The worst MKPC track

On 2025-02-17 at 22:22:59
Question: what is the worst MKPC track
My opinion (HOT TAKE WARNING)
_________________________________________________
SNES bowser castle 1
Reason: the track is too boring, and the jumps add nothing but annoyance to the sharp turns
SNES bowser castle 2
Reason: too many straight lines, annoying thwomp placements, jumps add nothing, and the turns in the middle are asinine
SNES choco island 2
Reason: annoying jumps, narrow roads, and big mud puddle make reverse drifting impossible without mistakes
SNES koopa beach 2
Reason: ugly green circles and unpredictable sinkholes
SNES vanilla lake 2
Reason: annoying snow, too slippery, and water everywhere
SNES rainbow road
Reason: not good for online because it is too easy to get bumped off
GBA shy guy beach
Reason: the jumps towards the end are unsatisfying and impossible to reverse drift on
GBA sky garden
Reason: too easy to lose lap count, and BAGGING
I HATE PLAYING WITH BAGGERS
GBA ribbon road
Reason: too easy to lose lap count, and everyone always votes it so im sick of it
DS figure 8 circuit
Reason: too boring
DS rainbow road
Reason: not good for online because it is too easy to get bumped off
My opinion (HOT TAKE WARNING)
_________________________________________________
SNES bowser castle 1
Reason: the track is too boring, and the jumps add nothing but annoyance to the sharp turns
SNES bowser castle 2
Reason: too many straight lines, annoying thwomp placements, jumps add nothing, and the turns in the middle are asinine
SNES choco island 2
Reason: annoying jumps, narrow roads, and big mud puddle make reverse drifting impossible without mistakes
SNES koopa beach 2
Reason: ugly green circles and unpredictable sinkholes
SNES vanilla lake 2
Reason: annoying snow, too slippery, and water everywhere
SNES rainbow road
Reason: not good for online because it is too easy to get bumped off
GBA shy guy beach
Reason: the jumps towards the end are unsatisfying and impossible to reverse drift on
GBA sky garden
Reason: too easy to lose lap count, and BAGGING
I HATE PLAYING WITH BAGGERS
GBA ribbon road
Reason: too easy to lose lap count, and everyone always votes it so im sick of it
DS figure 8 circuit
Reason: too boring
DS rainbow road
Reason: not good for online because it is too easy to get bumped off
On 2025-02-17 at 22:24:13
ds rainbowroad

On 2025-02-17 at 22:31:11
My opinion (HOT TAKE WARNING)
_________________________________________________
SNES bowser castle 1
Reason: the track is too boring, and the jumps add nothing but annoyance to the sharp turns
SNES bowser castle 2
Reason: too many straight lines, annoying thwomp placements, jumps add nothing, and the turns in the middle are asinine
SNES choco island 2
Reason: annoying jumps, narrow roads, and big mud puddle make reverse drifting impossible without mistakes
SNES koopa beach 2
Reason: ugly green circles and unpredictable sinkholes
SNES vanilla lake 2
Reason: annoying snow, too slippery, and water everywhere
SNES rainbow road
Reason: not good for online because it is too easy to get bumped off
GBA shy guy beach
Reason: the jumpa towards the end are unsatisfying and impossible to reverse drift on
GBA sky garden
Reason: too easy to lose lap count, and BAGGING
I HATE PLAYING WITH BAGGERS
GBA ribbon road
Reason: too easy to lose lap count, and everyone always votes it so im sick of it
DS figure 8 circuit
Reason: too boring
DS rainbow road
Reason: not good for online because it is too easy to get bumped off
But, if F8C is too boring, then why would you choose it? (I may be mistaken


On 2025-02-17 at 22:38:01
figure 8 circuit is boring on the next level cuz it literally has straight lines, bland turns, and no hazards
On 2025-02-17 at 22:42:18
What are you doing to lose lap count on Sky Garden & Ribbon Road?
On 2025-02-17 at 23:31:30
@NeverCookAgain if you accidentally take a massive shortcut you lose lapcount

On 2025-02-17 at 23:38:41
I just lost lapcount on vanilla lake 1 because i glitched out of the track
On 2025-02-17 at 23:38:44
@NeverCookAgain if you accidentally take a massive shortcut you lose lapcount
That’s not the track’s fault, that’s yours.
On 2025-02-17 at 23:42:07
@Fiery I literally watched worldrecord drift out of the track because the clowns forgot to add hit detection
On 2025-02-17 at 23:45:21
@NeverCookAgain if you accidentally take a massive shortcut you lose lapcount
Where? All of Sky Garden's shortcuts are micro. Which part? I know that there are some tracks with this problem, and they are GBA tracks, but where on Sky Garden are you getting this?
EDIT: The couple things I could think of on Sky Garden that I just tested all have Lakitu adamantly telling you that you fucked up. Maybe learn to drive better.
On 2025-02-17 at 23:49:57
@NeverCookAgain if @WorldRecord takes the 7th turn in a weird way he will respawn in a location that makes him lose lapcount
On 2025-02-17 at 23:50:37
@TheTruePro100 i can relate to that happening to me countless times
On 2025-02-17 at 23:53:39
Bro said turn 7 like this is F1
I do not think we are gonna count turns the same way, so post the TT
I do not think we are gonna count turns the same way, so post the TT
On 2025-02-17 at 23:53:59
@NeverCookAgain if you accidentally take a massive shortcut you lose lapcount
Where? All of Sky Garden's shortcuts are micro. Which part? I know that there are some tracks with this problem, and they are GBA tracks, but where on Sky Garden are you getting this?
EDIT: The couple things I could think of on Sky Garden that I just tested all have Lakitu adamantly telling you that you fucked up. Maybe learn to drive better.
I tested it, and found that if you jump before the second bridge in the direction of the bridge, and fall off, you miss a checkpoint and respawn on the bridge.
On 2025-02-17 at 23:55:04
@NeverCookAgain if you accidentally take a massive shortcut you lose lapcount
Where? All of Sky Garden's shortcuts are micro. Which part? I know that there are some tracks with this problem, and they are GBA tracks, but where on Sky Garden are you getting this?
EDIT: The couple things I could think of on Sky Garden that I just tested all have Lakitu adamantly telling you that you fucked up. Maybe learn to drive better.
I tested it, and found that if you jump before the second bridge in the direction of the bridge, and fall off, you miss a checkpoint and respawn on the bridge.
Yes. And Lakitu tells you that you fucked up. Immediately. Skill issue, learn to drive.
On 2025-02-17 at 23:55:07
@WorldRecord does that a lot for some reason
On 2025-02-18 at 00:01:53
I think the solution is to simply not rd until you can control yourself correctly actually
On 2025-02-18 at 00:02:16
I tested it (again), and found that as long as you follow the general path, there's no reason at all to miss a checkpoint on Ribbon Road.
Edit: It's the same on VL1, which is a bagging track.
Edit: It's the same on VL1, which is a bagging track.

On 2025-02-18 at 00:04:21
@Everyone can we actually talk about the worst mkpc tracks are and not losing lapcount

On 2025-02-18 at 00:06:07
@Everyone can we actually talk about the worst mkpc tracks are and not losing lapcount
Bro's talking like he's OP
Also @OCM I was gonna say, the only thing I could think of is skipping the second jump from the first
He must think this game is like Mario Kart Wii
Like how are you clipping out of bounds on Vanilla Lake???
