Kernell's profile
General stats
25 followers
6 following
18279 pts - Master[?] - 382nd
5000 pts - Novice[?] - 10383rd
1810 pts - 360 challenges won - 40th
150cc: 8 pts - 2 records - 2218th
120 messages - Buzzy Beetle[?]
1 news published
25 created circuits - 12 cups
32 challenges created
2 shared characters
207 comments on circuits
11 topics followed
About
Description :
My multicup
The Kernell Collection: Wave 2
5/20 tracks completed (25%)
The Kernell Collection: Wave 1
20/20 tracks completed (100%)
Contests I have participated in:
Track Building Contest: Autumn 2023 - 3rd place (out of 23)
Collaborations I've worked on:
CTGP PC BB - Owner
CTGP PC BG - Track Judge, NPC character, SBOK6 Choco Chapel & Sunken Dutchman
MKPC Generations - N64 Banshee Boardwalk & GBA Sunset Wilds
F-Zero Remake Collab (probably canceled) - Silence
People who have remade my tracks:
UraniumMan - Circuit
My Youtube
I probably will upload more stuff in the future lol :gamba:
You can remake any of my tracks, as long as you don't use the original image.
(Please let me know when you remake one of my tracks, I'd love to see it ^-^)
You can use any decors or backgrounds from my tracks if you want. Though if you wish to become better, I reccomend drawing them on your own.
Do not reupload/edit any of my characters without permission.
If you have questions it would be better to ask on Discord as I don't often check DMs on this site.
The Kernell Collection: Wave 2
5/20 tracks completed (25%)
The Kernell Collection: Wave 1
20/20 tracks completed (100%)
Contests I have participated in:
Track Building Contest: Autumn 2023 - 3rd place (out of 23)
Collaborations I've worked on:
CTGP PC BB - Owner
CTGP PC BG - Track Judge, NPC character, SBOK6 Choco Chapel & Sunken Dutchman
MKPC Generations - N64 Banshee Boardwalk & GBA Sunset Wilds
F-Zero Remake Collab (probably canceled) - Silence
People who have remade my tracks:
UraniumMan - Circuit
My Youtube
I probably will upload more stuff in the future lol :gamba:
You can remake any of my tracks, as long as you don't use the original image.
(Please let me know when you remake one of my tracks, I'd love to see it ^-^)
You can use any decors or backgrounds from my tracks if you want. Though if you wish to become better, I reccomend drawing them on your own.
Do not reupload/edit any of my characters without permission.
If you have questions it would be better to ask on Discord as I don't often check DMs on this site.
Netherlands
21 years old
(Born on 2003-08-25)
Registered since 2023-07-21
Last connection: 2025-02-04
Advent Calendar 2024[?] : Winter Prodigy
Advent Calendar 2023[?] : Christmas Challenger
Last messages on the forum:
Today at 07:35:02 in MKPC Update Suggestions
Legend
On 2025-01-31 at 13:35:44 in MKPC Update Suggestions
Let's focus on an actual suggestions instead of this topic becoming more forum slop, just report this kid for being annoying or smth idk but I know that's hard for yall
Wow an actual good suggestion for once in this topic, yes this would be great as it could mix up gameplay more because honestly I get bored of playing daisy all the time it gets stale as hell (hence why I play Petey in lounges now). The only 2 characters you can really play in this game are Daisy and Bowser on rare occasions so some more variety would be appreciated.
My only concern is how the new stats should be distributed. While it would make sense to give the terrible characters high stats, their handling is just so absolutely horrid that they'd still be the worst characters by a mile no matter how much off road or miniturbo you give them. (Keep in mind that handling is the only stat that matters in this game. Acceleration and speed gets negated by reverse drifting and card collisions are disabled in lounges, making weight completely irrelevant.) I'd say characters that can RD but not as well (like Peach and Birdo) should get high off road and/or mt but idk this might make them too op, it's hard to tell without actually playing so who knows.
i think that could be cool that the game have offroad stats and miniturbo stats, to make some characters better
Wow an actual good suggestion for once in this topic, yes this would be great as it could mix up gameplay more because honestly I get bored of playing daisy all the time it gets stale as hell (hence why I play Petey in lounges now). The only 2 characters you can really play in this game are Daisy and Bowser on rare occasions so some more variety would be appreciated.
My only concern is how the new stats should be distributed. While it would make sense to give the terrible characters high stats, their handling is just so absolutely horrid that they'd still be the worst characters by a mile no matter how much off road or miniturbo you give them. (Keep in mind that handling is the only stat that matters in this game. Acceleration and speed gets negated by reverse drifting and card collisions are disabled in lounges, making weight completely irrelevant.) I'd say characters that can RD but not as well (like Peach and Birdo) should get high off road and/or mt but idk this might make them too op, it's hard to tell without actually playing so who knows.
On 2025-01-29 at 14:59:23 in Why the SNES Bowser Castles Not ...
Just don't play base game tracks it's that easy
3
See all their messages
Best created circuits:
Sunset Wilds 13 | Casino Night 16 | Sky Sanctuary 14 | Yoshi Schoolhouse 10 | Abandoned Laboratory 15 |
See all their circuits
Best created challenges:
Ultimate Sniper
Crime City : Destroy 3 goombas in Time Trial mode, without leaving the starting area.
Difficult
Estadio Roca Picuda
Senko Stadium : Complete a lap in Time Trial mode, in 150cc class, without touching any thwomp, goomba nor water geyser, without falling, in less than 1:00
Extreme
Pitch Black
Choco Chapel : Finish a lap without seeing anything in Time Trial mode, in 150cc class, in less than 1:30
Medium
See all their challenges
Last circuit comments:
Very nice, especially after whatever the hell your last track was
though I think you forgot to texture the finish lines for section 2 and 3 lol
5/5
though I think you forgot to texture the finish lines for section 2 and 3 lol
5/5
In Maka Wuhu on 2025-02-02 at 18:24:36
Yeah I don't think this is very good lol, layout kinda akward and not really doing the sweets theme outside of the couple gummy bear decors
It's hard to make a non cliche candy track lol
It's hard to make a non cliche candy track lol
In Gummy Invasion on 2025-01-29 at 14:53:03
The shortcut is bullet only, but yeah I didn't have time to indicate that lol
I'll probably be adjusting this track later down the line
I'll probably be adjusting this track later down the line
In Gummy Invasion on 2025-01-28 at 06:13:59
See all their comments
Last completed challenges:
Koopa le rapide
MKW1 Mario Circuit : Finish in the 1st position in VS mode, in 999cc class, with 12 participants, with Koopa, in less than 35s
In difficult mode, no teams
Extreme
Birdo a mal démarré!
MKW1 Mario Circuit : Finish in the 1st position in VS mode, in 150cc class, with Birdo, by starting with 25s delay, in 1st place, with 12 participants, in less than 55s
In difficult mode, no teams
Impossible
Climb that ice, man. CLIMB THAT ICE!!!
Summit : Finish in the 1st position in VS mode, in 150cc class, by falling at most 1 time, in medium mode, with 2 participants
No teams
Medium
See all completed challenges
Best scores in time trial:
Rank | Class | Circuit | Character | Time |
63rd | 150cc | Mario Circuit 1 |
|
0:32:025 |
495th | 150cc | Broken Pier |
|
223:12:071 |
See all their scores
Last followed topics:
Track Building Contest : Winter 2025 ...
Last message by BowserJr03 on 01-28
44
CTGP PC (but good)
Last message by Kernell on 01-04
46
/!\ Advent Calendar 2024
Last message by BowserJr03 on 12-31
98
How to Art???
Last message by UraniumMan on 09-09
64
I will make a QM Multicup in one day ...
Last message by Kernell on 08-09
16
MKPC Tower Defense
Last message by Twilight on 06-06
4