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Make the computer players harder in grand prix mode

Messages 654 - Mario Mario
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Alright, here's what I think. MKPC's skill gap is honestly one of the larger ones compared to other MK games, so naturally the top players will find CPUs too easy, while the less experienced players find them too difficult. However I've said this before: They are a good enough difficulty, that shouldn't change. But what should be changed is how fair they are.

I'll explain: The CPUs are extremely difficult for newcomers, but that's fine. They are supposed to be a challenge, and prepare you for the opponents you'll face later. Personally, I think they do a really good job, since you either have to master your control of the game, or learn techniques such as snaking to gain an advantage. Either way, you're developing your skills a lot to defeat them.

My problem is that they achieve this without actually playing properly. They do tricks yes, but they never drift and stuff, meaning they have to rely on just being faster than you. This is what I have an issue with: Getting you to play properly without doing so themselves. If that's sorted I'd fully defend the CPUs in this game

AI Difficulty

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
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United Kingdom
I will say the same thing that I say every time. You have two options to beat them. One, learn the higher level techniques, at which point they'll become a breeze. The second is to use the sandbagging strat - intentionally staying behind so that you can get good items, and the CPUs rubber-banding doesn't activate.

The CPUs are at the perfect level where beating them is tough and forces you to learn to get good at the game, but can easily be overcome once you do learn how to beat them. They don't need to be fixed or anything

Hello everyone, I'm back in the community

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
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United Kingdom
Welcome back...you didn't miss much
thumbsup1

Why I Hate Mario Kart Wii

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
Nope2008 wrote:
No way, bro. Mario Kart Wii is a masterpiece.


That's a really good game yup, but it has its flaws, like the horrible controls, some bland retro tracks, and the overbugged races. I'm tired of seeing insane shortcuts in TAS.

That's honestly the most interesting thing about the game though, gameplay wise. The shortcuts done are signs of a dedicated community who want to push a game to its limits, and if stuff like this is possible, then I'm all for it. But take those away, and what's left? The gameplay is far less appealing to me, and it's a game left carried by its admittedly well-aged visuals and good tracks. But I'm someone who prefers the actual meat of a game, not the plate, and I see a dull game with poor balancing and jank everywhere

tbh when you see the 6848595th shortcut you be like : idc. Also yeah the Community is dedicated but most of that is due to CTGP r

Nah, not really, I always enjoy seeing new discoveries on tracks. And yeah I can't exactly deny that the game's only alive because of CTGP, but that furthers my point. What would've happened if it didn't exist? The game wouldn't be as overrated as it is now

Wii is overrated ? Nah. Ds is overrated, mk64 is overrated and FNF is overrated

Sir, you said yourself that Wii had many problems and the majority of the community sees it as this perfect game. How is that NOT overrated?

Yeah but Wii has its flaws, and I still think that's an enjoyable game. Overrated doesn't mean loved. It means too loved for something that he isn't. MKDS is 100k worse than Wii and he receive the equal love that we give to Wii, or even more  While Wii can receive some hate. Plus Wii deserve the love
he receive as a good game, MKDS receive a lot of love while being one of the worst.

I know the meaning of overrated, and I'm not saying Wii doesn't deserve the love, I'm saying it doesn't deserve nearly as much as it gets. It's no perfect game, but many make it out to be. And no, DS is not one of the worst but I will discuss that privately if you so wish, as to not go off-topic.
Messages 654 - Mario Mario
vs102014 pts ★ Superstar
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United Kingdom
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
Nope2008 wrote:
No way, bro. Mario Kart Wii is a masterpiece.


That's a really good game yup, but it has its flaws, like the horrible controls, some bland retro tracks, and the overbugged races. I'm tired of seeing insane shortcuts in TAS.

That's honestly the most interesting thing about the game though, gameplay wise. The shortcuts done are signs of a dedicated community who want to push a game to its limits, and if stuff like this is possible, then I'm all for it. But take those away, and what's left? The gameplay is far less appealing to me, and it's a game left carried by its admittedly well-aged visuals and good tracks. But I'm someone who prefers the actual meat of a game, not the plate, and I see a dull game with poor balancing and jank everywhere

tbh when you see the 6848595th shortcut you be like : idc. Also yeah the Community is dedicated but most of that is due to CTGP r

Nah, not really, I always enjoy seeing new discoveries on tracks. And yeah I can't exactly deny that the game's only alive because of CTGP, but that furthers my point. What would've happened if it didn't exist? The game wouldn't be as overrated as it is now

Wii is overrated ? Nah. Ds is overrated, mk64 is overrated and FNF is overrated

Sir, you said yourself that Wii had many problems and the majority of the community sees it as this perfect game. How is that NOT overrated?
Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Kraze wrote:
InfiMK wrote:
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
Nope2008 wrote:
No way, bro. Mario Kart Wii is a masterpiece.


That's a really good game yup, but it has its flaws, like the horrible controls, some bland retro tracks, and the overbugged races. I'm tired of seeing insane shortcuts in TAS.

That's honestly the most interesting thing about the game though, gameplay wise. The shortcuts done are signs of a dedicated community who want to push a game to its limits, and if stuff like this is possible, then I'm all for it. But take those away, and what's left? The gameplay is far less appealing to me, and it's a game left carried by its admittedly well-aged visuals and good tracks. But I'm someone who prefers the actual meat of a game, not the plate, and I see a dull game with poor balancing and jank everywhere

tbh when you see the 6848595th shortcut you be like : idc. Also yeah the Community is dedicated but most of that is due to CTGP r

Nah, not really, I always enjoy seeing new discoveries on tracks. And yeah I can't exactly deny that the game's only alive because of CTGP, but that furthers my point. What would've happened if it didn't exist? The game wouldn't be as overrated as it is now

The game still sold 39 million copies, so yes;)

In any case, there's CTGP for MK7 & MK8. CTGP isn't just a MKW thing, so that can't be the WHOLE reason. I always see people mention CTGPR when CTGP7 and CTGPU exist and are doing pretty well.

The only thing about CTGPR is that the hacking makes a crazy game even crazier. the whole point of MKW was to "flip" the series from a pattern that was becoming a little stale. The overratedness is just from the fact that it's a Wii game, and a super popular one too. A ton of people bought a Wii and played Wii Sports. It stands to reason that atleast for 10-20 more years after Wii Sports that a lot of people grabbed the latest Wii game. It's not necesarily a bad game either. Every Mario Kart game has it's problems. The console was to bring casual, everyday people into videogames, and to forget about the "Dolphin" crowd, who shouldn't complain when Nintendo's newest games aren't to their liking. (You guys literally have one of the best lineups in Nintendo's history, stop whining:(, let us have new stuff:(:()

Highest sales =/= the best game, look at MK8DX. The point I was making is that the game is very much kept alive by CTGP-R, while the same isn't exactly said for MK7 and 8. They're successful yes, but the game's longevity doesn't revolve around it.

As for the pattern becoming stale, I'm a firm believer of "don't fix what isn't broken", and even then I don't believe that the MK formula was getting stale. Each game was different in its own right and not a blatant copy-paste of the last one. Especially with the more recent titles, such as Double Dash having the mechanic of two characters and being able to switch out items at will, and DS expanding upon the character + kart concept.
Lastly, no. It's not a bad game, for sure. But it's still one of the weaker titles in my opinion, if we're talking BASE GAME. While I'll admit I'm now seeing a lot of the MKs through a competitive lens, it's still a valid point to be made.
Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Lely5B wrote:
InfiMK wrote:
Lely5B wrote:
Nope2008 wrote:
No way, bro. Mario Kart Wii is a masterpiece.


That's a really good game yup, but it has its flaws, like the horrible controls, some bland retro tracks, and the overbugged races. I'm tired of seeing insane shortcuts in TAS.

That's honestly the most interesting thing about the game though, gameplay wise. The shortcuts done are signs of a dedicated community who want to push a game to its limits, and if stuff like this is possible, then I'm all for it. But take those away, and what's left? The gameplay is far less appealing to me, and it's a game left carried by its admittedly well-aged visuals and good tracks. But I'm someone who prefers the actual meat of a game, not the plate, and I see a dull game with poor balancing and jank everywhere

tbh when you see the 6848595th shortcut you be like : idc. Also yeah the Community is dedicated but most of that is due to CTGP r

Nah, not really, I always enjoy seeing new discoveries on tracks. And yeah I can't exactly deny that the game's only alive because of CTGP, but that furthers my point. What would've happened if it didn't exist? The game wouldn't be as overrated as it is now
Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Lely5B wrote:
Nope2008 wrote:
No way, bro. Mario Kart Wii is a masterpiece.


That's a really good game yup, but it has its flaws, like the horrible controls, some bland retro tracks, and the overbugged races. I'm tired of seeing insane shortcuts in TAS.

That's honestly the most interesting thing about the game though, gameplay wise. The shortcuts done are signs of a dedicated community who want to push a game to its limits, and if stuff like this is possible, then I'm all for it. But take those away, and what's left? The gameplay is far less appealing to me, and it's a game left carried by its admittedly well-aged visuals and good tracks. But I'm someone who prefers the actual meat of a game, not the plate, and I see a dull game with poor balancing and jank everywhere

Viable characters in MKPC

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Kraze wrote:
InfiMK wrote:
Kraze wrote:
I already know that Daisy is #1, but I was wondering if there are other good characters that are close to her, or if this is just a "Brawl Metaknight" situation where all the rest need some sort of cheese to beat Daisy.

It's sort of a Brawl MK situation.
The other characters in the cast can be split into two different categories:
1. The characters with high enough handling to snake/reverse drift. All these characters are invalidated by Daisy for one reason or another. Peach is outclassed/equal to Daisy in every stat. Birdo is outclassed in every stat barring weight, which is probably the least relevant stat especially when bumps do so much anyways. And Toad/Toadette are outclassed in every stat by Peach, which clearly doesn't help their case.
2. The characters who do not have the necessary handling to perform either of these techniques (without glitches but that's extremely unsustainable anyway), and thus are immediately invalidated.
Is it possible to beat Daisy with other characters? For sure, if the player in question has very unrefined lines with snaking and you get good item luck then it's possible. But if not, no character stands a chance.

Okay, thx. Kinda wish more were usable though.

I somewhat agree. I like a defined meta, but the problem to me is that some characters provide no advantage to others, no matter what, such as Toad and Peach compared to Daisy. It probably wasn't intentional but I still think it's an issue
Messages 654 - Mario Mario
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battle8607 pts ★ Expert
United Kingdom
Kraze wrote:
I already know that Daisy is #1, but I was wondering if there are other good characters that are close to her, or if this is just a "Brawl Metaknight" situation where all the rest need some sort of cheese to beat Daisy.

It's sort of a Brawl MK situation.
The other characters in the cast can be split into two different categories:
1. The characters with high enough handling to snake/reverse drift. All these characters are invalidated by Daisy for one reason or another. Peach is outclassed/equal to Daisy in every stat. Birdo is outclassed in every stat barring weight, which is probably the least relevant stat especially when bumps do so much anyways. And Toad/Toadette are outclassed in every stat by Peach, which clearly doesn't help their case.
2. The characters who do not have the necessary handling to perform either of these techniques (without glitches but that's extremely unsustainable anyway), and thus are immediately invalidated.
Is it possible to beat Daisy with other characters? For sure, if the player in question has very unrefined lines with snaking and you get good item luck then it's possible. But if not, no character stands a chance.

I am autistic. Ask me anything about it.

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
I am maybe autistic but idk... The person who did something to know if I was or not said "No" but she wasn't very... I don't know. So as a maybe-autistic guy, I was wondering about one thing that could change my life :

How other people see you ? I mean, what they think of you ? Did they harass you because of that ?

While waiting for their response I'll give you mine:
I've had differing opinions about it from others over the years. When I was first diagnosed a lot of my classmates didn't really mind, and they really wanted to know more about it. Considering I was still trying to figure myself out at the time and what this said about me I couldn't answer but still.

Moving up into secondary school is a different story though. I was bullied and harassed for it, or rather the results of it. Social awkwardness and my lack of emotional intelligence being the main ones, but they also took advantage of the academic intelligence that came from it. In trying to find friends I single-handedly carried half of my year group in maths, while it heavily wore me down I didn't really care.

Thankfully that's changed, and I'm glad that some people I know have had changes of heart over how they feel about the condition, and some of the stereotypes such as us being dumb, because of their experiences with me.

Disaster has struck.

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
MH_osc-omb wrote:
Today has been a rollercoaster. As you all know, Mirror Mode was added to the game. This isn't what this is about. A couple hours ago, all channels in relation to Nathaniel Bandy, a popular Nintendo-related YouTuber, that if you're on here probably know about already, were hacked by bitcoin scammers. Minus World is affected. Nathaniel Bamdy is affected, with the only available old video being Reacting to Paper Mario: The Origami King. To quote Pixelcraftian's comment on this:

Nathaniel Bandy is getting hacked, I repeat, Nathaniel Bandy is getting hacked.
Reminder, Do NOT click on any links that are suspicious that come from his channel, Bathaniel was also affected, so stay away from that for the time being. Let's hope he gets his channel back.


Bathaniel Nandy has entirely been terminated, in fact.

Bitcoin is badcoin.

Bandy has got in contact with YT to fix the issue, so there is hope.
up3
clap1

The discovery of the NSMT technique (New Single-MT Technique)

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
battle8607 pts ★ Expert
United Kingdom
Hi guys, and I have officially discovered a new technique and it is time I get to explain it to you guys:
It stands for a player while also snaking, to charge always MTs instead of SMTs.
This is the technique that gives the illusion to charge a MT and snake at an incredibly fast pace without reverse drifting, which is also almost identical to the fast MTs we see in MKDS WR videos.
This technique also will cause heavy characters to be more playable, as a result, similarly to reverse drifting, producing times that are nearly identical or even faster compared to only using Daisy’s stats.
While the technique along with snaking is already difficult on itself, unlike reverse drifting that you need to let go of the accelerator most of the time and drift backwards with often inverted controls, this gets you to only charge fast MTs instead of SMTs.
And the way to actually do it, if you guys don’t got that is essential for snaking and charge only MTs.
And I hope any of you like the discovery! bisou

Um...I don't understand. Also the reverse drifting SMT strat is actually faster as SMTs have slightly higher speed than MTs for a bit

How the MK8DX DLC TRIGGERS ME !!!

Messages 654 - Mario Mario
vs102014 pts ★ Superstar
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United Kingdom
TechTheR wrote:
What triggers me is the fact we waited for 5 years, and what do we get? Ports of a mobile game. They said they were "remastered courses from the original games", yet all they did was port mario kart tour.

That's not the worst part. The worst part is that currently, out of the 8 tracks we know are coming, Only one is one that hasn't got a retro/appeared in Tour - Shroom Ridge. All the others do not actually deserve to be made as a retro, especially with the downgrade some have received visually.
Messages 654 - Mario Mario
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MysteryMan wrote:
InfiMK wrote:
TJ_K4RT wrote:
It doesn't trigger me at all, TBH. Sometimes, I get excited for new DLC, BUT THIS IS A WHOLE OTHER LEVEL! I mean, like, THEY DIDN'T FORGET SUPER CIRCUIT!

They never forgot Super Circuit? MK8 was the only game that they didn't make a retro track from Super Circuit.

They remade Mario Circuit in the base game, and added Cheese Land and Ribbon Road as DLC.

Ok so that just makes my point stronger, Nintendo doesn't forget that SC exists
Messages 654 - Mario Mario
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TJ_K4RT wrote:
It doesn't trigger me at all, TBH. Sometimes, I get excited for new DLC, BUT THIS IS A WHOLE OTHER LEVEL! I mean, like, THEY DIDN'T FORGET SUPER CIRCUIT!

They never forgot Super Circuit? MK8 was the only game that they didn't make a retro track from Super Circuit.

La trop grande difficulté du mode Grand Prix (pour moi en tout cas)

Messages 654 - Mario Mario
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United Kingdom
Max-Bros wrote:
Tiger21 wrote:
Moi j'ai un peu mal mais à force de persévérance (parfois des mois) on finit par y arriver. Les IA ne sont pas si fort que ça, notamment dans l'utilisation de cadeaux et des raccourcis. Mais c'est vrai que c'est rageant,ils tombent jamais !:}
Mais par exemple, ils ne dérapent pas, et ça, c'est un gros aventage pour nous quand on sait déraper en ligne droite.



Le problème en lui-même : ils ne tombent pas, bien sûr, l'ordi ne va pas programmer des CPUs pour qu'ils se suicident... Mais je suis d'accord, ils sont difficiles à battre, mais surtout, ils ont tendance à faire facilement ce qu'un humain fait difficilement : les CPUs prenant Flora ou DK prennent les virages avec une aisance déconcertante... Lorsqu'ils prennent un perso léger, ils réussissent à me pousser dans le vide... Et pour finir, ils roulent sur du sol mobile comme sur du sol normal... *[

...

T'AS TOUT COMPRIS !
Mon gros problème vient du fait que les IA sont ultra rapides même quand je prends des perso avec des bonnes stats...*[
Mon autre problème vient effectivement du fait que TOUTES les IA peuvent te pousser comme si elles étaient toutes des Bowser...raah
En plus Tiger21 tu mentionnes le fait de déraper en ligne droite, mais je ne maitrise pas encore cette technique correctement...
help

I am more than willing to assist you with this, despite the language barrier. If you think that will make things more difficult then I'm certain the player currently using the name SAH_Nina is happy to help you :D
Messages 654 - Mario Mario
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United Kingdom
Hello, I understand that this is a French topic, but I want to say a few words on the matter. The Grand Prix CPUs are on hard mode by default, but they can be beaten rather easily with the right tactics. They're designed to get you to learn how to play the game properly, and I think they do a good job. You either learn good item play, or are encouraged to learn faster driving techniques. Take the time to practise either of these and they should become rather simple.

mushroom cup speedrun

Messages 654 - Mario Mario
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3:01 Character: Daisy


WHAT ??? HOW YOU DID A TIME LIKE THIS ?????????????? fou

He's actually pretty good at the game lol. I mean I can only get like 2:51 with a perfect run sooo
Messages 654 - Mario Mario
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I know, old topic but I figured I'd revive this: Thanks to reverse drifting I have a 2:59.03. Late timer stop so 2:58. Certainly can go lower as I was on a low 2:5x pace today.

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