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Report a wrong translation
On 2025-01-18 at 09:07:25
The cake decor is mentioned as "assets/cake" in English and as "d'assets/cake" in French in challenges.

On 2024-12-14 at 13:20:14
"Double-clic to rotate" in quick arena editor should be "Double click to rotate" instead. 


On 2023-03-30 at 10:50:44

The word Contenu wasn't translated.
It's the news adding page.


/!\ OFFICIAL SUGGESTIONS TOPIC
On 2025-08-03 at 19:47:11
and add this music to it
if you don't know what I mean, look at the start of this video
For GP mode sure, but VS would just be annoying. Also not sure how this would work as many decors are set to not move at all until the race begin.
well i guess i have a few (just what i thought would be nice)
-adding onto nudgy (didnt feel like quoting) what if removed message ranks
-super horn item
-custom music for quick mode
-highlight messages that correspond to a notification you view, e.g. a message that got reacted, replied to, or mentions/pings your user.
-have the CPUs space out from each other instead of forming a single straight line. could bring a small bit of mercy for beginners
and some previously mentioned
-more forum reactions
-multi-user DMs
-boo item
-custon creation play history
-unlockable custom cups
-adding onto nudgy (didnt feel like quoting) what if removed message ranks
-super horn item
-custom music for quick mode
-highlight messages that correspond to a notification you view, e.g. a message that got reacted, replied to, or mentions/pings your user.
-have the CPUs space out from each other instead of forming a single straight line. could bring a small bit of mercy for beginners
and some previously mentioned
-more forum reactions
-multi-user DMs
-boo item
-custon creation play history
-unlockable custom cups
1. Good
2. No, this would make frontrunning way too overpowered. There's also likely huge lag problems with 'melee items' in online mode, imagine someone using super horn just teleports nearby you.
3. Imo quick mode should be terrible to encourage users to use complete mode instead.
4. Sure
5. You can do this by making multiple CPU routes. Doing this automatically wouldn't be a good idea as all CPUS would just fall off constantly on tracks like Rainbow Road.
6. Like the one forum update I agree with lol
7. Also agree, should make the forums alot quieter hopefully (though forum kids will find a way to just not use this feature)
8. This is probably the most requested item I've seen and I don't know why people do it. There's already plenty of shock dodge items in this game and the boo stealing thing is also unfair as the player can't react to it happening at all, unlike literally every other item except the shock.
9. Would be nice
10. Also a pretty common request but I don't really see the point. This will only lead to even less people playing your cups.
AND
Custom trick animations!


This suggestion turned out to be very popular!
How custom trick animations would work:
In the character editor, you'd have an option to include a three (or five, Wargor's choice) frame image that would play when tricking. Not choosing a file would result in the default animation being used.
Yeah I think this is cool
Mabey more reactions to react with?
I just thought of a great way to implement this:
A online tool for submitting custom reactions. However, they have to be moderated for obvious reasons.
Also, Dark mode on the general site. It's, like, two lines of code, dude.
I also had an awesome idea the other day: Custom colors and themes.
We really don't need that many extra reactions. Agree on the themes though this website is ugly.
A comments section in the forum for off-topic messages. They function the same way as comments on news and tracks. Also maybe redesign the follow button to account for forum messages and comments. Comments do not add to your message count.
Maybe, or just don't make any off topic comments at all.
BUT!
This is already a thing if I'm not mistaken (not too sure though), also can easily get bypassed.
bring back the dark shell that targeted last from april fools as a mainline item, that shit was cool & kept racers closer together but i'd argue it's rarity in 1st should be just 15 unit not 25 or 20 like it was before
You can already use the dark shell in VS mode. No clue what the hell you mean by it "keeping racers closer together" though.
make item defense work
what
I collected a lot of my suggestions from all the time. Now read the list of them:
1. Blue Shell and Dark Shell sprites need to be updated. Read more here: https://mkpc.malahieude.net/topic.php?topic=15701
2. Holes for Monty Moles and Rocky Wrenches as separate objects instead of parts of a circuit's image.
3. Waluigi Pinball flipper should be in Quick Mode.
4. If your message, a topic where you wrote a message or a topic you follow were deleted, you should get a notification.
5. It should be impossible to get 0 points in Online Mode. That's uncommon, but still unfair as heck. Not to offend anyone or to disrespect their opinions, but I was unpleasantly surprised that some users were actually against this suggestion, because it's "uncommon to get that many points". Yes, it is, but still possible and unfair. It feels like the game wants to gloat on me in some way. It's like when you play a game with randomly generated math problems and you get "[write any number] divided by 0".

6. Super Horn. I think that it actually may fit the game. If used, it goes behind the vehicle like bananas and shells do. After pressing a use button again, it makes a sound wave around you which makes opponents stunning and destroys an item, even blue and dark shells.
7. Boo item. But it should be exclusive for custom distributions and challenges.
8. Dark Shell should be available to be chosen in item-related settings in challenge editor.
9. If you add an extra decor in challenge editor of the type not present on the track originally (I mean, you add a Goomba, but outside the challenge this circuit doesn't has a Goomba), you can't choose such decor if you're making a "destroy # decors" challenge or a "do something without touching any Krabby Patty" one as for now. This should be fixed.
10. User profile has sections for last forum messages, best circuits, best challenges, best circuit comments, last completed challenges, best Time Trial records and last followed topics. What about a section for users' created playable characters? It could also consist of two tabs: one for public racers and other for unlockable ones.
11. Ability to make a description for custom characters and even comment them.
12. I concocted it right now: same with 10 and 11, but for custom decors. We could also have a page listing custom decors like we have a page for custom characters. Said decors also could be rated.
13. Custom item boxes. They could have options like: custom image, custom map icon, time to respawn. We could also make an item-specific item box giving you only one specific item. By default, that item box would look like a fake item box with an item icon in the middle. Also, moving item boxes. Now imagine the horror of you-know-what shell only item boxes scattered through the whole circuit.
1. I mean it doesn't necessarily need to but sure idm this change.
2. Why? It really isn't that hard to just add a circle to the track art.
3. I'm gonna be honest I don't think I've seen a single track use that decor in my life (outside of Waluigi Pinball remakes) so sure qm bros can have it ig
4. Sure
5. What's unfair about it? You gain points or lose them depending on who you beat. I really don't see how 0 points are unfair.
6. Already talked about the super horn earlier but there's multiple reasons it shouldn't get added.
7. Also talked about the Boo earlier, but of course as a secret item (like the pow or dark shell) it's fine though that would also make it quite a waste of time to develop in the first place.
8. Sure
9. Agree though you can circumvent this by just placing the desired decors far oob (and maybe even conceal them with an override)
10. Sure, though unlockable characters should just be shown in challenges. Idk why this site likes to be as vague as possible with unlockable characters.
11. Would be nice as 99% of custom characters are just straight up stolen.
12. Eh, tbh I really reccomend making your own assets for your tracks. You will never get better otherwise.
13. Agree
14. Just learn it
You could add staff ghosts! Every track could have a ghost created by someone on the MKPC team and a faster ghost unlocked after beating it. You could also let people optionally set their own custom staff ghosts on their custom tracks. There could even be unlockables for beating staff ghosts in the main game or on custom tracks!
You can already do this with challenges.
Remove Quick Mode From Track & Battle Making. It's Pure Slop & Is Horrible, Just Draw Ur Own & Not Make 500 Tracks & Arena's Of Garbage
As much as I would LOVE this update it is rather unlikely for qm to get removed entirely. I definitely do think qm does more harm than good for this website though.
Remove Quick Mode From Track & Battle Making. It's Pure Slop & Is Horrible, Just Draw Ur Own & Not Make 500 Tracks & Arena's Of Garbage
But then how are people that don't know how to use Complete Mode supposed to share their creations?
Just like... use it? Complete mode really isn't that complicated at all. (Besides overrides)
I have a request and it is to add another type of leaderboard and that this one be of the best times in time trials no reverse drift. This is so that people like me who play on cell phones have more opportunities to finish, for example, in the top 10 on a track.
No

I suggested this a few times before, but if there’s lap overrides, why not add music overrides? Like yeah it can apparently be simulated at the moment but it doesn’t have the smooth transitions like the games
I believe Wargor himself said this was impossible to program due to how Youtube works, though I can't find this message for the life of me
For example, yesterday i played a 1v1 with a 30k vr player, and i won 3 races in a row (+8,+8,+7 vr respectively), before losing ONE match and i lost 300vr for that alone. It should not be so unfair.
Idk how online calculates points, though I'm assuming it isn't meant for 1v1's.
Custom Item Roster for Multicups much like the Custom Character Roster. If someone is making a SNES Multicup and wants only SNES Items then they should be able to customize which items are available as well as the distribution.
Agree, GP mode should have alot more customisation in general tbh
And Make It So Other Users Can Make Their Own Credits Please!
If You Don't Know What I Mean, Look At This Video.
https://mkpc.malahieude.net/credits.php. For custom creations you can just use the description.
what if you coudl select the character from any previous rank to show up instead
Fantastic day for all the Buzzy Beetle fans

Why
64
DS (We already have the tracks)
8
World
Your browser would not be able to run a Switch 2 game. Also this would require like all the code to be rewritten. Also this is a 2d game. Also I don't know why I'm even explaining you clearly don't know how technology works.
Example: like MKT, track, arena, track and arena
This is a pretty common request and I don't know why. Absolutely nobody plays battle mode and shoving it in peoples faces won't make them play either.
1.Ability to change the color of the road,offroad,water,void,lava(and other stuff)
2.Custom Music
3.Quick mode track pieces builder
4.Diagonal track pieces and turns
5.More Space to build tracks in quick mode
6.Cannons,Mobile Floors,and Elevators in quick mode
7.Custom background for quick mode
React with a tick if ya want this!
1. Use complete mode
2. Use complete mode
3. Use complete mode
4. Use complete mode
5. Use complete mode
6. Use complete mode
7. Use complete mode
What's even the point of quick mode if you want every feature from complete mode in it anyway?
2. Add more themes to Track Builder. Right now we're missing GBA Mario Circuit (it's listed but is actually Peach Circuit), Bowser Castles 2 & 4, and Banshee Boardwalk.
3. It be nice to get the N64 and GCN retro tracks from DS like Baby Park, Yoshi Circuit, Choco Mountain, Moo Moo Farm etc. I'd even be fine if they were just in quick building mode if it's too hard to make them tracks.
4. A bigger space to work with in Quick Builder, and cannon ramps like on Waluigi Pinball.
Sorry if this list is a bit long, but I could live without most of these (please give us Banshee Boardwalk in track builder)
1. It already does if you reverse drift, changing this to work without would probably require the explosion to appear way behind you which would be unfair to the people behind you.
2. Be happy with what you already have. Otherwise use complete mode. Also why do you want Banshee Boardwalk? There's already Ghost Valley and Boo Lake themes which look the exact same, not to mention Banshee Boardwalk not even being a base game track.
3. Please read the first message before posting. Also qm pieces would take even more work than new tracks.
4. Use complete mode

Megas are already really good they don't need a buff.
screen effects(etc. the shake effect on snow land, yes i know its bad but it should still be able to be toggled in settings). the ability to add effects to your level for better visuals would be amazing for complete mode tracks, and it would make them feel alive (i already made a similar thing with translucent decors with no hitbox, but this would work a lot better)
more general search filters (etc. instead of having multiple categories for complete mode like multicups, cups, and circuits, put them all in one big category called "complete mode", the specific ones still would exist and wouldnt be removed)
more options for CUSTOM decor settings, for example a sprite like a goomba could have 5 sprites instead of 2 sprites for smoother animaton, which could be adjusted in settings. but you could literally have gifs as decors with a lot of frames!
seamless teleportation WITHOUT the blackout effect. this would make for a ton of cool optical illusion maps!
1. Not sure what exactly you mean, screen shake is a big no though.
2. Don't see the point but sure
3. You already said your request is useless by saying you can just use gifs. Idk why you still went to post.
4. What? Just use overrides, I don't see the point in this.
Cape Feather from SMK!
NGL In Races You Might Skip A Checkpoint So It Would Be Fitting To Use Them In Battle Mode.
Feather wouldn't be good in battle mode either as that would allow you to camp on walls.
There are probably other tracks this could occur on like maybe the SNES and GBA Bowsers castles, but it happened on GV3. It'd be nice if the effects of the explosions were changed not to do this.
More about the Bob-omb. If you're Mushrooming and one explodes on you, You get sent FLYING. My issue is that this can screw up certain tracks. For example, I was losing on GV3, so I was trying to cross the line as fast as I could. A There was a cluster of CPUs, and one of them whipped out a Bob-omb, which also hit me. It sent me flying to the right, off the track, but when lakitu picked me up, he put me down back in the middle of the track. Here's a map to the track so you can see what I mean: I think that's a bug where you bump against a cpu and get hit by a bomb at the same time. Hope it doesn't get fixed though as it's really funny.
AND
Custom trick animations!


YES TRICK ANIMATIONS PLEASE
PLEASE I HAVE BEEN TRYING TO MAKE A TRICK ANIMATION BY EDITING SOME FRAMES BUT MARIO TRICKS AFTER GETTING KILLED BY BLUE SHELL..
I feel like unlimited tricking like in Mario kart world would be a good idea for mkpc
Why?
Personally I think we should have different options for cc when starting a Grand Prix like MK8DX.
I don't mind not having 50 or 100, but I'd like to see 200cc and possibly even mirror 150 if that's possible.
I guess it'd also be more challenge if you wanted to 100% the Grand Prix's because then you'd have to get a gold trophy on every cup on every CC
I don't mind not having 50 or 100, but I'd like to see 200cc and possibly even mirror 150 if that's possible.
I guess it'd also be more challenge if you wanted to 100% the Grand Prix's because then you'd have to get a gold trophy on every cup on every CC
Honestly don't know how to feel about this. Seems useless as everyone plays 150 anyway.
(by making you play in reverse) if the track is completable in reverse if it is not possible then
maybe you can create a new route for reverse(e.g in airship fortress reverse when you are driving up that tower,there is no cannon to shoot you to the cannon in normal mode,so say you make from that tower's entrance you drop down to another airship(which is connected with the next part of the track that is possible in reverse).Like how MKW does with some of its tracks.
Just make a seperate track that plays in reverse.
Vfx for Mushroom being used. It shouldn't just be a sound effect imo
Agree
Adding the horn from MK8 or allowing us to dodge the Blue Shell with a mushroom would be nice.
Already explained why the super horn would be bad, and you can already dodge blue shells with a mushroom. I reccommend checking out this topic.
It's time for me to look even more stupid.

Thank you for responding. Also, thanks for opening my eyes on Super Horn. However, I don't really agree with some of your answers, like that one about my idea of page for custom decors. It's good to be able to create your own decors, but I personally think that "You will never get better otherwise" isn't always right (the word "never" makes it plain wrong IMO). Like, what if you have problems with making good sprites for decors? Or if you simply like somebody's decor and think it worth be added in your track, why can't you use it?
Also, I found 0 points unfair because it's supposed to give at least one point when you're not last, so getting 0 looks like a message to flip off. At least your answer is more understandable than "it's uncommon so relax", so I might even agree with you somehow.
In terms of reverse drift one... You understand it was a joke, right?
On 2025-07-30 at 09:34:54
2. Add more themes to Track Builder. Right now we're missing GBA Mario Circuit (it's listed but is actually Peach Circuit), Bowser Castles 2 & 4, and Banshee Boardwalk.
3. It be nice to get the N64 and GCN retro tracks from DS like Baby Park, Yoshi Circuit, Choco Mountain, Moo Moo Farm etc. I'd even be fine if they were just in quick building mode if it's too hard to make them tracks.
4. A bigger space to work with in Quick Builder, and cannon ramps like on Waluigi Pinball.
Sorry if this list is a bit long, but I could live without most of these (please give us Banshee Boardwalk in track builder)
Finally somebody said that about stupid Bob-omb. I hate Bob-omb in Mario Kart PC and this is one of the reasons.
In terms of 2 and 3... read the second message of the topic.
On 2025-07-21 at 14:04:54
I collected a lot of my suggestions from all the time. Now read the list of them:
1. Blue Shell and Dark Shell sprites need to be updated. Read more here: https://mkpc.malahieude.net/topic.php?topic=15701
2. Holes for Monty Moles and Rocky Wrenches as separate objects instead of parts of a circuit's image.
3. Waluigi Pinball flipper should be in Quick Mode.
4. If your message, a topic where you wrote a message or a topic you follow were deleted, you should get a notification.
5. It should be impossible to get 0 points in Online Mode. That's uncommon, but still unfair as heck. Not to offend anyone or to disrespect their opinions, but I was unpleasantly surprised that some users were actually against this suggestion, because it's "uncommon to get that many points". Yes, it is, but still possible and unfair. It feels like the game wants to gloat on me in some way. It's like when you play a game with randomly generated math problems and you get "[write any number] divided by 0".

6. Super Horn. I think that it actually may fit the game. If used, it goes behind the vehicle like bananas and shells do. After pressing a use button again, it makes a sound wave around you which makes opponents stunning and destroys an item, even blue and dark shells.
7. Boo item. But it should be exclusive for custom distributions and challenges.
8. Dark Shell should be available to be chosen in item-related settings in challenge editor.
9. If you add an extra decor in challenge editor of the type not present on the track originally (I mean, you add a Goomba, but outside the challenge this circuit doesn't has a Goomba), you can't choose such decor if you're making a "destroy # decors" challenge or a "do something without touching any Krabby Patty" one as for now. This should be fixed.
10. User profile has sections for last forum messages, best circuits, best challenges, best circuit comments, last completed challenges, best Time Trial records and last followed topics. What about a section for users' created playable characters? It could also consist of two tabs: one for public racers and other for unlockable ones.
11. Ability to make a description for custom characters and even comment them.
12. I concocted it right now: same with 10 and 11, but for custom decors. We could also have a page listing custom decors like we have a page for custom characters. Said decors also could be rated.
13. Custom item boxes. They could have options like: custom image, custom map icon, time to respawn. We could also make an item-specific item box giving you only one specific item. By default, that item box would look like a fake item box with an item icon in the middle. Also, moving item boxes. Now imagine the horror of you-know-what shell only item boxes scattered through the whole circuit.


Stupid Item Ideas.
On 2025-05-19 at 16:54:54
Invisible Mushroom makes your character disappear which makes you stay in place until you restart or leave the race.
On 2025-04-23 at 17:12:56
Ultra Feather. Makes you jump so high that you reach Neptune.

call me wal
On 2025-08-11 at 08:27:41
And I'm MAL. 



Share Your Custom Decors!
On 2025-08-06 at 07:56:59
Bigbee AKA Būichi
Credit if used.
Sprite:

Icon:

Base: moving Thwomp.
Properties: hitbox and damage.
Share link: https://mkpc.malahieude.net/editDecor.php?id=50140&collab=fdF1OVLzG57y8X5XDiTvcFb5
Credits:
Nintendo
A.J. Nitro
Sonikku
I drawn these sprites by myself using the original Super Mario Land 2 sprites as a base.
Thank you! I was playing SML2 and that enemy ispired me to turn it into a MKPC decor. These sprites are now can be found in Mario Fan Game Galaxy.
On 2025-07-30 at 16:48:40
Bigbee AKA Būichi
Credit if used.
Sprite:

Icon:

Base: moving Thwomp.
Properties: hitbox and damage.
Share link: https://mkpc.malahieude.net/editDecor.php?id=50140&collab=fdF1OVLzG57y8X5XDiTvcFb5
Credits:
Nintendo
A.J. Nitro
Sonikku
I drawn these sprites by myself using the original Super Mario Land 2 sprites as a base.
On 2025-04-23 at 18:49:44
Batadon!
Sprite:

Icon:

Base: Fire Snake.
Properties: hitbox, collision damage.
Share link: https://mkpc.malahieude.net/editDecor.php?id=46639&collab=Up_3Dp-yEpeIF5kNq1nTOWv_
Credits to Nintendo and Omega. Credit me if you use this decor.
Original sprite sheet: https://www.spriters-resource.com/custom_edited/mariocustoms/sheet/124459/
On 2025-04-22 at 18:45:58
Chocolate oil spill (based on an unused pallette for oil spill in Super Mario Kart)
Sprite:
Base: try to guess.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43620&collab=uzWxhQ1jKeTZwjM9_jz_hczb
Chocolate rock (based on the ones on Chocolate Island's map in Super Mario World)
Sprite:
Base: Boo (I honestly forgot if it's Boo or pipe, but I think it's Boo)
Properties: unbreaking.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43621&collab=gVVvyaMVDIpPPX2yMRX-3THt
Dino Rhino (the fire sprite is actually Reznors' in SMW)
Sprite:
Fire Sprite:
Base: Fire Plant.
Properties: all default.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43622&collab=EbyXn7F3y-Mk-3t2qOcHnPcM
Credit me if you use these decors.
1. Nintendo
2. The Cutting Room Floor
3. The Spriters Resourses
Sprite:

Base: try to guess.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43620&collab=uzWxhQ1jKeTZwjM9_jz_hczb
Chocolate rock (based on the ones on Chocolate Island's map in Super Mario World)
Sprite:

Base: Boo (I honestly forgot if it's Boo or pipe, but I think it's Boo)
Properties: unbreaking.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43621&collab=gVVvyaMVDIpPPX2yMRX-3THt
Dino Rhino (the fire sprite is actually Reznors' in SMW)
Sprite:

Fire Sprite:

Base: Fire Plant.
Properties: all default.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43622&collab=EbyXn7F3y-Mk-3t2qOcHnPcM
Credit me if you use these decors.
Credits
1. Nintendo
2. The Cutting Room Floor
3. The Spriters Resourses

On 2025-01-12 at 05:23:14
I made green Hoppycats back then, now get the orange one that can be interpreted as Wonder Hoppycat, an unused variation of Hoppycat that most likely was actually supposed to be a default type of Hoppycats or anything you want.
Sprites:
Base: Fire Snake
Properties: only collision damage.
Share link: https://mkpc.malahieude.net/images/sprites/uploads/dc-67473547423a9-42132-ld.png
Hoppycats belong to Nintendo. The sprites are edited versions of the ones by FledCorn.
Sprites:

Base: Fire Snake
Properties: only collision damage.
Share link: https://mkpc.malahieude.net/images/sprites/uploads/dc-67473547423a9-42132-ld.png
Hoppycats belong to Nintendo. The sprites are edited versions of the ones by FledCorn.

On 2025-01-10 at 12:52:09
I made a blue Ninji. Credit if used.
Sprite:

Icon:

Base: Fire Snake
Properties: only collision damage.
Share link: https://mkpc.malahieude.net/editDecor.php?id=43174&collab=HmkWSQnnNUG7hkI-XfZp-bxL
The sprites are edited versions of the ones owned by Nintendo and ripped by Sonikku.
On 2025-01-07 at 08:41:18
"Take a turn" signs! Credit if used!
Warning: they are a bit squished in game, though not in a critical way.
Sprites:
Left:
Right:
Icons:
Left:
Right:
Properties: hitbox, ubreakable.
Share links: Left: https://mkpc.malahieude.net/editDecor.php?id=42031&collab=-Zgmuwosd6pJtMmF64DKZJG3
Right: https://mkpc.malahieude.net/editDecor.php?id=42030&collab=o2tjwI8owvSymi5l_EPfmmF-
By the way, the arrows' colors are the same one that Mario and Luigi have on their clothes in "Super Mario All Stars" version of "Super Mario Bros." and "SMB: Lost Levels".
Warning: they are a bit squished in game, though not in a critical way.
Sprites:
Left:

Right:

Icons:
Left:

Right:

Properties: hitbox, ubreakable.
Share links: Left: https://mkpc.malahieude.net/editDecor.php?id=42031&collab=-Zgmuwosd6pJtMmF64DKZJG3
Right: https://mkpc.malahieude.net/editDecor.php?id=42030&collab=o2tjwI8owvSymi5l_EPfmmF-
By the way, the arrows' colors are the same one that Mario and Luigi have on their clothes in "Super Mario All Stars" version of "Super Mario Bros." and "SMB: Lost Levels".
Can I use the left red arrows?
Also, what’s the behavior for the arrows?
1. Yes, of course!
2. There's no need in asking me for my permission. Just credit me in your work if you use my decor. You can also tell me where did you use the decor, but that's not necessary.

3. Pipe.
On 2024-12-31 at 08:10:41
I'm here to share my new decors used in The Found Fortress.
Oil spill (Bowser's Castle)
Super Mario Kart has palettes for oil slicks for every circuit theme, but only Mario Circuit palette is used. I made the unused Donut Plains version of oil spill for Mario Kart PC and now I made the Bowser's Castle one.
Sprite:

Link: https://mkpc.malahieude.net/editDecor.php?id=42873&collab=e8Tx319d9GSbu4F8pWLcsLMx
Gray pipe
Uses the same colors as gray pipes in 16-bit Super Mario Bros.
Sprite:

Properties: default.
Link: https://mkpc.malahieude.net/editDecor.php?id=42878&collab=4tEFhANv8cX39Qcm1e1Ve1oo
Blue Bowser Statues
Yes, that blue Bowser in SMB: The Lost Levels who is stated to be either Bowser's brother or his impostor. The statues use the unused palette from Super Mario All-Stars. They're called "BruceStatues" in editor after an unofficial name (not made by me, I first heared it in a YouTube video, either by Gruz or by Cosmic, I don't remember) for blue Bowser.
Sprites:
1.

2.

Base: Boo
Icon: I used empty spaces as icons, so the statues aren't visible on minimap on my circuit. But if you want, there's the proper icon:

Properties: hitbox, unbreakable.
Links:
Right, no icon: https://mkpc.malahieude.net/editDecor.php?id=42876&collab=RIyQ29bA7lAcuDFas-CtZPUK
Left, no icon: https://mkpc.malahieude.net/editDecor.php?id=42877&collab=qA1u3GxGehjdNTCHDf_UqTM2
Right, proper icon: https://mkpc.malahieude.net/editDecor.php?id=42926&collab=2rOs6Mm4AhEvLpnu0r8_Wzdf
Left, proper icon: https://mkpc.malahieude.net/editDecor.php?id=42927&collab=pvk_TrbRuVA4Xt8SIb5O-SSZ
Credits:
Nintendo
The Cutting Room Floor
Dr. SVH (https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=8736)
Mister Man and Geoshi (https://www.spriters-resource.com/snes/smassmb1/sheet/6195/)
On 2024-12-05 at 18:36:25
does anyone here have any Snifit decors?
see, im making Snif City into a track, and i need a bunch of Snifit decors. i dont need the Snifits to be colored specifically, any colors are fine
one i preferably want is a Red Snifit surfing on a cyan water jet
see, im making Snif City into a track, and i need a bunch of Snifit decors. i dont need the Snifits to be colored specifically, any colors are fine
one i preferably want is a Red Snifit surfing on a cyan water jet
No water jet, but anyway.
EDIT: Credit if used!
Images:
1.

2.

Bullet's sprite:

Icon:

Behaviour: DS Piranha Plant
Properties:
1. Default
2. Only collision damage
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42072&collab=Lrj0wVzmILH0NZclHj-xguYN
2. https://mkpc.malahieude.net/editDecor.php?id=42074&collab=qFoL6GZnnHJj7CPECrBSNjrT
The block that Snifit stands on is based on similar blocks from Super Mario Bros. 2.
I made better versions with sprites by NICKtendo: https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=16207.
The pink ones are the original sprites. The red ones are my recolored variants.
Credit if used!
EDIT: sprites were updated.
Sprites.
1:

2:

3:

4:

Bullet:

Icons:
1, 3:

2, 4:

Properties.
1, 3: default
2, 4: only collision damage
Share links.
1: https://mkpc.malahieude.net/editDecor.php?id=42321&collab=loLltGn0XWjSMBzm2lLLKF99
2: https://mkpc.malahieude.net/editDecor.php?id=42324&collab=iQ6n0-vgidGQLxFoeGh8lCfi
3: https://mkpc.malahieude.net/editDecor.php?id=42326&collab=W8J49pOgTY7yGpHOy2IQrVqa
4: https://mkpc.malahieude.net/editDecor.php?id=42328&collab=KYgU44JgB2hf7kshCcZBJNWC
On 2024-12-04 at 11:05:37
This Goomba's sprites were borrowed from the Super Mario Wiki (though it was borrowed from The Spriters Resources) and belong to Nintendo.
Sprites:
Icon:
Share link:https://mkpc.malahieude.net/editDecor.php?id=20216&collab=s_HNsfcN-IyqU1KHFxz-8G2M

Icon:

Share link:https://mkpc.malahieude.net/editDecor.php?id=20216&collab=s_HNsfcN-IyqU1KHFxz-8G2M
You can use the SMAS SMB1 Goomba for free. But please, credit me in your creation.

It is my first forum message in Mario Kart PC. And SMAS SMB1 Goomba is the first custom decor I made. As a tribute to them...
I'm releasing the decor pack based on Goombas in Super Mario All-Stars versions of Super Mario Bros. and Super Mario Bros. The Lost Levels! Credit if used.
I'm releasing the decor pack based on Goombas in Super Mario All-Stars versions of Super Mario Bros. and Super Mario Bros. The Lost Levels! Credit if used.
Cave and Castle Goombas
Sprites:
1.

2.

Icons:
1.

2.

Base: I don't know
Properties: default
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42301&collab=JOq1phQma7UhpOfmhMRktxtK
2. https://mkpc.malahieude.net/editDecor.php?id=42302&collab=wxyGMQSdG_V0YJ4to2zzoBpJ
Goomba pillars
Sprites:
1.

2.

3.

4.

Icons:
1.

2.

3.

4.

Base:

Properties: hitbox, unbreaking
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42292&collab=mLARYcciMDpvsmLtTVFVV5Pu
2. https://mkpc.malahieude.net/editDecor.php?id=42296&collab=j23v_cyu1_zZSmD49iKUDgk7
3. https://mkpc.malahieude.net/editDecor.php?id=42297&collab=Y6sW1EKdB4Q-6aMHcxiuJqEC
4. https://mkpc.malahieude.net/editDecor.php?id=42298&collab=uwdq-9zsyTOrgOl1blIrx9Bw
Goomba sculptures
Sprites:
1.

2.

3.

4.

Base: Boo
Properties: hitbox
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42294&collab=wmaPpaYbzt8SJiNaSrGkZLIf
2. https://mkpc.malahieude.net/editDecor.php?id=42295&collab=Tsmh4oHD0KOZEb4ClOOsYnLW
3. https://mkpc.malahieude.net/editDecor.php?id=42299&collab=UgcTz1ECSr8vxAp2afSWVrM9
4. https://mkpc.malahieude.net/editDecor.php?id=42300&collab=pkGF1RI57RJt7C9xEt-0eGAu
Bonus decors based on Goomba decors I created previously.
Stone Goomba
Sprite:

Icon:

Base: I still don't know
Properties: hitbox
Share link: https://mkpc.malahieude.net/editDecor.php?id=42303&collab=7aWtfFP2WEHzgqxql0-O2_Am
Shoe Goombas
Sprites:
1.

2.

Icon:

Base: DS Cheep Cheep
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42304&collab=fQOWeMse71y-9psAszwQEvHc
2. https://mkpc.malahieude.net/editDecor.php?id=42305&collab=OnRQ_KhoP8iefjSfVmNAnTn6
Credits:
1. Nintendo
2. Dr. SVH (https://mfgg.net/index.php?act=resdb¶m=02&c=1&id=8736)
3. Askywalker (https://www.spriters-resource.com/custom_edited/mariocustoms/sheet/225819/)
On 2024-11-27 at 16:34:57
You won't believe, it's another decor pack by MALMoresoProgram! Credit if used!
Standing Small Thweamp
Sprite:

Map icon:

Base: Mario
Properties: hitbox only
Share link: https://mkpc.malahieude.net/editDecor.php?id=42126&collab=67IRlYyFU8S82NeHazK3jRBI
Jumpin' (but not clappin' by the way) Chucks
Sprites:
1.

2.

Map icons:
1.

2.

Base: SNES Monty Mole
Properties: default
Share links:
1. https://mkpc.malahieude.net/editDecor.php?id=42127&collab=JdhcLGiG07HzWjONKwchwL5C
2. https://mkpc.malahieude.net/editDecor.php?id=42128&collab=UoprdktTaQTKM-9Kus65i245
Original sprite sheet: https://www.spriters-resource.com/custom_edited/mariocustoms/sheet/162132/
Clock hands from the "WarioWare: Smooth Moves" microgame "Clock-Watcher"
Sprites:
1.

2.

3.

4.

Base: clock hand
Share links: 1. https://mkpc.malahieude.net/editDecor.php?id=42130&collab=4aLbSXYzxeBbuRQ27AEY-LZg
2. https://mkpc.malahieude.net/editDecor.php?id=42131&collab=Xko3EkRBVnuhhbXlvGQKZCh7
3. https://mkpc.malahieude.net/editDecor.php?id=42132&collab=ivvhxgmnPS28mO4NlIuPbxoq
4. https://mkpc.malahieude.net/editDecor.php?id=42133&collab=NVLmMS_0BwqJMYaegpGzltK-
Original sprite sheet: https://www.spriters-resource.com/wii/wariowaresmoothmoves/sheet/105145/
Credits:
Nintendo
Mr.Pink Teddy
Larsenv