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4 Quick Mode update ideas (with sprites!)

Messages 667 - Mario Mario
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1. J'aimerais beaucoup que les thèmes Tarte Sucrée et Nintendo DS soient rajoutés dans l'éditeur simplifié de circuits, puisque je viens de les faire! :p
(inclut les pièces bidirectionnelles qui sont apparemment prévues pour une future mise à jour)
(LIEN DE TÉLÉCHARGEMENT AVEC TOUTES LES PIÈCES: https://www.mediafire.com/file/lryveg6komgya7h/NewTrackThemes.zip/file)
https://i.postimg.cc/Y9qp2L9z/Nintendo-DSRacing-Preview-copy.pnghttps://i.postimg.cc/0NDjYCnk/Tart-Top-Racing-Preview -copie.png

2. Je viens de faire de meilleures pièces virage pour le thème GBA Circuit Luigi, ça serait bien de les rajouter! :)
(LIEN DE TÉLÉCHARGEMENT: https://www.mediafire.com/file/1ykuoerpbc2e2gq/NewLuigiCorners.zip/file)
https://i.postimg.cc/JnfhdrcW/Screenshot-2023-10-01-at-4-10-43-PM.png

3. Les Îles Choco de la SNES ont leurs propres sauts uniques dans SMK, mais ils manquent à l'éditeur simplifié! :o
Heureusement, j'ai refait les sprites de ces sauts uniques afin de les faire correspondre aux dimensions des sauts actuellement disponibles, il ne reste plus qu'à les implémenter pour le thème Île Choco! :)
(LIEN DE TÉLÉCHARGEMENT: https://www.mediafire.com/file/efoq1neorz85ii1/ChocoJumps.zip/file)
Voici à quoi cela ressemblerait:
https://i.postimg.cc/JzvSXs1m/Choco-Jumps-Prewview.png

4. Dans SMK, chaque thème de piste a sa propre variante de la flaque d'huile, mais elles sont toutes inutilisées à l'exception de celle du Circuit Mario. Ce serait bien de rajouter ces flaques d'huile inutilisées dans l'éditeur simplifié pour leurs thèmes SNES respectifs.
(LIEN DE TÉLÉCHARGEMENT: https://www.mediafire.com/file/75sq2fhqi35oc5a/OilPuddles.zip/file)
1. Add the Tart Top and Nintendo DS themes in the quick track editor, since I just made them! :p
(includes the 2-way tiles that are apparently planned for a future update)
(DOWNLOAD LINK WITH ALL TILES: https://www.mediafire.com/file/lryveg6komgya7h/NewTrackThemes.zip/file)
https://i.postimg.cc/Y9qp2L9z/Nintendo-DSRacing-Preview-copy.pnghttps://i.postimg.cc/0NDjYCnk/Tart-Top-Racing-Preview-copy.png

2. I just designed improved, prettier corner tiles for the GBA Luigi Circuit theme, please add them! :)
(DOWNLOAD LINK: https://www.mediafire.com/file/1ykuoerpbc2e2gq/NewLuigiCorners.zip/file)
https://i.postimg.cc/JnfhdrcW/Screenshot-2023-10-01-at-4-10-43-PM.png

3. The SNES Choco Islands actually have their own unique jumps in SMK, but they're missing from the quick track editor! :o
Luckily, I remade the sprites of these unique jumps in order to match the dimensions of the currently available jumps, all you have to do is implement them for the Choco Island quick theme! :)
(DOWNLOAD LINK: https://www.mediafire.com/file/efoq1neorz85ii1/ChocoJumps.zip/file)
How it would look:
https://i.postimg.cc/JzvSXs1m/Choco-Jumps-Prewview.png

4. In SMK, every track theme has its own variant of the oil puddle, but they're all unused except for the Mario Circuit one. It would be nice to add these unused oil puddles in the quick track editor for their respective SNES themes.
(DOWNLOAD LINK: https://www.mediafire.com/file/75sq2fhqi35oc5a/OilPuddles.zip/file)


These ideas are absolutely awesome! You have a lot of Drawing Skills and Creativity! Hope Wargor notices that and adds it in an upcoming Update! Shoudn't last very long tho because Wargor didn't update the game this month. Let's see what he'll bring new to this game!
heart1

[FANFIC] Monokuma's Ultimate Drama Competition

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Just gotta clear something, Monokuma's rating on the characters' likelihoods of survival ISN'T indicative of how the fanfic will roll out, for example Benjamin is rated 5.5 and Sadie is rated 8.5, but that doesn't necessarily mean Benjamin will be eliminated sooner than Sadie. Also the 5 characters I posted aren't the only participants, more are on the way but I don't have access to my Chromebook (and I probably won't for a few days) so you're unfortunately in for quite a wait (don't worry I'll still post updates here).


I thought for a moment that it was already a ded Fanfic
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Upupupu! Welcome to my Ultimate Drama Competition!

Nah, I'm just joking :p
This is a new fanfic that'll probably end up unfortunately replacing MKPC Cataclysm. There's no applications because this is my first fanfic in the 'MysteryMan style', as such all the characters are made by me.

So without further ado, here's 5 of the participants, what each of them are like, and how well Monokuma thinks they'll fare in the many trials and tribulations this fanworld has to offer:
https://i.postimg.cc/g01cSHxB/Lexi.png

Name: Lexi
Gender: Female
Age: 15
Natal country: Singapore
Personality: Energetic, loving, compassionate, a little too flirty sometimes
Likes: Ramen and hugging people for seemingly no reason
Dislikes: Negativity and hatred

Monokuma's Thoughts: When I first saw this girl enter Hope's Peak, I knew she had potential. She's more energetic than most of these folks and her positive vibes'll leave yer DESPAIRing for drama! Upupupu! All jokes aside, she's probably one of the more able competitors, so I'll give her chances of survival an 8.5/10.

https://i.postimg.cc/5272vVbJ/Xiaomei.png
Name: Xiaomei
Gender: Female
Age: 13
Natal country: Hong Kong
Personality: Mean, envious, bitter, arrogant
Likes: Bullying Lexi for no apparent reason and causing disturbances wherever she goes
Dislikes: Praise being directed toward others, anyone who isn't Han Chinese (she's extremely jingoist and xenophobic)

Monokuma's Thoughts: I don't know what this girl's problem with everyone is. If she continues to be so rude, especially to Lexi, she'll NEVER pass the group stage (If yer watching this and yer know Xiaomei, I pray for yer). That aside, she's real competitive, so I'll give her that. Overall her chances are probably a 6.2/10.

https://i.postimg.cc/RZXNRt1j/Don-Marco.png
Name: Don Marco
Gender: Male
Age: 16
Natal country: Italy
Personality: Quiet but stands up for what he deems as morally correct
Likes: Speaking out against the actions of others, has a secret crush on Lexi, kickboxing
Dislikes: Being in the middle of any argument, fighting, etc.

Monokuma's Thoughts: He's a great team player and being honest he's probably the most likely to pass the group stage. He's a fairly strong kid too, so he has a physically high chance of survival. However, he's a bit of a doormat and lets the others walk all over him a little too much, which is bad for the later stages. Overall he's got a good chance of survival, so I'll give him a 7.7/10.

https://i.postimg.cc/fbykgbBk/Sadie.png
Name: Sadie
Gender: Female
Age: 19
Natal country: Ireland
Personality: Calm, easygoing, forgiving, can be rather dark or aggressive sometimes
Likes: Tofu, shamanism, living life to the fullest, helping others, standing up for others, fencing, has a secret crush on Lexi (Don Marco and Sadie love war confirmed?2?2?2)
Dislikes: Dogs, Xiaomei, negativity

Monokuma's Thoughts: I was laughing when I read Don's and Sadie's applications each time... (Upupupu...) hey, they're teens, they're gonna fall in love and do crazy bullshit for love. That aside, I think Sadie's probably the most likely to survive. She's smart, calm, collected and strong, everything I'm looking for in a competitor. However, as much as I hate Xiaomei too, Xiaomei and Sadie really have to sort their differences out or it ain't gonna fare well in the group stage. Overall Sadie's a very able girl, so I'll give her an 8.5/10.

https://i.postimg.cc/rpHz6LPj/Benjamin.png
Name: Benjamin
Gender: Male
Age: 14
Natal country: USA
Personality: Nerdy, geeky, cringe, smart, rather dimwitted at times
Likes: School, algebra, quantum physics
Dislikes: Sport, bullying

Monokuma's Thoughts: I genuinely have no idea where to start with Benjamin. Half of his application was littered with the most batshit equations I've ever seen in my life. Yer see, being smart has pros and cons. The pros are that yer smarter than the rest of yer dumb group and yer more likely to survive mentally, but the cons are that yer pretty much unable to survive physically... and yer probably gonna get shoved in some locker somewhere. With Benjamin it's a mixed bag, so I'll give him a 5.5/10.

That's all for now :p
More characters to be revealed soon, check the MKPC Discord server if you wanna see them in advance :)


This up here's my favorite thing, ever. In the history forever. I think about this every day

Who better dry bone or koopa troopa

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Dry BONER
mario_dead1

Petits conseils pour mode complet

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Maxxie wrote:
Nodac64 wrote:
Maxxie wrote:
Nodac64 wrote:
Maxxie wrote:
Salut ! Depuis peu je commence à faire des courses en mode complet, et j'apprends tout en autodidacte pour le moment.
Cependant, j'aimerais savoir si vous n'auriez pas des conseils pour faire de meilleures courses, étant donné que, pour le moment, je n'ai fait que deux course en mode complet
( Voici la dernière si vous êtes tentés : https://mkpc.malahieude.net/map.php?i=120176 )

J'utilise paint, oui je suis archaïque

Avez vous des conseils qui pourraient m'être utile ? Merci d'avance


Pour l'Image du Circuit:
Donner plus de détails au circuit serai en lui même serait un énorme succès.
Mieux différencier la Route du Hors Piste (genre pas de Vert clair à côté de Vert).
Pour les Physics du Circuit:
Quand tu as des grands sauts à faire (comme dans ton dernier circuit), il est plus simple d'utiliser l'outil "Cannon" pour que le joueur ne puisse pas sortir des Limites de la Course.
Pour un autre conseil, faire des courses à thèmes serait INCREDIBLE (genre ne pas mettre un Bus un Circuit "Plain Donuts" themed).

Sinon, tu utilises quel Application ou Programme pour dessiner tes Circuits?



Ton message ne s'est pas envoyé :s


J'ai dit "je le fait sur paint, oui je suis archaïque"


Au début j'ai fait mes Circuits sur Paint 3D, puis j'ai switch sur Paint.Net
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Maxxie wrote:
Nodac64 wrote:
Maxxie wrote:
Salut ! Depuis peu je commence à faire des courses en mode complet, et j'apprends tout en autodidacte pour le moment.
Cependant, j'aimerais savoir si vous n'auriez pas des conseils pour faire de meilleures courses, étant donné que, pour le moment, je n'ai fait que deux course en mode complet
( Voici la dernière si vous êtes tentés : https://mkpc.malahieude.net/map.php?i=120176 )

J'utilise paint, oui je suis archaïque

Avez vous des conseils qui pourraient m'être utile ? Merci d'avance


Pour l'Image du Circuit:
Donner plus de détails au circuit serai en lui même serait un énorme succès.
Mieux différencier la Route du Hors Piste (genre pas de Vert clair à côté de Vert).
Pour les Physics du Circuit:
Quand tu as des grands sauts à faire (comme dans ton dernier circuit), il est plus simple d'utiliser l'outil "Cannon" pour que le joueur ne puisse pas sortir des Limites de la Course.
Pour un autre conseil, faire des courses à thèmes serait INCREDIBLE (genre ne pas mettre un Bus un Circuit "Plain Donuts" themed).

Sinon, tu utilises quel Application ou Programme pour dessiner tes Circuits?



Ton message ne s'est pas envoyé :s
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
Maxxie wrote:
Salut ! Depuis peu je commence à faire des courses en mode complet, et j'apprends tout en autodidacte pour le moment.
Cependant, j'aimerais savoir si vous n'auriez pas des conseils pour faire de meilleures courses, étant donné que, pour le moment, je n'ai fait que deux course en mode complet
( Voici la dernière si vous êtes tentés : https://mkpc.malahieude.net/map.php?i=120176 )

Avez vous des conseils qui pourraient m'être utile ? Merci d'avance


Pour l'Image du Circuit:
Donner plus de détails au circuit serai en lui même serait un énorme succès.
Mieux différencier la Route du Hors Piste (genre pas de Vert clair à côté de Vert).
Pour les Physics du Circuit:
Quand tu as des grands sauts à faire (comme dans ton dernier circuit), il est plus simple d'utiliser l'outil "Cannon" pour que le joueur ne puisse pas sortir des Limites de la Course.
Pour un autre conseil, faire des courses à thèmes serait INCREDIBLE (genre ne pas mettre un Bus un Circuit "Plain Donuts" themed).

Sinon, tu utilises quel Application ou Programme pour dessiner tes Circuits?

blue shell cup

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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France
Noob (+ bad username)
But seriously, if you want to quickly get better at MKPC, try to learn how to RD (Reverse Drift)

Je change d'identité

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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France
Aucun des deux

CR is ruining my life

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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No "face_palm"ing people in the halls!
mario_facepalm1

Sound Effects

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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The sound effect when u get hit is a bit creepy


No it's just someone drifting badly
xd2
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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jametown wrote:
I also like how the further you are the quieter it gets.


I mean it's normal sound lol
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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jametown wrote:
I like how some sound effects such as a Bob-omb or Shiny Shell explosion, or a CPU spining out, can be heard a few feet away.


Erm. Actually it's Blue Flying Spiny Shell 8)
Not Shiny Shell 8)

Give me character collab pls

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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France
osc-omb wrote:
Make them yourself or ask someone to help you instead of demanding random collab links for characters that weren't made for you


Who needs a collab link when you can just Copy & Paste Characters

Ask me anything - Ahmad Elkhuffash

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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France
Can you tell me what did you choose a Green Guy Pointing a finger at us for a Profile Picture?
Messages 667 - Mario Mario
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So, does anybody have more questions for me? If so, feel free to ask them here.


How did you discover Mario Kart PC? And what did you do to get so good at it?

New features MKPC should have

Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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CosmoKing wrote:
.Ultra Mini Turbos
.More items
.Mission Mode
.N64 and GCN tracks
.Gliders
.Different kart options
.Proper Cup emblems
.50cc and 100cc
.CPU difficulty settings
.Nitro tracks


- Ultra mini turbos
It's a good idea but if you know Reverse Drift it will not be Useful at all.
- More items
I do really want to see more items too! Like the Fire Flower or the Boo or even P.O.W Block!
- Mission Mode
I get what you mean, a Basic Mission Mode made by Wargor for the Original Tracks. I wanted to request that once but I was afraid that people would spam "Challenges Exists"...
- N64 and GCN tracks
For the Main Game made by Wargor, there would be way, waaaay too much track and another problem is that the Community already made those. GCN Tracks would be too complicated since it's a 3D Mario Kart Game.
- Gliders
This would be too hard to code and I don't really know how Wargor could use them.
- Different kart options
If you mean the Customized Kart with Wheels and Gliders like in MK8 and MK7. It would take a lot of time for nothing. BUT if you really want your own kart, you can still create your own Character! :)
- Proper Cup emblems
I'm not sure what do you mean by that.
- 50cc and 100cc
It is already in the game.
- CPU Difficulty Settings
It is already in the game.
- Nitro tracks
I'm not sure what do you mean by that.
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
CosmoKing wrote:
CosmoKing wrote:
.Ultra Mini Turbos
.More items
.Mission Mode
.N64 and GCN tracks
.Gliders
.Different kart options
.Proper Cup emblems
.50cc and 100cc
.CPU difficulty settings
.Nitro tracks


Alright, some of you need to chill a little

Who's doing this aggressively?      


YOU are not agressive, you're annoyed.
Prooved with you using those Emojis: |)  *[
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
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France
-Firefox- wrote:
Nodac64 wrote:
IN GENERAL:
- Make that Breakable Decors can be Destroyed with a Bob-omb's explosion and a Blue Shell's explosion.

CUSTOM TRACKS EDITOR:
- An option that allows us to set a Route (which would be the exact same system as the route for CPUs or Busses) for Item Boxes so they can move.
- An option that allows us to set Custom Item Distribution for Item Boxes.

QUICK MODE:
- Being able to Rotate Pieces.
- Add Cannons for the Tracks that normally have them.

CHALLENGE EDITOR:
- Make that we can FULLY Customize the Item Distribution and not just ticking what items we want.
- Add the "Complete N Laps" and "Complete N Laps in less then a given times" Main Object.
- Add the "Without buming into other Karts" and "without going off-road" Additional Constraints.
- Add the Star and the Bob-omb Items for the "Add Items in the Track" Optional Settings.

Note that all that I've said in this message have been Upvoted by 5+ people on the #requests Channel of the Discord Server

Les 2 seuls trucs où je suis pas d'accord c'est les cannons en simplifié (comment ça marcherait ? Est-ce vrm utile vu la taille des pistes ?) et l'étoile sur la piste vu que ben ça n'existe pas donc faudrait le faire (la bombe est ok par contre)


Le Cannon j'suis moi même d'accord c'est Mid, mais la façon dont ça marcherait c'est que ça t'emmène à la prochaine pièce qui face le cannon. Quant à l'étoile c'est 50/50, soit ça y est, soit ça y est pas.
Messages 667 - Mario Mario
vs119969 pts ★ Superstar
battle13957 pts ★ Champion
France
IN GENERAL:
- Make that Breakable Decors can be Destroyed with a Bob-omb's explosion and a Blue Shell's explosion.

CUSTOM TRACKS EDITOR:
- An option that allows us to set a Route (which would be the exact same system as the route for CPUs or Busses) for Item Boxes so they can move.
- An option that allows us to set Custom Item Distribution for Item Boxes.

QUICK MODE:
- Being able to Rotate Pieces.
- Add Cannons for the Tracks that normally have them.

CHALLENGE EDITOR:
- Make that we can FULLY Customize the Item Distribution and not just ticking what items we want.
- Add the "Complete N Laps" and "Complete N Laps in less then a given times" Main Object.
- Add the "Without buming into other Karts" and "without going off-road" Additional Constraints.
- Add the Star and the Bob-omb Items for the "Add Items in the Track" Optional Settings.

Note that all that I've said in this message have been Upvoted by 5+ people on the #requests Channel of the Discord Server
up1

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