The community makes a Track together

On 2025-07-12 at 21:18:19
Salutations, I'm here to present and explain an idea I just had that can be really funny, a custom Track where everyone can participate on its creation by simply commenting here what you want to be there.
Well, you know those topics where they mainly focus on what the comments say (such as MPM, MK but anything goes, forum simulates a civilization, etc.)? It's basically that but on an actual Track in this game, so all you gotta do is comment something you want on the Track and every two days I'll update it with all that you guys said.
An extra thing that'll happen on this topic are time trials competitions, basically every update I'll reset the times on the Track and who gets the best time on those two days will get, as a reward, a sprite/drawing of anything you want related to Track making that is not the Track itself (so stuff like backgrounds and decors).
link for the Track
how it looks like right now

when the Track updates a new comment will appear showing how the Track looks and will also say who won that time's TT challenge.
Well, you know those topics where they mainly focus on what the comments say (such as MPM, MK but anything goes, forum simulates a civilization, etc.)? It's basically that but on an actual Track in this game, so all you gotta do is comment something you want on the Track and every two days I'll update it with all that you guys said.
An extra thing that'll happen on this topic are time trials competitions, basically every update I'll reset the times on the Track and who gets the best time on those two days will get, as a reward, a sprite/drawing of anything you want related to Track making that is not the Track itself (so stuff like backgrounds and decors).
link for the Track
how it looks like right now

when the Track updates a new comment will appear showing how the Track looks and will also say who won that time's TT challenge.
On 2025-07-12 at 21:20:19
add 15 bullet bill launchers at the shortcut (you should know which one) so it's basically unplayable lol
On 2025-07-12 at 21:22:27
Well, you know those topics where they mainly focus on what the comments say (such as MPM, MK but anything goes, forum simulates a civilization, etc.)? It's basically that but on an actual Track in this game, so all you gotta do is comment something you want on the Track and every two days I'll update it with all that you guys said.
An extra thing that'll happen on this topic are time trials competitions, basically every update I'll reset the times on the Track and who gets the best time on those two days will get, as a reward, a sprite/drawing of anything you want related to Track making that is not the Track itself (so stuff like backgrounds and decors).
link for the Track
how it looks like right now

when the Track updates a new comment will appear showing how the Track looks and will also say who won that time's TT challenge.
maybe add a extra lap that teleports you to a another track
On 2025-07-12 at 21:26:10
add a bunch of busses to the track
On 2025-07-12 at 21:26:12
Well, you know those topics where they mainly focus on what the comments say (such as MPM, MK but anything goes, forum simulates a civilization, etc.)? It's basically that but on an actual Track in this game, so all you gotta do is comment something you want on the Track and every two days I'll update it with all that you guys said.
An extra thing that'll happen on this topic are time trials competitions, basically every update I'll reset the times on the Track and who gets the best time on those two days will get, as a reward, a sprite/drawing of anything you want related to Track making that is not the Track itself (so stuff like backgrounds and decors).
link for the Track
how it looks like right now

when the Track updates a new comment will appear showing how the Track looks and will also say who won that time's TT challenge.
add the roblox spawn symbol somewhere on the track (not as a decor)
PRAISE THE SPAWN /joke
On 2025-07-12 at 21:39:39
Oh, just a reminder that the TT thing is already happening, also, you can say basically anything you want, such as: what's going to be on the Track image, decors and where I put them, extra technical stuff, challenges I guess, thumbnail, name of the Track and description.
also, you don't need to quote the first message, every comment asking for something to be put will be considered.

also, you don't need to quote the first message, every comment asking for something to be put will be considered.

On 2025-07-12 at 21:41:14
make it so there's a toad (mario) on the road.
yes you can kill him with mega
yes you can kill him with mega
On 2025-07-12 at 21:46:27
Add fire snakes (the ones from Desert Hills) everywhere.
On 2025-07-12 at 21:49:26
Add boost panels?
On 2025-07-12 at 23:44:45
Change the music to
On 2025-07-13 at 00:12:57
this is one of the best idea that i've ever seen on this website. congratulations to you man
On 2025-07-13 at 00:37:46
can yall atleast make the track possible/playable? it aint fun if a bunch of obstacles are covering up most of the map
now, my suggestion
in the left side of the current track, connect SNES Koopa Beach 1 to the 2 turns and remove the straight path in between them
smth like

now, my suggestion
in the left side of the current track, connect SNES Koopa Beach 1 to the 2 turns and remove the straight path in between them
smth like


On 2025-07-13 at 00:42:21
Make the track one giant boost panel



On 2025-07-13 at 04:24:03
No collision at all
On 2025-07-13 at 04:32:30
Make the track entirely out of chalk

On 2025-07-13 at 04:40:51
Make it 5 laps long
On 2025-07-13 at 09:30:39
make the track tiny
edit: i got wr
edit: i got wr
On 2025-07-15 at 05:14:50
update 1
what's up, the first update has come out, the link for the Track is still the same, so go check it out on the first comment.
Lap 1-3:
Lap 4-5:
TT times of the previous version if anybody wants to know:
That means that --T-- can now ask me to draw something Track-related for them, you can ask me through DMs or through this topic
how each request was incorporated:
To not mess my sanity up that much, I'm putting the lap limit to 5, tho if you guys want, each one can be a separate override, like I did in lap 4
that's it, bye, try your best at TT
what's up, the first update has come out, the link for the Track is still the same, so go check it out on the first comment.
Lap 1-3:
Lap 4-5:
TT times of the previous version if anybody wants to know:
That means that --T-- can now ask me to draw something Track-related for them, you can ask me through DMs or through this topic
how each request was incorporated:
-15 bullet bills on the shortcut: there are literally 15 (I counted) bullet bills close to the shortcut, all going about the same path
-new lap, new Track: on lap 4 I put an override that changes the Track entirely
-bunch o' busses: there are lots of busses now, tho they only circle around Mario Circuit
-roblox spawn: it's on the middle of the infamous shortcut
-the toad: there's a mario toad on the roblox spawn, he doesn't respawn tho
-fire snakes: for sake of not making it impossible, I put some on the second Track
-boost panels: added some at the very start of the Track
-pikmin music: it's there, trust me
-Koopa Beach 1: there are now barriers blocking the left curves of MC1, making you got to a part of KB1, shoutouts Mario wiki for the image!
-giant boost panel: for sake of making it too easy, it's now on the second Track
-no collision: every wall that was on the original version has been removed, tho I replace everything with holes, cuz I'm evil
-chalk Track: the second Track was made entirely with the chalk thing from ms.paint, it almost passed 1MB because of that...
-5 laps: it is 5 laps and will always be now, more info later
-tiny: I did technically scale it a bit down, but not much, tho the second Track is way more thin
-new lap, new Track: on lap 4 I put an override that changes the Track entirely
-bunch o' busses: there are lots of busses now, tho they only circle around Mario Circuit
-roblox spawn: it's on the middle of the infamous shortcut
-the toad: there's a mario toad on the roblox spawn, he doesn't respawn tho
-fire snakes: for sake of not making it impossible, I put some on the second Track
-boost panels: added some at the very start of the Track
-pikmin music: it's there, trust me
-Koopa Beach 1: there are now barriers blocking the left curves of MC1, making you got to a part of KB1, shoutouts Mario wiki for the image!
-giant boost panel: for sake of making it too easy, it's now on the second Track
-no collision: every wall that was on the original version has been removed, tho I replace everything with holes, cuz I'm evil
-chalk Track: the second Track was made entirely with the chalk thing from ms.paint, it almost passed 1MB because of that...
-5 laps: it is 5 laps and will always be now, more info later
-tiny: I did technically scale it a bit down, but not much, tho the second Track is way more thin
To not mess my sanity up that much, I'm putting the lap limit to 5, tho if you guys want, each one can be a separate override, like I did in lap 4
that's it, bye, try your best at TT
On 2025-07-15 at 05:25:14
ok honestly, remove half of the buses and bullet bills

On 2025-07-15 at 05:44:47
Ideas:
Add the yoshi restaurant from Mario Kart World right before the part where you go to koopa beach
On the 3rd lap, you drive the track backwards and make it look like a wonder effect is happening by changing the background to SNES Rainbow Road and use this music for it:
On the 5th lap, open the koopa beach path and turn the whole track into a minecraft track and use this music for it:
On the 3rd lap, you drive the track backwards and make it look like a wonder effect is happening by changing the background to SNES Rainbow Road and use this music for it:
On the 5th lap, open the koopa beach path and turn the whole track into a minecraft track and use this music for it:
