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Yesterday at 06:05:38
Anti-Gravity
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
You can literally just rotate the sprite 90 degrees for a wall, 180 degrees for upside down, and 45 degrees for diagonal. Sort of like what you did with rails...
So it would be like what we thought anti gravity would be like when Mario kart 8 first came out. Although, how would you do that in the editor? It is a top down 2d view after all.
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