Mario Kart PC Forum - Advanced search
Results 81-100 out of 240+

Super Australia Kart
On 2025-09-20 at 06:15:38
Australia is one of my favorite countries, so I can't wait until it's finished!
Same here
In true Australian fashion, everything must be uʍop-ǝpısdn.

Rail multicup
On 2025-09-24 at 19:35:56
https://mkpc.malahieude.net/map.php?i=201652&collab=zrqqzx51KsGiC9rkYrKObnnA
Lightning 2 if you can please
Lightning 2 if you can please

Yoshi's Island Investigation Team (Fanfic)
On 2025-06-20 at 08:57:36
Yeah but here is my submission anyways:
Name: BritishYoshi
Personality: Brave, but can be shy as soon as he meets new people (except @--T-- and @YoshiNRefridge)
Weapons: Boomerang (only for self-defence, will only use it if necessary.)
Items: Random pack of Yoshi Fruit, Balloon
Colour: This Sky Blue
Name: BritishYoshi
Personality: Brave, but can be shy as soon as he meets new people (except @--T-- and @YoshiNRefridge)
Weapons: Boomerang (only for self-defence, will only use it if necessary.)
Items: Random pack of Yoshi Fruit, Balloon
Colour: This Sky Blue

Lioners Question Arcade
On 2025-09-21 at 22:03:36
What is the 2nd most popular state?
A Texas
B Florida
C New York
D California
A, Texas

On 2025-09-21 at 17:18:14
What is 10 with an exponent of 6?
A 100,000
B 1,000,000
C 1,000,000,000
D 10,000,000
B. 1,000,000

On 2025-09-21 at 12:54:33
What happens if you put mentos into a bottle of coca cola?
A It will make the mentos turn brown.
B It will explode.
C It will just throw the mentos out of it.
D It will splash the coke out of the bottle.
Can I still answer? If so, B. It will explode
Quick Mode is boring.
On 2025-09-20 at 05:00:15
I don't understand the popularity behind QM. It's easy to use, but you end up with boring, bland courses that have no soul or deliberate game design. And, at that point, why even bother? I think it can be done well sometimes, like with CFPQM All-Stars, but even some of those tracks are bland and unimaginative. These kind of tracks are just not very fun, at least not to somebody who can go faster than 80mph flat along the road. It's not fun to be bound to a generic loop, or even segments of a generic loop. If they remove the ability to create courses THIS easily, yeah, of course the production will slow down dramatically, but it will force these creators to... create. Not "put together". Let track artists breathe life into their own works, and let them learn what a good track is and isn't. QM just makes people pool a bunch of time into tracks that don't mean anything.
Play this: https://mkpc.malahieude.net/map.php?i=116112
Now play this: https://mkpc.malahieude.net/circuit.php?id=212324
One track obviously has more care an effort put into it, and another track has no unique textures, no intriguing lines, it's bare.
Okay, but then you might say: "But Map, they're just like smk's tracks, those are bare and unpolished." Are they though? Like, go play Bc2 and see the difference of the spacing, the road thicknesses taking shape, dramatically affecting the gameplay.
Play this rq: https://mkpc.malahieude.net/map.php?i=143562
Then this: https://mkpc.malahieude.net/circuit.php?id=211241
The same kind of visuals, same kind of vibe, but two very different overall executions. I actually really enjoy playing Jungle Ruins 1 personally. It's very fluent, and easy to understand, as well as having very clean and interesting, as well as satisfying lines. Unfortunately, and this isn't to throw shade, but I don't get anything out of Koopa Troopa Beach. It's very dynamic, at least I think, but none of that matters when I'm playing on such a grid. It doesn't matter how many paths there are, it just isn't fun to spike 120mph but not feel very fast while doing so. It's a slog. But all of QM is, so I won't hold it against either creator.
Really, I could go on and on, listing bad QM courses, and good CM courses. I'll spare anybody who's reading this the time, and leave you with my essential question:
Why keep QM if QM is a net bad for the creatives of MKPC?
Play this: https://mkpc.malahieude.net/map.php?i=116112
Now play this: https://mkpc.malahieude.net/circuit.php?id=212324
One track obviously has more care an effort put into it, and another track has no unique textures, no intriguing lines, it's bare.
Okay, but then you might say: "But Map, they're just like smk's tracks, those are bare and unpolished." Are they though? Like, go play Bc2 and see the difference of the spacing, the road thicknesses taking shape, dramatically affecting the gameplay.
Play this rq: https://mkpc.malahieude.net/map.php?i=143562
Then this: https://mkpc.malahieude.net/circuit.php?id=211241
The same kind of visuals, same kind of vibe, but two very different overall executions. I actually really enjoy playing Jungle Ruins 1 personally. It's very fluent, and easy to understand, as well as having very clean and interesting, as well as satisfying lines. Unfortunately, and this isn't to throw shade, but I don't get anything out of Koopa Troopa Beach. It's very dynamic, at least I think, but none of that matters when I'm playing on such a grid. It doesn't matter how many paths there are, it just isn't fun to spike 120mph but not feel very fast while doing so. It's a slog. But all of QM is, so I won't hold it against either creator.
Really, I could go on and on, listing bad QM courses, and good CM courses. I'll spare anybody who's reading this the time, and leave you with my essential question:
Why keep QM if QM is a net bad for the creatives of MKPC?
I personally agree, and yea even tho you're using my tracks as an example, I think Quick Mode could be much better if you could
1. Choose where the checkpoints are
and I'd think it'd be cool if you could
2. Link paths together
So then you can traverse the track normally without not hitting the 120mph speed limit (as in the case of Koopa Troopa Beach and some of my other tracks, bc yea they could be much better with that feature.)

mkpc geoguesser
On 2025-07-13 at 17:21:02

Image 2/3

Image 3/3

Good Luck Players...
1 is SNES Battle Course 2
2 is SNES Vanilla Lake 1
3 is DS Tick-Tock Clock
On 2025-05-12 at 18:51:29

Will be surprised if you get it
On 2025-05-11 at 00:21:04

i wish you good luck

Yoshi Desert or GBA Battle Course 4

On 2025-05-10 at 18:49:37

gba bowser castle 4

On 2025-05-10 at 18:15:06

Good luck!

ds cheep-cheep beach
Close!

On 2025-05-10 at 18:08:59

Good luck!

peach beach
it's not a custom track... and peach beach is GCN
On 2025-05-10 at 11:41:43

Good Luck!

Hard
On 2025-05-09 at 23:08:27

Good luck!

On 2025-05-08 at 19:57:38

GBA broken pier
