Worst Track in the Base Game?

On 2025-07-27 at 22:30:26
When I say worst, I mean objectively worst iyo. Give reasoning, etc.
On 2025-07-27 at 23:33:35
prob Shroom Ridge, the cars are rly annoying
I'm fine with DS Rainbow Road and (kinda) SNES Rainbow Road
Choco Island 2's giant mud/offroad pit is annoying, online I have to drive around it since there's a bit of regular road on the very left
I'm fine with DS Rainbow Road and (kinda) SNES Rainbow Road
Choco Island 2's giant mud/offroad pit is annoying, online I have to drive around it since there's a bit of regular road on the very left
On 2025-07-27 at 23:38:30
DS Rainbow Road. It's overhated and really not that hard, but I enjoy most tracks and it just stands out as the least polished. Really hard to RD on as well, although that could just be me as I am new to RD



On 2025-07-28 at 01:33:22
DS Rainbow Road is not that bad, y'all might maybe just have a skill issue.
DS Figure 8 circuit is personally my least favourite because of just how boring it is, both here and in MKDS.
DS Figure 8 circuit is personally my least favourite because of just how boring it is, both here and in MKDS.

On 2025-07-28 at 01:35:10
Well...
DS Airship Fortress
1. The annoying bullet bills
2. The somewhat annoying tight turns at the right.
3. The slightly annoying sharp turn after the cannon.
DS Airship Fortress
1. The annoying bullet bills
2. The somewhat annoying tight turns at the right.
3. The slightly annoying sharp turn after the cannon.


On 2025-07-28 at 02:23:47
I hate snes bc2
On 2025-07-28 at 04:15:07
wario stadium cause i keep skipping checkpoints
On 2025-07-28 at 05:34:08
SGB & KB1,2
1, There are too much of shallow water.
2, OoB is very strict and hard to avoid
3, Islands that 7 in a row is hard to run fast.
But I like it Wii remade.
1, There are too much of shallow water.
2, OoB is very strict and hard to avoid
3, Islands that 7 in a row is hard to run fast.
But I like it Wii remade.
On 2025-07-28 at 17:49:53
I'm fine with DS Rainbow Road and (kinda) SNES Rainbow Road
Choco Island 2's giant mud/offroad pit is annoying, online I have to drive around it since there's a bit of regular road on the very left
I have to agree on CI2 1000%. That mud pit both adds nothing and manages to be annoying at the same time.
On 2025-07-28 at 17:50:46
DS Airship Fortress
1. The annoying bullet bills
2. The somewhat annoying tight turns at the right.
3. The slightly annoying sharp turn after the cannon.
I actually agree with 3 ^^
On 2025-07-28 at 17:52:04
1, There are too much of shallow water.
2, OoB is very strict and hard to avoid
3, Islands that 7 in a row is hard to run fast.
But I like it Wii remade.
I don't like KB2 either. Shy Guy Beach is annoying anywhere but Online, because it's a bagging track, likely intentionally.
On 2025-07-28 at 17:52:26
Real asf
On 2025-07-28 at 18:56:09
From the SNES Tracks, It's Bowser Castle 2, I think i don't need to explain why, right? Ok fine... The track has long straight aways with nothing happening most of the time, since hte feather isn't in this game, that dead end is now more useless than ever, and the even woorser part, Is the layout in general.
From the GBA tracks, Peach Circuit, mostly beacuse, Broken Pier and Boo Lake don't have the annoying falling blocks, and Snow Land doesn't have the obnoxious shaking, so Peach Circuit it is i guess, the track in general doesn't have a lot, it is very boring to me.
And from the DS Tracks... this is hard... actually, it isn't Figure-8 Circuit by a landslide, i don't need to explain why, this track is garbage, it has no obstacles, it is just, a Figure-8. Not even to be called... Oh Idk, Schafrillas Circuit or something, it's just, a Figure-8! And that's it!
In general, Figure-8 Circuit And SNES Bowser Castle 2. for the same reasons I explained above
From the GBA tracks, Peach Circuit, mostly beacuse, Broken Pier and Boo Lake don't have the annoying falling blocks, and Snow Land doesn't have the obnoxious shaking, so Peach Circuit it is i guess, the track in general doesn't have a lot, it is very boring to me.
And from the DS Tracks... this is hard... actually, it isn't Figure-8 Circuit by a landslide, i don't need to explain why, this track is garbage, it has no obstacles, it is just, a Figure-8. Not even to be called... Oh Idk, Schafrillas Circuit or something, it's just, a Figure-8! And that's it!
In general, Figure-8 Circuit And SNES Bowser Castle 2. for the same reasons I explained above
On 2025-07-28 at 19:08:55
I HATE figure 8 circuit.It's basically nothing but a 8 slapped onto a track.
On 2025-07-28 at 19:52:21
From the GBA tracks, Peach Circuit, mostly beacuse, Broken Pier and Boo Lake don't have the annoying falling blocks, and Snow Land doesn't have the obnoxious shaking, so Peach Circuit it is i guess, the track in general doesn't have a lot, it is very boring to me.
And from the DS Tracks... this is hard... actually, it isn't Figure-8 Circuit by a landslide, i don't need to explain why, this track is garbage, it has no obstacles, it is just, a Figure-8. Not even to be called... Oh Idk, Schafrillas Circuit or something, it's just, a Figure-8! And that's it!
In general, Figure-8 Circuit And SNES Bowser Castle 2. for the same reasons I explained above
Bc2's cut is still possible. It's the main cp cut on the track. There's two, one at the beginning/middle, one at the end.
Peach circuit is very boring fr.
Figure-8 is boring too, ngl. Only good if ur rd'ing against someone with the same skill, but otherwise it's just optimization, and optimization alone isn't all too fun.
On 2025-07-28 at 22:14:16
Snes Bowser Castle 2. Exhibit A. Long Boring Straightaways. Exhibit B. Weird Squares that are awkward to drive around. Exhibit C. A dead end meant only to troll you. And to top it all off, in this game, you can fall off the edge instead of just bouncing off the walls. Bowser's Castle 2 is a prime example of bad track design.
On 2025-07-28 at 23:39:11
Snes Bowser Castle 2. Exhibit 1. Long Boring Straightaways. Exhibit 2. Weird Squares that are awkward to drive around. Exhibit 3. A dead end meant only to troll you. And to top it all off, in this game, you can fall off the edge instead of just bouncing off the walls. Bowser's Castle 2 is a prime example of bad track design.
Yes SNES BC2 sucks. I do have to say that for Exhibit 3, you can use a shroom to gap jump.
Also, in court, exhibits are marked with letters for defense and numbers for prosecution.
On 2025-07-29 at 00:02:57
Snes Bowser Castle 2. Exhibit 1. Long Boring Straightaways. Exhibit 2. Weird Squares that are awkward to drive around. Exhibit 3. A dead end meant only to troll you. And to top it all off, in this game, you can fall off the edge instead of just bouncing off the walls. Bowser's Castle 2 is a prime example of bad track design.
Yes SNES BC2 sucks. I do have to say that for Exhibit 3, you can use a shroom to gap jump.
Also, in court, exhibits are marked with letters for defense and numbers for prosecution.
Mushrooms are more impressive, but Feathers also work
On 2025-07-29 at 00:15:25
it is easily ds shroom ridge. it is boring as fuck, the buses are incredibly hard to dodge and drift on, and the road's design is not interesting or complex at all. a waste of time for everyone, even toad's turnpike did the whole vehicle driing towards you thing better!
On 2025-07-29 at 01:22:17
Snes Bowser Castle 2. Exhibit 1. Long Boring Straightaways. Exhibit 2. Weird Squares that are awkward to drive around. Exhibit 3. A dead end meant only to troll you. And to top it all off, in this game, you can fall off the edge instead of just bouncing off the walls. Bowser's Castle 2 is a prime example of bad track design.
Yes SNES BC2 sucks. I do have to say that for Exhibit 3, you can use a shroom to gap jump.
Also, in court, exhibits are marked with letters for defense and numbers for prosecution.
Mushrooms are more impressive, but Feathers also work
In MKPC, we gotta use mushrooms 'cause we don't have feathers yet.
