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siddkid's profile


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Followers6 followers
Following2 following
VS15407 pts - Master[?] - 981st
Battle6543 pts - Racer[?] - 575th
Challenges19 pts - 7 challenges created - 1154th
Time trial150cc: 164 pts - 31 records - 238th
Time trial200cc: 2 pts - 2 records - 1798th
11 created circuits - 2 cups
0 shared characters
7 comments on circuits
0 topics followed

About

Description:

it's sid (the cool one)
United States
13 years old (Born on 2012-06-29)
Registered since 2025-03-18
Last connection: 2026-04-25

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Last messages on the forum:

smile
vs15407 pts ★ Master
battle6543 pts ★ Racer
United States
the big item box. a box you get if you're in last place only, which you can place down.

if any player hits it, including you, they will get the extremely dumb ideas this entire forums been giving out for every item box they get instead



vs15407 pts ★ Master
battle6543 pts ★ Racer
United States
I really don't like that in the track builder, quick mode is so limited and that complete mode is so much more advanced. I've had my fair share of custom tracks, and I do like how much freedom they give with checkpoints and walls, etc. but it can take me hours just to perfect a single track. I honestly don't know how people make entire cups out of these. So when I'm trying to just sit down for maybe five minutes and create something, I jump to quick mode, which then I find out IS SO LIMITING.

I'm pretty sure someone's already talked about this before, but quick mode only has a 6x6 build area, and it would have so much control just be increasing it to say 7x7 or 8x8. Though one thing that gets on my nerves is that there are only 90 degree turns. Like almost all tracks in the base game have 45 degree turns or less, and it just adds so much flavor, rather than the usual turn right and turn less. I do see how this could be slightly challenging on a grid, but you know - there's geometry class for a reason right?

Another thing is that in complete mode, you get to make walls to define your borders, and it's one of the reasons why I'm inclined to quick mode; on detailed tracks I'm sure we all know what a tedious task making walls are. For a better quick mode we could implement maybe big chunks of walls which we get to pick from, (rather than drawing them all out ourselves) and then place them like blocks. This would work because quick mode is made on a grid instead of a windy complete map.

I think that rather than changing quick mode and adding features like this, it would be cool if there's an intermediate feature where it has the same style as quick mode, but it has more stuff to do in it, that allows for better looking maps - we all know quick mode maps that take up the entire space all look the same. THEY ALL DO. It doesn't have as much personalization as complete mode, sure, but it can show better results for a quick mode map that has more flavor to it. We could have this as a seperate mode - preferably something like Quicker Mode.

If anyone agrees with this feature, then add some ideas for anything else they could change about quick mode.
And then we annoy the moderators...
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down2
vs15407 pts ★ Master
battle6543 pts ★ Racer
United States
ok got it thanks so much!

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Best created circuits:

Roster Pass
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comments 2
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quick track cup
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corner cup
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The Item Mob
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Shore Barrels
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Best created challenges:

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Last circuit comments:

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Best scores in time trial:

Rank Class Circuit Character Time
50th 150cc Tick-Tock Clock
mario
1:13:642
66th 150cc Boo Lake
mario
1:32:950
66th 150cc Bowser Castle III
mario
1:36:190

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