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List of comments from Mapno4 (39)

And it's not like it's annoying either, the difference is large enough to tell what is and isn't road, it's only ever your fault if you fall off.
comments In Deep Space on 2025-08-06 at 01:10:30
I really like the idea of a hard to see track. The way the road blends into the void is very interesting to Rd around, and makes a really difficult and interesting challenge for the player.
comments In Deep Space on 2025-08-06 at 01:09:52
This feels like some sort of cryptic puzzle that requires a lot of random searching. Only makes sense for such a masterpiece as "Garfield Kart Online" fr.
comments In Garfield kart online on 2025-07-30 at 21:40:21
Lightwork no reaction
comments In Whacky Desert on 2025-07-29 at 18:39:44
Mario Kart World be like:
comments In Cosmic Highway 4 on 2025-07-28 at 20:48:59
If you'd like to know how, I can even assist you with some more interesting terrain that isn't a headache or a slog to get through.
comments In PRINGLES KART WORLD V. 1.0.2 on 2025-07-22 at 02:10:33
I like the ideas, but again, these tracks really need to be reworked. Better design and quality.
comments In PRINGLES KART WORLD V. 1.0.2 on 2025-07-22 at 02:10:00
Can't wait to see it!
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 18:25:07
I'll be following to see any improvements! ✌️ ^^
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 02:39:47
Things like color theory can play a large role in making tracks more approachable, but, regarding the layouts, most of them are decent. Just need a little visual work, less confusing builds, and more fun, engaging, and, most importantly, apparent gameplay.
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 02:39:01
A big part of this is the colors. They're so mundane and nothing looks engaging. It makes it hard to know where exactly you should be going. Another part is the design, there's so much space to where you could theoretically believe you can go anywhere, but that's not the case. No joke, on salty stadium, I didn't realize you could even fall off because it doesn't look at all like you can.
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 02:37:45
Sorry to say it, but I played some more of these tracks, and, not even just visually, they're not very good. Maybe if you put more work into making it more obvious where to go, it wouldn't be so hard/jarring to navigate. 👍
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 02:35:48
Yo, this first track is cooked. You can hardly even tell where to go, and I OOB for time trials. XP
comments In PRINGLES KART WORLD V. 1.0.1 on 2025-07-21 at 02:29:00
Stopped going for WR since there's no competition :(
comments In Custom Track on 2025-07-18 at 17:32:42
This WR is pain, cutting this time is nightmarish.
comments In Custom Track on 2025-07-17 at 22:02:44
Me going for WR:
The bullet bills protesting for equal rights:
comments In Custom Track on 2025-07-16 at 22:53:34
Could do without the random boom spam in the middle of the course, but it's not a terrible line.
comments In Dead man's creek on 2025-07-16 at 20:45:55
If I play grand prix, the flower cup's 3rd race doesn't load. Has this happened to anybody else?
comments In Proud Racing Stars on 2025-07-16 at 19:15:15
I wish that the mushroom cup was less jank. It feels like if you go fast you will either get launched off the course or miss a checkpoint, forcing you to 4lap and possibly get last. If the combination of ramps and speed straightaways to the checkpoint fairness and overall tidiness was more balanced, I don't think I'd have any complaints. Great stuff tho regarding some of the creative track ideas like Yoshi's water park and the like. Not bad, just fix a lot of the jank checkpoints for the speedsters. :thumbs up:
comments In Mario kart ultra | Community courses pt2 on 2025-07-10 at 22:17:17

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