Beach - Peach (Sprinter)
DS Yoshi Falls - Birdo (Classic Dragster)
SNES Ghost Valley 2 - Dry Bones (Bit Bike)
N64 Mario Raceway - Baby Mario (Jet Bubble)
Mario Circuit - Mario (Sprinter)
Coconut Mall - Yoshi (Dolphin Dasher)
DK Summit - Funky Kong (Flame Runner)
Wario's Gold Mine - Wario (Standard Bike)
N64 Sherbet Land - Toad (Mini Beast)
GBA Shy Guy Beach - Koopa Troopa (Bullet Bike)
DS Delfino Square - Peach (Standard Kart)
GCN Waluigi Stadium - Waluigi (Phantom)
Daisy Circuit - Baby Daisy (Quacker)
Koopa Cape - Koopa Troopa (Cheep Charger)
Maple Treeway - Baby Luigi (Baby Booster)
Grumble Volcano - Bowser (Spear)
DS Desert Hills - Bowser Jr. (Blooper)
GBA Bowser Castle 3 - Baby Mario (Tiny Titan)
N64 DK's Jungle Parkway - Diddy Kong (Zip Zip)
GCN Mario Circuit - Mario (Standard Bike)
Dry Dry Ruins - Yoshi (Classic Dragster)
Moonview Highway - Rosalina (Honeycoupe)
Bowser's Castle - Bowser (Piranha Prowler)
Rainbow Road - Rosalina (Flame Flyer)
SNES Mario Circuit 3 - Toad (Standard Kart)
DS Peach Gardens - Baby Peach (Quacker)
GCN DK Mountain - Donkey Kong (Standard Bike)
N64 Bowser's Castle - Bowser (Shooting Star)
Luigi Circuit - Luigi (Standard Kart)
Moo Moo Meadows - Bowser (Offroader)
Mushroom Gorge - Baby Peach (Baby Booster)
Toad's Factory - Toad (Bullet Bike)
GCN Peach Beach - Waluigi (Flame Flyer)
DS Yoshi Falls - Koopa Troopa (Bit Bike)
SNES Ghost Valley 2 - Luigi (Classic Dragster)
N64 Mario Raceway - Mario (Mach Bike)
Mario Circuit - Mario (Wild Wing)
Coconut Mall - Peach (Sugarscoot)
Dk Summit - Donkey Kong (Standard Bike)
Wario's Gold Mine - Wario (Wario Bike)
N64 Sherbet Land - Baby Mario (Mini Beast)
GBA Shy Guy Beach - Bowser (Flame Runner)
DS Delfino Square - Yoshi (Zip Zip)
GCN Waluigi Stadium - Waluigi (Standard Bike)
After everything is unlocked:
Luigi Circuit - Luigi (Sprinter)
Moo Moo Meadows - Baby Luigi (Tiny Titan)
Mushroom Gorge - Toad (Magikruiser)
Toad's Factory - Toadette (Jet Bubble)
GCN Peach Beach - Peach (Sneakster)
DS Yoshi Falls - Yoshi (Super Blooper)
SNES Ghost Valley 2 - King Boo (Jetsetter)
N64 Mario Raceway - Funky Kong (Piranha Prowler)
Mario Circuit - Mario (Standard Kart)
Coconut Mall - Baby Daisy (Baby Booster)
DK Summit - Diddy Kong (Classic Dragster)
Wario's Gold Mine - Wario (Flame Flyer)
N64 Sherbet Land - Birdo (Sneakster)
GBA Shy Guy Beach - Baby Mario (Cheep Charger)
DS Delfino Square - Luigi (Daytripper)
GCN Waluigi Stadium - Wario (Wario Bike)
Daisy Circuit - Daisy (Wild Wing)
Koopa Cape - Mario (Dolphin Dasher)
Maple Treeway - Diddy Kong (Standard Bike)
Grumble Volcano - Dry Bowser (Offroader)
DS Desert Hills - Dry Bowser (Phantom)
GBA Bowser Castle 3 - Bowser Jr. (Sprinter)
N64 DK's Jungle Parkway - Funky Kong (P. Prwlr.)
GCN Mario Circuit - Baby Peach (Quacker)
Dry Dry Ruins - Dry Bones (Tiny Titan)
Moonview Highway - Mario (Wild Wing)
Bowser's Castle - Bowser (Spear)
Rainbow Road - Rosalina (Shooting Star)
SNES Mario Circuit 3 - Toad (Blue Falcon)
DS Peach Gardens - Peach (Daytripper)
GCN DK Mountain - Donkey Kong (Offroader)
N64 Bowser's Castle - Bowser (Flame Runner)
After everything is unlocked with 2 pressed:
Luigi Circuit - Luigi (Wild Wing)
Moo Moo Meadows - Daisy (Classic Dragster)
Mushroom Gorge - Toadette (Standard Kart)
Toad's Factory - Toad (Mini Beast)
GCN Peach Beach - Peach (Sprinter)
DS Yoshi Falls - Birdo (Classic Dragster)
SNES Ghost Valley 2 - Dry Bones (Bit Bike)
N64 Mario Raceway - Baby Mario (Jet Bubble)
Mario Circuit - Mario (Sprinter)
Coconut Mall - Yoshi (Dolphin Dasher)
DK Summit - Funky Kong (Flame Runner)
Wario's Gold Mine - Wario (Standard Bike)
N64 Sherbet Land - Toad (Mini Beast)
GBA Shy Guy Beach - Koopa Troopa (Bullet Bike)
DS Delfino Square - Peach (Standard Kart)
GCN Waluigi Stadium - Waluigi (Phantom)
Daisy Circuit - Baby Daisy (Quacker)
Koopa Cape - Koopa Troopa (Cheep Charger)
Maple Treeway - Baby Luigi (Baby Booster)
Grumble Volcano - Bowser (Spear)
DS Desert Hills - Bowser Jr. (Blooper)
GBA Bowser Castle 3 - Baby Mario (Tiny Titan)
N64 DK's Jungle Parkway - Diddy Kong (Zip Zip)
GCN Mario Circuit - Mario (Standard Bike)
Dry Dry Ruins - Yoshi (Classic Dragster)
Moonview Highway - Rosalina (Honeycoupe)
Bowser's Castle - Bowser (Piranha Prowler)
Rainbow Road - Rosalina (Flame Flyer)
SNES Mario Circuit 3 - Toad (Standard Kart)
DS Peach Gardens - Baby Peach (Quacker)
GCN DK Mountain - Donkey Kong (Standard Bike)
N64 Bowser's Castle - Bowser (Shooting Star)
post your custom tracks here
On 2025-01-20 at 23:37:14
What Website to Use for Custom Characters
On 2025-02-08 at 02:09:11
Ok, I figured out how to do the sprites
On 2025-02-07 at 02:30:49
*Ahem*
Background remover....
Background remover....
I tried that, but it didn't work. It's like white jelly got stuck into the driver itself.
On 2025-02-06 at 22:51:05
If you hadn't noticed, I'm the same guy here:
https://mkpc.malahieude.net/profil.php?id=76699
I would like to change my info, but I can't.
https://mkpc.malahieude.net/profil.php?id=76699
I would like to change my info, but I can't.
On 2025-02-06 at 22:44:15
Does anyone know how to make a custom character without the white background showing? There's no Movie Sonic in the custom character selection.
Post Sonic memes
On 2025-02-07 at 23:25:59
pain
![https://i.postimg.cc/SRpQ28J8/Screenshot-2025-02-07-3-25-03-PM.png](https://i.postimg.cc/SRpQ28J8/Screenshot-2025-02-07-3-25-03-PM.png)
![https://i.postimg.cc/SRpQ28J8/Screenshot-2025-02-07-3-25-03-PM.png](https://i.postimg.cc/SRpQ28J8/Screenshot-2025-02-07-3-25-03-PM.png)
On 2025-01-20 at 21:48:44
If I make the slightest move
![https://i.postimg.cc/vTDWXs7k/Screenshot-2025-01-20-1-46-54-PM.png](https://i.postimg.cc/vTDWXs7k/Screenshot-2025-01-20-1-46-54-PM.png)
![https://i.postimg.cc/vTDWXs7k/Screenshot-2025-01-20-1-46-54-PM.png](https://i.postimg.cc/vTDWXs7k/Screenshot-2025-01-20-1-46-54-PM.png)
On 2025-01-20 at 20:27:34
Imagine this happens to you one day when you try to get an extra life
![https://i.postimg.cc/x1VNxvtR/Screenshot-2025-01-20-12-24-29-PM.png](https://i.postimg.cc/x1VNxvtR/Screenshot-2025-01-20-12-24-29-PM.png)
![https://i.postimg.cc/x1VNxvtR/Screenshot-2025-01-20-12-24-29-PM.png](https://i.postimg.cc/x1VNxvtR/Screenshot-2025-01-20-12-24-29-PM.png)
What's the best fast food restaurant?
On 2025-02-06 at 23:02:32
Mine is A&W. They have good chili dogs.
![up](images/forum/reactions/up.png)
Mario Kart Wii Early Concept Info
On 2025-02-07 at 21:47:09
Here are some early conecpts for the tracks, with the biggest change is Dry Dry Ruins.
![https://i.postimg.cc/jjyw2sjD/MKWii-Luigi-Circuit-Concept-Art.png](https://i.postimg.cc/jjyw2sjD/MKWii-Luigi-Circuit-Concept-Art.png)
![https://i.postimg.cc/4yxmWVQc/MKWii-Dry-Dry-Ruins-Concept-Art.png](https://i.postimg.cc/4yxmWVQc/MKWii-Dry-Dry-Ruins-Concept-Art.png)
Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THS files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.
![https://i.postimg.cc/jjyw2sjD/MKWii-Luigi-Circuit-Concept-Art.png](https://i.postimg.cc/jjyw2sjD/MKWii-Luigi-Circuit-Concept-Art.png)
![https://i.postimg.cc/4yxmWVQc/MKWii-Dry-Dry-Ruins-Concept-Art.png](https://i.postimg.cc/4yxmWVQc/MKWii-Dry-Dry-Ruins-Concept-Art.png)
Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THS files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.
On 2025-02-07 at 19:50:59
Yes and? looks like just a wiki page
Well, it's because nobody finds this much known, and since the new Mario Kart is going to debut, I thought this'd be a great time to show some facts about the well known one. And the footage we had for the new one can relate to Mario Kart Wii's.
![ok](images/forum/reactions/ok.png)
On 2025-02-07 at 19:42:21
The world of Mario Kart Wii has a great vibe to it. Its complex tracks and new items really bring the game to life. Since the new Mario Kart is coming, let's go back to late 2007 where the game had its production, and even was in the E3 2007 conference.
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
What is your oldest video game console
On 2025-02-05 at 17:14:17
Mine was the Nintendo Wii 10 years ago.