TheNudgyHampter's profile
General stats
139 followers
28 following
58010 pts - Titan[?] - 37th
11051 pts - Champion[?] - 91st
6115 pts - 774 challenges won - 10th
150cc: 447 pts - 56 records - 13th
200cc: 397 pts - 56 records - 11th1 news published
265 created circuits - 67 cups
122 challenges created
33 shared characters
1793 comments on circuits
237 topics followed
About
Description:
I have a confession...
I have a crush on Plasma Ball from Paper Puppets Take 2...
My wall is full of pictures of her, I designed a GamePad cover themed after her,
A picture of her is my wallpaper and lockscreen...
I think I'm going crazy.
Have you guys ever had a crush on object show characters?
I have a crush on Plasma Ball from Paper Puppets Take 2...
My wall is full of pictures of her, I designed a GamePad cover themed after her,
A picture of her is my wallpaper and lockscreen...
I think I'm going crazy.
Have you guys ever had a crush on object show characters?
United Kingdom
17 years old
(Born on 2009-01-11)
Registered since 2022-04-14
Last connection: 2026-04-17
Moderator of the site
News publisher
Validator of challenges
Advent Calendar 2025[?] : Winter Prodigy
Advent Calendar 2024[?] : Winter Prodigy
Advent Calendar 2023[?] : Winter Prodigy
Mario Kart World Cup 2023[?] : Correct winner (Wii) - England
Advent Calendar 2022[?] : Winter Prodigy
Last messages on the forum:
On 2026-04-15 at 10:45:01 in Track Of The Day/Week
Many of the more experienced players want newer players to play the game more, whether it's TT, online mode, lounges or track creation. The thing is, I believe that in the current state of things, the forum is way more pushed on the home page as it is quite literally the first thing you see. Besides that, the base game tracks can be pretty hard to drive on, as they are quite thin, and in my opinion can get quite boring after some time (no offense obviously).
As a solution to that, I have decided to create this topic. How will things work?
Simple, every once in a while (probably not every day cause I'm a high schooler and have other passions than MKPC), I'll send a custom track that I find particularly good and give you guys reasons to play the track. This will allow you guys to discover custom tracks that you can have fun on, and maybe even inspire you to make your own!
@Nodac64
Today, I'm kicking off things with a rather simple-to-understand and easily sight-readable track, Toad Town, made by Nodac64. It is pretty popular and part of CTGP-PC But Good, with 23 vews and an high average of 4.83/5. It's a fun, bright, colorful track that takes you inside a town populated by Toads, and around said town. Drive through little houses, then into a cave, and jump over bridges! Be careful not to fall down, or you'll have to drive back to the place you jumped from. Not the second time though, there's an invisible jump to allow you to keep going on.
I hope you'll have a lot of fun playing this track, it's quite easy to drive on and very lively visually. There are also some shortcuts which I'm hoping you will find! 
As a solution to that, I have decided to create this topic. How will things work?
Simple, every once in a while (probably not every day cause I'm a high schooler and have other passions than MKPC), I'll send a custom track that I find particularly good and give you guys reasons to play the track. This will allow you guys to discover custom tracks that you can have fun on, and maybe even inspire you to make your own!
@Nodac64
Today, I'm kicking off things with a rather simple-to-understand and easily sight-readable track, Toad Town, made by Nodac64. It is pretty popular and part of CTGP-PC But Good, with 23 vews and an high average of 4.83/5. It's a fun, bright, colorful track that takes you inside a town populated by Toads, and around said town. Drive through little houses, then into a cave, and jump over bridges! Be careful not to fall down, or you'll have to drive back to the place you jumped from. Not the second time though, there's an invisible jump to allow you to keep going on.
I hope you'll have a lot of fun playing this track, it's quite easy to drive on and very lively visually. There are also some shortcuts which I'm hoping you will find! 
I know this is unrated but mabye this could be a candidate for a future (track of the day)? https://mkpc.malahieude.net/map.php?i=210848
The point of this topic is for Invu to select tracks from the community that he considers to be underappreciated, in order to make them more popular. By attempting to submit your own track to the topic, you are taking away from the community aspect and are trying to make it about yourself. Anyway, I did decide to test your track, and the chances of it being a candidate are miniscule. Tracks shared in this topic are supposed to be high quality, with a lot of work put into it, whereas a track with only 12 different colours is gonna be quite low effort and low quality so won't get in. If you want your tracks to be shared in this topic, you have to work for it, by improving your overall track creation skills to match, or at least come close, to any track shared in this topic
See all their messages
Best created circuits:
CTGP PC But Good ![]() ![]() ![]() ![]() ![]() ![]() 69![]() | Fungal Wastes ![]() ![]() ![]() ![]() ![]() ![]() 63![]() | Good Egg Galaxy ![]() ![]() ![]() ![]() ![]() ![]() 37![]() | GCN Yoshi Circuit ![]() ![]() ![]() ![]() ![]() ![]() 13![]() | Solitree Fortress ![]() ![]() ![]() ![]() ![]() ![]() 30![]() |
See all their circuits
Best created challenges:
1-3 Pipes in the town
SBOK6 Toad Beach: Go through 10 pipe pairs in Time Trial mode, without touching any bus, in less than 30s
Easy Purple Coin Omelet
Good Egg Galaxy: Collect all coins
Easy Bonus Challenge: Wrong Way
Chain Chomp Park: Complete a lap backwards in Time Trial mode, in 150cc, in less than 30s
Extreme See all their challenges
Last circuit comments:
If you are capable of making tracks with more pixel counts, then why limit yourself? It may cause a change in artstyle, but then instead forcing yourself into a restrictive pixel count to get your project finished, you could start trying a more advanced artstyle with more pixels, and then update your older tracks from the project to the artstlye. Restricting yourself into a bad artstyle for the sake of a project isn't going to help you. If you can improve, there's nothing holding you back
In Retro Rewind In MKPC! v3.7 on 2026-04-15 at 22:09:35If you don't want to improve then keep posting slop
In Retro Rewind In MKPC! v3.7 on 2026-04-15 at 16:41:42If you have a problem with Invu's message, you're not gonna get good and are gonna be stuck with low quality tracks. Invu's message was intended to boost your confidence in improving to a higher quality, so if you have a problem with it, then it implies you don't want to make high quality tracks, and instead want to stick to creating slop
In Retro Rewind In MKPC! v3.7 on 2026-04-14 at 23:26:29See all their comments
Last completed challenges:
The Delay Trial
Subpolar Ruins: Finish in the 1st position in VS mode, in 200cc, by starting with 45s delay
In difficult mode, with 8 participants, no teams
Extreme Boss Battle: Vs. Hacked Hazel
Corrupted Dimension: Eliminate 1 opponent by yourself in 150cc, in less than 2:30, with Glitch Gal, by starting with 3 balloons, having CPUs starting with 25 balloons
No teams
Extreme Ascended Boss Battle: Vs. Hacked Hazel
Corrupted Dimension: Eliminate 1 opponent by yourself in 150cc, in less than 2:00, with Glitch Gal, without drifting, without falling, without taking any jump, without going backwards, by starting with 1 balloon, having CPUs starting with 30 balloons
No teams
Impossible See all completed challenges
Best scores in time trial:
| Rank | Class | Circuit | Character | Time |
| 2nd | 150cc | Ghost Valley 3 |
|
0:38:760 |
| 5th | 200cc | Luigi Circuit |
|
0:53:017 |
| 5th | 200cc | Choco Island 1 |
|
0:19:373 |
See all their records
Last followed topics:
/!\ Reports / Signalements /!\ (New)
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13Report a wrong translation
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474/!\ OFFICIAL SUGGESTIONS TOPIC
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465Retro rewind in mkpc
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443
4900 messages - 




