Mario Kart PC Forum - Advanced search
Results 1061-1080 out of 1220+

Favorite MKPC Player and why
On 2023-07-30 at 17:05:24
Not a big fan of this topic, but here are a few people on this site who are amazing:
@NekoUwU : 'BiAs FoR mY gIrLfRiEnD' - no but in all honesty, she's an amazing person, she's kind and would never hold a grudge unless it came to it - and yes, I do love her
@Invu : One of my first friends on this site and comforted me when I was going through tough times, also he makes phenomenal tracks
@xrunner48 : One of my best friends on this site, he's a funny person and he's really nice
@PrimeTime : Actively tries to make the site a better place, he's really kind
@Noob68 : Not very active on this site anymore, but he's a great person nonetheless
@Bluemwcar : He's amazing when it comes to both character and track making, he shows respect to everyone even if he can be a bit of a troll
@TheNudgyHampter : He's funny and considerate even if he can come off completely differently at times, he's an amazing track maker as well
@osc-omb : This guy is simply amazing. He's funny and makes a ton of cool tracks (look up SBOK and you'll see what I mean)
@BowserJr03 : He's just way too good at track making, but he's also nice to talk to, even if we haven't talked much lol
@NekoUwU : 'BiAs FoR mY gIrLfRiEnD' - no but in all honesty, she's an amazing person, she's kind and would never hold a grudge unless it came to it - and yes, I do love her
@Invu : One of my first friends on this site and comforted me when I was going through tough times, also he makes phenomenal tracks
@xrunner48 : One of my best friends on this site, he's a funny person and he's really nice
@PrimeTime : Actively tries to make the site a better place, he's really kind
@Noob68 : Not very active on this site anymore, but he's a great person nonetheless
@Bluemwcar : He's amazing when it comes to both character and track making, he shows respect to everyone even if he can be a bit of a troll
@TheNudgyHampter : He's funny and considerate even if he can come off completely differently at times, he's an amazing track maker as well
@osc-omb : This guy is simply amazing. He's funny and makes a ton of cool tracks (look up SBOK and you'll see what I mean)
@BowserJr03 : He's just way too good at track making, but he's also nice to talk to, even if we haven't talked much lol





The Sqeual To Complete Kart: Ultra Kart: PC Edition
On 2023-08-21 at 00:37:27
Sqeual 💀
Bro people's grammar really makes me wanna sqeual 💀

Write your hottest takes here
On 2023-08-14 at 00:02:53
daisy is overrated
I will never recover from that grumpy teenage squeal...

On 2023-08-10 at 08:14:24
Anyway a hot take from me: Super Paper Mario is the best Paper Mario and the best 2D Mario. New Super Mario Bros. has just gotten bland.
A second hot take: Dark Souls isn't scary, and it's one of the best games in existence. The soundtrack is phenomenal and atmospheric, the boss fights are immaculate and really well designed, everything just screams 'epic' to me.
A second hot take: Dark Souls isn't scary, and it's one of the best games in existence. The soundtrack is phenomenal and atmospheric, the boss fights are immaculate and really well designed, everything just screams 'epic' to me.
On 2023-08-10 at 08:10:36
NES - 61.9M sold
SNES - 41.9M sold
Game Boy - 118.7M sold
Game Boy Advance - 81-5M sold
DS - 154M sold
3DS - 75.9M sold
Wii - 101.6M sold
Wii U - 13.5M sold
Sounds like a nice idea, but most external sources say it's probably gonna be another hybrid console...

What do the drivers do in the custom decor editor?
On 2023-08-19 at 22:02:36
I saw that in the menu for creating custom decor, there's a player icon. I tried to see what it does, but to my knowledge, it does nothing.
Essentially, it's a decor in a track that rotates to be viewed at different angles (unlike most decors which are only able to be viewed from one angle, so it's useful for making something like a statue or an NPC). By the way, are you new here? Hi and welcome to MKPC I guess

What are the best stats for a custom character?
On 2023-08-19 at 22:14:18
I want to know what the best stats for a character are. I personally like having good speed and handling stats, but it's almost impossible to do.
Use Daisy's stats, maximum speed and handling allow you to reverse drift and snake effectively which are vital for going ultrafast and are good in Grand Prix mode (which I never really use as it's much more fun to go online or do Time Trials imo).
Tornado Siren Meme of the Day.
On 2023-08-19 at 11:16:22
2023: The Era of Stupidity. Am I right or am I right?

On 2023-08-18 at 20:02:18

/!\ ACHIEVEMENT UNLOCKED /!\
Revive the forum's most annoying and unfunny meme topic
It's Unfunny Because You aren't a Siren Enthusiast.
Sorry I don't want my eardrums to get fucking murdered
On 2023-08-18 at 18:19:19

/!\ ACHIEVEMENT UNLOCKED /!\
Revive the forum's most annoying and unfunny meme topic



Rating all Super Mario Galaxy 2 Galaxies
On 2023-08-18 at 17:56:12
World 3
Tall Trunk Galaxy: Right off the bat, this is a pretty meh galaxy. The Blimp Fruit was slow and rather annoying but I guess the aesthetics were good. I'll give the galaxy extra points for the Slider too.
My rating: 3.5/5
Cloudy Court Galaxy: This galaxy is amazing. I loved the execution of the music motif in tandem with the sky motif. The secret mission was really cool, too. Not surprised this was modded into Odyssey, it's amazing hands down.
My rating: 5/5
Haunty Halls Galaxy: Okay, another meh galaxy. I liked the aesthetic but it has a lot of the same problems as Tall Trunk, which can barely be compromised. The Bulb Berry was fine, but the execution for this level was horrid. It's like Matter Splatter from the first game but worse since it's timed. I did like the Big Boo chase at the end of the galaxy, though.
My rating: 3/5
Freezy Flake Galaxy: Okay, this is an amazing galaxy. I love the attention to detail and the amount of themes in tandem with the snow. The lava planet in the first mission, the snowstorm planet and boss fight in the second and the ice rink theme in the secret mission. About the boss (Sorbetti), I think it's one of my favorites in the game. It's much harder to cheese than the others that use the same mechanic and I also like how it was a planet rather than another overgrown life form.
My rating (level): 5/5
My rating (boss): 5/5
Rolling Masterpiece Galaxy: Star Ball levels are bad enough. The paint motif was meh, the controls were annoying and the miniboss, while okay, was a pain in the ass with the controls. I will give it a few points for the miniboss, however.
My rating: 1.5/5
Beat Block Galaxy: Okay. Ewww. This is how NOT to do a music level. Cloudy Court? Great. Flash Black? Ehhh, could be better. This galaxy? No. It was time-consuming and tedious. There was no consistent motif other than the Blinking Blocks and the music was so off-putting.
My rating: 0/5
Bowser Jr.'s Fearsome Fleet: I don't think I value how important final galaxies are in SMG2. But imo, this is quite mid tbh. I love the theming and the use of Yoshi, but it was quite easy to Infinite Flutter and skip so much of the galaxy. The boss wasn't an easy cheese though, and I enjoyed it. The aesthetics were phenomenal as always, but the Yoshi usage was too easy to cheese.
My rating (level): 3.5/5
My rating (boss): 4/5
My rating overall for World 3: 3.5/5
Tall Trunk Galaxy: Right off the bat, this is a pretty meh galaxy. The Blimp Fruit was slow and rather annoying but I guess the aesthetics were good. I'll give the galaxy extra points for the Slider too.
My rating: 3.5/5
Cloudy Court Galaxy: This galaxy is amazing. I loved the execution of the music motif in tandem with the sky motif. The secret mission was really cool, too. Not surprised this was modded into Odyssey, it's amazing hands down.
My rating: 5/5
Haunty Halls Galaxy: Okay, another meh galaxy. I liked the aesthetic but it has a lot of the same problems as Tall Trunk, which can barely be compromised. The Bulb Berry was fine, but the execution for this level was horrid. It's like Matter Splatter from the first game but worse since it's timed. I did like the Big Boo chase at the end of the galaxy, though.
My rating: 3/5
Freezy Flake Galaxy: Okay, this is an amazing galaxy. I love the attention to detail and the amount of themes in tandem with the snow. The lava planet in the first mission, the snowstorm planet and boss fight in the second and the ice rink theme in the secret mission. About the boss (Sorbetti), I think it's one of my favorites in the game. It's much harder to cheese than the others that use the same mechanic and I also like how it was a planet rather than another overgrown life form.
My rating (level): 5/5
My rating (boss): 5/5
Rolling Masterpiece Galaxy: Star Ball levels are bad enough. The paint motif was meh, the controls were annoying and the miniboss, while okay, was a pain in the ass with the controls. I will give it a few points for the miniboss, however.
My rating: 1.5/5
Beat Block Galaxy: Okay. Ewww. This is how NOT to do a music level. Cloudy Court? Great. Flash Black? Ehhh, could be better. This galaxy? No. It was time-consuming and tedious. There was no consistent motif other than the Blinking Blocks and the music was so off-putting.
My rating: 0/5
Bowser Jr.'s Fearsome Fleet: I don't think I value how important final galaxies are in SMG2. But imo, this is quite mid tbh. I love the theming and the use of Yoshi, but it was quite easy to Infinite Flutter and skip so much of the galaxy. The boss wasn't an easy cheese though, and I enjoyed it. The aesthetics were phenomenal as always, but the Yoshi usage was too easy to cheese.
My rating (level): 3.5/5
My rating (boss): 4/5
My rating overall for World 3: 3.5/5
On 2023-08-16 at 21:40:06
World 2
Puzzle Plank Galaxy: Okay, maybe a little biased/a hot take, but I love the Irish folk/Bluegrass music in the background. The level itself is also very fun, making use of one of Mario's mechanics for once, and for progression rather than survival, which is always a neat touch. I also like the amount of stuff that was revived from the first Galaxy game, including ONE of the bosses, the secret boss Bugaboom. The fight still had the same arena, which was a bit of a bummer and was also kinda easier with the newly added Cloud Flower imo. The main boss, the Mandibug Stack, was just a less annoying version of the miniboss from the first Galaxy game. Overall both bosses improved, and this galaxy is probably my favorite in the game.
My rating: 5/5
My rating (boss): 3.5/5
My rating (secret boss): 3.5/5
Hightail Falls Galaxy: Okay, I like this galaxy too. The introduction of the Dash Pepper and the first use of Yoshi since Yoshi Star were a great combo. However, the Dash Pepper could get a little annoying for me as I kept running into walls or falling off the map, which made the level a little too hard for World 2 imo.
My rating: 4.5/5
Boulder Bowl Galaxy: I don't see much wrong with this galaxy either. The introduction of the Rock Mushroom was okay I guess but it shares a similar problem with Hightail Falls (that being control). At least the boss, Rollodillo, didn't have the same problem and is the first boss to utilize a power-up, which imo is cool. Seriously though, why did they have to make Rollodillo's weak spot its ass?
My rating (level): 4/5
My rating (boss): 4.5/5
Cosmic Cove Galaxy: Have never met a single person who dislikes this galaxy. It's fun, it's more open than most other levels *cough cough* bad partner level *cough cough* and all the missions are fun. I love the addition of the Star Bunny chase and freezing the entire galaxy over.
My rating: 5/5
Wild Glide Galaxy: Okay, it introduced a new mechanic, but the controls in these Fluzzard levels are so sloppy it's unreal. Also, hitting an obstacle basically means instant-ish death.
My rating: 0.5/5
Honeybloom Galaxy: I love this level too. I think that this was the perfect way to introduce the Bee Mushroom, which oddly enough I completed the galaxy without. The aesthetics were immaculate, the music was probably my favorite from the first Galaxy game (alongside Waltz of the Boos, Bouldergeist Battle and Beach Bowl Galaxy), even the layout was perfect.
My rating: 5/5
Bowser's Lava Lair: To be honest, there's not much to say about this. It's a typical Bowser level, no more, no less. However it works better than some from the first Galaxy game, so I'll give it points for that. Also the boss fight against Bowser wasn't a knockoff of the Super Mario 64 one for once.
My rating (level): 4.5/5
My rating (boss): 4.5/5
My rating overall for World 2: 4.75/5
Puzzle Plank Galaxy: Okay, maybe a little biased/a hot take, but I love the Irish folk/Bluegrass music in the background. The level itself is also very fun, making use of one of Mario's mechanics for once, and for progression rather than survival, which is always a neat touch. I also like the amount of stuff that was revived from the first Galaxy game, including ONE of the bosses, the secret boss Bugaboom. The fight still had the same arena, which was a bit of a bummer and was also kinda easier with the newly added Cloud Flower imo. The main boss, the Mandibug Stack, was just a less annoying version of the miniboss from the first Galaxy game. Overall both bosses improved, and this galaxy is probably my favorite in the game.
My rating: 5/5
My rating (boss): 3.5/5
My rating (secret boss): 3.5/5
Hightail Falls Galaxy: Okay, I like this galaxy too. The introduction of the Dash Pepper and the first use of Yoshi since Yoshi Star were a great combo. However, the Dash Pepper could get a little annoying for me as I kept running into walls or falling off the map, which made the level a little too hard for World 2 imo.
My rating: 4.5/5
Boulder Bowl Galaxy: I don't see much wrong with this galaxy either. The introduction of the Rock Mushroom was okay I guess but it shares a similar problem with Hightail Falls (that being control). At least the boss, Rollodillo, didn't have the same problem and is the first boss to utilize a power-up, which imo is cool. Seriously though, why did they have to make Rollodillo's weak spot its ass?
My rating (level): 4/5
My rating (boss): 4.5/5
Cosmic Cove Galaxy: Have never met a single person who dislikes this galaxy. It's fun, it's more open than most other levels *cough cough* bad partner level *cough cough* and all the missions are fun. I love the addition of the Star Bunny chase and freezing the entire galaxy over.
My rating: 5/5
Wild Glide Galaxy: Okay, it introduced a new mechanic, but the controls in these Fluzzard levels are so sloppy it's unreal. Also, hitting an obstacle basically means instant-ish death.
My rating: 0.5/5
Honeybloom Galaxy: I love this level too. I think that this was the perfect way to introduce the Bee Mushroom, which oddly enough I completed the galaxy without. The aesthetics were immaculate, the music was probably my favorite from the first Galaxy game (alongside Waltz of the Boos, Bouldergeist Battle and Beach Bowl Galaxy), even the layout was perfect.
My rating: 5/5
Bowser's Lava Lair: To be honest, there's not much to say about this. It's a typical Bowser level, no more, no less. However it works better than some from the first Galaxy game, so I'll give it points for that. Also the boss fight against Bowser wasn't a knockoff of the Super Mario 64 one for once.
My rating (level): 4.5/5
My rating (boss): 4.5/5
My rating overall for World 2: 4.75/5
On 2023-08-16 at 18:13:17
I want to get a Wii U soon primarily for this game
Super mario galaxy is on the original wii, not wiiu.
I never had super mario galaxy 2, I have the original game and enjoyed it very much

Erm ackshually, Virtual Console exists 🤓
On 2023-08-16 at 12:44:09
So I decided to do a rating of my own, this time for the galaxies of Super Mario Galaxy 2 (jeez it's been so long since I've played this game, this was literally my childhood (aside from absurdly not-age-appropriate SNES games (*cough cough* Romancing SaGa 2 *cough cough*)))
World 1
Sky Station Galaxy: Okay, lemme start by saying this for the galaxy: It's fine for a first level and has okay music ON THE SECOND MISSION. The first mission just reuses the title theme, a theme you're gonna hear a LOT MORE OF for the ENTIRE GAME. Also in my opinion, it provides a bit of a harsh challenge for newbies as compared to many other tutorial levels. The boss execution was also kind of ass and easy to cheese imo.
My rating: 2.5/5
My rating (boss): 3/5
Yoshi Star Galaxy: Okay, this is arguably one of the best galaxies in World 1. The upbeat music and phenomenal Yoshi's Island-esque theme really lighten up the mood. I love the introduction of Yoshi and the ability to aim Spinies to shoot them out of Yoshi's mouth, which works amazingly as a puzzle mechanic. My only real gripe (minor gripe, however) is that the boss and the boss theme don't really work in tandem.
My rating: 4.5/5
My rating (boss): 3.5/5
Spin-Dig Galaxy: Okay, the level itself is okay, I love the boss and music (especially the boss music) but the Spin Drill was a bit off for me. For starters, you had to be absolutely PRECISE with the angle and depth. It's easy to hit the same wall twice (or even worse, the boss' foot) all because the angle was off by a few degrees.
My rating (level): 3.5/5
My rating (boss): 4/5
Fluffy Bluff Galaxy: You simply cannot go wrong with this galaxy. The music and atmosphere are spectacular, the cloud and tree motifs are beautiful, the level itself is just bliss.
My rating: 5/5
Flip-Swap Galaxy: ...Ewww. What was this galaxy? The music didn't belong, the Chain Chomps were ick, the entire level mechanic was just there so you didn't die... no. The motifs were also horribly mismatched and made no sense. Bad secret level, that's all I gotta say.
My rating: 1/5
Rightside Down Galaxy: Not as bad as the previous, but still kept the same kinds of problems. However, the atmosphere and music were much better, yet the same can't be said for the addition of Thwomps.
My rating: 2/5
Bowser Jr.'s FieryTortilla Flotilla: Okay, a bit of a hot take maybe, but I LOVE this galaxy. It fits almost perfectly for a final level of World 1. There are plenty of secrets and the level execution was great. My only real gripe was the boss; like what are you doing fighting a Chinese/Japanese dragon in a freakin' BOWSER JR. LEVEL?! That aside, the boss itself was okay, however I did find it gross that you had to pop its boils to kill it.
My rating (level): 4.5/5
My rating (boss): 4/5
My rating overall for World 1: 4/5
I will rate the other galaxies at a later date
World 1
Sky Station Galaxy: Okay, lemme start by saying this for the galaxy: It's fine for a first level and has okay music ON THE SECOND MISSION. The first mission just reuses the title theme, a theme you're gonna hear a LOT MORE OF for the ENTIRE GAME. Also in my opinion, it provides a bit of a harsh challenge for newbies as compared to many other tutorial levels. The boss execution was also kind of ass and easy to cheese imo.
My rating: 2.5/5
My rating (boss): 3/5
Yoshi Star Galaxy: Okay, this is arguably one of the best galaxies in World 1. The upbeat music and phenomenal Yoshi's Island-esque theme really lighten up the mood. I love the introduction of Yoshi and the ability to aim Spinies to shoot them out of Yoshi's mouth, which works amazingly as a puzzle mechanic. My only real gripe (minor gripe, however) is that the boss and the boss theme don't really work in tandem.
My rating: 4.5/5
My rating (boss): 3.5/5
Spin-Dig Galaxy: Okay, the level itself is okay, I love the boss and music (especially the boss music) but the Spin Drill was a bit off for me. For starters, you had to be absolutely PRECISE with the angle and depth. It's easy to hit the same wall twice (or even worse, the boss' foot) all because the angle was off by a few degrees.
My rating (level): 3.5/5
My rating (boss): 4/5
Fluffy Bluff Galaxy: You simply cannot go wrong with this galaxy. The music and atmosphere are spectacular, the cloud and tree motifs are beautiful, the level itself is just bliss.
My rating: 5/5
Flip-Swap Galaxy: ...Ewww. What was this galaxy? The music didn't belong, the Chain Chomps were ick, the entire level mechanic was just there so you didn't die... no. The motifs were also horribly mismatched and made no sense. Bad secret level, that's all I gotta say.
My rating: 1/5
Rightside Down Galaxy: Not as bad as the previous, but still kept the same kinds of problems. However, the atmosphere and music were much better, yet the same can't be said for the addition of Thwomps.
My rating: 2/5
Bowser Jr.'s Fiery
My rating (level): 4.5/5
My rating (boss): 4/5
My rating overall for World 1: 4/5
I will rate the other galaxies at a later date

theSUN
On 2023-08-08 at 22:21:57
I’m coming back from the dead
Aw man, now there's no more rainbows so I can't enjoy my pot of gold 😭
You need the sunshine for rainbows
And you need rain, so you technically just ruined Irish weather
Be happy or kys
Lol of course you rush in and save the day, bestie, thanks, I might even consider sharing this pot of gold with you now





On 2023-08-08 at 15:52:34
I’m coming back from the dead
Aw man, now there's no more rainbows so I can't enjoy my pot of gold 😭
You need the sunshine for rainbows
And you need rain, so you technically just ruined Irish weather

On 2023-08-08 at 13:53:25
I’m coming back from the dead
Aw man, now there's no more rainbows so I can't enjoy my pot of gold 😭

Fanfic Personality Vault Thing
On 2023-08-17 at 09:54:39
Name: Watermelon, IlluZhion or Huanxiang
Color: Indigo or Magenta
Personality: Kind, gentle and tearful but can be a psychopathic edgelord
Weapon: Melon Nunchuku - A whip with a watermelon at the end that is used for both offense and defense
Abilities: Cryokinesis, fate manipulation and resurrection
Weaknesses: Emotionally weak and weak to sunlight
OTHER INFO
Species: Bakeneko
Gender: Agender (Basically no gender - but if it has to be male or female then female)
Element: Ice or Shadow
Occupation: A remixer and composer who happens to be a nightclub owner who makes video games in their spare time
Moral Alignment: Chaotic Good
Appearance: A frail-ish ghost-like figure who wears a cat hoodie (like my pfp), is very tall (6'1), has one green eye and one purple eye which is covered by a bang of hair (hair color is platinum - not platinum blond) and eerily pale skin
Color: Indigo or Magenta
Personality: Kind, gentle and tearful but can be a psychopathic edgelord
Weapon: Melon Nunchuku - A whip with a watermelon at the end that is used for both offense and defense
Abilities: Cryokinesis, fate manipulation and resurrection
Weaknesses: Emotionally weak and weak to sunlight
OTHER INFO
Species: Bakeneko
Gender: Agender (Basically no gender - but if it has to be male or female then female)
Element: Ice or Shadow
Occupation: A remixer and composer who happens to be a nightclub owner who makes video games in their spare time
Moral Alignment: Chaotic Good
Appearance: A frail-ish ghost-like figure who wears a cat hoodie (like my pfp), is very tall (6'1), has one green eye and one purple eye which is covered by a bang of hair (hair color is platinum - not platinum blond) and eerily pale skin
Interminable Rooms
On 2023-08-11 at 19:45:34
I don't even know what this is and you're creating your own rules... btw furries and nekos go anywhere they want to, you are not anyone to create your own rules, do what you want in your room but this is a community and trust me you can't stop anyone from anything, it's literally not harming anyone...
Well not my fault if i make those rules.
That's like breaking a vase and saying it wasn't your fault despite the fact that someone was watching you do it. Of course it's your fault if you make those rules, you made them, not anyone else.
On 2023-08-11 at 18:47:51
N-no I h-hate cringe Roblox games n-nya UwU~


