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PROJECT: Mariokart PC GENERATIONS
On 2026-08-14 at 05:03:37
where's the 3ds Mushroom cup

They might be replacing something. Shy Guy Bazaar?
When someone deletes their own track, if it's in a cup then it deletes the whole cup
It's actually 3DS Toad Circuit that got deleted

why a Patrick guy?
I'm pretty sure hazels saying that ur dumb
WHY!?
You're asking why when it's deleted how do you know press on a track if it's white it most likely means it's deleted
(windows 11 error sound)
An IQ too low??
When do you start school?
On 2026-08-12 at 22:42:26
I start 8th grade on August 24th
Guess the MKPC track from the screenshot
A-Level Results: I GOT ACCEPTED INTO UNIVERSITY OMGG
On 2026-08-13 at 14:21:58
Congrats!!!

Mario Kart Wii
On 2026-08-16 at 21:57:48
7. Did you know that Bowser Jr was changed from lightweight to heavyweight in Mario Kart Wii?
Bowser Jr's a Middleweight in MKWii tho...
3 spots left for the my list!
On 2026-08-05 at 03:04:47
What do YOU actually think about the Gameoverse
On 2026-08-03 at 18:48:46
Wdym I've only seen good comments abt Gameoverse and I think it's peak.
Alternate Account Awareness / Apology
On 2026-08-03 at 04:29:38
(takes a deep breath)
(says to himself) OK, let's do this.
After being banned for two weeks, it feels scary to post messages again, but also happy to be unbanned. On July 19, I got banned for the reason "Too many warnings: acting strangely on the forum, constant creation of alts and misusing important topics. My last message before getting banned was "A pirate would go crazy for this things." with a picture of the NCL Aqua." I am very sorry for acting strangely on the forum and being disguised as an AI. Instead of controlling people, I was ask questions to see what works best.
I know exactly why I created alternate accounts. @Orientation-Mental-Health is the first account created under the username BowserGRRRR. On April 3, 2025, the Google Chrome account has logged out and switched to another one. I didn't have my account. On April 4, I created @Frog480 because I forgot my password. Frog480 told Wargor to send him a password recovery link, but he missed it. He hasn't posted a message since May 21.
On June 11, 2025, @ReallyBigFaker was created on my school computer while I was unavailable. He has already been playing with custom characters, so I ended up creating another alt.
Then in January, @Frog480 asked for another DM link and this time, he used it successfully. @Frog480 and @ReallyBigFaker never coexisted!
@ReallyBigFaker was the first account to be banned on July 13. On July 19, Frog480 was permanently banned.
I am sorry for all this nonsense: disguising myself as an AI, following the AI genre of MKPC forums, misusing the report topic and controlling other people. Alternate accounts are dangerous because people use them to spam and stay away from bans. Before he was banned, I purposely didn't use @Frog480 to stay away from bans.
(says to himself) OK, let's do this.
After being banned for two weeks, it feels scary to post messages again, but also happy to be unbanned. On July 19, I got banned for the reason "Too many warnings: acting strangely on the forum, constant creation of alts and misusing important topics. My last message before getting banned was "A pirate would go crazy for this things." with a picture of the NCL Aqua." I am very sorry for acting strangely on the forum and being disguised as an AI. Instead of controlling people, I was ask questions to see what works best.
I know exactly why I created alternate accounts. @Orientation-Mental-Health is the first account created under the username BowserGRRRR. On April 3, 2025, the Google Chrome account has logged out and switched to another one. I didn't have my account. On April 4, I created @Frog480 because I forgot my password. Frog480 told Wargor to send him a password recovery link, but he missed it. He hasn't posted a message since May 21.
On June 11, 2025, @ReallyBigFaker was created on my school computer while I was unavailable. He has already been playing with custom characters, so I ended up creating another alt.
Then in January, @Frog480 asked for another DM link and this time, he used it successfully. @Frog480 and @ReallyBigFaker never coexisted!
@ReallyBigFaker was the first account to be banned on July 13. On July 19, Frog480 was permanently banned.
I am sorry for all this nonsense: disguising myself as an AI, following the AI genre of MKPC forums, misusing the report topic and controlling other people. Alternate accounts are dangerous because people use them to spam and stay away from bans. Before he was banned, I purposely didn't use @Frog480 to stay away from bans.
I can hear the ukelele through the screen...
7I'm Going To Try Fix One Of Mario Kart's Worst Tracks
On 2026-07-31 at 03:39:10
Trying to make a circle fun to drive on is one of the hardest challenges someone can take on, and I respect it. Good luck!
the journey to 67 miis
On 2026-07-31 at 15:17:05
Ieee... don't get it... -_-||
i'm gonna be trying to make 67 miis, and you guys can control them. get it?
Oooooooh! Make them do the Kirby dance!
uhm... i'm on original wii hardware... i'm not a 3D renderer of Miis... here's a kirby dance tho!

Okaaaaaaeee, but make a kirby Mii!
how would you make a Kirby mii on a Wii? that seems unreasonable
plus miis are not spherical

Someone did it.
(This isn't mine I just found it. Also Kirby looks depressed)
What is your favourite Mario Kart game
On 2026-07-28 at 00:03:49
I have played every single mainline Mario Kart Game, but not the spinoffs, so I will only rank the mainlines and why.
#9- SUPER MARIO KART
It's not really my favorite. It's hard to control and the tracks are kinda boring. But it doesn't mean it's bad.
To Clarify: I like every game, if I rank them low I still like them.
#8-MARIO KART: SUPER CIRCUIT
It's a bit slippery, but mostly fine. I like the tracks, and Rainbow Road is underrated.
#7- MARIO KART DS
The Nitro Tracks are fine, but the Retro Tracks are GARBAGE. The shell cup is literally the starting tracks of three of the previous games + Moo Moo Farm! Also Choco Island 2 looks HIDEOUS in DS. Snaking is fun, though it is a little hard with the D-Pad.
#6- MARIO KART 7
I really like this game. The Mushroom Cup may be bad, but the rest of the Nitro Cups make up for it. The drifting is great, the glider gives you a lot of freedom. Nintendo finally got the Retro Tracks right in this game, not saying Wiis were bad, far from it, but 7 finally built a structure for the retros that World ruined.
#5- MARIO KART WII
Ok, confession: I have only played Mario Kart Wii like twice. Maybe a little more than that. But I still love the game. The retros are amazing, the Nitros are peak, bikes are peak,and the music is peak. But I can't rank it any higher because there are games that I've played longer that I've grown more attached to.
#4- MARIO KART 8 (DELUXE)
This is the first Mario Kart I played, and it's really fun. I love anti-gravity, and the music is really fun. The tracks are fun, and I love the first DLC from Wii U, but HOT TAKE: I'm not really a fan of the BCP. DLC should be a build off with the games main mechanics, most of the tracks in the BCP don't even use Anti-Gravity. That's one of my complaints about the retros too. Really the BCP was "LET'S JUST MOVE TOUR OVER TO 8 DELUXE!!!" and wasn't that special. I guess it's good because now the tour city tracks will live on. Still a great game overall.
NOW ONTO THE TOP 3!!!
#3- MARIO KART 64
The music is amazing, the tracks are amazing, the shortcuts are amazing, the drifting is fun, and retro games are my guilty pleasure.
#2- MARIO KART WORLD
I love the shortcuts. The retro selection is really good. The Nitros are fun, except for PAPERCLIP STADIUM and TEMU PEACH BEACH. The music is the best out of the series, and the remixes during free roam are really chill, On the topic of free roam, I love it! I spend hours making my own routes and tracks.
And first place goes to...
#1- MARIO KART: DOUBLE DASH!!
This game is peak Mario Kart. The gimmick is unique, the tracks are some of the best in the series, and so is the music. The game also had the All-Cup Tour, which isn't in any other game, and there was a big leap from the previous 3 game's 8 characters to 20 characters.
Anyways this is just my opinion.
#9- SUPER MARIO KART
It's not really my favorite. It's hard to control and the tracks are kinda boring. But it doesn't mean it's bad.
To Clarify: I like every game, if I rank them low I still like them.
#8-MARIO KART: SUPER CIRCUIT
It's a bit slippery, but mostly fine. I like the tracks, and Rainbow Road is underrated.
#7- MARIO KART DS
The Nitro Tracks are fine, but the Retro Tracks are GARBAGE. The shell cup is literally the starting tracks of three of the previous games + Moo Moo Farm! Also Choco Island 2 looks HIDEOUS in DS. Snaking is fun, though it is a little hard with the D-Pad.
#6- MARIO KART 7
I really like this game. The Mushroom Cup may be bad, but the rest of the Nitro Cups make up for it. The drifting is great, the glider gives you a lot of freedom. Nintendo finally got the Retro Tracks right in this game, not saying Wiis were bad, far from it, but 7 finally built a structure for the retros that World ruined.
#5- MARIO KART WII
Ok, confession: I have only played Mario Kart Wii like twice. Maybe a little more than that. But I still love the game. The retros are amazing, the Nitros are peak, bikes are peak,and the music is peak. But I can't rank it any higher because there are games that I've played longer that I've grown more attached to.
#4- MARIO KART 8 (DELUXE)
This is the first Mario Kart I played, and it's really fun. I love anti-gravity, and the music is really fun. The tracks are fun, and I love the first DLC from Wii U, but HOT TAKE: I'm not really a fan of the BCP. DLC should be a build off with the games main mechanics, most of the tracks in the BCP don't even use Anti-Gravity. That's one of my complaints about the retros too. Really the BCP was "LET'S JUST MOVE TOUR OVER TO 8 DELUXE!!!" and wasn't that special. I guess it's good because now the tour city tracks will live on. Still a great game overall.
NOW ONTO THE TOP 3!!!
#3- MARIO KART 64
The music is amazing, the tracks are amazing, the shortcuts are amazing, the drifting is fun, and retro games are my guilty pleasure.
#2- MARIO KART WORLD
I love the shortcuts. The retro selection is really good. The Nitros are fun, except for PAPERCLIP STADIUM and TEMU PEACH BEACH. The music is the best out of the series, and the remixes during free roam are really chill, On the topic of free roam, I love it! I spend hours making my own routes and tracks.
And first place goes to...
#1- MARIO KART: DOUBLE DASH!!
This game is peak Mario Kart. The gimmick is unique, the tracks are some of the best in the series, and so is the music. The game also had the All-Cup Tour, which isn't in any other game, and there was a big leap from the previous 3 game's 8 characters to 20 characters.
Anyways this is just my opinion.
What your favorite MKWorld costume says about you
On 2026-07-21 at 02:26:56
Yes you're right I do think Burger Bud Toad is funny
Happy Birthday to Wargor
On 2026-07-18 at 18:26:32
Wargor! Thanks for making this amazing site!Why does none of the tracks from legacy games of Mario kart never gets to a booster course dlc or Mario kart world?
On 2026-07-19 at 21:44:53
I'm pretty sure that if MKW was structured like MK7 and 8, then we would've gotten GBA Rainbow Road.
UPCOMING: My first CM Multicup! (WIP)
On 2026-07-18 at 22:06:04
UPDATE: TOAD BRIGADE'S TREASURE TROVE IS OUT!!!! HERE IS THE LINK: https://mkpc.malahieude.net/map.php?i=225921
Only one more track until the first cup is done!!!!!!
Only one more track until the first cup is done!!!!!!
MISE À JOUR : TOAD BRIGADE TREASURE EST SORTI !!!! VOICI LE LIEN : https://mkpc.malahieude.net/map.php?i=225921
Plus qu'une seule course avant que la première coupe ne soit terminée !!!!!!
Plus qu'une seule course avant que la première coupe ne soit terminée !!!!!!
On 2026-05-31 at 01:16:42
I'm reviving this topic to say that BLUE TOAD BYWAY IS OUT!!!!! WITH THE STAFF GHOSTS!!! The link to it is here:
https://mkpc.malahieude.net/map.php?i=224403

https://mkpc.malahieude.net/map.php?i=224403

Je relance ce sujet pour vous annoncer que BLUE TOAD BYWAY EST DÉSORMAIS DISPONIBLE !!!!! Voici le lien :
https://mkpc.malahieude.net/map.php?i=224403

https://mkpc.malahieude.net/map.php?i=224403

On 2026-05-24 at 15:21:43
OH I Forgot to mention two things!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
STAFF GHOSTS
Every Track will have 2 Staff Ghosts- Easy and Hard. I've decided to split them up into CC's. The easy Staff Ghost will be in 150cc, and the hard Staff Ghost will be in 200cc!
The Character for the staff Ghost will be called the Track Mascot, as it is the character I think best suits the track!
The names of the staff ghosts will also be according to difficulty and GP. The Nitro GP Easy Staff Ghosts will look like this-
☆Nitro (Track Mascot)☆
And the hard Staff Ghost will look like this-
★Nitro (Track Mascot)★
It would be the same for the Retro GP, except switch out 'Nitro' for 'Retro', so it would look like this-
☆Retro (Track Mascot)☆
★Retro (Track Mascot)★
To save room though, the QM Remakes GP is just gonna be abbreviated to QMR, so it would look like-
☆QMR (Track Mascot)☆
★QMR (Track Mascot)★
The Staff Ghosts for Toadette Garden Center are already out, though!
The Character for the staff Ghost will be called the Track Mascot, as it is the character I think best suits the track!
The names of the staff ghosts will also be according to difficulty and GP. The Nitro GP Easy Staff Ghosts will look like this-
☆Nitro (Track Mascot)☆
And the hard Staff Ghost will look like this-
★Nitro (Track Mascot)★
It would be the same for the Retro GP, except switch out 'Nitro' for 'Retro', so it would look like this-
☆Retro (Track Mascot)☆
★Retro (Track Mascot)★
To save room though, the QM Remakes GP is just gonna be abbreviated to QMR, so it would look like-
☆QMR (Track Mascot)☆
★QMR (Track Mascot)★
The Staff Ghosts for Toadette Garden Center are already out, though!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
CHALLENGES
So, each track will have at least 1 challenge (If they get accepted, that is). But there might be more than 1 if I feel like the track would thrive from it. But anyway, some challenges will unlock new charcters, but sometimes they might unlock new skins for existing characters!!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
But yeah, that's it for now. Just a little more information!
So, each track will have at least 1 challenge (If they get accepted, that is). But there might be more than 1 if I feel like the track would thrive from it. But anyway, some challenges will unlock new charcters, but sometimes they might unlock new skins for existing characters!!
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
But yeah, that's it for now. Just a little more information!
Oh ! J'ai oublié de mentionner deux choses !
----------------------------------------------------------------------------------------------------------------------------------------------------------------
FANTÔMES DU STAFF
Chaque circuit disposera de 2 Fantômes du Staff : un Facile et un Difficile. J'ai décidé de les répartir selon les catégories de cylindrée (CC). Le Fantôme du Staff « Facile » sera en 150cc, tandis que le Fantôme du Staff « Difficile » sera en 200cc !
Le personnage incarnant le Fantôme du Staff sera appelé la « Mascotte du Circuit », car il s'agit du personnage qui, selon moi, correspond le mieux à la piste !
Les noms des Fantômes du Staff varieront également en fonction de la difficulté et du Grand Prix (GP). Les Fantômes du Staff « Facile » du GP Nitro se présenteront ainsi :
☆Nitro (Mascotte du Circuit)☆
Et le Fantôme du Staff « Difficile » se présentera ainsi :
★Nitro (Mascotte du Circuit)★
Il en ira de même pour le GP Rétro ; il suffira de remplacer « Nitro » par « Rétro », ce qui donnera :
☆Rétro (Mascotte du Circuit)☆
★Rétro (Mascotte du Circuit)★
Toutefois, par souci de concision, le GP « QM Remakes » sera simplement abrégé en « QMR », pour donner ceci :
☆QMR (Mascotte du Circuit)☆
★QMR (Mascotte du Circuit)★
Notez que les Fantômes du Staff pour le circuit « Toadette Garden Center » sont déjà disponibles !
Le personnage incarnant le Fantôme du Staff sera appelé la « Mascotte du Circuit », car il s'agit du personnage qui, selon moi, correspond le mieux à la piste !
Les noms des Fantômes du Staff varieront également en fonction de la difficulté et du Grand Prix (GP). Les Fantômes du Staff « Facile » du GP Nitro se présenteront ainsi :
☆Nitro (Mascotte du Circuit)☆
Et le Fantôme du Staff « Difficile » se présentera ainsi :
★Nitro (Mascotte du Circuit)★
Il en ira de même pour le GP Rétro ; il suffira de remplacer « Nitro » par « Rétro », ce qui donnera :
☆Rétro (Mascotte du Circuit)☆
★Rétro (Mascotte du Circuit)★
Toutefois, par souci de concision, le GP « QM Remakes » sera simplement abrégé en « QMR », pour donner ceci :
☆QMR (Mascotte du Circuit)☆
★QMR (Mascotte du Circuit)★
Notez que les Fantômes du Staff pour le circuit « Toadette Garden Center » sont déjà disponibles !
----------------------------------------------------------------------------------------------------------------------------------------------------------------
DÉFIS
Ainsi, chaque circuit proposera au moins un défi (à condition, bien entendu, que le circuit soit accepté). Il pourrait toutefois y en avoir davantage si j'estime que cela enrichirait l'expérience du circuit. Quoi qu'il en soit, certains défis permettront de débloquer de nouveaux personnages, tandis que d'autres débloqueront parfois de nouveaux costumes pour des personnages déjà existants !!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Voilà, c'est tout pour le moment. Juste quelques informations supplémentaires !
Ainsi, chaque circuit proposera au moins un défi (à condition, bien entendu, que le circuit soit accepté). Il pourrait toutefois y en avoir davantage si j'estime que cela enrichirait l'expérience du circuit. Quoi qu'il en soit, certains défis permettront de débloquer de nouveaux personnages, tandis que d'autres débloqueront parfois de nouveaux costumes pour des personnages déjà existants !!
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Voilà, c'est tout pour le moment. Juste quelques informations supplémentaires !
On 2026-05-23 at 23:22:00
Yeah, so you've read the title. I'm creating my first CM Multicup, and it's gonna be called...
Yeah the title is a little long. Anyways, this Multicup will combine many types of Grand Prix into one!
OFFICIAL GP'S (The ones that will be implemented):
1. Nitro GP- of course.
2. Retro GP- has to be done.
3. QM Remakes GP- Like some other track creators, I will remake QM Tracks I've made into CM Tracks.
If you have any more ideas for GP's, let me know and I will put them into consideration!!!
THE GP'S IN MORE DEPTH:
NITRO GP-
This Grand Prix will have 5 Cups, which is 20 tracks total. 4 of them will have themes based on people or species from the Mario Franchise, but the last one will not be themed, as to give me more creative freedom while making those tracks. The track I make in the future for this GP will have the prefix "Nitro GP"
Nitro GP Cups-
The Mushroom People Cup (AKA The Toad Cup)
1. Blue Toad Byway (Not to be confused with the track I have already made of similar name. It's gonna be a better version of Bypass.)
2. Toad Brigade's Treasure Trove
3. Toadette Garden Center
4. Toadsworth's Country Club
The Royalty Cup-
1. TBD (Something Peach Related)
2. TBD (Something Daisy Related)
3. TBD (Maybe something about the Flower Kingdom)
4. TBD (I'm considering something about the Beanbean Kingdom but idk)
The Bros. And the Foes Cup (The Foes being Wario and Waluigi)
1. Mario Circuit (Had to be done)
2. TBD (Something Wario or Waluigi related)
3. TBD (Same here)
4. TBD (Probably something Luigi related because you save the best for last)
The Koopa Cup
1. TBD
2. The Enemy Factory!
3. TBD
4. TBD (Probably a Bowser's Castle)
The Advanced Cup
1. TBD
2. Artsy Autodrome
3. TBD
4. Captain Toad's Sky Castle (Notice how Toad Brigade's Treasure Trove is about the TOAD BRIGADE, not specifically Captain Toad)
Yeah, the only track I've made so far for the Nitro GP is Toadette Garden Center, but the other tracks with names are the track's I have ideas for.
RETRO GP-
I have decided for the Retro GP, I will remake a certain cups from every mainline Mario Kart game. (So no cups from Tour).
I have already decided the Cups I shall remake from each game:
SNES Star Cup- (I have split the SNES Tracks up like Super Circuit did, so this is the only one where I will list the tracks)
1. SNES Vanilla Lake 1
2. SNES Bowser's Castle 3
3. SNES Mario Circuit 4
4. SNES Donut Plains 3
N64 Star Cup- (Because I've already had Track Ideas for Wario Stadium, Bowser's Castle, and Royal Raceway)
GBA Special Cup ('Cause Lakeside Park
)
GCN Special Cup (Because Wario Colosseum
)
DS Flower Cup (I chose this because it has Delfino Square and Waluigi Pinball. And Shroom Ridge is also really good. It's 3 good tracks for the price of 1 bad track.)
Wii Mushroom Cup (BECAUSE TOAD'S FACTORY!!!!!




)
3DS Star Cup (I wanted to have a Wuhu Island Track, and I originally considered the Flower Cup, but I kinda find Rock Rock Mountain to be a little boring)
Wii U Star Cup (These seem like the easiest tracks to do Anti-Gravity on, except for maybe Electrodrome)
(I can't do any tracks from the BCP because all the cups have Retros in them, and I want only cups where all the tracks are Nitros. I also said I won't be remaking Tour Tracks.)
NS2 Leaf Cup (This is the only other cup on World, besides the Mushroom Cup, to have all four tracks be Nitros.)
QUICK MODE REMAKES
This GP will have 4 Cups. 8 of them will be from my first QM Multicup, Shape Kart, and 8 of them will be from my side project that I'm also working on, Mario Kart: Quick Mode Collection.
The Tracks from Shape Kart that I will probably remake are:
-Bowser's Castle 5 (Rooftop)
-Castle Circuit (All 5 combined like World Mario Circuit)
-Rainbow Crossings 4
-Villains Biker Arena
-Rainbow Crossings 2 (This is a definitely because this is my favorite QM Track)
-Maple Square
-Circuit 27
-Butterfly Island
Not sure about Mario Kart: Quick Mode Collection though as it's still a WIP. Same with this Multicup.
So, I know this is a lot for only one track done, but I just like to plan ahead, and I won't forget any of this because I have a really sharp memory. They're always in the back of my mind.
So yeah, that's pretty much it!
Yeah the title is a little long. Anyways, this Multicup will combine many types of Grand Prix into one!
OFFICIAL GP'S (The ones that will be implemented):
1. Nitro GP- of course.
2. Retro GP- has to be done.
3. QM Remakes GP- Like some other track creators, I will remake QM Tracks I've made into CM Tracks.
If you have any more ideas for GP's, let me know and I will put them into consideration!!!
THE GP'S IN MORE DEPTH:
NITRO GP-
This Grand Prix will have 5 Cups, which is 20 tracks total. 4 of them will have themes based on people or species from the Mario Franchise, but the last one will not be themed, as to give me more creative freedom while making those tracks. The track I make in the future for this GP will have the prefix "Nitro GP"
Nitro GP Cups-
The Mushroom People Cup (AKA The Toad Cup)
1. Blue Toad Byway (Not to be confused with the track I have already made of similar name. It's gonna be a better version of Bypass.)
2. Toad Brigade's Treasure Trove
3. Toadette Garden Center
4. Toadsworth's Country Club
The Royalty Cup-
1. TBD (Something Peach Related)
2. TBD (Something Daisy Related)
3. TBD (Maybe something about the Flower Kingdom)
4. TBD (I'm considering something about the Beanbean Kingdom but idk)
The Bros. And the Foes Cup (The Foes being Wario and Waluigi)
1. Mario Circuit (Had to be done)
2. TBD (Something Wario or Waluigi related)
3. TBD (Same here)
4. TBD (Probably something Luigi related because you save the best for last)
The Koopa Cup
1. TBD
2. The Enemy Factory!
3. TBD
4. TBD (Probably a Bowser's Castle)
The Advanced Cup
1. TBD
2. Artsy Autodrome
3. TBD
4. Captain Toad's Sky Castle (Notice how Toad Brigade's Treasure Trove is about the TOAD BRIGADE, not specifically Captain Toad)
Yeah, the only track I've made so far for the Nitro GP is Toadette Garden Center, but the other tracks with names are the track's I have ideas for.
RETRO GP-
I have decided for the Retro GP, I will remake a certain cups from every mainline Mario Kart game. (So no cups from Tour).
I have already decided the Cups I shall remake from each game:
SNES Star Cup- (I have split the SNES Tracks up like Super Circuit did, so this is the only one where I will list the tracks)
1. SNES Vanilla Lake 1
2. SNES Bowser's Castle 3
3. SNES Mario Circuit 4
4. SNES Donut Plains 3
N64 Star Cup- (Because I've already had Track Ideas for Wario Stadium, Bowser's Castle, and Royal Raceway)
GBA Special Cup ('Cause Lakeside Park
)GCN Special Cup (Because Wario Colosseum
)DS Flower Cup (I chose this because it has Delfino Square and Waluigi Pinball. And Shroom Ridge is also really good. It's 3 good tracks for the price of 1 bad track.)
Wii Mushroom Cup (BECAUSE TOAD'S FACTORY!!!!!





)3DS Star Cup (I wanted to have a Wuhu Island Track, and I originally considered the Flower Cup, but I kinda find Rock Rock Mountain to be a little boring)
Wii U Star Cup (These seem like the easiest tracks to do Anti-Gravity on, except for maybe Electrodrome)
(I can't do any tracks from the BCP because all the cups have Retros in them, and I want only cups where all the tracks are Nitros. I also said I won't be remaking Tour Tracks.)
NS2 Leaf Cup (This is the only other cup on World, besides the Mushroom Cup, to have all four tracks be Nitros.)
QUICK MODE REMAKES
This GP will have 4 Cups. 8 of them will be from my first QM Multicup, Shape Kart, and 8 of them will be from my side project that I'm also working on, Mario Kart: Quick Mode Collection.
The Tracks from Shape Kart that I will probably remake are:
-Bowser's Castle 5 (Rooftop)
-Castle Circuit (All 5 combined like World Mario Circuit)
-Rainbow Crossings 4
-Villains Biker Arena
-Rainbow Crossings 2 (This is a definitely because this is my favorite QM Track)
-Maple Square
-Circuit 27
-Butterfly Island
Not sure about Mario Kart: Quick Mode Collection though as it's still a WIP. Same with this Multicup.
STARTING ROSTER
Mario
Luigi
Toad
Toadette
Yoshi
Koopa Troopa
Peach
Daisy
Rosalina
Wario
Waluigi
Birdo
Shy Guy
Hammer Bro.
DK
Diddy Kong
Bowser
Bowser Jr.
Dry Bones
King Boo
Dry Bowser
And Many Unlockable Characters!
Mario
Luigi
Toad
Toadette
Yoshi
Koopa Troopa
Peach
Daisy
Rosalina
Wario
Waluigi
Birdo
Shy Guy
Hammer Bro.
DK
Diddy Kong
Bowser
Bowser Jr.
Dry Bones
King Boo
Dry Bowser
And Many Unlockable Characters!
So, I know this is a lot for only one track done, but I just like to plan ahead, and I won't forget any of this because I have a really sharp memory. They're always in the back of my mind.

So yeah, that's pretty much it!
Eh oui, vous avez bien lu le titre. Je crée ma toute première Multicup CM, et elle s'appellera...
Oui, le titre est un peu long. Bref, cette Multicup regroupera plusieurs types de Grands Prix en un seul !
GP OFFICIELS (Ceux qui seront inclus) :
1. GP Nitro — évidemment.
2. GP Rétro — incontournable.
3. GP de Remakes QM — À l'instar d'autres créateurs de circuits, je vais transformer des circuits QM que j'ai réalisés en circuits CM.
Si vous avez d'autres idées de GP, faites-le-moi savoir et je les prendrai en considération !!!
LES GP PLUS EN DÉTAIL :
GP NITRO -
Ce Grand Prix comptera 5 Coupes, soit un total de 20 circuits. 4 d'entre elles auront pour thème des personnages ou des espèces issus de la franchise Mario, mais la dernière n'aura pas de thème imposé, afin de me laisser une plus grande liberté créative lors de la conception de ces circuits. Les circuits que je créerai à l'avenir pour ce GP porteront le préfixe « Nitro GP ».
Coupes Nitro GP
La Coupe du Peuple Champignon (alias la Coupe Toad)
1. Voie de Toad Bleu (À ne pas confondre avec le circuit au nom similaire que j'ai déjà créé ; ce sera une version améliorée de « Bypass ».)
2. Trésor de la Brigade Toad
3. Jardinerie de Toadette
4. Country Club de Toadsworth
La Coupe Royale
1. À définir (Quelque chose en rapport avec Peach)
2. À définir (Quelque chose en rapport avec Daisy)
3. À définir (Peut-être quelque chose sur le Royaume des Fleurs)
4. À définir (J'envisage quelque chose sur le Royaume de Végésia, mais je ne suis pas sûr)
La Coupe des Frères et des Ennemis (les « Ennemis » étant Wario et Waluigi)
1. Circuit Mario (C'était incontournable)
2. À définir (Quelque chose en rapport avec Wario ou Waluigi)
3. À définir (Idem ici)
4. À définir (Probablement quelque chose en rapport avec Luigi, car on garde le meilleur pour la fin)
La Coupe Koopa
1. À définir
2. L'Usine à Ennemis !
3. À définir
4. À définir (Probablement un Château de Bowser)
La Coupe Avancée
1. À définir
2. Autodrome Artistique
3. À définir
4. Château Céleste du Capitaine Toad (Notez bien que le « Trésor de la Brigade Toad » concerne la BRIGADE TOAD dans son ensemble, et non spécifiquement le Capitaine Toad)
Eh oui, le seul circuit que j'ai réalisé jusqu'à présent pour le Nitro GP est la Jardinerie de Toadette ; toutefois, les autres circuits dont le nom est déjà indiqué sont ceux pour lesquels j'ai déjà des idées.
RETRO GP
J'ai décidé que, pour le Retro GP, je recréerais certaines coupes issues de chaque jeu principal de la série Mario Kart (donc aucune coupe provenant de *Mario Kart Tour*). J'ai déjà décidé quelles Coupes je vais recréer pour chaque jeu :
Coupe Étoile SNES- (J'ai réparti les circuits SNES comme l'a fait *Super Circuit* ; c'est donc la seule où je listerai les circuits en détail)
1. SNES Lac Vanille 1
2. SNES Château de Bowser 3
3. SNES Circuit Mario 4
4. SNES Plaine Donut 3
Coupe Étoile N64- (Parce que j'avais déjà des idées de circuits pour le Stade Wario, le Château de Bowser et le Circuit Royal)
Coupe Spéciale GBA (Parce qu'il y a le Parc Lacustre
)
Coupe Spéciale GCN (Parce qu'il y a le Colisée Wario
)
Coupe Fleur DS (J'ai choisi celle-ci car elle contient la Place Delfino et le Flipper Waluigi. De plus, le Cap du Rocher est vraiment excellent. Cela fait 3 bons circuits pour le prix d'un seul mauvais.)
Coupe Champignon Wii- (PARCE QU'IL Y A L'USINE TOAD !!!!!




)
Coupe Étoile 3DS- (Je voulais inclure un circuit de l'Île Wuhu ; j'avais initialement envisagé la Coupe Fleur, mais je trouve que le Mont Rock Rock est un peu ennuyeux)
Coupe Étoile Wii U- (Ce sont, selon moi, les circuits les plus faciles à adapter au mode antigravité, à l'exception peut-être de l'Électrodrome)
(Je ne peux reprendre aucun circuit du *Pass Circuits Additionnels* [BCP], car toutes les coupes de ce DLC contiennent des circuits « Rétro » ; or, je ne souhaite inclure que des coupes composées exclusivement de circuits « Nitro ». J'ai également précisé que je ne recréerais pas les circuits issus de *Tour*.)
Coupe Feuille NS2- (C'est la seule autre coupe de *World* — hormis la Coupe Champignon — dont les quatre circuits sont des « Nitro ».)
RECRÉATIONS EN MODE RAPIDE
Ce Grand Prix comptera 4 Coupes. Huit d'entre elles proviendront de ma toute première QM Multicup, *Shape Kart*, et huit autres seront tirées de mon projet parallèle sur lequel je travaille également : *Mario Kart: Quick Mode Collection*.
Les circuits de *Shape Kart* que je compte probablement refaire sont les suivants :
- Château de Bowser 5 (Toits)
- Circuit du Château (les 5 réunis en un seul, à la manière du Circuit Mario du Monde)
- Traversées Arc-en-ciel 4
- Arène des Motards Vilains !
- Traversées Arc-en-ciel 2 (Celui-ci est une certitude absolue, car c'est mon circuit QM préféré)
- Place de l'Érable
- Circuit 27
- Île aux Papillons
Je ne suis pas encore certain pour *Mario Kart: Quick Mode Collection*, car le projet est toujours en cours de développement. Il en va de même pour cette Multicup.
Je sais que cela peut sembler beaucoup alors qu'un seul circuit est terminé pour l'instant, mais j'aime simplement prendre de l'avance dans ma planification ; de plus, je n'oublierai rien de tout cela, car j'ai une mémoire vraiment excellente. Tout cela reste constamment présent dans un coin de ma tête.
Voilà, c'est à peu près tout !
Oui, le titre est un peu long. Bref, cette Multicup regroupera plusieurs types de Grands Prix en un seul !
GP OFFICIELS (Ceux qui seront inclus) :
1. GP Nitro — évidemment.
2. GP Rétro — incontournable.
3. GP de Remakes QM — À l'instar d'autres créateurs de circuits, je vais transformer des circuits QM que j'ai réalisés en circuits CM.
Si vous avez d'autres idées de GP, faites-le-moi savoir et je les prendrai en considération !!!
LES GP PLUS EN DÉTAIL :
GP NITRO -
Ce Grand Prix comptera 5 Coupes, soit un total de 20 circuits. 4 d'entre elles auront pour thème des personnages ou des espèces issus de la franchise Mario, mais la dernière n'aura pas de thème imposé, afin de me laisser une plus grande liberté créative lors de la conception de ces circuits. Les circuits que je créerai à l'avenir pour ce GP porteront le préfixe « Nitro GP ».
Coupes Nitro GP
La Coupe du Peuple Champignon (alias la Coupe Toad)
1. Voie de Toad Bleu (À ne pas confondre avec le circuit au nom similaire que j'ai déjà créé ; ce sera une version améliorée de « Bypass ».)
2. Trésor de la Brigade Toad
3. Jardinerie de Toadette
4. Country Club de Toadsworth
La Coupe Royale
1. À définir (Quelque chose en rapport avec Peach)
2. À définir (Quelque chose en rapport avec Daisy)
3. À définir (Peut-être quelque chose sur le Royaume des Fleurs)
4. À définir (J'envisage quelque chose sur le Royaume de Végésia, mais je ne suis pas sûr)
La Coupe des Frères et des Ennemis (les « Ennemis » étant Wario et Waluigi)
1. Circuit Mario (C'était incontournable)
2. À définir (Quelque chose en rapport avec Wario ou Waluigi)
3. À définir (Idem ici)
4. À définir (Probablement quelque chose en rapport avec Luigi, car on garde le meilleur pour la fin)
La Coupe Koopa
1. À définir
2. L'Usine à Ennemis !
3. À définir
4. À définir (Probablement un Château de Bowser)
La Coupe Avancée
1. À définir
2. Autodrome Artistique
3. À définir
4. Château Céleste du Capitaine Toad (Notez bien que le « Trésor de la Brigade Toad » concerne la BRIGADE TOAD dans son ensemble, et non spécifiquement le Capitaine Toad)
Eh oui, le seul circuit que j'ai réalisé jusqu'à présent pour le Nitro GP est la Jardinerie de Toadette ; toutefois, les autres circuits dont le nom est déjà indiqué sont ceux pour lesquels j'ai déjà des idées.
RETRO GP
J'ai décidé que, pour le Retro GP, je recréerais certaines coupes issues de chaque jeu principal de la série Mario Kart (donc aucune coupe provenant de *Mario Kart Tour*). J'ai déjà décidé quelles Coupes je vais recréer pour chaque jeu :
Coupe Étoile SNES- (J'ai réparti les circuits SNES comme l'a fait *Super Circuit* ; c'est donc la seule où je listerai les circuits en détail)
1. SNES Lac Vanille 1
2. SNES Château de Bowser 3
3. SNES Circuit Mario 4
4. SNES Plaine Donut 3
Coupe Étoile N64- (Parce que j'avais déjà des idées de circuits pour le Stade Wario, le Château de Bowser et le Circuit Royal)
Coupe Spéciale GBA (Parce qu'il y a le Parc Lacustre
)Coupe Spéciale GCN (Parce qu'il y a le Colisée Wario
)Coupe Fleur DS (J'ai choisi celle-ci car elle contient la Place Delfino et le Flipper Waluigi. De plus, le Cap du Rocher est vraiment excellent. Cela fait 3 bons circuits pour le prix d'un seul mauvais.)
Coupe Champignon Wii- (PARCE QU'IL Y A L'USINE TOAD !!!!!





)Coupe Étoile 3DS- (Je voulais inclure un circuit de l'Île Wuhu ; j'avais initialement envisagé la Coupe Fleur, mais je trouve que le Mont Rock Rock est un peu ennuyeux)
Coupe Étoile Wii U- (Ce sont, selon moi, les circuits les plus faciles à adapter au mode antigravité, à l'exception peut-être de l'Électrodrome)
(Je ne peux reprendre aucun circuit du *Pass Circuits Additionnels* [BCP], car toutes les coupes de ce DLC contiennent des circuits « Rétro » ; or, je ne souhaite inclure que des coupes composées exclusivement de circuits « Nitro ». J'ai également précisé que je ne recréerais pas les circuits issus de *Tour*.)
Coupe Feuille NS2- (C'est la seule autre coupe de *World* — hormis la Coupe Champignon — dont les quatre circuits sont des « Nitro ».)
RECRÉATIONS EN MODE RAPIDE
Ce Grand Prix comptera 4 Coupes. Huit d'entre elles proviendront de ma toute première QM Multicup, *Shape Kart*, et huit autres seront tirées de mon projet parallèle sur lequel je travaille également : *Mario Kart: Quick Mode Collection*.
Les circuits de *Shape Kart* que je compte probablement refaire sont les suivants :
- Château de Bowser 5 (Toits)
- Circuit du Château (les 5 réunis en un seul, à la manière du Circuit Mario du Monde)
- Traversées Arc-en-ciel 4
- Arène des Motards Vilains !
- Traversées Arc-en-ciel 2 (Celui-ci est une certitude absolue, car c'est mon circuit QM préféré)
- Place de l'Érable
- Circuit 27
- Île aux Papillons
Je ne suis pas encore certain pour *Mario Kart: Quick Mode Collection*, car le projet est toujours en cours de développement. Il en va de même pour cette Multicup.
ROSTER DE DÉPART
Mario
Luigi
Toad
Toadette
Yoshi
Koopa Troopa
Peach
Daisy
Harmonie
Wario
Waluigi
Birdo
Maskass
Frère Marto
DK
Diddy Kong
Bowser
Bowser Jr.
Skelerex
Roi Boo
Bowser Skelet
Et de nombreux personnages à débloquer !
Mario
Luigi
Toad
Toadette
Yoshi
Koopa Troopa
Peach
Daisy
Harmonie
Wario
Waluigi
Birdo
Maskass
Frère Marto
DK
Diddy Kong
Bowser
Bowser Jr.
Skelerex
Roi Boo
Bowser Skelet
Et de nombreux personnages à débloquer !
Je sais que cela peut sembler beaucoup alors qu'un seul circuit est terminé pour l'instant, mais j'aime simplement prendre de l'avance dans ma planification ; de plus, je n'oublierai rien de tout cela, car j'ai une mémoire vraiment excellente. Tout cela reste constamment présent dans un coin de ma tête.

Voilà, c'est à peu près tout !
Orientation... WHAT?????
On 2026-07-12 at 04:40:13
(From reports topic)
I mean you still seem to be acting like an AI
Also dont think many people find this information sad tbh
Why would you do that? I am escaping my disguise and I will be less weird. Believe it or not, I actually sort of anticipated a 1 week ban for me, however, it would be dangerous.
I mean you still seem to be acting like an AI
But sadly, my disguise is coming to an end.
Also dont think many people find this information sad tbh
With the introduction of AI, there has been an exponential rise in production for businesses. It's expected that workers could use resources provided by artificial intelligence to boost their productivity.
I will go back to discouraging AI. THINGS OTHER HAN EFFICIENT!!! YOU DIDN'T HAVE TO ADD TO THE 5 MILLION GALLONS OF WATER THAT AI IS ALREADY WASTING PER DAY!!!!!
One of the major parts of school is so you can learn how to navigate how to work and solve problems by yourself or with people. School is pointless if you used AI. You wasted your parent's and teacher's money, time, and effort if you were just going to ask ChatGPT anyway. Also, when you do the work yourself, you actually learn and grow and know what to do the next time the problem comes up again. If you use AI...
What's the lesson?
What is the takeaway?
Don't mess with Ori when he's on a breakaway!
Some text written by @Nitsua
Bro what???
IT literally just sounds like you put my rant into ChatGPT and asked it to paraphrase.
22003 pts ★ Legend
5301 pts ★ Novice

