/| Mario Kart PC |\

Mario Kart PC Forum - Advanced search

Results 361-380 out of 520+

smile

Worst Tracks In Each Mario Kart Game

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
wqterbt wrote:
Super Mario Kart - Choco Island 1

The layout of the U or O of the tracks in this game are put too much for this Goldfish-like shape of the map. And the bumps are there to keep you and the other CPUs at an accurate acceleration level. Nothing else to say, but I keep on getting 2nd or 3rd.

Mario Kart 64 - Moo Moo Farm

This one is just boring. I can see how much Monty Moles they added, but the problem here is where you do a Mini Turbo. That's even what the game itself introduced!

Mario Kart: Super Circuit - Peach Circuit

Peach Circuit is another of those beginner or tutorial tracks, mostly with the signs you see at the top of your screen. And once you get 1st place for a while, some shells come and mess up your speed.

Mario Kart: Double Dash!! - Baby Park

I think I know what you're going to say. The 7 laps, the fact it's an oval, the annoying layout, but I'm choosing this specifically. Sometimes, having a small track with lots of laps just doesn't work. It can be fun finishing a less than a minute course. And this issue can be found with Baby Park.

Mario Kart DS - Figure-8 Circuit

This is a course that I despise, because this is way too far of a tutorial track. It looks too realistic for a Mario-themed circuit, and when I elevate up the U-turns, I see the pain of the GPU trying to blend the circuit shape. And someone please call this Luigi Circuit!

Mario Kart Wii - Mario Circuit

They just made this version of Mario Circuit a figure-8 with a slant. The part with the Chain Chomp. But the straightaway is good for wheeling, and bikes are the faster ones in the game. Anyways, the turns are too basic and don't really stand out.

Mario Kart 7 - Shy Guy Bazaar

Even though many alternate paths are in the bazaar, I don't think the part with the ramps is good for momentum with shells. The offroad isn't there to have the items away from the main road, and that's a mislead.

Mario Kart 8 - Sunshine Airport

Ok, I have lots of complaints for this. WHY DOES IT CRASH THE SWITCH WITH THE SHORCUT BEFORE THE GLIDER RAMP? It makes no sense, and with the many additions to the game's DLC, it kinda makes my brain lose it. Oh, and the U-turn after the 1st glide? Red shells can come and make you lose your MT. Something I'm always cautious about when playing though here.


sgb? Have you already played the game


Yes, that was a long time ago. Mario Kart 7 is hard to get these days
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Super Mario Kart - Choco Island 1

The layout of the U or O of the tracks in this game are put too much for this Goldfish-like shape of the map. And the bumps are there to keep you and the other CPUs at an accurate acceleration level. Nothing else to say, but I keep on getting 2nd or 3rd.

Mario Kart 64 - Moo Moo Farm

This one is just boring. I can see how much Monty Moles they added, but the problem here is where you do a Mini Turbo. That's even what the game itself introduced!

Mario Kart: Super Circuit - Peach Circuit

Peach Circuit is another of those beginner or tutorial tracks, mostly with the signs you see at the top of your screen. And once you get 1st place for a while, some shells come and mess up your speed.

Mario Kart: Double Dash!! - Baby Park

I think I know what you're going to say. The 7 laps, the fact it's an oval, the annoying layout, but I'm choosing this specifically. Sometimes, having a small track with lots of laps just doesn't work. It can be fun finishing a less than a minute course. And this issue can be found with Baby Park.

Mario Kart DS - Figure-8 Circuit

This is a course that I despise, because this is way too far of a tutorial track. It looks too realistic for a Mario-themed circuit, and when I elevate up the U-turns, I see the pain of the GPU trying to blend the circuit shape. And someone please call this Luigi Circuit!

Mario Kart Wii - Mario Circuit

They just made this version of Mario Circuit a figure-8 with a slant. The part with the Chain Chomp. But the straightaway is good for wheeling, and bikes are the faster ones in the game. Anyways, the turns are too basic and don't really stand out.

Mario Kart 7 - Shy Guy Bazaar

Even though many alternate paths are in the bazaar, I don't think the part with the ramps is good for momentum with shells. The offroad isn't there to have the items away from the main road, and that's a mislead.

Mario Kart 8 - Sunshine Airport

Ok, I have lots of complaints for this. WHY DOES IT CRASH THE SWITCH WITH THE SHORCUT BEFORE THE GLIDER RAMP? It makes no sense, and with the many additions to the game's DLC, it kinda makes my brain lose it. Oh, and the U-turn after the 1st glide? Red shells can come and make you lose your MT. Something I'm always cautious about when playing though here.

if Double Dash had a sequel, who could the new characters be?

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Shell Cup:

Peach Circuit

Goomba Mount

High Fields

Fire Derby


Banana Cup:

Choco Mountain

Daisy Circuit

Shy Guy Lake

Koopa Cavern


Leaf Cup:

Luigi Dirtway

Strand Isle

Mushroom Port

Forest Pass


Lightning Cup:

Mushroom Harbor

Retro Rally

Fiery Volcano

Star Road
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
That's a good question! If we had a sequel, we might have a hard time selecting tracks that are for certain characters. But it would be fun to plan out the ideas.

confusion

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
I hope this has no relation to the Daisy Circuit jumpscare

thoughts on Sonic CD

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
I found the samples of "I got the power" and "Taking your color" from this song:



It's at 5:40
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
This might be the early version of Metallic Madness Present:

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
What's the point of the Peel-Out? The back part of it makes you brake, because it's in a figure-eight shape.
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Well first I'd actively recommend not playing the 1993 sega/mega cd version, it's buggy, is in 4:3 and has much worse cutscenes. Play the 2011 version instead, preferably on the decompilation with Miracle Edition.

Anyway I think it's one of the stranger classic games, I prefer it to 1 and perhaps 2 but 3k and Mania are absolutely better. Noticeably it's really short if you just run through the game, which I tend to do since that's how I like playing sonic games. Tbh I think that's good. And even then, there's very little disruption to the game itself, all the boss fights being horribly designed (as usual) and particularly easy this time around means they don't get in the way, unlike sonic 2 which I actively don't want to finish once I've beaten wing fortress.

The level design in this game is really odd. It doesn't feel correct at all. I mean look at Stardust Speedway, those acts took me ages to learn in time attack and they're really quick. It doesn't really follow the classic sonic design of high paths being faster, there's kinda just a lot of paths. everywhere. In a level like Quartz Quadrant sticking to the bottom is precisely what you want to do. So yeah, this game is definitely not optimized for time attack, and even outside of time attack it kinda doesn't make sense. I did still enjoy trying to minimize times on these levels, though I'd appreciate if time attack mode didn't include the boss acts.... and it was way less flawed....... like iirc it doesn't let you retry bc you have 0 lives. I think ME might fix this, and I can't comment on Origins because it's origins and i have sonic origins on my computer already
https://file.garden/Z4CvMTpdDSDFdk1L/bleh.png?v=1738971738484
but that's besides the point. I don't find the prospect of getting all the generators particularly enjoyable, and while this special stage is one of my favourites (and the 6th one hates functioning on vanilla decomp for some reason) it's still a chaos emerald-adjacent quest and those aren't my favourite parts of these games.

So:
Short and sweet, easy to just play, but doesn't really have a lot of what i look for. 3/5 and for context in my opinion:

1: 2/5
CD: 3/5
2: 3/5
3k: 5/5
Mania: 5/5
Superstars (Forget it existed while writing LOL): 4/5

Also I should mention this has the best music of all the CLASSIC classics
and also that majin sonic is the funniest shit and you aren't making me find it scary ever


Me realizing I got the wrong computer to play Sonic Forever, Sonic 2 Absolute, and Sonic 3 A.I.R:

https://i.postimg.cc/h4mczBNn/5h38i3.webp

(I have a ChromeOS)
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
One thing that keeps me interested in Sonic CD is the unused stage called Dubious Depths. it was unused due to the music limitations, the design, and not matching Sonic's speed, because the game was based on time travel. This is some official art for the zone:

https://i.postimg.cc/Y0rG9C8p/artworks-PVy9-Hk-XCAi-Yi3-DCz-ov-DSQg-t500x500.jpg

https://i.postimg.cc/3Jw0QWd1/R2-Scrapped-Sprites.webp

https://i.postimg.cc/fRt3kF70/Sonic-CD-MCD-Development-Little-Planet.png

https://i.postimg.cc/76DbsZFg/SCD-R2-GIF.gif

What it could've looked like in the game:

https://i.postimg.cc/hGs3hcsn/66f8857343708.jpg
thumbsup1
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
The levels can be too large, and it's probably what makes the game too hard to finish.

Track Building Contest : Winter 2025 / Concours de création de circuits : Hiver 2025

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Twilight wrote:
Twilight wrote:
My Complete track is having problems in size...

Can I just use the Quick version please?

https://mkpc.malahieude.net/mappreview.php?id=177446

Tox specifically said CM only, so you cant


But what if there's something wrong when playing it, and you can't fix it?

idk which version you're talking about so

as for the QM version, just put up with it. you cant change anything about your QM tracks (e.g. walls, offroad, checkpoints and holes (except for decor))

but as for the CM version, just find issues in the track and fix them (so like adjust a checkpoint, fix a hole's respawn point etc)


Ok then...


You know what? I'm quitting the contest. Making a CM Track is too much to handle right now, and I think it's better to lay it off.
sad1
joy3
mario_shrug1
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Twilight wrote:
Twilight wrote:
My Complete track is having problems in size...

Can I just use the Quick version please?

https://mkpc.malahieude.net/mappreview.php?id=177446

Tox specifically said CM only, so you cant


But what if there's something wrong when playing it, and you can't fix it?

idk which version you're talking about so

as for the QM version, just put up with it. you cant change anything about your QM tracks (e.g. walls, offroad, checkpoints and holes (except for decor))

but as for the CM version, just find issues in the track and fix them (so like adjust a checkpoint, fix a hole's respawn point etc)


Ok then...
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Twilight wrote:
My Complete track is having problems in size...

Can I just use the Quick version please?

https://mkpc.malahieude.net/mappreview.php?id=177446

Tox specifically said CM only, so you cant


But what if there's something wrong when playing it, and you can't fix it?
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
My Complete track is having problems in size...

Can I just use the Quick version please?

https://mkpc.malahieude.net/mappreview.php?id=177446
cross3
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Here's vectorized Sweet Speedway:

https://mkpc.malahieude.net/map.php?i=165981
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada

Has to be made in Complete Mode not Quick Mode


Making complete tracks are hard.
cross8
Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada

Happy Birthday --T--

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
Happy Birthday --T--!

I Have a Wiimmfi Problem

Messages 691 - Mario Mario
vs30951 pts ★ Legend
battle7420 pts ★ Racer
Canada
In 2014, the online tournaments of Mario Kart Wii had to stop, and that means Galaxy Colosseum had to go. But with Wiimmfi, you can play online again with others. But I tried and don't know how to get a BootMii NAND backup. I folowed this tutorial:

https://wii.hacks.guide/bootmii

I'm motivated to see more stuff of the game.

Page : 1   ...   16   17   18   19   20   21   22   ...   26   ...

Back to the forum