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Fun Facts
On 2025-02-19 at 16:54:55
Fun Fact:
Today was the day that I had some kind of OCD last year. It's a disorder where you hear intrusive thoughts coming telling you to do certain stuff. It went away now. But the actual disorder can't go away. It's something you decide.
Today was the day that I had some kind of OCD last year. It's a disorder where you hear intrusive thoughts coming telling you to do certain stuff. It went away now. But the actual disorder can't go away. It's something you decide.

On 2025-02-12 at 00:09:39
Did you know that the song Sweden from Minecraft sounds like "Get Lucky" from Daft Punk? Have a listen:
On 2025-02-10 at 16:14:38
Go to 41:08
Is that why MKWii is so damn ugly compared to other Wii games? That explains a lot. Also, do any other Wii games do this?
Maybe The Legend of Zelda: Twilight Princess, and Mario Galaxy.
On 2025-02-09 at 18:40:23
The Wii's Mario Kart looks less colorful to Mario Kart Double Dash, because it uses two different color layers for your screen. This is because of the hazy filter Mario Kart Wii has. It kinda looks like melting cereal imo.
Go to 41:08
Go to 41:08
On 2025-02-07 at 19:29:43
Nintendo saw what we did...


This isn't a mirage, right?
First off, this Custom Track creator didn't make Desert Bus, Desert Bus is OLD
Second, that's just how some parts of the US look(hence why Desert Bus is Desert Bus - it's inspired by that)
I guess it's possible to predict t that the game might be more inspired by realistic environments(which is what they did in Tour & GameFreak has been doing for Pokemon towns/cities since Gen 5), what with the proper circuit and the desert stuff, but
Secondly
It's not confirmed. It's not a fact.
Also what in particular are we supposed to be looking at in the Astro screenshot? You didn't explain.
It's the fact that all the pictures have vast deserts in them. Mario Bros. Circuit and Astro's Crash Site almost have the same color.
On 2025-02-07 at 05:40:53
I have one more:


On 2025-02-07 at 05:35:14
Fun Fact
Nintendo saw what we did...


This isn't a mirage, right?
Nintendo saw what we did...


This isn't a mirage, right?
Commandes/Commands
Yesterday at 05:09:24
I'm at time trials and I pressed 9. Nothing appeared. Is there a way to solve it?
Mario Kart Wii Early Concept Info
Yesterday at 05:22:14
Someone brought it back:
On 2025-03-13 at 17:45:01
This is what the tracks could've looked like based on the concept art.
https://scratch.mit.edu/projects/1146738589/
https://scratch.mit.edu/projects/1146738589/
On 2025-02-07 at 21:47:09
Here are some early conecpts for the tracks, with the biggest change is Dry Dry Ruins.


Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THP files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.


Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THP files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.
On 2025-02-07 at 19:50:59
Yes and? looks like just a wiki page
Well, it's because nobody finds this much known, and since the new Mario Kart is going to debut, I thought this'd be a great time to show some facts about the well known one. And the footage we had for the new one can relate to Mario Kart Wii's.

On 2025-02-07 at 19:42:21
The world of Mario Kart Wii has a great vibe to it. Its complex tracks and new items really bring the game to life. Since the new Mario Kart is coming, let's go back to late 2007 where the game had its production, and even was in the E3 2007 conference.
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
Bad Apple
Yesterday at 03:07:29
Nothing happened
Yesterday at 03:04:40
I'll finish it and see what happens
Yesterday at 02:25:08
We should tell @Wargor about this
Yesterday at 02:20:36
I tried to search with Google Lens nothing worked
Yesterday at 02:14:00
Yesterday at 02:11:32
Oh look it stopped