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Share ideas for games you had
On 2025-01-20 at 02:41:30
A Roblox game I tried to kickstart a couple years ago
Name: Roger Mines’ Grand Adventure
Genre: Action/Adventure Platformer
Origin: A few years ago, this was originally going to be a fangame featuring the Koopalings from the Super Mario series, in a version of Mario 64 that reverses the roles. Players would have to rescue Bowser from the clutches of Mario and his friends, using the different abilities of the seven Koopalings. However, after I got reminded that copyright strikes existed, and that there was a similar fangame called A Koopa’s Revenge, I scrapped that game, and decided to make a character of my own. I looked to the artstyles of games like Sonic the Hedgehog, which is insanely popular, and Animal Jam, which was my favorite web game growing up. Soon, Roger Mines was born.
Story: Roger Mines' Grand Adventure takes place in the modern day, in the Kingdom of Skalania, a kingdom of floating islands high in the sky. All of the islands are connected by a system of bridges, and they all connect to a larger central island that is home to Skalania Palace, where Queen Lashandra resides. The central island is also the most populated by citizens. In this kingdom, hundreds of anthropomorphic animals coexist with each other, and come from all walks of life, from rich to poor, from supernatural to super ordinary. One day, a giant falcon named Akila, queen of the Kingdom of Avianta, comes down from the stormy clouds to destroy the bridges, and unleash an attack on Skalania. With the kingdom in danger, the people turn to a well-known adventurer: a wolf named Roger Mines. He lives on his own island, and is always exploring the secrets it holds. The citizens figure that his adventurousness will be a great benefit to them, so they send him on his way to give the crown back to Lashandra. Unfortunately, he only starts his journey with the shovel and flashlight that are in his pocket.
Gameplay: Controlling Roger, the player must dig holes into the ground to reveal legendary artifacts that will help him to defeat the enemies in his way, as well as portals that can carry him across islands, and to Akila’s castle. However, these portals have to be unlocked by collecting a certain amount of Bean Bucks, (working name,) which are paw-print-shaped tokens that can be earned by defeating enemies, completing tasks, and finding them in caves. Each island has two portals, with each one leading to a different level. Some take him forward, while others take him back. Once the player reaches Akila’s Castle, they must beat her in a boss fight to finish the game, and restore peace to Skalania.
I'm taking a computer science course in college if I get accepted, and potentially game development, so maybe this isn't the end for the game quite yet.
Name: Roger Mines’ Grand Adventure
Genre: Action/Adventure Platformer
Origin: A few years ago, this was originally going to be a fangame featuring the Koopalings from the Super Mario series, in a version of Mario 64 that reverses the roles. Players would have to rescue Bowser from the clutches of Mario and his friends, using the different abilities of the seven Koopalings. However, after I got reminded that copyright strikes existed, and that there was a similar fangame called A Koopa’s Revenge, I scrapped that game, and decided to make a character of my own. I looked to the artstyles of games like Sonic the Hedgehog, which is insanely popular, and Animal Jam, which was my favorite web game growing up. Soon, Roger Mines was born.
Story: Roger Mines' Grand Adventure takes place in the modern day, in the Kingdom of Skalania, a kingdom of floating islands high in the sky. All of the islands are connected by a system of bridges, and they all connect to a larger central island that is home to Skalania Palace, where Queen Lashandra resides. The central island is also the most populated by citizens. In this kingdom, hundreds of anthropomorphic animals coexist with each other, and come from all walks of life, from rich to poor, from supernatural to super ordinary. One day, a giant falcon named Akila, queen of the Kingdom of Avianta, comes down from the stormy clouds to destroy the bridges, and unleash an attack on Skalania. With the kingdom in danger, the people turn to a well-known adventurer: a wolf named Roger Mines. He lives on his own island, and is always exploring the secrets it holds. The citizens figure that his adventurousness will be a great benefit to them, so they send him on his way to give the crown back to Lashandra. Unfortunately, he only starts his journey with the shovel and flashlight that are in his pocket.
Gameplay: Controlling Roger, the player must dig holes into the ground to reveal legendary artifacts that will help him to defeat the enemies in his way, as well as portals that can carry him across islands, and to Akila’s castle. However, these portals have to be unlocked by collecting a certain amount of Bean Bucks, (working name,) which are paw-print-shaped tokens that can be earned by defeating enemies, completing tasks, and finding them in caves. Each island has two portals, with each one leading to a different level. Some take him forward, while others take him back. Once the player reaches Akila’s Castle, they must beat her in a boss fight to finish the game, and restore peace to Skalania.
I'm taking a computer science course in college if I get accepted, and potentially game development, so maybe this isn't the end for the game quite yet.
Course Fails
On 2025-01-20 at 02:45:18
Trying to make a Toadette Circuit with a section that opened up a secret route if you entered it. We were still trying to figure out the whole override thing, but I eventually got it working. But then after they updated it to allow the music to change, it kept restarting every time I crossed an overlap trigger while playtesting, so I just gave up. It's probably still sitting in my storage somewhere.
I'm Streaming on YouTube
On 2025-01-18 at 14:45:41
I don't know if this is a pointless topic or not, but in preparation for my Switch 2 Direct stream, I'm doing some practice streams leading up to it to make sure my streaming skills are on point. If you wanna come join, (I don't exactly know what the plan is right now,) my channel name is The 1-UP Club, and the stream is called "'Sup, Guys? Jake Here- The 1-UP Club's First Stream". It starts in a little over an hour, so I'm sorry to spring it up on you so fast. But if you're interested, I'd love you have you join. (You might even get a face reveal from me.)

What Mario Kart game has the best music?
On 2025-01-15 at 13:31:01
Not a full game, but enough content for one. The BCP has probably the most banger songs in the whole series. I genuinely can't think of any bad songs. And there were some that weren't all that good in their original games, but were given a huge upgrade in the BCP.
Also, I know this isn't canon, but Arcade GP DX also has come great music. If you want a full game of mostly upbeat techno vibes, give it a listen. The Final Lap songs also have slight changes from their regular counterparts, (or a new song entirely in the case of Bon Dance Street,) which I weirdly like.
Also, I know this isn't canon, but Arcade GP DX also has come great music. If you want a full game of mostly upbeat techno vibes, give it a listen. The Final Lap songs also have slight changes from their regular counterparts, (or a new song entirely in the case of Bon Dance Street,) which I weirdly like.
Mario Kart PC: Full Throttle! (CTGP)
On 2024-12-24 at 02:48:29
Once I finish my upcoming desert track, (it's coming along very nicely,) I'll be sure to sign that up.

Sonic Racing Crossworlds
On 2024-12-14 at 13:39:42
Really hoping these are the same guys who made Team Sonic Racing.
Question: Have you ever put your MKPC projects on Indefinite Hiautus, Quit, or Canceled them?
On 2024-12-04 at 02:15:33
Pretty much everything starting around 2022-23
I even made a multicup dedicated to unused tracks from cancelled projects, and THAT was never finished either.
I even made a multicup dedicated to unused tracks from cancelled projects, and THAT was never finished either.
(Fanfic) MKPC At War
On 2024-11-24 at 20:06:34
Name: Blaze
Weapon: Exploding shell
Team: Blue
What he is: Koopa Troopa
Health: 100
Damage: 100
Weapon: Exploding shell
Team: Blue
What he is: Koopa Troopa
Health: 100
Damage: 100
NEW PROJECT: Mario Kart Arcade GP PC
On 2023-05-23 at 16:06:39
Oh gosh it's been almost a year since I last posted here. I don't know if it counts as a revive, but it's my topic about my game that's still being supported, so...
Anyway, Revision 2.30 is coming very soon.
Edit: It's out right now! You can now play reworked versions of the Donkey Kong tracks as Petey Piranha. I'm gonna try to revise all the DX originals, since they could use a lot of work. The next update will be the Pac-Man Cup. I would add Mametchi alongside it, but 24-character limit.
Anyway, Revision 2.30 is coming very soon.
Edit: It's out right now! You can now play reworked versions of the Donkey Kong tracks as Petey Piranha. I'm gonna try to revise all the DX originals, since they could use a lot of work. The next update will be the Pac-Man Cup. I would add Mametchi alongside it, but 24-character limit.
On 2022-07-09 at 17:56:54
Oh boy... after watching some playthroughs and doing research, I realized that there are A TON of issues with the maps, and in the case of a few courses, even the gameplay. Let's start with the DK Cup. Not only am I having the players go in the wrong direction, but the starting line is in the completely wrong place. And since I colored it based on the mariowiki.com description, I'm gonna have to remake it from scratch. Less important issues include missing speed boosts in Namco Circuit, plus a dislocated glide ramp in both that course and Sky Arena, some miscolorings, and sloppiness. (While you should at most times expect sloppiness from me, compare my Paint 3D maps with the official maps from the DLC cups, and you'll notice a huge difference in how smooth/rough they are.) I'm not saying I will do this, but I may have to remake the game. If I do decide to do this, I'll keep the original version up as the Classic Edition, and call the new one the Clean Edition.
Another thing I'd like to mention is that Namco is hosting an item campaign in MKAGPDX, meaning they haven't completely abandoned the game yet. While It's highly unlikely they will add new characters and courses, it's far from impossible. If anyone would like to bring me back down to Earth, now is your chance to do so. I might need it. XD
Another thing I'd like to mention is that Namco is hosting an item campaign in MKAGPDX, meaning they haven't completely abandoned the game yet. While It's highly unlikely they will add new characters and courses, it's far from impossible. If anyone would like to bring me back down to Earth, now is your chance to do so. I might need it. XD
On 2022-06-23 at 14:41:43
Okay, so maybe I'm not finished quite yet. I had a dream last night that Mario Kart Arcade GP DX got its first major update in 1 1/2 years: The... Summer's Cup? Don't question dream logic, okay? Despite its already-odd name, the course icon was a Rainbow Yoshi, (to add to the weirdness, he forgot to put his shoes on at the photoshoot,) and the theme was a desert. I hardly thought anything of the strange inclusions, and when I woke up, it was hard to believe it wasn't real, so I thought to myself, "Why not make a desert-themed Yoshi Cup for Arcade PC?"
On 2022-05-31 at 16:31:34
So about the Booster Pass...
I really wanted to finish it. I really did. But I couldn't find a way to make new maps that were interesting, while still staying within the Mario Kart Arcade limits. (Though I broke some rules when making the Waluigi courses.) I've also noticed that the multicup's popularity is slowly dying out. For those of you wondering what the other waves would've been... I actually forgot. I know the second wave would've had Birdo and the Yoshi Cup, but that's about it. I also wanted to add a Wario Cup and a Rainbow Cup, but I don't remember the characters that would've gone with them.
I'm moving on from this multicup, and I'm instead planning a spin-off/sequel. I have two ideas for it: the first one is a remake of Arcade GP 2. The second one is turning all 20 course maps into entirely new courses, similar to what DX did to ten of them at launch.
I really wanted to finish it. I really did. But I couldn't find a way to make new maps that were interesting, while still staying within the Mario Kart Arcade limits. (Though I broke some rules when making the Waluigi courses.) I've also noticed that the multicup's popularity is slowly dying out. For those of you wondering what the other waves would've been... I actually forgot. I know the second wave would've had Birdo and the Yoshi Cup, but that's about it. I also wanted to add a Wario Cup and a Rainbow Cup, but I don't remember the characters that would've gone with them.
I'm moving on from this multicup, and I'm instead planning a spin-off/sequel. I have two ideas for it: the first one is a remake of Arcade GP 2. The second one is turning all 20 course maps into entirely new courses, similar to what DX did to ten of them at launch.
On 2022-04-23 at 17:46:03
I just created some more online links that support eight racers, and up to six players.
STANDARD:
https://mkpc.malahieude.net/online.php?mid=3744&key=1446298508
RED VS. BLUE:
https://mkpc.malahieude.net/online.php?mid=3744&key=1725970475
DOUBLE DASH:
https://mkpc.malahieude.net/online.php?mid=3744&key=1305387982
GHOST MODE:
https://mkpc.malahieude.net/online.php?mid=3744&key=1808864942
ALL-YOU-CAN-THROW GREEN SHELLS (uses a special item distribution where all the items are triple green shells):
https://mkpc.malahieude.net/online.php?mid=3744&key=509259919
STANDARD:
https://mkpc.malahieude.net/online.php?mid=3744&key=1446298508
RED VS. BLUE:
https://mkpc.malahieude.net/online.php?mid=3744&key=1725970475
DOUBLE DASH:
https://mkpc.malahieude.net/online.php?mid=3744&key=1305387982
GHOST MODE:
https://mkpc.malahieude.net/online.php?mid=3744&key=1808864942
ALL-YOU-CAN-THROW GREEN SHELLS (uses a special item distribution where all the items are triple green shells):
https://mkpc.malahieude.net/online.php?mid=3744&key=509259919
On 2022-04-22 at 22:11:56
ORIGINAL CONTENT IS FINALLY COMING!
Sometime around May/June (hopefully,) Mario Kart Arcade GP PC will be updated to Revision 3.00, to mark the start of the Mario Kart Arcade GP PC Booster Pass.

Over the span of four updates, the game will receive eight new courses, and five new characters, meaning support for the game will end with 22 courses and 24 characters. The courses will obviously be playable from the start, but each character will have to be unlocked via a special challenge, which will replace the pointless challenges that were originally meant to be used to unlock Bowser Jr, Waluigi, and Wario. The first wave will include the Waluigi Cup, and one mystery character. When will it be released? As soon as the challenge is approved by the moderators.
Sometime around May/June (hopefully,) Mario Kart Arcade GP PC will be updated to Revision 3.00, to mark the start of the Mario Kart Arcade GP PC Booster Pass.

Over the span of four updates, the game will receive eight new courses, and five new characters, meaning support for the game will end with 22 courses and 24 characters. The courses will obviously be playable from the start, but each character will have to be unlocked via a special challenge, which will replace the pointless challenges that were originally meant to be used to unlock Bowser Jr, Waluigi, and Wario. The first wave will include the Waluigi Cup, and one mystery character. When will it be released? As soon as the challenge is approved by the moderators.
On 2022-04-02 at 13:38:13
Hello, everyone. Since Mirror Mode was recently added, I will soon be updating Mario Kart Arcade GP PC to Revision 2.00, where B Variants for all courses return. A few will stay the same, while others will be brand new, since I'm not sure anybody liked the wind mechanic in the Mario courses. I also realized that I forgot to add King Boo, so I will also include him in that update, as well as a possible King Boo Cup.
On 2022-03-08 at 19:59:50
it will probably be difficult to find 8-16 players for this event, just letting you know now
I know. That's why I'm sending out invites. And besides, I'll probably close applications once I'm at 8.
On 2022-03-08 at 19:14:24
Wanna put your racing skills to the test? Wanna compete against real people? Feel like celebrating Mar10 Day, but don't know how? Look no further than the Mario Kart Arcade GP PC Superstars Tournament! 8-16 people will compete against each other in 4 teams, hoping to win bragging rights. Signups are open now, and I promise that this time, I won't cancel the tournament due to lack of interest. I might even send invitations to some of the most skilled players. But for now, feel free to invite your friends to compete.
On 2022-03-03 at 18:49:22
If you ever wanna play with me (or each other) online, I made a custom room.
SETTINGS:
No Teams
Friendly Game
-Non-VR-based Scoring
Min. Players: 2
Max. Players: 6
Class: 150cc
Standard Items
CPU's to fill missing spots
-Difficulty: Normal
https://mkpc.malahieude.net/online.php?mid=3744&key=625489719
SETTINGS:
No Teams
Friendly Game
-Non-VR-based Scoring
Min. Players: 2
Max. Players: 6
Class: 150cc
Standard Items
CPU's to fill missing spots
-Difficulty: Normal
https://mkpc.malahieude.net/online.php?mid=3744&key=625489719
On 2022-02-27 at 18:26:06
If I ever make a sequel to this game when I'm done with MKVL (Mario Kart Victory Lap) how should I handle it? Should I remake the original tracks, or make new ones? Should I make them basic and simple, or give them more obstacles like traditional Mario Kart games? There's a poll down below. This won't determine my final decision, since I might not even make a sequel, but it will give me an idea of what the fans want.
https://strawpoll.com/polls/1MnwvrXp0y7
https://strawpoll.com/polls/1MnwvrXp0y7
On 2022-02-25 at 23:22:21
i am 4th place First two people to react with either :gamba: or :koopa: will get a prerelease link to Bananan Labyrinth or DK Jungle, respectively. The buttons are down below.

And in case you were wondering, first place went to Lely (Bananan Labyrinth) and Angel_121 (DK Jungle)