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Max Kart World - Official Topic
On 2023-05-04 at 22:50:11
I forgot this topic even existed
3
4On 2023-04-12 at 19:55:40
Also, uSeLeSs ToPiC pOsT tHiS oN mKpC nEwS
10
2On 2023-04-12 at 19:54:47
English translation soon...
Bon je sens que je vais me faire démonter par des "uSeLeSs ToPiC pOsT tHiS oN mKpC nEwS", mais voici le topic officiel de mon projet Max Kart World, et de mes plans pour cette future multicoupe
Officiellement 15 pistes ont été postées pour MKW, dont 2 remakes, ce qui fait 13 pistes sur 16 prévues, mais ça ne veut pas dire que ça sera bientôt fini, car
- Je prévois de remaker plusieurs pistes, j'en parlerai plus en détail plus bas
- Et vu que mon rythme de créations de pistes est inexistant, je ne peux pas fixer de date limite
Pour les pistes pas encore sorties, j'ai
- Strange Tunnel, à peine commencé, une piste dans un tunnel sombre et mystérieux, si vous trouvez l'inspiration de cette piste vous gagnerez quelque chose (ne demandez pas quoi jsp ce que ça sera
)
- Galactic Rainbow ?, 0% de progression, pas encore commencé, aucune idée pour le moment
- Spirit Town, très avancé niveau graphismes, et c'est une des pistes les plus ambitieuses que j'ai fait jusque là, si ça arrive à bout ça sera du lourd 👀
J'ai aussi mentionné des remakes, et je vais lister ce que je prévois :
- Pirate Battle, pas commencé mais comme d'autres remakes j'ai des concept arts faits sur une feuille de papier en cours XD, à remaker car cette piste n'est pas une piste lmao
- Snorlax Stadium, ou Rampes Ronflex, j'ai commencé, j'ai un concept art pour cette piste aussi, à remaker car même si c'est bien graphiquement c'est un trou noir et révélations niveau gameplay
Ah et j'ai peut-être un peu envie de renommer en Senko Stadium (ne me butez pas svp 😅)
- Yoshi River, commencé aussi, surtout une remise à niveau graphique, même si la piste reste correcte, c'était presque un port qui fixait juste des problèmes, j'ai aussi un concept art
- Tropical Island ?, là j'ai pas de concept art donc jsp quoi faire, pas commencé du coup, et pas vrm une priorité
- Dash City, commencé il y a un moment, j'ai posté l'image sur le serveur de SBOK, jsp trop quoi faire, pas non plus une priorité
A propos de l'ordre des coupes, le voici
:
Red Mushroom Cup
Yoshi River
Sunrise Beach
Chocolate Cliffside
Box Gap
ordre potentiellement à revoir
Green Mushroom Cup
Monty Mole Farm
Vanilla's Valley Village
Tropical Island
Spirit Town
ordre aussi à revoir peut-être
Blue Mushroom Cup
Arid Canyon
Cursed Mansion
Dash City
Snorlax Stadium
je crois que vous avez compris
Golden Mushroom Cup
Burning Volcano
Strange Tunnel
Pirate Battle
Galactic Rainbow
encore pareil sauf pour Galactic Rainbow
Bon ben merci d'avoir lu ces infos, et bonne journée je suppose ?
Bon je sens que je vais me faire démonter par des "uSeLeSs ToPiC pOsT tHiS oN mKpC nEwS", mais voici le topic officiel de mon projet Max Kart World, et de mes plans pour cette future multicoupe

Officiellement 15 pistes ont été postées pour MKW, dont 2 remakes, ce qui fait 13 pistes sur 16 prévues, mais ça ne veut pas dire que ça sera bientôt fini, car
- Je prévois de remaker plusieurs pistes, j'en parlerai plus en détail plus bas
- Et vu que mon rythme de créations de pistes est inexistant, je ne peux pas fixer de date limite

Pour les pistes pas encore sorties, j'ai
- Strange Tunnel, à peine commencé, une piste dans un tunnel sombre et mystérieux, si vous trouvez l'inspiration de cette piste vous gagnerez quelque chose (ne demandez pas quoi jsp ce que ça sera
)- Galactic Rainbow ?, 0% de progression, pas encore commencé, aucune idée pour le moment
- Spirit Town, très avancé niveau graphismes, et c'est une des pistes les plus ambitieuses que j'ai fait jusque là, si ça arrive à bout ça sera du lourd 👀
J'ai aussi mentionné des remakes, et je vais lister ce que je prévois :
- Pirate Battle, pas commencé mais comme d'autres remakes j'ai des concept arts faits sur une feuille de papier en cours XD, à remaker car cette piste n'est pas une piste lmao
- Snorlax Stadium, ou Rampes Ronflex, j'ai commencé, j'ai un concept art pour cette piste aussi, à remaker car même si c'est bien graphiquement c'est un trou noir et révélations niveau gameplay
Ah et j'ai peut-être un peu envie de renommer en Senko Stadium (ne me butez pas svp 😅)
- Yoshi River, commencé aussi, surtout une remise à niveau graphique, même si la piste reste correcte, c'était presque un port qui fixait juste des problèmes, j'ai aussi un concept art
- Tropical Island ?, là j'ai pas de concept art donc jsp quoi faire, pas commencé du coup, et pas vrm une priorité
- Dash City, commencé il y a un moment, j'ai posté l'image sur le serveur de SBOK, jsp trop quoi faire, pas non plus une priorité
A propos de l'ordre des coupes, le voici
:Red Mushroom Cup
Yoshi River
Sunrise Beach
Chocolate Cliffside
Box Gap
ordre potentiellement à revoir
Green Mushroom Cup
Monty Mole Farm
Vanilla's Valley Village
Tropical Island
Spirit Town
ordre aussi à revoir peut-être
Blue Mushroom Cup
Arid Canyon
Cursed Mansion
Dash City
Snorlax Stadium
je crois que vous avez compris
Golden Mushroom Cup
Burning Volcano
Strange Tunnel
Pirate Battle
Galactic Rainbow
encore pareil sauf pour Galactic Rainbow
Bon ben merci d'avoir lu ces infos, et bonne journée je suppose ?

Ok, I feel that I'm going to be dismantled by "uSeLeSs ToPiC pOsT tHiS oN mKpC nEwS", but here is the official topic of my Max Kart World project, and my plans for this future multicup

Officially 15 tracks have been posted for MKW, including 2 remakes, which makes 13 tracks out of 16 planned, but that doesn't mean it will be over soon, because
- I plan to remake several tracks, I'll talk about it in more detail below
- And since my track creation rhythm is non-existent, I can't set a deadline

For the tracks not yet released, I have
- Strange Tunnel, barely started, a track in a dark and mysterious tunnel, if you find inspiration from this track you will win something (don't ask what jsp what it will be hap)
- Galactic Rainbow?, 0% progress, not started yet, no idea yet
- Spirit Town, very advanced in terms of graphics, and it's one of the most ambitious tracks I've done so far, if it gets to the end it will be heavy 👀
I also mentioned remakes, and I'll list what I'm planning:
- Pirate Battle, not started but like other remakes I have concept art done on a sheet of paper in progress XD, to be remade because this track is not an lmao track
- Snorlax Stadium, or Ronflex Ramps, I started, I have a concept art for this track too, to remake because even if it's graphically good it's a black hole and gameplay revelations
Oh and I might want to rename it to Senko Stadium (don't bump into me please 😅)
- Yoshi River, also started, mostly a graphics upgrade, although the track is still ok, it was almost a port just fixing some issues, I have concept art too
- Tropical Island?, there I have no concept art so jsp what to do, not started suddenly, and not vrm a priority
- Dash City, started a while ago, I posted the image on the SBOK server, jsp too much what to do, also not a priority
About the cut order, here it is
:Red Mushroom Cup
Yoshi River
Sunrise Beach
Chocolate Cliffside
Box Gap
order potentially to be reviewed
Green Mushroom Cup
Monty Mole Farm
Vanilla's Valley Village
Tropical Island
Spirit Town
order also to be reviewed perhaps
Blue Mushroom Cup
Arid Canyon
Cursed Mansion
Dash City
Snorlax Stadium
I think you understood
Golden Mushroom Cup
Burning Volcano
Strange Tunnel
Pirate Battle
Galactic Rainbow
again the same except for Galactic Rainbow
Well thank you for reading this info, and have a nice day I guess?

2Best Mario Kart Music?
On 2023-07-27 at 23:18:57
another normal day at Drama Kart PC, shouldn't be surprised
Well pls stop or there will be sanctions, ok ?
Well pls stop or there will be sanctions, ok ?
Signed - causer of many dramas
1
2
2
1Open Letter to CPU Difficulty Deniers
On 2023-09-05 at 13:25:58
Hey everyone,
I just wanted to say something about people constantly denying the CPU's difficulties.
I notice there being a constant of people just saying that it's a skill issue when a player complains. It's true, but that was known every time that the player asks. It's not about the players not being good and trying to bring others down, it's about there needing to be more accessible difficulty options for new and old players alike.
Another note I had was that the fact that people complain about the difficulty so frequently should be an indicator that there's a problem. I think that it's hindering the new players' experiences more than veterans see, just since they complain so often.
This doesn't mean that the entire game has to cater to the new players, but I also don't think that it should cater to great ones either.
How about there being 2 difficulties, Easy and Regular? And only being able to earn cups and new characters when on Regular difficulty? (Although, unlocking characters doesn't mean much when the cups that give it to you for free exist.)
Anyway, I just feel like the overall experience could be better if
1. New players weren't shoved off for being not good.
2. It was more accessible for new players by adding an easy mode with less rewards.
Thanks!
I just wanted to say something about people constantly denying the CPU's difficulties.
I notice there being a constant of people just saying that it's a skill issue when a player complains. It's true, but that was known every time that the player asks. It's not about the players not being good and trying to bring others down, it's about there needing to be more accessible difficulty options for new and old players alike.
Another note I had was that the fact that people complain about the difficulty so frequently should be an indicator that there's a problem. I think that it's hindering the new players' experiences more than veterans see, just since they complain so often.
This doesn't mean that the entire game has to cater to the new players, but I also don't think that it should cater to great ones either.
How about there being 2 difficulties, Easy and Regular? And only being able to earn cups and new characters when on Regular difficulty? (Although, unlocking characters doesn't mean much when the cups that give it to you for free exist.)
Anyway, I just feel like the overall experience could be better if
1. New players weren't shoved off for being not good.
2. It was more accessible for new players by adding an easy mode with less rewards.
Thanks!
Skill issue
7You must have guessed, but I was looking through your things
On 2023-09-01 at 12:00:43
Hi Eric how's your day going?
Custom MKPC Pokemon region [ALL THE POKEMON DIED]
On 2023-09-02 at 23:47:12
ALL THE POKÉMON DIED
3
2On 2023-06-03 at 20:27:27
Gonna create a couple more pokemon:
Shooder (Shoot + Thunder) Electric/Fighting [Ability - Precision (Bullet attacks can't miss)/Bulletproof] [Hidden Ability - Sniper]
Gunder (Gun + Thunder) Electric/Fighting [Ability - Precision/Bulletproof] [Hidden Ability - Sniper]
Sleparaloala (Sleep + Paralasys + Koala) Normal/Dark [Ability - Sleep paralysis (Opposing Pokemon can't wake up while this is on the field. Immune to statuses (considered to be asleep))]] (Evolution of Komala)
Implantster (Imposter + Plant) Bug/Dark [Ability - Deception (If an attack is super effective against grass types, it has no effect)]
Shooder (Shoot + Thunder) Electric/Fighting [Ability - Precision (Bullet attacks can't miss)/Bulletproof] [Hidden Ability - Sniper]
Gunder (Gun + Thunder) Electric/Fighting [Ability - Precision/Bulletproof] [Hidden Ability - Sniper]
Sleparaloala (Sleep + Paralasys + Koala) Normal/Dark [Ability - Sleep paralysis (Opposing Pokemon can't wake up while this is on the field. Immune to statuses (considered to be asleep))]] (Evolution of Komala)
Implantster (Imposter + Plant) Bug/Dark [Ability - Deception (If an attack is super effective against grass types, it has no effect)]
Actually add stuff to the doc pls
I'll try to. WIll probs add them tomorrow cause I'm gonna be doing something shortly
On 2023-06-03 at 20:26:24
Gonna do a multiformed Pokémon:
Shensurtell (Shell + Insect + Turtle) Bug/??? [Ability - Shell Armor] [Hidden Ability - Weak Armour]
Signature move: Shell strike - 80bp, physical, secondary effect depends on form:
Parachute form (Bug/Flying) - Increases speed (Shell on back)
Surfer form (Bug/Water) - Increases special defence (Shell on feet)
Armor form (Bug/Steel) - Increases defence (Shell on front)
Weapon form (Bug/Fighting) - Increases attack (Shell on hands)
Focused form (Bug/Psychic) - Increases special attack (Shell on head)
Shensurtell (Shell + Insect + Turtle) Bug/??? [Ability - Shell Armor] [Hidden Ability - Weak Armour]
Signature move: Shell strike - 80bp, physical, secondary effect depends on form:
Parachute form (Bug/Flying) - Increases speed (Shell on back)
Surfer form (Bug/Water) - Increases special defence (Shell on feet)
Armor form (Bug/Steel) - Increases defence (Shell on front)
Weapon form (Bug/Fighting) - Increases attack (Shell on hands)
Focused form (Bug/Psychic) - Increases special attack (Shell on head)
On 2023-06-02 at 17:16:23
Aight, I've decided to go for the second design because why not, also i used this website to alter the colours and make a shiny form.

New Game: Guess the Fakemon Typing
(Its dual-typed by the way)

New Game: Guess the Fakemon Typing
(Its dual-typed by the way)Grass/Psychic
You're half correct
Grass/Poison?
1On 2023-06-02 at 16:57:08
Aight, I've decided to go for the second design because why not, also i used this website to alter the colours and make a shiny form.

New Game: Guess the Fakemon Typing
(Its dual-typed by the way)

New Game: Guess the Fakemon Typing
(Its dual-typed by the way)Grass/Psychic
1On 2023-05-31 at 21:42:35
Since a couple of people have said they want to be gym leaders specifically, I'm gonna locate them around the map.
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
Ill be an e4
Yeah same. I was thinking of the ghost ultra to be in a part of the cave that only appears once you are partway through the ultra quest, and like in SV, the ultras also get an E4 member since they don't have a trainer in they're quest, which is why it would be both. As for electric it could be the... Idk which one
If you put like a power plant somewhere where an ultra mon is, electric ultra could go there
Ok there will be a power plant at the canyon ultra. Anyway, we need 4 more type specialists, then we are close to finished
On 2023-05-31 at 00:04:44
Since a couple of people have said they want to be gym leaders specifically, I'm gonna locate them around the map.
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
Ill be an e4
Yeah same. I was thinking of the ghost ultra to be in a part of the cave that only appears once you are partway through the ultra quest, and like in SV, the ultras also get an E4 member since they don't have a trainer in they're quest, which is why it would be both. As for electric it could be the... Idk which one
On 2023-05-30 at 22:08:05
Since a couple of people have said they want to be gym leaders specifically, I'm gonna locate them around the map.
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
Xrunner will be the one in the dark treehouse town (fortree rip-off) since the only other fitting place is too early for such a strong team (Spore + Sleep Paralysis combo)
Chilli will be located in the volcanoside gym, since volcanoes are very hot (I think).
Dietsoda will be located in the autumn gym because... the different colored leaves and grass are due to psychic energy (source: trust me)
On 2023-05-30 at 21:48:11
How is this for a route around the region

Btw, 17 is meant to be the purple and 18 the red

Btw, 17 is meant to be the purple and 18 the red
Looks good, except would have the underground ultra after the marsh evil base, and also have another evil base (forgot to add it in the image, since I forgot I added a 19th type) near 16.
Anyway, I'll explain what the evil base gimmicks are in this: Illegal abilities. The evil team leaders will use Pokémon with abilities they shouldn't have (E.G. Shadow Tag Jigglypuff with perish song)
On 2023-05-30 at 21:12:33
Anyway, we need more people for Gym Leaders/Elite 4. We currently have:
Ghost - Nudge (Burcatus)
Grass - Ouchy (Malahieuden Corviknight)
Electric - Osc-Omb (Thunball)
Normal - Max (Malahieuden Snorlax)
Dark - Xrunner [Gym]
Fire - Chilli [Gym]
Fighting - Mememo (Gunder)
Psychic - Dietsoda [Gym]
Btw, my full team:
- Kamikazomb
- Annihilape
- Portazone
- Skullswave
- Spiror
- Burcatus (+attack)
Ghost - Nudge (Burcatus)
Grass - Ouchy (Malahieuden Corviknight)
Electric - Osc-Omb (Thunball)
Normal - Max (Malahieuden Snorlax)
Dark - Xrunner [Gym]
Fire - Chilli [Gym]
Fighting - Mememo (Gunder)
Psychic - Dietsoda [Gym]
Btw, my full team:
- Kamikazomb
- Annihilape
- Portazone
- Skullswave
- Spiror
- Burcatus (+attack)
gym/e4 leaders never have more than 5 mons
Guess I'll remove Skullswave then
On 2023-05-30 at 16:13:43
Gonna focus on the sound type with this (Give it to old pokemon and make new pokemon of the type)
Jigglypuff - Sound/Fairy
Wigglytuff - Sound/Fairy
Hoothoot - Sound/Flying
Noctowl - Sound/Flying
Bellosom - Grass/Sound
Politoad - Water/Sound
Misdrevous - Ghost/Sound
Mismagious - Ghost/Sound
Whismur - Sound
Loudred - Sound
Exploud - Sound
Chingling - Psychic/Sound
Chimecho - Psychic/Sound
Kricketot - Bug/Sound
Kricketune - Bug/Sound
Chatot - Sound/Flying
Bronzor - Steel/Sound
Bronzong - Steel/Sound
Woobat - Sound/Flying
Swooat - Sound/Flying
Tympole - Water/Sound
Palpitoad - Water/Sound
Seismitoad - Water/Sound
Audino - Normal/Sound
Maractus - Grass/Sound
Meloetta - Sound/Psychic
Meloetta (Other form) - Sound/Fighting
Noibat - Sound/Flying
Noivern - Sound/Flying
Hakamo-o - Dragon/Sound
Kommo-o - Dragon/Sound
Toxtricity (High key) - Electric/Sound
Toxtricity (Low key) - Poison/Sound
Obstagoon - Dark/Sound
Squawkability - Sound/Flying
Now, as for new ones, I will make 3
Metalung (Metal + Lung) Steel/Sound [Ability - Levitate] [Hidden Ability - Soundproof]
Booxolt (Boom Box + Volt) Electric/Sound [Ability - Volume Increase (SpA increases by 1 stage every time it uses a sound type move)] (Pikaclone)
Possiano (Possess + Piano) Sound/Ghost [Ability - Autoplay (+1 priority to sound type attacks)]
Jigglypuff - Sound/Fairy
Wigglytuff - Sound/Fairy
Hoothoot - Sound/Flying
Noctowl - Sound/Flying
Bellosom - Grass/Sound
Politoad - Water/Sound
Misdrevous - Ghost/Sound
Mismagious - Ghost/Sound
Whismur - Sound
Loudred - Sound
Exploud - Sound
Chingling - Psychic/Sound
Chimecho - Psychic/Sound
Kricketot - Bug/Sound
Kricketune - Bug/Sound
Chatot - Sound/Flying
Bronzor - Steel/Sound
Bronzong - Steel/Sound
Woobat - Sound/Flying
Swooat - Sound/Flying
Tympole - Water/Sound
Palpitoad - Water/Sound
Seismitoad - Water/Sound
Audino - Normal/Sound
Maractus - Grass/Sound
Meloetta - Sound/Psychic
Meloetta (Other form) - Sound/Fighting
Noibat - Sound/Flying
Noivern - Sound/Flying
Hakamo-o - Dragon/Sound
Kommo-o - Dragon/Sound
Toxtricity (High key) - Electric/Sound
Toxtricity (Low key) - Poison/Sound
Obstagoon - Dark/Sound
Squawkability - Sound/Flying
Now, as for new ones, I will make 3
Metalung (Metal + Lung) Steel/Sound [Ability - Levitate] [Hidden Ability - Soundproof]
Booxolt (Boom Box + Volt) Electric/Sound [Ability - Volume Increase (SpA increases by 1 stage every time it uses a sound type move)] (Pikaclone)
Possiano (Possess + Piano) Sound/Ghost [Ability - Autoplay (+1 priority to sound type attacks)]
On 2023-05-30 at 11:34:03
NUDGA join
Quel type souhaitez-vous:
Acier
Dragon
Eau
Feu
Fée
Glace
Poison
Roche
Sol
Son
Vol
On 2023-05-29 at 22:41:34
Gonna create a couple more pokemon:
Shooder (Shoot + Thunder) Electric/Fighting [Ability - Precision (Bullet attacks can't miss)/Bulletproof] [Hidden Ability - Sniper]
Gunder (Gun + Thunder) Electric/Fighting [Ability - Precision/Bulletproof] [Hidden Ability - Sniper]
Sleparaloala (Sleep + Paralasys + Koala) Normal/Dark [Ability - Sleep paralysis (Opposing Pokemon can't wake up while this is on the field. Immune to statuses (considered to be asleep))]] (Evolution of Komala)
Implantster (Imposter + Plant) Bug/Dark [Ability - Deception (If an attack is super effective against grass types, it has no effect)]
Shooder (Shoot + Thunder) Electric/Fighting [Ability - Precision (Bullet attacks can't miss)/Bulletproof] [Hidden Ability - Sniper]
Gunder (Gun + Thunder) Electric/Fighting [Ability - Precision/Bulletproof] [Hidden Ability - Sniper]
Sleparaloala (Sleep + Paralasys + Koala) Normal/Dark [Ability - Sleep paralysis (Opposing Pokemon can't wake up while this is on the field. Immune to statuses (considered to be asleep))]] (Evolution of Komala)
Implantster (Imposter + Plant) Bug/Dark [Ability - Deception (If an attack is super effective against grass types, it has no effect)]
On 2023-05-29 at 21:18:31
Also, how would a Volo difficulty battle sound? The idea is that it's a battle against the 2 main leaders of the evil team, but while you only use 6 pokemon, both opponents use 6 Pokémon each, making it a 12 VS 6. It will also include strong strategies like Dondozo Tastugiri, and all their pokemon will act to work well with eachother.
58360 pts ★ Titan
11673 pts ★ Champion