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Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
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Ssg-132 wrote:
The booster course pass doesn’t have a single track from double dash snif

yet anyway
up2

Share your Custom Characters!

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
i have a challenge for you guys pls
make daisy on the teddybuggy

would someone please accept this challenge

making a character is NOT easy, thank you

it was literally just a request, there was no pressure to do it 💀
up1
mario_shrug1

Sound Change!

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
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United Kingdom
Because otherwise this game wouldn't feel like Super Mario Kart and feel like a very well made fangame that has inconsistent sounds

A fangame? That's actually what I want it to be like because this game is designed for fans.

Yeah so by that logic the sounds in a fangame based around SMK should be similar to SMK's, Wargor will never change the sounds because some random kid/teenager on the forums likes the modern sounds as he actually knows how to make a good fangame lol, anyway honestly surprised this topic isn't locked yet lmfao


But the modern sounds are for improving!

Doesn't improve shit frankly, unless your entire design philosophy for anything is higher quality = more better. But that's how you make a soulless game, one without a style or anything to make it memorable. This game is not made as "the most more better mario kart game ever!!11111 UHD 4K 120fps you literally need 100gb of storage to install this game and a $11037 gpu" it's what it is. Nothing's particularly impressive about MKPC and it's going to stay that way whether you like it or not. Can you let a game be fucking good? MKPC's sound design is already super inconsistent but this would be going way too far. We are not missing out on SHIT by having different mp3 files in different places. If it bothers you soooo much, go set up a local override. I think we've all heard it, there's no need to post the fucking sound effect in this topic. People are not so clueless that they can't just look it up and realise oh fuck that wouldn't work or just be people who know about Mario Kart games playing Mario Kart ganes
up6
mario_shrug1
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Fiery wrote:
osc-wrong wrote:

Dammit I wanted to look remotely intelligent

Well you are unable to look remotely intelligent since you are osc-wrong not osc-right

BUT IM NOT A REPUBLICAN NOOOOOOO
luigi_fear2
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom

Dammit I wanted to look remotely intelligent

Upload your drawings!

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Starting to draw Touhou characters again, here's Hong Meiling(紅美齡 - The Beautiful Scarlet Dragon)

EDIT CUATRO: The Mandarin on her hat says dragon (龍 - lóng)
https://i.postimg.cc/qBP9Z74b/IMG-20231209-064119-2.jpg
(Also I might hold a drawing competition soon and/or restart commissions... :p)

EDIT (yes I made up my mind in 40 minutes lol): Restarting commissions, think I'll draw people in a kind of cyberpunk-y style :3

EDIT DOS: Here's how I draw my characters for those that don't know:
Spoiler [ShowHide]
1) Choose any good pens and pencils

This is practically vital for artwork. I use just two thicknesses of pencil (HB for construction shapes and B for sketching) as I only use them for building the 'construction shapes' of a character (basically plotting where everything goes - more on that later) and for pens I use 4 thicknesses (.05, .1, .5 and brush:
- .05 is used for the tiniest of details like shading, tinting and hatching
- .1 is used for slightly larger details that don't involve shading or tinting in any way (e.g petals, leaves and irises)
- .5 is used for general drawing
- Brush is used for applying heavy amounts of black onto a drawing - this is usually the thickest pen you get in a pack and looks a bit like a fine paintbrush)


2) Start with the head and work the way down to the feet

I use a HB pencil to draw construction shapes in, starting with the head. The head can be any oval shape, complete with two bezier (curved) lines (one horizontally and one vertically across the diameter of the oval) to plot where the eyes, nose and mouth will go. After that I draw in the neck as another longer but shorter oval, the torso as two squashed curved trapezoids and the arms and legs as a variety of ovals. As for feet, these are usually stretched curved trapezoids and the hands are usually circles.


3) Sketch over the proportions in another pencil thickness, mapping roughly where everything goes

For this, I draw everything in exactly where it goes, aside from shading. I also consider the layering of many parts of the character.


4) Draw over the sketch in pen

This is the point where art becomes either great or shit, so I'm very careful at drawing here.


5) Erase the pencil lines

It makes the drawing look finished, self-explanatory really.


6) Add in details

These can be petals on a flower, leaves on a tree, fingernails etc. (Though I don't tend to follow this step unless I'm drawing something realistic)


7) Add shading and texture

Again an optional stage, I don't tend to follow this step unless I'm doing anything at a manga-style level or above.


Then I add color and I'm done! :3 (most drawings take me anywhere between 15 minutes and an hour but I always follow this algorithm)


EDIT TRES: However the most important thing for drawing is obviously confidence, you don't even need skill

furries
up1
koopa2
mario_dead1
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
https://i.postimg.cc/3xq3hkyT/pixil-frame-0-1.png

The best pokemon :)
xd7

It’s called Spinny shell, Not blue shell

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Frankly I think Spiny Shell is a stupid name, because while you could argue it's just because the shell has spines, the name implies it's the shell of a Spiny enemy, and it clearly isn't because those are red and don't have wings. Also the other shells in Mario Kart are named after their colour. But really nobody cares what you call it if it makes sense
thumbsup1

/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Yoshi649 wrote:
How can I do a character unlock challenge?

Once you have an active (validated) challenge go to the challenge editor, click on advanced options, then challenge rewards. The menu explains this pretty well but I'll sum it up anyway:
You can select a character from your editor and whatever challenges you want the player to clear. That can be multiple and includes challenges from tracks inside a (multi)cup. This will only be including active challenges, so you can't really make an unlock in advance. The characters you can use are only ones you haven't published, which is basically the only way to see what characters you have published (char editor does not make it very easy). Unlocks don't need to be validated.
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
BowserJr03 wrote:
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par Toad64, avec quelques corrections apportées par Wal68.

Here’s my challenge
https://i.postimg.cc/Sn6dxVqM/9-AE650-C7-DF23-4-D0-F-9720-510-C841-F8578.jpg

If you're going to share a challenge send a link to the track it's on otherwise it's virtually impossible to find 💀
up1
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
The_Dragon wrote:
Bonjour, si on ne peut pas créer de défi IMPOSIBLE pourquoi après extrême il y a impossible ???? il faudrait changer le nom car impossible veut dire impossible et non autre chose.yoshitoad

It's called figurative language
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Here's challenges to validate : https://mkpc.malahieude.net/map.php?mid=8459

That's not what this topic is, also man can't even url properly
up7
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
So far I've never been rejected at all in terms of challenges ^_^

Spoiler [ShowHide]
I've made a new challenge with a new track

Expensive Driftless
Collect all coins without drifting

k and
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Do you think there could ever be a rating above Impossible?

Probably not. Impossible challenges are hard enough, so why should they go beyond it?

so we can get 500 points for beating a challenge
xd7

/!\ Report / Signalements /!\

Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
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United Kingdom
Lely wrote:
Fiery wrote:
@Knoah_McClinton alt account of the notorious track thief Knoah

Please Banned ME!

This is the first time I have ever seen someone asking to get banned

I've seen a different example within the past 5 hours 💀
up3
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
@childmolesters69 (Reason should be obvious) What the fuck are these usernames coming to 😭😭😭

The guys from the mountains joined mkpc fuck yeah
xd1
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
ChocoM1lk wrote:
forgot to post this yesterday but apparently all of the alts that @AT-ATgamer made were just pranks...?!
https://i.postimg.cc/pmgyhv4R/Screenshot-2024-01-25-07-09-58.png
he said to me (on one of his alts) that the entire reason he made the alts was to prank coolmonkey and Nodac (who apparently told him to "shut the f up" but he has no proof of that)

Considering he made an alt called Misterbombomb right after I said Nuh; uh to an online invite I have a feeling he wanted to fuck with me but like it's still alts that shouldn't exist
up2
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
.dnatsrednu t’nod I yhw si sihT

what's the point to making your messages take longer to read 💀💀💀💀💀💀💀
up5
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Senko wrote:
ChocoM1lk wrote:
inappropriate track shape (although i don't think it was intentional)
https://mkpc.malahieude.net/circuit.php?id=146246

How the fuck is that even inappropriate lmao


Is Shape Like An P—-s Which Is Anus..

Clearly someone has some incredible anatomy knowledge here
Messages 2283 - Golden Mario Golden Mario
vs29668 pts ★ Legend
battle10076 pts ★ Champion
United Kingdom
Senko wrote:
ChocoM1lk wrote:
inappropriate track shape (although i don't think it was intentional)
https://mkpc.malahieude.net/circuit.php?id=146246

How the fuck is that even inappropriate lmao

It has a s  l  i  g  h  t resemblance to how dicks look but if that was a problem then so many innocent tracks wouldn't exist.

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