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List of comments from Nodac64 (842)

Good track but background is meh
5/5 overall
comments In Thwomp Ruins on 2025-05-29 at 09:57:10
But you should still add the jumps as it can not be always obvious for everyone. I myself thought I needed to hop.
You should also fix the holes extend them everywhere on the track to not be able to go out of bounds.
comments In Crumbleden Ruins on 2025-05-14 at 11:48:50
I fell between the cannon on the artwork and the cannon collision. You should position the collision exactly on the artwork otherwise it's just pointless. Like Kernell said, some jumps are not indicated and the way to the second cannon the dragon's wing is badly indicated.
Also it's super easy to go out of bounds by taking any jumps as the holes are just extremely tiny.
3/5
comments In Crumbleden Ruins on 2025-05-13 at 19:57:49
Hey! For the background and the track itself, I just used Paint.net which is an art software for Windows (and Linux too I think)
comments In Toad Town on 2025-05-13 at 18:38:43
Great track! 5/5
This is going to be impossible to come-back in lounge
comments In Rome Avanti on 2025-05-09 at 09:19:36
Finished 1/1024 twice in under 50 attempts.
I'M A NUMBER ONE!
comments In Clock that does tick and then tock on 2025-05-02 at 11:49:18
Good old days.
comments In Pirate Battle on 2025-04-30 at 13:00:28
My personal rating:
Really original track! The colors used aren't common in "Bowser Castle" themed tracks making it really unique. The layout is fun to play, with great hazards to avoid.
The jumpless half pipe gimmick plays really great in this track too.
5/5!!

Bug Fix:
CPU Routes has been entirely fixed, Bill Routes have been added and Overrides have been fixed too.
comments In Bowser's Castle 2 on 2025-04-28 at 16:49:13
Col Duchandaye
comments In Shuttlethread Pass on 2025-04-10 at 13:56:21
Absolutely not, these tracks are variants of the SNES tracks from the Super Mario Kart game.
These tracks have better collisions, some of them are also funnier to play and it's always good to see new and creative stuff from the Mario Kart PC community.
comments In Super Mario Kart Archive on 2025-04-10 at 09:00:56
Mortimer Freeze X Kamek Circuit
comments In Shuttlethread Pass on 2025-04-10 at 04:49:45
Prototype DP2, Prototype GV2 and Prototype VL1 are S tier tracks.
It's possible to skip a checkpoint on Prototype GV3 unfortunately (if you take the shortcut normally present in the track).
comments In Super Mario Kart Archive on 2025-04-08 at 16:33:11
You can skip a checkpoint at the last turn, fix it.
comments In Reverse drifting practice :) on 2025-03-30 at 15:41:09
How do you complete this challege?
Did you cheat it by any chance? Because there isn't any way to reach the Golden Bags and no way to destroy hit.
comments In Mario Bros. Circuit on 2025-03-18 at 13:53:59
Stolen track. 1/5
comments In pont champignon on 2025-03-15 at 18:04:07
Great difficult track for speedrunning with great strategies to learn!
Keep up the good work man your Quick Mode creations are amazing! :D
comments In Speedrun on 2025-03-12 at 23:46:14
Track is WAY too long. Making the gameplay boring and uninteresting.
The theme is strange too and there are way too many busses.
2/5 from me.
comments In The Big Rave City on 2025-03-12 at 16:32:12
Terrible track
comments In Kitchen Pipeworks on 2025-03-12 at 12:41:57
The track is way to blurry and the quality is terrible.
The road is way too thin at some point making it almost unplayable.
I recommend you use apps like Pixilart.com or Paint.net to make your track.
Playing this track is just unbearable, same for the challenges.
You can skip many checkpoints if you cut in the grass, fixes are needed.
1/5
comments on 2025-03-12 at 11:29:47
Super Mini Turbo is faster than tricking yes.
comments In Is tricking faster than mini turbos? on 2025-03-12 at 10:00:11

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