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/!\ PUBLISHING YOUR CHALLENGES / SUR LA PUBLICATION DES DÉFIS /!\

_red_ wrote:
BowserJr03 wrote:
Hello Everyone ^^
I hope you are all doing well,

Recently, the Validator Team have had a few complaints about the rejection of some challenges. They seem to not understand why we make the decisions that we do, but I assure you that we don't reject any to piss anyone off. In our opinions, there is always something that isn't optimized to be a published challenge, and here are some reasons why they may be rejected.


1 - INAPPROPRIATE CHALLENGES
If a challenge has a name or idea that contains swearing, insults, NSFW content... (basically anything bad), it will be rejected. We don't really get this much which is good.

2 - GENUINELY IMPOSSIBLE CHALLENGES
Some challenges are deliberately made to not be beaten by anyone, even people with the highest skill or even TAS if it was to exist in MKPC. (ex. Complete the track in less than 3 seconds) We see this as a way to get free challenge points and potentially rig the system.

3 - SPAM OF CHALLENGES
Basically, do not make a ton of challenges. I know this sounds strange coming from me since I originally created 38 on Bathaniel Nandy, but this can also be a way of gaining a lot of challenge points. (obviously my intention wasn't to rig the system though, otherwise I wouldn't be validator :p )

4 - RIDICULOUSLY EASY CHALLENGES
When a challenge is too easy, it no longer becomes a "challenge". It's more of a task and requires little to no skill at all. (ex Complete the Track) In this example there is nothing to increase the difficulty of the challenge, so this defeats the whole purpose of making a challenge. (obviously if the course is hard then it's an exception) For these type of challenges to be accepted you need to add some conditions that make the gameplay a little harder and more interesting.

5 - ZONES WITH NO HINTS
When you are told to reach a zone but there is nothing to guide you, no skill is involved, everything is pretty much just pure luck and hope. It can also be a way to gain points effortlessly.

6 - REPETITIVE CHALLENGES
When challenges are too similar it gets stupid. An example is:
Complete the track in less than 52 seconds
Complete the track in less than 51 seconds
Complete the track in less than 50 seconds
As you can see there is very little variation, and allows you to beat a bunch of challenges easily.

7 - SECRETS FOR SPEED
If you add invisible shortcuts or ways to become faster to get a better time for a challenge, then it's cheating.

8 - UNPUBLISHED CIRCUITS CAN'T HAVE CHALLENGES
Some people have been releasing challenges without the circuit being published. The problem with this is that the creator, who is anonymous, will manipulate the track after release and gain free challenge points. Because we don't know who created the challenge, the person will be more likely to exploit this. This is why circuits must be published first.

9 - FAKE DIFFICULTIES
Please don't think you can get away with deliberately requesting a fake difficulty. (ex. Requesting a Challenge to be Impossible when it is actually Easy) This gets super annoying for the validators to edit, and also reduces your credibility for future challenges. Obviously, it can be unintentional when the difficulty change is small, in which case you're fine. This rule mainly applies to those who think they can exploit the Challenge Point system.

10 - STOLEN TRACKS CAN'T HAVE CHALLENGES
If you steal another person's course without their permission, you are breaking the rules. Not only should you not deserve to have any challenges on it but it should be deleted. If the image was made by another person and permission was in fact given, then challenges will be allowed.


These are pretty much the reasons why we reject challenges. (I may update this in future) Don't assume we do it because we hate you or because we are dumb. We are all human and we will make mistakes every now and then, but you have nothing to worry about if you follow these guidelines. Occasionally the game may bug and automatically manipulate the challenge, so that may be another reason.

If a challenge does happen to be rejected, PLEASE READ THE FEEDBACK before you try to re-upload it. This is another common issue the validators have to deal with, and is quite annoying when we have to reject the same challenge because the creator didn't fix the addressed problems.

Also, please don't get salty if we reject a challenge because we are just trying to do our jobs.

If you want, follow the topic in case you ever need to come back to this.

Goodbye ^^

Original message slightly corrected by Wal68.
Bonjour à tous ^^
J'espère que vous allez tous bien,

Récemment, l'équipe des validateurs a reçu quelques plaintes concernant le rejet de certains défis. Les créateurs de défis semblent ne pas comprendre certaines de nos décisions, mais je vous assure qu'on ne refuse pas les défis dans le seul but d'énerver les gens. À notre avis, il y a toujours quelque chose qui n'est pas optimisé pour qu'un défi soit publié, voici quelques raisons pour lesquelles ils peuvent être rejetés.


1 - DÉFIS INAPPROPRIÉS
Si un défi a un nom ou une idée qui contient des jurons, des insultes, du contenu NSFW... (en gros, tout ce qui est mauvais), il sera rejeté. Heureusement, nous n'avons pas beaucoup affaire à ce genre de choses.

2 - DÉFIS COMPLÈTEMENT IMPOSSIBLES
Certains défis sont délibérément faits pour ne pas être complétés par qui que ce soit, même par les meilleurs joueurs ou même à l'aide d'un TAS si cela arrivait à exister sur MKPC. (par exemple, terminer le circuit en moins de 3 secondes) Nous considérons ces types de défis comme un moyen d'obtenir des points de défi gratuitement et éventuellement de truquer le système.

3 - SPAM DE DÉFIS
S'il vous plaît, ne faites pas des tonnes de défis. Je sais que cela peut paraître paradoxal venant de moi puisqu'au départ, j'ai créé 38 défis sur l'arène Bathaniel Nandy, mais cela peut aussi être un moyen de gagner beaucoup de points de défi. (Évidemment,  mon intention n'était pas de truquer le système, sinon je n'aurais jamais pu devenir validateur :p)

4 - DÉFIS RIDICULEMENT FACILES
Lorsqu'un défi est trop facile, il ne devient plus un "défi". Il s'agit plutôt d'une tâche qui ne requiert que peu ou pas de compétences. (par exemple, "Finir le circuit" sans contraintes, sur un circuit facile) Dans l'exemple que je viens de citer, il n'y a rien qui augmente la difficulté du défi, ce qui va donc à l'encontre de l'objectif de la création d'un défi. (évidemment, si le circuit est difficile, pas de problème) Pour que ce type de défi soit accepté, vous devez ajouter certaines conditions qui rendent le gameplay un peu plus difficile et plus intéressant.

5 - ATTEINDRE UNE ZONE, SANS INDICES
Quand on vous dit d'atteindre une zone mais qu'il n'y a rien pour vous guider, aucune capacité n'est impliquée, c'est une question de chance et d'espoir. Cela peut aussi être un moyen de gagner des points sans aucun effort.

6 - DÉFIS RÉPÉTITIFS
Lorsque les défis sont beaucoup trop similaires, c'est juste stupide. En voici un exemple :
Finir le circuit en moins de 52 secondes
Finir le circuit en moins de 51 secondes
Finir le circuit en moins de 50 secondes
Comme vous pouvez le constater, il y a très peu de différences entre ces défis, et cela vous permet facilement de tous les compléter en une seule fois.

7 - ÉLEMENTS CACHÉS
Si vous ajoutez des raccourcis invisibles dans votre création ou des moyens d'être plus rapide pour obtenir un meilleur temps pour un défi, alors c'est de la triche.

8- LES CIRCUITS NON PUBLIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Certaines personnes ont fait des défis sans publier leur circuit. Le problème, c'est que le créateur anonyme peut changer le circuit après sa publication et gagner des points de défis gratuitement. Puisqu'on ne sait pas qui a créé le défi, la personne a encore plus de chance d'en profiter. C'est pourquoi les circuits devraient être publiés en premier.

9 - FAUSSES DIFFICULTÉS
Veuillez ne pas essayer de tricher en indiquant une fausse difficulté (par exemple, indiquer la difficulté Impossible sur un défi qui mérite en réalité d'être Facile). C'est très ennuyeux pour les validateurs qui doivent modifier ça après coup, et ça réduit votre crédibilité pour les futurs défis. Évidemment cela peut être involontaire lorsque la différence de difficulté est faible, auquel cas ce n'est pas un problème. Cette règle s'applique principalement pour ceux qui cherchent à tricher avec le système de points défis.

10 - LES CIRCUITS ILLÉGITIMEMENT RÉAPPROPRIÉS NE PEUVENT PAS AVOIR DE DÉFIS
Si vous publiez un circuit dont l'image a été réappropriée sans la moindre autorisation de la part du propriétaire légitime, vous allez à l'encontre des règlements du site. Non seulement votre circuit ne mérite pas d'avoir le moindre défi dessus mais il devrait être complètement supprimé. En revanche, si le propriétaire légitime de l'image vous a donné son accord pour l'utiliser, alors le circuit peut avoir des défis.


J'ai donc cité les raisons les plus courantes pour lesquelles nous, validateurs, rejetons les défis. (C'est possible que je rajoute des choses à l'avenir).
Lorsque nous rejetons des défis, ne croyez pas que nous faisons ça parce que nous vous détestons ou parce que nous sommes idiots. Nous sommes tous des humains et faisons des erreurs de temps en temps, mais si vous suivez mes recommandations, vous n'aurez pas à vous inquiéter. Parfois, il peut arriver que le jeu bug et modifie automatiquement un défi, ce qui peut être une autre raison.


Si un défi est effectivement rejeté, MERCI DE LIRE LE COMMENTAIRE avant de le soumettre de nouveau. Ceci est un autre problème courant que rencontrent les validateurs, et c'est assez ennuyeux de devoir rejeter le même défi en boucle simplement parce que son créateur n'a pas corrigé le problème remonté.

Une dernière chose, ne vous énervez pas si nous rejetons un défi : nous essayons simplement de faire notre travail.

Si vous le souhaitez, vous pouvez suivre ce topic si vous avez besoin de le relire.

Au revoir ^^

Traduction faite par: Toad64 (points 1-9) et Wal68 (point 10), avec quelques retouches finales apportées par Wal68.

uhh... was mine good because I made one and mines didnt get validated yet

if it gets rejected read the feedback (written in the post)

sometimes the challenge validators will be busy (eg. exams) so just be patient; it'll probably be validated in the next few days

/!\ OFFICIAL SUGGESTIONS TOPIC

BidoofTree wrote:
1. Maybe add invincibility frames after getting hit by an item.
2. Make a feature where people can compare the time trial PBs on every track, sort of like on https://www.mariokart64.com/mkworld/matchup.php
Idk if anyone has suggested the first one but I don't think anyone suggested the second one

there already are iframes so idk what you're talking about
Making overrides is no longer confusing ;D, but finding it can be difficult for beginners using complete mode level editors, as it's located in options and has a slightly misleading name.

I suggest either renaming 'per-lap override' to just 'override' or 'make an override'

o and the subsequent buttons and info as well

Spoiler [ShowHide]
all of this is for circuits; arena override button is fine


or make an override category in the list of stuff you can put on the track
@-GamerGuy- @Blue-Yoshi @-GamerJax55- care to elaborate on why it would be good to have mirror mode tt? Explain to me what the point of having it is.

o and @MKMaker_
Spoiler [ShowHide]
I sent all of you dms (except gamerguy)asking about this but no responses
Blue-Yoshi wrote:
Mirror mode 150cc and 200cc time trials

no point

edit: (almost) nobody plays mirror mode and considering that 200cc is barely played and all the top level players don't care about it (even ahmad barely cared when keinieo got #1 on the leaderboard) mirror mode would barely change anything. Pr much nobody would play it because there's no point, and it would also get hated on lol
cross3
check1
IDk if this is a feasible task, but I would like to see a Wonder Flower item that would appear on the track when/where the cretor specifies. Upon any character collecting the item, the map would change, maybe similar to how we have the pre-lap override.

Just use an zone based override. Set the zone on the flower (as a custom decor) and create a modified image of the track so that it changes.

i have exceeded my 500 min maximum quota for tt's. add more minutes (1000) or add slots that can be added to infinity (500 mins per slot), and it only loads one slot and if the speedrun is from another slot, it switches to that slot only to be read (all are visible to public as ghosts)

This takes up way too much storage. Wargor spent ages redoing and making the time trials more efficient. If you deselect 'save ghost' I think you can have more time trials. Considering you could only have ghosts for the base 56 tracks before, I don't think 500+ minutes or slots are worth the time and effort for Wargor.
thumbsup1
Kernell wrote:
Maybe a difficulty between extreme and impossible? Or easy and medium

Why? I'd rather they'd just have Impossible+ available

It doesn't really matter that much where the extra difficulties are added, but I feel like 5 isn't enough

definitely not easier than easy difficulty though. Past impossible is also a good idea
BlueCore wrote:
Add Rails to Quick Mode.


I hate you for no reason other to hate someone

I'm crine why is everybody so mean 😭


I'm going to hurt someone today

edit: I hate @-Rin- too they talk to much

STOP BEING MEAN TO RIN 🥀✌️😭

bro what, stop saying changing quotes and making me look like a big meanie, idk who rin is lol

edit: oh rin's kagamine

and ur probably gonna delete the post later

if you do this once more, I might report you but idk bc I'm nice ;D
BlueCore wrote:
Add Rails to Quick Mode.


I hate you for no reason other to hate someone

I'm crine why is everybody so mean 😭


Wrong topic
and also you changed the quote to something I've never said and never will

edit: oh and of course you delete the post afterwards
check1
BlueCore wrote:
Add Rails to Quick Mode.


Just take a screenshot and turn it into a complete mode track that has a quick mode layout
Maybe a difficulty between extreme and impossible? Or easy and medium
cross1
adding 'without touching offroad' (can be done with zones but would be much faster if this was added) and 'without riding rails' in the 'Additional Constraints' category when making challenges.
up7
A way to message people from their profile

eg.
https://i.postimg.cc/85v6HFKJ/Screenshot-2025-11-23-13-59-41.png
mario_wink1
up1
roccopocco wrote:
I think:
add: Baby Mario, Baby Luigi, Paratroopa, Metal Mario, Lakitu
Tracks: Add GCN Tracks the whole community has done it
QOL: Add less time for boosts because boosts last too long. Also personally for me, the AI always gets Bob-Ombs and Triple Reds.
That's what I have to say!

Shortening the time of drifts would certainly lock pretty much every world record in time trials
while technically not a suggestion, it would be nice if the track builder button actually takes you to the track builder

or yk, it could be renamed to creations or smth

I made a topic on this bc I didn't know where to put it, but I might delete it now oh wait nvm I can't im locking it tho
Locked topic with an image that I can't be bothered putting on here
A way to ignore topics, just like how you can ignore people.

eg. Currently Lioner's topic 'I have ranked everyone in Mariokart PC. Two tier list good to bad and Friendly to not firendly.' is constantly pinging me because he has the @ before everyone's name. Whenever someone quotes the post or another post quoting it, I get pinged. GamerJax said to turn off the mentioned in a message in the notification settings, but I don't want to because it's only that topic. This might be a bit confusing because it doesn't flow or I'm not using the techical terms, sorry
up6
ok1
A way to send Private Messages even if the person is offline (preferrably on their profile page)

Edit: Thanks @croassung!
Make it so that you have to read the rules for a topic before posting like accepting terms and conditions (even though you don't read it)

eg. On this topic you'd have to read 'Topic Rules' and 'Frequently Asked Suggestions'.

I don't think it would work because you can just pretend to read it tho
up1
thinking2
Kernell wrote:
Wow another month another dollar

So when I was time trialling Wii Mushroom Gorge by Keqing, I had to make sure to charge up a mini turbo and release it at the edge, so I could take the beginning shortcut without using mushrooms. It was super annoying to do because every time you finish a lap, the time and stuff will flash on your screen. It was really hard to see what I was doing, so I wish you could toggle the flash or change the duration. This is really small because it's a whole bunch of yap

I also wish you could erase zones (and also whatever else you draw but can't erase); if you make a mistake you have to start over right now (if there is a way please let me know)


Lakitu isn't in the way at all I have no idea what you're talking about.

Theebadgeric's reply: It's the time display I think. I can't verify what I was talking about at the time because mkpc takes forever to load and no tracks are loading for me.   T-T   D:
Spoiler [ShowHide]
I would use the emoji for crying but it wastes too much space and it looks ugly with the rest (not the emoji itself)


Also you can sort of edit zones by moving the nodes around. It's not perfect but 'erasing' wouldn't really work either.

Theebadgeric's reply: The zones in challenges aren't though (I should've been more specific sorry)

Edit: ok so I just learnt about right clicking wow 27/09 roughly

Spoiler [ShowHide]
This took 15 minutes to do because mkpc has been extremely slow for me recently

So when I was time trialling Wii Mushroom Gorge by Keqing, I had to make sure to charge up a mini turbo and release it at the edge, so I could take the beginning shortcut without using mushrooms. It was super annoying to do because every time you finish a lap, the time and stuff will flash on your screen. It was really hard to see what I was doing, so I wish you could toggle the flash or change the duration. This is really small because it's a whole bunch of yap

I also wish you could erase zones (and also whatever else you draw but can't erase); if you make a mistake you have to start over right now (if there is a way please let me know)

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