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Question about time trial leaderboard

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Messages 556 - Mario Mario
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SAH_Wargor wrote:
circuit111 wrote:
Won't this 200cc update just make every "Complete track in under X seconds" challenge so much easier because 200cc is considerably faster? I like the 200cc, but I am wondering about this.

I thought about this actually ;) To prevent this I made impossible the choice of engine class when you select a challenge, so you have to do it in 150cc to complete it.
And I'll probably add the engine class as a possible constraint in the challenge editor so that you could have 200cc challenges! Or even 999cc challenges if you like x)

Nice, I think this option will make it much easier for challenge creators, allowing specific CCs to be required for challenges.
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Won't this 200cc update just make every "Complete track in under X seconds" challenge so much easier because 200cc is considerably faster? I like the 200cc, but I am wondering about this.

What Your Favorite Super Mario Game Says About You

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Messages 556 - Mario Mario
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OR Galaxy could mean you like gusty gardens a lot lol (it is a good song to be fair)

55 Ways to Fail in Mario Kart PC

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vaqu wrote:
circuit111 wrote:
One way to fail is for the building you are in to catch on fire, the fire alarm and being burned would be distracting, expecially on the harder courses.

what the hell

Don't you see how being burned could be distracting on hard tracks, also having to evacuate while trying to time blue shell dodges is annoying
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One way to fail is for the building you are in to catch on fire, the fire alarm and being burned would be distracting, expecially on the harder courses.

Also you could accidentally hit the space bar instead of C when you have a bomb, and throw it forward when you meant to lay it backwards (back bombs are way more effective, forward bombs result in sniping yourself)

Track Builder Contest : Spring 2021 / Concours de création de circuits : Printemps 2021

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"Circuits with original shapes will be more valued than squares or Baby Park." Now I want to see a Baby Park that follows every other guideline lol.

On a more serious note, it's not 2020, but the title says Spring 2020.

What are your least favourite Mario Kart 8 Deluxe tracks?

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Eth wrote:
circuit111 wrote:
Eth wrote:
mario circuit
gba rainbow road
pink gold peach
and honey queen


Pink Gold Peach isn't a track.

lol, pink gold peach is a bad character tho


Pink Gold Peach isn't anything special, but isn't a bad character, just like Metal Mario and Gold Mario.

I don't like Metal Mario and Gold Mario either. The reason I don't like any of them is that they should have been skins of their respective character(just like color variations of Shy Guy and Yoshi are just skins, these characters should've been too)
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Eth wrote:
mario circuit
gba rainbow road
pink gold peach
and honey queen


Pink Gold Peach isn't a track.

lol, pink gold peach is a bad character tho

Whats Your Opinion On the Blue/Spiny Shell?

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The blue shell helps to balance out BUT I wish it only span you out and didn't take your item so you could still defend yourself from reds.

What are your favourite Mario Kart 8/Mario Kart 8 Deluxe tracks?

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[s][s][s][/s][/s][/s]
Eth wrote:
My Top 10 favs

#10 - Ruinas Roca Picuda
For the aesthetics and the memes

#9 - DS Cheep Cheep Beach
I like the feel to this track

#8 - N64 Yoshi Vallée Fantôme
Kinda cool ig

#7 - GBA Cheese Land
Cheese.

#6 - GCN Yoshi Circuit
The bends are so satisfying especially on 200cc

#5 - Big Blue
Self explanatory

#4 - Shy Guy Falls
My favourite MK8 Nitro Track because it used the anti-gravity gimmick the best imo.

#3 - Hyrule Circuit
@ Link-Triforce-8

#2 - Wii Grumble Volcano
I loved this track on the Wii but this one is even better

#1 - 3DS Piranha Plant Pipeway
Respec to the sewers, a place society needs I just find this really fun (and Lightning Cup in General)

What's "Ruinas Roca Picuda"?

Thwomp Ruins

What Your Mario Kart 8 Character Says About You

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The luigi says you're scared of everything, it could also mean that you respect overshadowed people (that's kinda what happened to Luigi)

IN REMEMBRANCE OF BOISSSS

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SMALLANT1 wrote:
Sadly, my old friend was banned. Not saying Fways had a bad reason, just, R.I.P lathan.snif


Fways said it was a 1 week ban I thought
surprised2
laugh2

What do you think is the hardest course?

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BadAtMKPC wrote:
I think all of them are hard but then again I just stink at the game and suck in races quicker than a vacuum cleaner lol

True, my vacuum cleaner got 1st place one time, on Mario Circuit 2
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circuit111 wrote:
Koopa Beach 2, I can even win on DS Rainbow Road, but Koopa Beach 2 has a large slippery section.

Me now realizing I forgot to mention Ghost Valley 3
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Koopa Beach 2, I can even win on DS Rainbow Road, but Koopa Beach 2 has a large slippery section.

I'm going to continue updating my "New MK Game!" so check it out please!

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If you were to add 10 more characters to Ultimate, who would it be and why?

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LuigiDawg wrote:
circuit111 wrote:
LuigiDawg wrote:
circuit111 wrote:
LuigiDawg wrote:
circuit111 wrote:
Paper Mario
Hnnngh, I need him. If they went for retro, modern, or both, his moveset would be a blast.

Crash Bandicoot
It's Crash Bandicoot.

Geno
It's Geno.

Hat Kid
I really like A Hat In Time, so I would love to see Hat Kid in Smash. P e c k n e c k.

Crewmate/Imposter
Is Among Us dead? Kinda, but I still think they should add it into Smash. Guess they could do it like Pyra/Mythra.

Shy Guy
I like Shy Guy. Dunno how they would do his moveset.

Toad
I think he would be.. interesting.

Henry Stickmin
A really funny video game series and character that would be perfect for Smash.

Bandana Waddle Dee
We would have the crew from Return to Dreamland.

Phoenix Wright
I have no idea how they would pull it off, but I really would like to see him in Smash.

Henry: Henry Stickmin could use his distraction dance as a defense (the opponent would be forced into doing the dance allowing Henry to dance away from his opponent) Henry could use a Tank in a Box to run over his opponent as an attack, Henry could use the Gravitometer (but remember that you must press the button to return gravity to normal) however the Gravitometer would move you really fast making it a timing challenge. For the Final Smash, Henry could use The Greatest Plan (Charles) to smash a helicopter into his opponent. This would be the first time Charles' Plan would work.


Ellie: Ellie could use a motorcycle to knock over her opponents (like in Fleeing the Complex) Ellie could also use The Force to move her opponent (also from Fleeing The Complex) but The Force would only work for a short amount of time. For the Final Smash, Ellie and Henry would fuse into Ellry, and big Ellry would stomp on the opponent (like in Completing The Mission, except it would be more successful in Smash)

Ellie and Henry would be both in one character slot, and you could switch them mid battle to get each of their abilities.

Ellie wouldn’t be part of the move set. She’s only been in 2/5.5 games. Henry should INSTEAD have several variants for every move. Side and Up B have different versions depending on if you hold or tap, NB would have several options around him and he’d have to hold the corresponding direction afterwards to choose it (less like Hero’s selection and more like the Monado wheel) and Down B could change EVERY move. It’d cycle between a rushdown play style, a tactical playstyle, and a jack-of-all trades mishmash. It would far better represent the gimmick of the series, that being choices.

K, but maybe Ellie can be a seperate character then, I need my Ellie. Also 5.5? What's the point 5?

I was counting Breaking the Bank as only half of a game.

Why? It's still a full game lol

Uuuhhh...
...no?
It’s literally only one choice selection screen with 6 options. That’s not a full game, especially compared to the other stickmin series entries.

Okay, arguing over whether a game is a full one seems a little pointless.
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LuigiDawg wrote:
circuit111 wrote:
LuigiDawg wrote:
circuit111 wrote:
Paper Mario
Hnnngh, I need him. If they went for retro, modern, or both, his moveset would be a blast.

Crash Bandicoot
It's Crash Bandicoot.

Geno
It's Geno.

Hat Kid
I really like A Hat In Time, so I would love to see Hat Kid in Smash. P e c k n e c k.

Crewmate/Imposter
Is Among Us dead? Kinda, but I still think they should add it into Smash. Guess they could do it like Pyra/Mythra.

Shy Guy
I like Shy Guy. Dunno how they would do his moveset.

Toad
I think he would be.. interesting.

Henry Stickmin
A really funny video game series and character that would be perfect for Smash.

Bandana Waddle Dee
We would have the crew from Return to Dreamland.

Phoenix Wright
I have no idea how they would pull it off, but I really would like to see him in Smash.

Henry: Henry Stickmin could use his distraction dance as a defense (the opponent would be forced into doing the dance allowing Henry to dance away from his opponent) Henry could use a Tank in a Box to run over his opponent as an attack, Henry could use the Gravitometer (but remember that you must press the button to return gravity to normal) however the Gravitometer would move you really fast making it a timing challenge. For the Final Smash, Henry could use The Greatest Plan (Charles) to smash a helicopter into his opponent. This would be the first time Charles' Plan would work.


Ellie: Ellie could use a motorcycle to knock over her opponents (like in Fleeing the Complex) Ellie could also use The Force to move her opponent (also from Fleeing The Complex) but The Force would only work for a short amount of time. For the Final Smash, Ellie and Henry would fuse into Ellry, and big Ellry would stomp on the opponent (like in Completing The Mission, except it would be more successful in Smash)

Ellie and Henry would be both in one character slot, and you could switch them mid battle to get each of their abilities.

Ellie wouldn’t be part of the move set. She’s only been in 2/5.5 games. Henry should INSTEAD have several variants for every move. Side and Up B have different versions depending on if you hold or tap, NB would have several options around him and he’d have to hold the corresponding direction afterwards to choose it (less like Hero’s selection and more like the Monado wheel) and Down B could change EVERY move. It’d cycle between a rushdown play style, a tactical playstyle, and a jack-of-all trades mishmash. It would far better represent the gimmick of the series, that being choices.

K, but maybe Ellie can be a seperate character then, I need my Ellie. Also 5.5? What's the point 5?

I was counting Breaking the Bank as only half of a game.

Why? It's still a full game lol
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LuigiDawg wrote:
circuit111 wrote:
Paper Mario
Hnnngh, I need him. If they went for retro, modern, or both, his moveset would be a blast.

Crash Bandicoot
It's Crash Bandicoot.

Geno
It's Geno.

Hat Kid
I really like A Hat In Time, so I would love to see Hat Kid in Smash. P e c k n e c k.

Crewmate/Imposter
Is Among Us dead? Kinda, but I still think they should add it into Smash. Guess they could do it like Pyra/Mythra.

Shy Guy
I like Shy Guy. Dunno how they would do his moveset.

Toad
I think he would be.. interesting.

Henry Stickmin
A really funny video game series and character that would be perfect for Smash.

Bandana Waddle Dee
We would have the crew from Return to Dreamland.

Phoenix Wright
I have no idea how they would pull it off, but I really would like to see him in Smash.

Henry: Henry Stickmin could use his distraction dance as a defense (the opponent would be forced into doing the dance allowing Henry to dance away from his opponent) Henry could use a Tank in a Box to run over his opponent as an attack, Henry could use the Gravitometer (but remember that you must press the button to return gravity to normal) however the Gravitometer would move you really fast making it a timing challenge. For the Final Smash, Henry could use The Greatest Plan (Charles) to smash a helicopter into his opponent. This would be the first time Charles' Plan would work.


Ellie: Ellie could use a motorcycle to knock over her opponents (like in Fleeing the Complex) Ellie could also use The Force to move her opponent (also from Fleeing The Complex) but The Force would only work for a short amount of time. For the Final Smash, Ellie and Henry would fuse into Ellry, and big Ellry would stomp on the opponent (like in Completing The Mission, except it would be more successful in Smash)

Ellie and Henry would be both in one character slot, and you could switch them mid battle to get each of their abilities.

Ellie wouldn’t be part of the move set. She’s only been in 2/5.5 games. Henry should INSTEAD have several variants for every move. Side and Up B have different versions depending on if you hold or tap, NB would have several options around him and he’d have to hold the corresponding direction afterwards to choose it (less like Hero’s selection and more like the Monado wheel) and Down B could change EVERY move. It’d cycle between a rushdown play style, a tactical playstyle, and a jack-of-all trades mishmash. It would far better represent the gimmick of the series, that being choices.

K, but maybe Ellie can be a seperate character then, I need my Ellie. Also 5.5? What's the point 5?
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Messages 556 - Mario Mario
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Paper Mario
Hnnngh, I need him. If they went for retro, modern, or both, his moveset would be a blast.

Crash Bandicoot
It's Crash Bandicoot.

Geno
It's Geno.

Hat Kid
I really like A Hat In Time, so I would love to see Hat Kid in Smash. P e c k n e c k.

Crewmate/Imposter
Is Among Us dead? Kinda, but I still think they should add it into Smash. Guess they could do it like Pyra/Mythra.

Shy Guy
I like Shy Guy. Dunno how they would do his moveset.

Toad
I think he would be.. interesting.

Henry Stickmin
A really funny video game series and character that would be perfect for Smash.

Bandana Waddle Dee
We would have the crew from Return to Dreamland.

Phoenix Wright
I have no idea how they would pull it off, but I really would like to see him in Smash.

Henry: Henry Stickmin could use his distraction dance as a defense (the opponent would be forced into doing the dance allowing Henry to dance away from his opponent) Henry could use a Tank in a Box to run over his opponent as an attack, Henry could use the Gravitometer (but remember that you must press the button to return gravity to normal) however the Gravitometer would move you really fast making it a timing challenge. For the Final Smash, Henry could use The Greatest Plan (Charles) to smash a helicopter into his opponent. This would be the first time Charles' Plan would work.


Ellie: Ellie could use a motorcycle to knock over her opponents (like in Fleeing the Complex) Ellie could also use The Force to move her opponent (also from Fleeing The Complex) but The Force would only work for a short amount of time. For the Final Smash, Ellie and Henry would fuse into Ellry, and big Ellry would stomp on the opponent (like in Completing The Mission, except it would be more successful in Smash)

Ellie and Henry would be both in one character slot, and you could switch them mid battle to get each of their abilities.

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