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A weird Topic

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Messages 552 - Mario Mario
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Something weird is that because theres no c in weird, it should be wierd. Becuase i before e, except after c. So weird is a weird word.
thumbsup1

Coins

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Messages 552 - Mario Mario
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vaqu wrote:
to the two people arguing about the limit of coins, i raise you this!

15-20 coin limit!

wouldn't be going that much faster than you would already do with 10 coins, and it wouldn't lag your game!!!

however i do agree that wargor has a life and doesnt need to use it on programming coins AND that we shouldn't use coins in tt (but PLEASE use better arguments other than "No! Time Trials will have to be redone and BALH BLAH BLAH" we dont need that and also its getting repetitive at this point)

Yeah 20 coins I guess
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Messages 552 - Mario Mario
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circuit111 wrote:

Or, just don't have a limit at all. The only time the item is useless is when you're at the limit, otherwise it's a useful item. So, if there's no limit, the item will always be useful. And, they speed you up by a lot. Compare 150cc to 200cc. There's a big difference, and that's the difference between 0 coins and 50. So, they do a lot. 1cc per coin, remember


50 coins would already be overpowered with that 1cc thing. Imagine doing 150 and you somehow get 50 coins, you are basically playing 200cc against slower people. Unlimited coins only makes it worse, and defeats the purpose of a race. Just keep the cap at 10 for fairness. (if the coins ever exist of course)

If you can manage like 50 coins, your opponents might have 40, and you'd only be 10cc above them. And, that's the point of the coins. So you can go faster then your opponents.
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Messages 552 - Mario Mario
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If creators could choose like you said, races could be inconsistent.

And 50 coins? Really? I see where its coming from but HELL NO. Whats the point of collecting 5x more coins if they achieve nothing, and all to make the item less useless? If for the whole race you collected coins for the sake of filling up the coin count, the player would be extremely annoyed. If for some reason the coin was to be added, keep it to 10. But I'd rather it just not exist. FIBs can be a little annoying already.

Or, just don't have a limit at all. The only time the item is useless is when you're at the limit, otherwise it's a useful item. So, if there's no limit, the item will always be useful. And, they speed you up by a lot. Compare 150cc to 200cc. There's a big difference, and that's the difference between 0 coins and 50. So, they do a lot. 1cc per coin, remember
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Messages 552 - Mario Mario
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How about coins just in VS and Online mode, and track creators could CHOOSE whether to put them in. So, they wouldn't HAVE to go back to their old courses, but they could if they wanted to

(not in TT so we don't have leaderboard problems)

Each coin would be the equivalent of +1cc on top of the selected cc.

And make the limit 50 coins instead of 10 to make the item less useless

MKPC NEWS

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Messages 552 - Mario Mario
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Bigger news: Veethan23 changed his nick to SiliS

What Unpopular Mario Game Opinion Do You Have?

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Messages 552 - Mario Mario
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Super Mario Sunshine is the worst 3D Mario game, and Super Mario Land 2 with Super Mario 3D Land are criminally underrated. Also, I actually find Sticker Star good, because I've never really like RPGs, so I think this half-platformer half-RPG approach is really good.

For a Mario Kart opinion, Waluigi Pinball is WAY too overrated. And Waluigi as a character.

I mean, sure, GBA Rainbow Road (the one in the original game, not the crap MKPC remake), and 3DS Rainbow Road are better, but Waluigi Pinball is pretty darn good. (My opinion obviously)
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OPOSSUM_ wrote:
Mario Kart Super Circuit on the GBA is a really underrated game. It controls great and the track design is just as good.

Yeah, doing the Ribbon Road shortcuts is challenging but rewarding, same with Cheese Land, Broken Pier, Rainbow Road, and most of the other shortcuts. It's well designed shortcuts, slippery controls, and chaos (in a good way, I just wish MKSC had baby park)

What's your favorite Mario character!

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Messages 552 - Mario Mario
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Luigi, Peach, Daisy, Waluigi, and Lemmy's balls

Ideas for MKPC!

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Messages 552 - Mario Mario
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just remove the good-for-nothing limit on complete mode tracks

I'm not at the limit yet, but it seems so unnecessary

We need more Undertale, Touhou and FNaF characters in MKPC

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Messages 552 - Mario Mario
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you revived a topic. thats against the rules.paf

You're not a moderator Parry.

how do you snake

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Messages 552 - Mario Mario
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drift back and forth with daisy

Oh no the squares are back...

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cvfngfhjmhgfewfrgbnhjmhngbfvdcfgvbfdsasdfghfdsadfgf


I THOUGHT WE GOT RID OF THOSE FLIPPIN SQUARES

WHY ARE THEY BACK

Blue Shell Item needs to be fixed

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Messages 552 - Mario Mario
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TechTheR wrote:
circuit111 wrote:
jametown wrote:
The Blue Shell, or Spiny Shell should follow the track, rather than, heading towards the player in races

No, otherwise on like mario circuit 1 you could sit in the shortcut and never get hit.

no but like still head for the player, but not going through walls, following at least a little bit the track

Even bullet bills go through walls if you run into a corner then use the bullet. Do you want that fixed too? If so, then you are just trying to nitpick the game. And if not, than what is the big deal with the blue shell? Not to mention that the AI for that wouldn't work if fired into a corner leading the blue nowhere.
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Messages 552 - Mario Mario
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jametown wrote:
The Blue Shell, or Spiny Shell should follow the track, rather than, heading towards the player in races

No, otherwise on like mario circuit 1 you could sit in the shortcut and never get hit.
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Messages 552 - Mario Mario
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Just hold a star into first and dodge it that way!

Steering lock

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Messages 552 - Mario Mario
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Skr wrote:
Hi,

I'm a bit confused by when the steering seems to fail and lock, forcing me to go straight on. I think it's when I steer in both directions at the same time? What's the quickest way to fix it if it  happens/any tips to avoid it?


how to avoid it: You don't need to steer in both directions

How to fix it: just let go of both directions (so hold neither), then hold the direction you want to go after holding neither for a bit. It should work

What is your least favourite/favourite Mario Kart track of all time?

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Messages 552 - Mario Mario
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No MKPC retros can be included here, and also no Mario Kart Live themes. But anything else can!

Here is my least favourite Mario Kart track of all time: Donut Plains 3 (SNES). The MK8 version was actually very fun but the ORIGINAL? No no no no no no no. NO. And it's all because of the Monty Moles. They cling on to you for like HALF THE RACE!! I considered Donut Plains 2 for this spot, but 3 ALSO has a bridge that you need to MANUALLY JUMP OVER! Ice Ice Outpost was also considered, but come on, that track is more fun than THIS nonsense.

As for my favourite of all time, there really isn't any other option besides Waluigi Pinball (DS). The 3DS version was good, but you can't beat the original in this case. What could possibly beat its exclusive item sound effects, its awesome music and its amazing layout? It's one of the best ideas as well.


So, what are your opinions?


They didn't say anything against beta tracks, so

DS Test Circle is worst, it's literally a circle

(DS Test Circle is a track left behind from early developememt, but is still in Mario Kart DS's files)

Why are Cheese Land's and Ribbon Road's ultra shortcut bugged

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Messages 552 - Mario Mario
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yeah ramp strat doesn't work on Cheese Land, but on Riverside Park doing a similar strat works

Anyone Has Podium Graphics For All 24 Characters In MKPC?

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Messages 552 - Mario Mario
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OPOSSUM_ wrote:
Here are all the podium sprites:

Birdo: https://i.ibb.co/KsWvMJg/Birdo-Podium.png
Bowser Jr.: https://i.ibb.co/w0DZsgn/Bowser-Jr-Podium.png
Bowser: https://i.ibb.co/3CCMDh2/Bowser-Podium.png
Daisy: https://i.ibb.co/DgvBzVw/Daisy-Podium.png
Diddy Kong: https://i.ibb.co/VDtjdY4/Diddy-Kong-Podium.png
Donkey Kong: https://i.ibb.co/vvKH58v/Donkey-Kong-Podium.png
Dry Bones:https://i.ibb.co/W5VBG1T/Dry-Bones-Podium.png
Dry Bowser: https://i.ibb.co/TBwV2bx/Dry-Bowser-Podium.png
Funky Kong: https://i.ibb.co/JB4tD3d/Funky-Kong-Podium.png
Hammer Bro: https://i.ibb.co/kq3w5xr/Hammer-Bro-Podium.png
King Boo: https://i.ibb.co/pj3CHRb/King-Boo-Podium.png
Koopa: https://i.ibb.co/4dPNKmY/Koopa-Podium.png
Link: https://i.ibb.co/7Vn3SdZ/Link-Podium.png
Luigi: https://i.ibb.co/gV5Z1Cb/Luigi-Podium.png
Mario: https://i.ibb.co/Z1QLwyG/Mario-Podium.png
Peach: https://i.ibb.co/Z8n1JNG/Peach-Podium.png
Petey Piranha: https://i.ibb.co/QCTwPV1/Petey-Piranha-Podium.png
Rosalina: https://i.ibb.co/ysBNfvh/Rosalina-Podium.png
Shy Guy: https://i.ibb.co/vd5Q3gP/Shy-Guy-Podium.png
Toadette: https://i.ibb.co/KKSHWk5/Toadette-Podium.png
Toad: https://i.ibb.co/8B2kyXL/Toad-Podium.png
Waluigi: https://i.ibb.co/26XBTrd/Waluigi-Podium.png
Wario: https://i.ibb.co/yV5dqMB/Wario-Podium.png
Yoshi: https://i.ibb.co/fHtRxL9/Yoshi-Podium.png

cool

now that means we can use custom decors to put any of these characters in our audience, by using these sprites with Pipe behaviour

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