/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\
On 2026-02-13 at 23:22:51
Who did and rejected the challenge बहुत बड़ी देरी ? If you are that person, you were right! It was silly! (That's actually why I marked it as easy)
I did. What was the challenge already?There, you have to wait for every CPU to cross the finish line.
4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.
On 2026-02-14 at 17:25:46
@Nodacyclone64 Why don't you like the walls in Neo Bowser City?
https://mkpc.malahieude.net/map.php?i=139885
https://mkpc.malahieude.net/map.php?i=139885
On 2026-02-16 at 01:57:14
@Nodacyclone64 Why don't you like the walls in Neo Bowser City?
https://mkpc.malahieude.net/map.php?i=139885
https://mkpc.malahieude.net/map.php?i=139885
Something tells me that using the ramp at the start can send you over the invisible walls because their height is probably tiny, alongside how you can literally get to the bridge early if you go to the corners
1On 2026-02-16 at 01:59:18
@Nodacyclone64 Why don't you like the walls in Neo Bowser City?
https://mkpc.malahieude.net/map.php?i=139885
https://mkpc.malahieude.net/map.php?i=139885
Something tells me that using the ramp at the start can send you over the invisible walls because their height is probably tiny, alongside how you can literally get to the bridge early if you go to the corners
What do you mean? I don't understand.
On 2026-03-06 at 06:04:44
Question about the rule on unseeable shortcuts what if a track has a shortcut but the creator does not notice it when the publish the track because they never encountered it when they were play testing it (e.g. drifting off a ramp and getting into a area that the creator walled off or boost-panel trick MISC shortcuts that the creator did not notice)or secret shortcuts that the player and creator and tester can reach (e.g. putting a blue mushroom in mushroom gorge where if you tricked on it would cannon you across the gap jump) thank you for the help 

On 2026-03-08 at 10:44:26
Question about the rule on unseeable shortcuts what if a track has a shortcut but the creator does not notice it when the publish the track because they never encountered it when they were play testing it (e.g. drifting off a ramp and getting into a area that the creator walled off or boost-panel trick MISC shortcuts that the creator did not notice)or secret shortcuts that the player and creator and tester can reach (e.g. putting a blue mushroom in mushroom gorge where if you tricked on it would cannon you across the gap jump) thank you for the help 

I'm not a moderator but I played A LOT of challenges. I'd recommend updating the track after you discover the shortcut because if you don't it might look intentional.
70 - 
5030 pts ★ Novice
5000 pts ★ Novice

