I'm doing a QNA cause why not
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On 2025-11-11 at 19:58:48
you read the title, just don't ask personal stuff, but that should be obvious
also this was kinda inspired by @ToadetteFromWiiCube's topic called Ask Toad and Toadette
also this was kinda inspired by @ToadetteFromWiiCube's topic called Ask Toad and Toadette
On 2025-11-11 at 20:10:49
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
On 2025-11-11 at 20:13:48
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
QM, well to be completely honest, I just start making a layout in the SNES MC theme, then go through every theme to see which fits best, then I add the decors to the track in spots that I feel work well, I add the items, similar thought process there, and then I publish the track.
so basically I try not to go to crazy, but not to simple. (unlike some other QM tracks I see)
although in some rare cases, going a bit crazy can lead to a better track
On 2025-11-11 at 20:17:09
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
QM, well to be completely honest, I just start making a layout in the SNES MC theme, then go through every theme to see which fits best, then I add the decors to the track in spots that I feel work well, I add the items, similar thought process there, and then I publish the track.
so basically I try not to go to crazy, but not to simple. (unlike some other QM tracks I see)
although in some rare cases, going a bit crazy can lead to a better track
What about game design philosophy? Do you take into account what makes a track good when creating it? Do you think from the player's perspective, asking questions like "What does the player want?" or "Why is this fun?"?
On 2025-11-11 at 20:18:43
if i give shadow the hedgehog 15 apples and then amy rose gives him another 16
and tails the fox takes away 3
my question is
what is the total mass of the sun?
and tails the fox takes away 3
my question is
what is the total mass of the sun?
On 2025-11-11 at 20:19:31
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
QM, well to be completely honest, I just start making a layout in the SNES MC theme, then go through every theme to see which fits best, then I add the decors to the track in spots that I feel work well, I add the items, similar thought process there, and then I publish the track.
so basically I try not to go to crazy, but not to simple. (unlike some other QM tracks I see)
although in some rare cases, going a bit crazy can lead to a better track
What about game design philosophy? Do you take into account what makes a track good when creating it? Do you think from the player's perspective, asking questions like "What does the player want?" or "Why is this fun?"?
sometimes I do, 7 cases have I removed certain elements of tracks, because it was a little annoying
On 2025-11-11 at 20:21:51
if i give shadow the hedgehog 15 apples and then amy rose gives him another 16
and tails the fox takes away 3
my question is
what is the total mass of the sun?
and tails the fox takes away 3
my question is
what is the total mass of the sun?
uhm these are meant to be questions about me
On 2025-11-11 at 20:44:27
if i give shadow the hedgehog 15 apples and then amy rose gives him another 16
and tails the fox takes away 3
my question is
what is the total mass of the sun?
and tails the fox takes away 3
my question is
what is the total mass of the sun?
uhm these are meant to be questions about me
Whats 15315755 x sprt(69) equal
2On 2025-11-12 at 17:27:57
Quick quisten, what is QNA?
On 2025-11-12 at 17:50:52
if i give shadow the hedgehog 15 apples and then amy rose gives him another 16
and tails the fox takes away 3
my question is
what is the total mass of the sun?
and tails the fox takes away 3
my question is
what is the total mass of the sun?
Hmm, of course the sun 1 sun mass...💀
No fr it's like 80 Jupiter's mass
On 2025-11-12 at 17:51:31
Quick quisten, what is QNA?
Questions and answers
On 2025-11-12 at 20:05:08
Quick quisten, what is QNA?
ya ask me a random question and I'll answer it
On 2025-11-12 at 20:10:14
What's the worst CM Racetrack I have ever made according to you?
On 2025-11-12 at 20:11:07
What's the worst CM Racetrack I have ever made according to you?
oh jeez looks like I'm playing every single one of your tracks- okay yea no its probably snow land
On 2025-11-12 at 20:12:29
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
OT:How can I make a good track when the style is PIPE???
On 2025-11-12 at 20:13:15
What's the worst CM Racetrack I have ever made according to you?
oh jeez looks like I'm playing every single one of your tracks- okay yea no its probably snow land
I did update it to fit some stuff up..
1On 2025-11-12 at 20:13:52
As a QM enthusiast, what are your grounds for creating a good track? I think Woo could use some pointers on good game design, although in general the presence of your opinion is helpful as well.
How can I make a good track when the style is PIPE???
kinda unrelated to the topic and message...
edit: woo I'm talking about your message
On 2025-11-12 at 20:22:22
What's the best snow track I have ever done according to you
On 2025-11-12 at 20:23:35
What's the best snow track I have ever done according to you
Sherbet Land
On 2025-11-12 at 22:21:23
Why is 1 + 1 = 3?
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22336 pts ★ Legend
6926 pts ★ Racer


