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Mapno4's profile


General stats

Followers29 followers
Following15 following
VS87566 pts - Titan[?] - 16th
Battle8384 pts - Expert[?] - 212th
Challenges658 pts - 104 challenges won - 121st
Time trial150cc: 450 pts - 56 records - 7th
Time trial200cc: 8 pts - 1 record - 758th
10 created circuits - 0 cups
1 challenge created
8 shared characters
85 comments on circuits
8 topics followed

About

Description:

DSAF 150cc Wr Holder

Not the #1 player

~M4
United States
Registered since 2025-06-27
Last connection: 2026-10-05
Advent Calendar 2025[?]: Christmas Challenger

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Latest messages on the forum:

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vs87566 pts ★ Titan
battle8384 pts ★ Expert
United States
Hazel wrote:
Mapno4 wrote:
Mapno4 wrote:
Mapno4 wrote:
NERF BAGGING

I hate it when I see 3 duodecillion bullet bills on lap 2 on Desert hills when I'm the only one with a mere 3 mushrooms, it's just unfun

At this point I feel like they're bribing the item slot to win


3 mushrooms is a win con on lap 2 if no shock, I don't see the issue


The issue IS the mushrooms wins should be awarded to people who frontrun(skill) and although item management is skill there are alsp too many overpowered item like bullet,shock and golden that people that are capable of getting 1st place are reversing to get when the worse players would need them far more (and I am not talking about getting mario karted becausw that is also a valid reason to have those items).


Items are only as powerful as their situational uses, if you put yourself into a situation where someone's bill is stronger than you want it to be, that's your lack of skill. Golden mushroom is broken in certain scenarios as is green shell. Bullet bill sucks in certain scenarios as does fake item box. There is no predisposed "good" item for every single situation, and if people are skill-lessly winning by spamming out their items, you just have to improve your strategy. That's how you separate yourself from the second rate players.


I agree with most of what you said and while it is true a golden is useless on tracks like DS rainbow road the other point you never fully proved I meant that items like the billet bill should only be for players who cant reverse drift or are newer to the game and help those players who have a set disadvantage from skill win races but players who can reverse drift going backwards to get these items gives them in MY OPINION a unfair advantage because if you can reverse drift you don't need a huge shortcut that saves a second because you are squeezing orange MTs often while people who cant only get MT on turns and will benefit from these shortcuts.


Skill difference shouldn't constitute a change of this magnitude. If someone who can Rd wants to go get a star for the shortcut in shroom ridge or shock dodge, I say it's fair to let them. If people who are less skilled have a problem with the competitive system of the game (that relies on skill) they can either get better or stop complaining. All players have equal opportunity to become as good as the other players, it just takes practice, and, for whatever competitive merit worldwide still provide, the format shouldn't be dumbed down to appeal to less skilled players. Besides, as touched on a bit before, worldwide distribution is extremely unserious, anybody who can Rd can win anymore, you just need the skill.

I feel like distance based items should be nerfed a bit when there's only like 2 players in the race. If both players know how to rd, then 2nd place gets items so overpowered that they can just outright catch up and win on lap 3, even if they aren't even like half a lap behind :$


Now this is true
1v1s are completely ridiculous with worldwide dist, but worldwide dist is bad in many other ways too, so it would probably need a complete rework, at least in my opinion.
vs87566 pts ★ Titan
battle8384 pts ★ Expert
United States
Mapno4 wrote:
Mapno4 wrote:
NERF BAGGING

I hate it when I see 3 duodecillion bullet bills on lap 2 on Desert hills when I'm the only one with a mere 3 mushrooms, it's just unfun

At this point I feel like they're bribing the item slot to win


3 mushrooms is a win con on lap 2 if no shock, I don't see the issue


The issue IS the mushrooms wins should be awarded to people who frontrun(skill) and although item management is skill there are alsp too many overpowered item like bullet,shock and golden that people that are capable of getting 1st place are reversing to get when the worse players would need them far more (and I am not talking about getting mario karted becausw that is also a valid reason to have those items).


Items are only as powerful as their situational uses, if you put yourself into a situation where someone's bill is stronger than you want it to be, that's your lack of skill. Golden mushroom is broken in certain scenarios as is green shell. Bullet bill sucks in certain scenarios as does fake item box. There is no predisposed "good" item for every single situation, and if people are skill-lessly winning by spamming out their items, you just have to improve your strategy. That's how you separate yourself from the second rate players.


I agree with most of what you said and while it is true a golden is useless on tracks like DS rainbow road the other point you never fully proved I meant that items like the billet bill should only be for players who cant reverse drift or are newer to the game and help those players who have a set disadvantage from skill win races but players who can reverse drift going backwards to get these items gives them in MY OPINION a unfair advantage because if you can reverse drift you don't need a huge shortcut that saves a second because you are squeezing orange MTs often while people who cant only get MT on turns and will benefit from these shortcuts.


Skill difference shouldn't constitute a change of this magnitude. If someone who can Rd wants to go get a star for the shortcut in shroom ridge or shock dodge, I say it's fair to let them. If people who are less skilled have a problem with the competitive system of the game (that relies on skill) they can either get better or stop complaining. All players have equal opportunity to become as good as the other players, it just takes practice, and, for whatever competitive merit worldwide still provide, the format shouldn't be dumbed down to appeal to less skilled players. Besides, as touched on a bit before, worldwide distribution is extremely unserious, anybody who can Rd can win anymore, you just need the skill.
vs87566 pts ★ Titan
battle8384 pts ★ Expert
United States
Mapno4 wrote:
NERF BAGGING

I hate it when I see 3 duodecillion bullet bills on lap 2 on Desert hills when I'm the only one with a mere 3 mushrooms, it's just unfun

At this point I feel like they're bribing the item slot to win


3 mushrooms is a win con on lap 2 if no shock, I don't see the issue


The issue IS the mushrooms wins should be awarded to people who frontrun(skill) and although item management is skill there are alsp too many overpowered item like bullet,shock and golden that people that are capable of getting 1st place are reversing to get when the worse players would need them far more (and I am not talking about getting mario karted becausw that is also a valid reason to have those items).


Items are only as powerful as their situational uses, if you put yourself into a situation where someone's bill is stronger than you want it to be, that's your lack of skill. Golden mushroom is broken in certain scenarios as is green shell. Bullet bill sucks in certain scenarios as does fake item box. There is no predisposed "good" item for every single situation, and if people are skill-lessly winning by spamming out their items, you just have to improve your strategy. That's how you separate yourself from the second rate players.

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Best created circuits:

Rainbow Road
star0
star0
star0
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star1
comments 10
preview
Koopa Rock
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star1
comments 5
preview
Final Colony
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star0
star0
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comments 6
preview
Icey Lake
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comments 1
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Boo Lake 2
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comments 0
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Best time trial records:

Rank Class Circuit Character Time
1st 150cc Airship Fortress
mario
1:07:056
7th 150cc Ghost Valley 2
mario
0:30:413
7th 150cc Cheep-Cheep Island
mario
1:14:828

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