More features in track builder?
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Yesterday at 19:24:54
Here is something that I really wanted to happen: Is to finally be able to make engines.
You might be wondering what I mean so here it is:
What I mean by engines in track builder is to be able to create track pieces like these ones: https://imgur.com/a/efKEwjS
That would be really cool in my opinion. What do you guys think?
You might be wondering what I mean so here it is:
What I mean by engines in track builder is to be able to create track pieces like these ones: https://imgur.com/a/efKEwjS
That would be really cool in my opinion. What do you guys think?
Yesterday at 19:51:17
In my opinion i think for quick track builder you should be able to have diagonal track pieces for more creativity instead of having to be up down left and right.
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1Yesterday at 21:06:58
I think there should be the antigravity mechanic from MK8. Even though you can't make the tracks go upside down,there could still be the thing where you run into people and spin and get a boost.
1Yesterday at 22:23:49
You should be able to choose the textures for the pieces from the DS tracks. (For example, in DS Bowser's Castle, you would be able to choose if the piece shows the inside texture, courtyard texture, outside texture, or stairs texture.)
Yesterday at 22:31:56
Three things:
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
In conclusion, this is a useless topic; delete this already.
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
(And more.)Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
In conclusion, this is a useless topic; delete this already.
Yesterday at 23:09:08
Three things:
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
In conclusion, this is a useless topic; delete this already.
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
(And more.)Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
In conclusion, this is a useless topic; delete this already.
Bro you don’t have to be mean about it plus I didn’t know. Also, what is CM?
Today at 01:31:13
Three things:
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
In conclusion, this is a useless topic; delete this already.
There's already an official topic for this.
At this point, just use CM.
BowserJr03 (I'm avoiding pinging him) already said
7. Extra and Diagonal Quick Mode Tiles
Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
(And more.)Diagonal tiles will not work with how QM functions. You might as well use CM at that point.
In conclusion, this is a useless topic; delete this already.
Bro you don’t have to be mean about it plus I didn’t know. Also, what is CM?
To clarify,
QM = Quick Mode
CM = Complete Mode
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