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We Have To Talk About the Death Egg Background
On 2025-03-31 at 00:37:50
They copy and pasted the cloud shapes on the background

On 2025-03-31 at 00:36:28

This is downright creepy, and the final boss music playing with it makes it more terrifying. This isn't the only game to have this, as in 2 years later, Super Mario 64 came and the dirt textures have faces on them.
the death egg in the background looks like the earth
I can't tell if it's clouds or land
On 2025-03-31 at 00:25:13
Why do I see eyes on the Death Egg background? They're looking right at the player

This is downright creepy, and the final boss music playing with it makes it more terrifying. This isn't the only game to have this, as in 2 years later, Super Mario 64 came and the dirt textures have faces on them.

This is downright creepy, and the final boss music playing with it makes it more terrifying. This isn't the only game to have this, as in 2 years later, Super Mario 64 came and the dirt textures have faces on them.
What happened ?
On 2025-03-28 at 15:31:28
It's the Bad Apple gif. I don't like it.

Is it only me ?
On 2025-03-28 at 19:39:34
When I try the mushroom gorge ultra shortcut (mkwii), sometimes it dosen't count the lap
No, it's not you. You have to press the drift button to do the shortcut.
Asking for advice from CM track makers: What should I do?
On 2025-03-23 at 23:29:46
As in create a project and do the track there
Oh. That makes sense. WAIT. You either mean create the custom track ON SCRATCH or screenshot the track then insert it on MKPC Track Editior.
Take a screenshot of the track on editor mode
On 2025-03-23 at 23:16:51
As in create a project and do the track there
On 2025-03-23 at 23:16:27
Use the Scratch SVG editor
A Nintendo Direct March 2025 Problem
On 2025-03-27 at 14:24:23
They resricted the Nintendo Direct for March 2025. I'm 5 minutes from the actual start. But I'm 13, this is sad.
The actual direct doesn't start until 10, so there's still plenty of time. Also you can just watch from a browser while signed out.
Well, I say 10, but that's my timezone. It's in an hour, is what I mean.
I'm at the time zone at Alberta and Idaho. It's 7:24 right now.

On 2025-03-27 at 13:59:20
They resricted the Nintendo Direct for March 2025. I'm 5 minutes from the actual start. But I'm 13, this is sad.
Mario Kart Wii Early Concept Info
On 2025-03-27 at 05:22:14
Someone brought it back:
On 2025-03-13 at 17:45:01
This is what the tracks could've looked like based on the concept art.
https://scratch.mit.edu/projects/1146738589/
Early version of the logo:

https://scratch.mit.edu/projects/1146738589/
Early version of the logo:

On 2025-02-07 at 21:47:09
Here are some early conecpts for the tracks, with the biggest change is Dry Dry Ruins.


Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THP files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.


Luigi Circuit doesn't have that much detail, probably because it's the first and basic track of the game, but when you go to Dry Dry Ruins, the track seems upside-down than in the final. The lake was bigger, and the ruin has more stuff going on in it, like a half-pipe room with Pokeys, cubes rolling with Mii faces on them, and Swoops coming at you. The outside part seems very vast. The game itself even had a Mission Mode.
The early footage I've shown you earlier is similar to the end credits, because they're THP files, meaning they don't interfere with the actual game models and drivers.
There was some different drifting like Mario on Mario Raceway, at the end credits before everything is unlocked. Some boost flames are not positioned well, which means the videos were made during the game's development.
On 2025-02-07 at 19:50:59
Yes and? looks like just a wiki page
Well, it's because nobody finds this much known, and since the new Mario Kart is going to debut, I thought this'd be a great time to show some facts about the well known one. And the footage we had for the new one can relate to Mario Kart Wii's.

On 2025-02-07 at 19:42:21
The world of Mario Kart Wii has a great vibe to it. Its complex tracks and new items really bring the game to life. Since the new Mario Kart is coming, let's go back to late 2007 where the game had its production, and even was in the E3 2007 conference.
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
You can see many differences to the final game we know today. First off, the item box had a much more basic design to it, the place standings had no st, nd, rd, or th to them, and the boost flames even looked more detailed. You can even see some cows running in Moo Moo Meadows.
The drivers don't have that much animation, and still had the Mario Kart DS vehicle engine sound. This makes sense, because Mario Kart Wii and DS have some similarities.
This could've been the original track and arena names:
Luigi Circuit
Moo Moo Plains
Mushroom Jungle
Toad's Factory
Mario Circuit
Coconut Mall
DK Snowboard Park
Wario's Railway
Daisy Circuit
Koopa Cape
Maple Raceway
Grumble Badlands
Dry Dry Ruins
Peach Circuit
Bowser's Castle
Rainbow Road
Block Plaza
Delfino Resort
Chain Chomp Court
Funky Stadium
Thwomp Desert
Galaxy Colosseum
SNES Battle Course 4
N64 Skyscraper
GBA Battle Course 3
GCN Cookie Land
DS Twilight House
DS Palm Shore
New footage came 6 days ago:
And this is how Mario Kart for Wii has its greatness today!
.
On 2025-03-26 at 01:09:44
This too
On 2025-03-25 at 23:41:23
🥲
The fun side of Math
On 2025-02-10 at 23:55:45
I'll answer all the questions here.
@ChilledIce
Me and @Pigouni64
@MovieSonic623
That is not true. How could you.
@Fiery
1. Please stop swearing
2. I just have to explain math 'cus I like math.
3. It's 1 year old(October or something of 2023. It's February.)

And @jmeme:
This is actually correct! For numbers with only 1s, and less than 10 digits long, x^2 follows the pattern:
1
121
12321
1234321
And so on.

Edit: If enough people react with :genius: then maybe I'll unlock this. Probably not.

I deleted my message, I guess I didn't read the instructions when I posted it
About MK9
On 2025-03-23 at 19:36:20

On 2025-03-23 at 00:07:53
I've seen the many reactions to the Mario Kart I'm in for the Nintendo Switch 2, and it's gone wild on the internet. Mostly the visuals of the Mario Kart footage.
Did you notice there's grass?

Did you notice there's grass?
